used playonlinux install to get the game going. was working fine untill today (yesterday after update was ok)
today it will not start because of a call to directx 11
Unhandled exception: unimplemented function d3d11.dll.D3D11CreateDeviceAndSwapChain called in 32-bit code (0x7b83d462).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7b83d462 ESP:12a7e8d4 EBP:12a7e948 EFLAGS:00000287( - -- I S - -P-C)
EAX:7b828cd9 EBX:7b8ba714 ECX:f3d16278 EDX:12a7e8f4
ESI:00000002 EDI:00000000
Stack dump:
0x12a7e8d4: 12a7e96c 00000008 7bc3e218 80000100
0x12a7e8e4: 00000001 00000000 7b83d462 00000002
0x12a7e8f4: f3d16278 f3d162eb 7bc5a4f1 f3d10000
0x12a7e904: 12a7e988 12a7e958 7bc5a4f1 7bccd3e0
0x12a7e914: 00000005 00111860 00111860 000a0009
0x12a7e924: 00000000 12a7e984 7bccd3e0 00000000
Backtrace:
=>0 0x7b83d462 in kernel32 (+0x2d462) (0x12a7e948)
1 0xf3d16258 in d3d11 (+0x6257) (0x12a7e97c)
2 0xf3d15899 in d3d11 (+0x5898) (0x12a7e9f4)
3 0x0f68b9a2 in arcoverlaystub (+0x1b9a1) (0x12a7e9f4)
4 0x0f68be7f in arcoverlaystub (+0x1be7e) (0x12a7ea00)
5 0x0f68de1d in arcoverlaystub (+0x1de1c) (0x12a7ea08)
6 0x7bc803b0 call_thread_func_wrapper+0xb() in ntdll (0x12a7ea18)
7 0x7bc832bd call_thread_func+0x7c() in ntdll (0x12a7eae8)
8 0x7bc8038e RtlRaiseException+0x21() in ntdll (0x12a7eb08)
9 0x7bc8974c in ntdll (+0x7974b) (0x12a7f358)
10 0xf7564f16 start_thread+0xd5() in libpthread.so.0 (0x12a7f428)
11 0xf749c11e __clone+0x5d() in libc.so.6 (0x00000000)
playonlinux is emulating windows xp and only directx 9 is installed in wine.
Anyone knows of a workaround for the issue? other than installing windows?
Comments
In Libraries tab, add d3d11.dll to the overrides list, then Edit -> set as "Disable".
Worked for me - may work for you