They're listed as Command Battle Cruisers...but they're not Battle Cruisers. They're Flight-Deck Cruisers. That was kind of a surprise, eh?
Yeah, the Feds now have Cruisers, Dreadnought Cruisers, Battle Cruisers, and Flight-Deck Cruisers. KDF still do not have Cruisers or Dreadnought Cruisers...but let's make sure the Feds get the Battle Cruisers and Flight-Deck Cruisers.
edit: Lol, you can take the player out of the KDF but you can't take the KDF out of the player. :P
I'm pretty sure Cryptic just throws darts at a wall full of names to pick out ship classifications. They have never been willing to set anything in stone, despite posturing that says they have a clear framework of ship classes and what makes them distinctive from one another.
The Aquarius was a Destroyer, now it's a Light Escort. They said that Flight Deck Cruisers would remain KDF, but then we had the Fleet Galaxy-X Retrofit Flight Deck Dreadnought.
Now we have Command Battlecruisers which don't have the full spectrum of Command AoE buff toggles, while becoming Flight Deck Cruisers. But they aren't flagships despite being Command cruisers, because the Odyssey, Bortasqu', and Scimitar don't have these special snowflake abilities.
I wish they would get Thomas Marrone or Jesse Heinig to untangle this mess and create a set of rules over ship classifications that their ship design team then has to work within, instead of altering those rules every few months because hey look money.
The Romulan ships are GORGEOUS, I won't mind the larger one being in the way so much now. They look Rorsachian which makes you want to figure out what that designer was thinking. I was surprised you didn't come up with a similar version of the Haru and Derix as a refit.
The Starfleet ships are okay, and Starfleet looking, heck some of them might even be a good looking update for my Destroyer. If I ever get the cash together to afford the package........ what is it 160$ for romulan expansion pack, 100$ for the t6 ships pack, now 120$ for the new 9?! 400$ in one year for "staying able to play without dying all time time, and not grinding the fingers bloody?!" Really? Here I am casually being able to think about the Aegis set..........after a grind in R&D and a grind in dilithium to afford keys for lockboxes, and another grind to afford a decent weapons load.........
Klingons....... I knew they had a twisted sense of art but..... A windshield scraper? really. I had to ponder a trip to the porcelain shrine guys.........
Geez guys, stop with the ships and upgrades and maybe spend some time catching a breather and figuring out Elachi/ Iconian and Vaudwaarian content and storline that seems less slapped together. Meantime how about you doing some grinding that involves BUGS!
The Universe is a messy place, You are born a mess. Sustaining life usually involves cleaning up messes. You die and usually are a mess then too. All of these messes usually involve some blood- get over it.
I'm pretty sure Cryptic just throws darts at a wall full of names to pick out ship classifications. They have never been willing to set anything in stone, despite posturing that says they have a clear framework of ship classes and what makes them distinctive from one another.
The Aquarius was a Destroyer, now it's a Light Escort. They said that Flight Deck Cruisers would remain KDF, but then we had the Fleet Galaxy-X Retrofit Flight Deck Dreadnought.
Now we have Command Battlecruisers which don't have the full spectrum of Command AoE buff toggles, while becoming Flight Deck Cruisers. But they aren't flagships despite being Command cruisers, because the Oddysey, Bortasqu', and Scimitar don't have these special snowflake abilities.
I wish they would get Thomas Marrone or Jesse Heinig to untangle this mess and create a set of rules over ship classifications that their ship design team then has to work within, instead of altering those rules.
Well, when they introduced the Comm Arrays they split them out per the following...
Cruiser: Attract Fire, Shield Frequency Modulation, Strategic Maneuvering, Weapon System Efficiency
Battle Cruiser: Shield Frequency Modulation, Strategic Maneuvering, Weapon System Efficiency
Dreadnought Cruiser: Attract Fire, Weapon System Efficiency
Flight-Deck Cruiser: Attract Fire, Shield Frequency Modulation
And they'd been pretty good sticking to that with matching the names up until this point.
The Bastion was a FDC, the Bulwark and Sheshar were DC...the Avenger/Mogh were BC...
Hrmm, course the Eclipse Intel Cruiser was a bit muddied. It's an Intel Cruiser, though...heh, it's got Strategic Maneuvering and Weapon System Efficiency. It states that it has the Cruiser Starship Mastery package, but it's actually the Battle Cruiser package.
But hey, if they were straighten things out...how could we have the Gal-X Dreadnought Cruiser, Jem'Hadar Dreadnought Carrier, and Scimitar Dreadnought Warbird arguments on the forums which are so entertaining?
EDIT (BEEEEEG EDIT): I just realized something, lol. I totally missed it originally. They can't be Flight-Deck Cruisers...they can mount DCs. So much like the Eclipse Intel Cruiser was its own thing, these Command Battle Cruisers are their own thing...bits and pieces put together, eh? Wonder if the KDF boats will have cloaks and the Rom boats will have battle cloaks...
...but yeah, I take it back - these aren't FDCs...they're their own thing. Tricky, Cryptic, tricky...I'll get you next time! :P
Between the Zen I've nabbed on the exchange, my Zen wallet from adverts and questionnaires, the Dil I have, and the Dil I've harvested this week and need to refine, I've got more than enough readies to buy the 9-pack, but I think I'll hold off for at least a 20% off sale anyway...
I am with you there.
But I do just want to add one thing.
I don't care what anyone else says; in my interesting point of view, THESE SHIPS LOOK AWESOME!!!
With respect. I think the ships look great. Gives me ideas for some fun designs... however at $30 per ship, $60 per set per faction? and a generous $120 dollars for the whole set....? Those ships are too expensive. Even if I was a "whale" the price tag is just ridiculous... I would rather Cryptic fix the game and some of the bugs. But what do I know. This puts this ship out of the range of my budget and considering the grind and latest issues with marks and dilithium weekend... For those who want it good for you, for the rest (I speak mostly for myself...) I'll stick to what I have. That is all
...more battlecruisers?
And no, I will not purchase any more battlecruisers.
Who's idea was this?
Keep him/her out of the next round of new ship proposals.
:rolleyes:
NO to ARC RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
STO no longer fits into the ability for me to casually play, and stay competitive in the environment of PVP. Especially when you have to spend more and more money for the newest ships, weather its Lockboxes, or these C-store ships.
While yes, it is good that C-store ships like these are account bound, and you only need to make one purchase, by the time my Life Time sub generates the 3k necessary to purchase any ship, new ones will already be developed and on the way out the door.
Maybe if they added the ability for Subscribers and Life time Subs to get a Discount on C-store purchases I might still be interested. Unfortunately even though the ships look cool, and the Idea of the new abilities sound fun, this was the reason why I have been less interested in the game then ever before.
So while I wouldn't mind purchasing this new ship type, unfortunately Cryptic has made them currently out of my reach price wise and I'll have to say "No thank you." And continue to leave the game on my computer, even if it doesn't get run.
No, btw, I have not quit, I just don't want to log into a game I'm not playing, and a game that has not released anything I WANT to give my extremely hard earned money towards. I'm not one of the "whales" that Cryptic is catering towards, nor am I obsessed over the game any longer to want to continue to promote their newest style of Ferenginizing STO.
You think that your beta test was bad?
Think about this: American Football has been in open beta for 144 years. ~Kotaku
Why is it that those responsible for this game, ignore their customers, and the players who are willing to give them feedback, and even idea's, suggestions, and blueprint designs for future products?
IF they were to come in here, make a single post, asking for idea's and/or suggestions. In about
ten minutes they would have ship designs, ship stats, and even storyline, Bridge officer suggestions, abilities/stat suggestions for players, suggestions for everything in the game.
Many of which I am sure would be good suggestions. (I know saw some in this thread) and even ship designs which actually LOOK Trek. Know that too, seen links to those posted in various places here. And being involved with graphic design or as we called it in my day, "digital art". In other places.
But they don't have a forum for that here?
I really don't understand in this day and age how/why that isn't done...it's sort of, at this point (twenty years for some now) something websites that have forums/games,,,just does as a matter of course.
The players here, the Trek fans here. Are a resource, that is being ignored. And yet are one that would not only save the game devs some time, efforts and thus the game/company money. But they are also a resource because keeping them happy, keeping them in ships that they "feel" are Trek (no matter the faction) is a resource that's simply being ignored.
Or did I miss something and there is an easily accessible way for players/members/customers to do that? And now with the passage of the 5 year have not seen in over two and a half years. (Which I readily admit is possible)
First, I would like to saw thank you for finally putting some ship customization back in the game. That was something that went missing for a very long time, and never should have left. Awesome work on that.
Second, before putting out more ships like this, that cost so much, could we please get fixes for content. Not just bugs in them, but the broken "working as intended" stuff. A few examples are the extreme xp cost for leveling characters from 50-60, extreme xp cost in captain spec points, extreme Dil cost for upgrading weapons and gear, and extreme cost for T5-U upgrades.
And yes, I said extreme T5-U upgrade cost. It is extreme when a T5 ship cost more than a T6, and is not even close to them in comparison. Granted, there are a few examples, like the Scimitar. But most of the T5 ships are left behind, even at the costly upgrade to T5-U.
At a cost of 3,200 Zen, a T5-U ship should be better than the T6 comparable ship. However, they are to far apart. Now, if it was 3,200 Zen to make my T5 a T6, with all the perks of T6, then I would be game. But to charge 200 Zen more for an inferior ship is stupid.
That is like a Ford Fusion being sold for more than a much better Ferrari. Not a good call, especially when the game is being focused towards DPS.
Still, at least you finally listened about adding customization back into the game. Please don't take it out again.
Leader of Elite Guardian Academy.Would you like to learn how to run a fleet? Would you like to know how to do ship builds (true budget as well as high end)?The join the Academy today!
This is incredibly incorrect and quite honestly, offensive. Our old Art Lead left amicably. Please be careful with the falsehoods you choose to pass on.
I am quite amused at the irony of the statement rofl.
Second, before putting out more ships like this, that cost so much, could we please get fixes for content. Not just bugs in them, but the broken "working as intended" stuff. A few examples are the extreme xp cost for leveling characters from 50-60, extreme xp cost in captain spec points, extreme Dil cost for upgrading weapons and gear, and extreme cost for T5-U upgrades.
I don't think they are "broken"
Kurland Here Kurland Here This is Kurland Kurland Kurland Here Kurland, Do you copy?
You didn't get 10 consoles without 2500 Zen, but 2500 Zen was no guarantee of 10 consoles.
These ships being 3000 Zen...tells me they're Standard T6, cause otherwise they've screwed over everybody that bought a Standard T6 and spent 3000 Zen on one.
edit: As an aside, I'm still not sure why the Regent & Avenger/Mogh were priced at 2500 instead of 2000 - doesn't quite fit in with why the others were priced at 2500.
OK, I screwed up big time there. I had to recheck a number of those as I remembered like half of them with a wrong pricetag...
Thing with the 2000/2500 Zen divide as I understood it is that they simply switched to 2500 at some point (prior to any 10 console ship and so prior to any three-pack, btw) as they deemed 2000 too low of a price (they were 1600 and 2000 C-points at the time, of course). Then they sticked with 2500 for any Tier 5 C-store ship, regardless of Fleet status - one big exception: all of the basic Romulan retrofits of lower Tier vessels.
In the same way, I expect them to stick to 3000 Zen for any Tier 6 ship, regardless of Fleet status. At least for a while, before they maybe go higher (I'm however not sure they can keep heightening the price for a single ship indefinitely).
If I discard this view, I can't explain any of the 2500 Zen 9-console ships. For instance: The Galaxy-X sure does have a console (cloak) AND a built-in power, so it could warrant the heightened price. However The Guramba has no console and only a built-in power, also at 2500.
I'm guessing because they are Vice Admiral ships, not Rear Admiral ships.
There are however Vice Admiral 2000 Zen ships: Galaxy, Intrepid and Defiant retrofits. B'el and and all Romulan retrofits. BUT, also the Kar'Fi.
It's a mess alright.
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Have to wonder with the two follow up blogs mentioned, whether or not we'll see the stats tomorrow and the designing one during the downtime or...if they released this early and we're not going to see them until next week.
I wish they would look to some of the old fasa designs for inspiration for all 3 factions. I would pay 200 USD for a 9 ship pack with designs based off Klingon L-20 and D-10 , romulan winged defender and whitwind, fed chanley and thufir classes. I can dream can't I?
Plus one + This insight is brilliant. I too feel that the advertised designs for KDF significantly miss the mark. I would gladly pay for designs that are truer to the heritage I love. Yes, including the FASA designs... buy them, rent them, steal them.
The Romulan designs knocked my sox off. That looks so very modern, and yet hungry. You guys nailed it.
The Fed designs kind of remind me of the Chimera, but not in a great way... just in a kinda-sorta way. They dont hit me in the gut like the mirror heavy cruiser with 4 nacelles tucked up close. Does your design team realize that streamlining does nothing in the hard vacuum of space? The smoothing feels trendy, right, but not exactly what was missing from my ship collection, that I long to acquire. Hint hint. Maybe some skins could be added as old ships here and there were pressed into service as command capable cruisers... (oh wait, I was thinking of what real fleets do).
Until I really sat and looked at the KDF, I never understood the saying " I just threw up in my mouth a little." So much potential in the KDF shipyards, and this is what I am longing to buy? You know I have to long to buy it, right... Like when you go into a showroom, shopping for a ride?
Oh, and I'd also like to point out that I'm amused by the fact they're Command cruisers, but don't have full access to all 4 Command toggle buffs.
I often have an allergic reaction to some of your sarcasm. Occasionally I find your logic undeniable. Now I learn that I must feel both... in honest response to one brief post...
I am humbled.
Cryptic: can you look into this? I mean the part about not having the command toggle buffs please?..
As for the post itself: while I appreciate the .gif's, it made reading the blog rather difficult while they were still loading - the text kept jumping around as the loaded and non-loaded images shuffled the page elements around. Please be more considerate of people with slower/encumbered connections(I had several things patching in the background at the same time).
Even after they loaded, the flashing of them - how quickly they were zipping through - left me wishing I could stop it.
Keep your eyes peeled for a follow up blog for these awesome new ships that will reveal their stats, console abilities and starship traits!
Will do; this will be the deciding factor for me either way.
I certainly can't object to new Flight-Deck (Battle)Cruisers being added, but I'm not sure if this was the best approach(this has traditionally been the realm of allied racial ships). The Traits, Consoles and bridge layout are really going to make or break these ships.
I would like to say Kudos to the Art Team! It's clear a lot of love went into these and it does show. With that said, I would like to request the team revisit their Klingon design aesthetics direction. Looking at most of the designs, I can't help but think "Backwards Cardassian Ship". I think it's the forward-swept wings that really jar me - Klingon Cruisers have traditionally had more 'Blade-shaped' wings, if you will.
As for the post itself: while I appreciate the .gif's, it made reading the blog rather difficult while they were still loading - the text kept jumping around as the loaded and non-loaded images shuffled the page elements around. Please be more considerate of people with slower/encumbered connections(I had several things patching in the background at the same time).
The price per ship for these is correct, but the pack of 3 ships makes the individual ship 1,666.67 (5,000 for pack) and the mega pack with 9 ships is 1,111.11 per ship (10k for mega pack), so the prices of the 10 console ships in the packs are much cheaper.
The price per ship for these is correct, but the pack of 3 ships makes the individual ship 1,666.67 (5,000 for pack) and the mega pack with 9 ships is 1,111.11 per ship (10k for mega pack), so the prices of the 10 console ships in the packs are much cheaper.
I often have an allergic reaction to some of your sarcasm. Occasionally I find your logic undeniable. Now I learn that I must feel both... in honest response to one brief post...
I am humbled.
Cryptic: can you look into this? I mean the part about not having the command toggle buffs please?..
because giving the group 20% reduction in weaponcost and giving it a fulltime stackable weapon reduction cost would make 8 beamcruisers far superior.
but i must admitt: id rather give those all 4 commands, and just "rework" the first inspiration ability.
as it is now, the ship looses 20% weaponcost reduction for solo content, but wont get any inspiration - cause solo - and thereby loose a lot of fun in solo gameplay.
but i really think its intentional. but i must admitt: its stupid that command commando cruisers dont have all commands at all ;-)
_______
so cryptic consider giving them all commands, and just make against-all-odds inspiration not stack with weapon cost reduction command frequency?
so we would have all options for solo, while having no double-dipping in weapon cost reduction?!
Comments
I'm pretty sure Cryptic just throws darts at a wall full of names to pick out ship classifications. They have never been willing to set anything in stone, despite posturing that says they have a clear framework of ship classes and what makes them distinctive from one another.
The Aquarius was a Destroyer, now it's a Light Escort. They said that Flight Deck Cruisers would remain KDF, but then we had the Fleet Galaxy-X Retrofit Flight Deck Dreadnought.
Now we have Command Battlecruisers which don't have the full spectrum of Command AoE buff toggles, while becoming Flight Deck Cruisers. But they aren't flagships despite being Command cruisers, because the Odyssey, Bortasqu', and Scimitar don't have these special snowflake abilities.
I wish they would get Thomas Marrone or Jesse Heinig to untangle this mess and create a set of rules over ship classifications that their ship design team then has to work within, instead of altering those rules every few months because hey look money.
The Starfleet ships are okay, and Starfleet looking, heck some of them might even be a good looking update for my Destroyer. If I ever get the cash together to afford the package........ what is it 160$ for romulan expansion pack, 100$ for the t6 ships pack, now 120$ for the new 9?! 400$ in one year for "staying able to play without dying all time time, and not grinding the fingers bloody?!" Really? Here I am casually being able to think about the Aegis set..........after a grind in R&D and a grind in dilithium to afford keys for lockboxes, and another grind to afford a decent weapons load.........
Klingons....... I knew they had a twisted sense of art but..... A windshield scraper? really. I had to ponder a trip to the porcelain shrine guys.........
Geez guys, stop with the ships and upgrades and maybe spend some time catching a breather and figuring out Elachi/ Iconian and Vaudwaarian content and storline that seems less slapped together. Meantime how about you doing some grinding that involves BUGS!
Well, when they introduced the Comm Arrays they split them out per the following...
Cruiser: Attract Fire, Shield Frequency Modulation, Strategic Maneuvering, Weapon System Efficiency
Battle Cruiser: Shield Frequency Modulation, Strategic Maneuvering, Weapon System Efficiency
Dreadnought Cruiser: Attract Fire, Weapon System Efficiency
Flight-Deck Cruiser: Attract Fire, Shield Frequency Modulation
And they'd been pretty good sticking to that with matching the names up until this point.
The Bastion was a FDC, the Bulwark and Sheshar were DC...the Avenger/Mogh were BC...
Hrmm, course the Eclipse Intel Cruiser was a bit muddied. It's an Intel Cruiser, though...heh, it's got Strategic Maneuvering and Weapon System Efficiency. It states that it has the Cruiser Starship Mastery package, but it's actually the Battle Cruiser package.
But hey, if they were straighten things out...how could we have the Gal-X Dreadnought Cruiser, Jem'Hadar Dreadnought Carrier, and Scimitar Dreadnought Warbird arguments on the forums which are so entertaining?
EDIT (BEEEEEG EDIT): I just realized something, lol. I totally missed it originally. They can't be Flight-Deck Cruisers...they can mount DCs. So much like the Eclipse Intel Cruiser was its own thing, these Command Battle Cruisers are their own thing...bits and pieces put together, eh? Wonder if the KDF boats will have cloaks and the Rom boats will have battle cloaks...
...but yeah, I take it back - these aren't FDCs...they're their own thing. Tricky, Cryptic, tricky...I'll get you next time! :P
I am with you there.
But I do just want to add one thing.
I don't care what anyone else says; in my interesting point of view, THESE SHIPS LOOK AWESOME!!!
And no, I will not purchase any more battlecruisers.
Who's idea was this?
Keep him/her out of the next round of new ship proposals.
:rolleyes:
RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
While yes, it is good that C-store ships like these are account bound, and you only need to make one purchase, by the time my Life Time sub generates the 3k necessary to purchase any ship, new ones will already be developed and on the way out the door.
Maybe if they added the ability for Subscribers and Life time Subs to get a Discount on C-store purchases I might still be interested. Unfortunately even though the ships look cool, and the Idea of the new abilities sound fun, this was the reason why I have been less interested in the game then ever before.
So while I wouldn't mind purchasing this new ship type, unfortunately Cryptic has made them currently out of my reach price wise and I'll have to say "No thank you." And continue to leave the game on my computer, even if it doesn't get run.
No, btw, I have not quit, I just don't want to log into a game I'm not playing, and a game that has not released anything I WANT to give my extremely hard earned money towards. I'm not one of the "whales" that Cryptic is catering towards, nor am I obsessed over the game any longer to want to continue to promote their newest style of Ferenginizing STO.
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
IF they were to come in here, make a single post, asking for idea's and/or suggestions. In about
ten minutes they would have ship designs, ship stats, and even storyline, Bridge officer suggestions, abilities/stat suggestions for players, suggestions for everything in the game.
Many of which I am sure would be good suggestions. (I know saw some in this thread) and even ship designs which actually LOOK Trek. Know that too, seen links to those posted in various places here. And being involved with graphic design or as we called it in my day, "digital art". In other places.
But they don't have a forum for that here?
I really don't understand in this day and age how/why that isn't done...it's sort of, at this point (twenty years for some now) something websites that have forums/games,,,just does as a matter of course.
The players here, the Trek fans here. Are a resource, that is being ignored. And yet are one that would not only save the game devs some time, efforts and thus the game/company money. But they are also a resource because keeping them happy, keeping them in ships that they "feel" are Trek (no matter the faction) is a resource that's simply being ignored.
Or did I miss something and there is an easily accessible way for players/members/customers to do that? And now with the passage of the 5 year have not seen in over two and a half years. (Which I readily admit is possible)
Second, before putting out more ships like this, that cost so much, could we please get fixes for content. Not just bugs in them, but the broken "working as intended" stuff. A few examples are the extreme xp cost for leveling characters from 50-60, extreme xp cost in captain spec points, extreme Dil cost for upgrading weapons and gear, and extreme cost for T5-U upgrades.
And yes, I said extreme T5-U upgrade cost. It is extreme when a T5 ship cost more than a T6, and is not even close to them in comparison. Granted, there are a few examples, like the Scimitar. But most of the T5 ships are left behind, even at the costly upgrade to T5-U.
At a cost of 3,200 Zen, a T5-U ship should be better than the T6 comparable ship. However, they are to far apart. Now, if it was 3,200 Zen to make my T5 a T6, with all the perks of T6, then I would be game. But to charge 200 Zen more for an inferior ship is stupid.
That is like a Ford Fusion being sold for more than a much better Ferrari. Not a good call, especially when the game is being focused towards DPS.
Still, at least you finally listened about adding customization back into the game. Please don't take it out again.
I am quite amused at the irony of the statement rofl.
Because we want to fly our Oddy's, Vestas, Defiants... with the new command and intel abilities.
I don't think they are "broken"
Thing with the 2000/2500 Zen divide as I understood it is that they simply switched to 2500 at some point (prior to any 10 console ship and so prior to any three-pack, btw) as they deemed 2000 too low of a price (they were 1600 and 2000 C-points at the time, of course). Then they sticked with 2500 for any Tier 5 C-store ship, regardless of Fleet status - one big exception: all of the basic Romulan retrofits of lower Tier vessels.
In the same way, I expect them to stick to 3000 Zen for any Tier 6 ship, regardless of Fleet status. At least for a while, before they maybe go higher (I'm however not sure they can keep heightening the price for a single ship indefinitely).
If I discard this view, I can't explain any of the 2500 Zen 9-console ships. For instance: The Galaxy-X sure does have a console (cloak) AND a built-in power, so it could warrant the heightened price. However The Guramba has no console and only a built-in power, also at 2500.
There are however Vice Admiral 2000 Zen ships: Galaxy, Intrepid and Defiant retrofits. B'el and and all Romulan retrofits. BUT, also the Kar'Fi.
It's a mess alright.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
It's the best mess ever and the players love it!
Have to wonder with the two follow up blogs mentioned, whether or not we'll see the stats tomorrow and the designing one during the downtime or...if they released this early and we're not going to see them until next week.
Plus one + This insight is brilliant. I too feel that the advertised designs for KDF significantly miss the mark. I would gladly pay for designs that are truer to the heritage I love. Yes, including the FASA designs... buy them, rent them, steal them.
The Romulan designs knocked my sox off. That looks so very modern, and yet hungry. You guys nailed it.
The Fed designs kind of remind me of the Chimera, but not in a great way... just in a kinda-sorta way. They dont hit me in the gut like the mirror heavy cruiser with 4 nacelles tucked up close. Does your design team realize that streamlining does nothing in the hard vacuum of space? The smoothing feels trendy, right, but not exactly what was missing from my ship collection, that I long to acquire. Hint hint. Maybe some skins could be added as old ships here and there were pressed into service as command capable cruisers... (oh wait, I was thinking of what real fleets do).
Until I really sat and looked at the KDF, I never understood the saying " I just threw up in my mouth a little." So much potential in the KDF shipyards, and this is what I am longing to buy? You know I have to long to buy it, right... Like when you go into a showroom, shopping for a ride?
I often have an allergic reaction to some of your sarcasm. Occasionally I find your logic undeniable. Now I learn that I must feel both... in honest response to one brief post...
I am humbled.
Cryptic: can you look into this? I mean the part about not having the command toggle buffs please?..
Regent 2500 zen
Fleet upgrade 500 zen
T5-u upgrade 700 zen
total= 3700 zen
And still not as good as a t6 at 3000 zen.
Fleet leader Nova Elite
Fleet Leader House of Nova elite
@ren_larreck
Ok, whatever.
I'll just keep flying my Star Trek ships and leave these new whatever-they-ares for people who are interested in them.
You've got +1 console, +10% shields, and -1 BOFF ability.
Even after they loaded, the flashing of them - how quickly they were zipping through - left me wishing I could stop it.
Will do; this will be the deciding factor for me either way.
I certainly can't object to new Flight-Deck (Battle)Cruisers being added, but I'm not sure if this was the best approach(this has traditionally been the realm of allied racial ships). The Traits, Consoles and bridge layout are really going to make or break these ships.
I would like to say Kudos to the Art Team! It's clear a lot of love went into these and it does show. With that said, I would like to request the team revisit their Klingon design aesthetics direction. Looking at most of the designs, I can't help but think "Backwards Cardassian Ship". I think it's the forward-swept wings that really jar me - Klingon Cruisers have traditionally had more 'Blade-shaped' wings, if you will.
As for the post itself: while I appreciate the .gif's, it made reading the blog rather difficult while they were still loading - the text kept jumping around as the loaded and non-loaded images shuffled the page elements around. Please be more considerate of people with slower/encumbered connections(I had several things patching in the background at the same time).
All the ships look good... despite some looking like behemoths *COUGH* KILNGONS *KOUGH*
Hangar's a good addition.
I like the new system. I've always wanted to play a good support.
Since these are bundled, it's probably a 11 console ship. What they are is a selling point for me.
Love new customization options.
I don't know anything else.
No idea when or if I'll ever buy any of them.
It'd be interesting to find out where they got the inspiration for them
[/SIGPIC]
2500 Zen 10 Console
Bortasqu' (3)
Dyson (3/9)
Kumari (3)
Odyssey (3)
Scimitar (3)
Vesta (3)
The price per ship for these is correct, but the pack of 3 ships makes the individual ship 1,666.67 (5,000 for pack) and the mega pack with 9 ships is 1,111.11 per ship (10k for mega pack), so the prices of the 10 console ships in the packs are much cheaper.
Doh, Virus got schooled! :eek:
because giving the group 20% reduction in weaponcost and giving it a fulltime stackable weapon reduction cost would make 8 beamcruisers far superior.
but i must admitt: id rather give those all 4 commands, and just "rework" the first inspiration ability.
as it is now, the ship looses 20% weaponcost reduction for solo content, but wont get any inspiration - cause solo - and thereby loose a lot of fun in solo gameplay.
but i really think its intentional. but i must admitt: its stupid that command commando cruisers dont have all commands at all ;-)
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so cryptic consider giving them all commands, and just make against-all-odds inspiration not stack with weapon cost reduction command frequency?
so we would have all options for solo, while having no double-dipping in weapon cost reduction?!