I generally do not complain about content direction and
whether or not its a dull grind or an ill conceived mission,
BUT I will complain about server performance and worst of
all LAG... which is in direct connection to this Omega Molecule
mini-game!
I do not know what has become broken or what you people are
doing to fix that but as it stands I cannot even get off the transporter
pad on ESD to even attempt to reach the molecules let alone play
this God awful mini-game grind.
Cryptic... for whats its worth I appreciate that you tried to give us
something different and "fun" to do on this Anniversary however
judging from the community's outcries and overall dissatisfaction
due to poor content and even poorer server stability I strongly suggest
ya just pull the plug on this and try again next year.
Seriously, until you can fix this lag issues and other bugs stemming from
this anniversary just give us the damn ship!:mad:
Try changing instances and looking for as low-populated instace as you can
The fact that you have to do this is part of the problem. Cryptic, it's call load balancing. Have you heard of it? There shouldn't be 50 people in one instance and 12 in another.
Im not sure, changing instance or going to a low populated instance solve the problem. U will still be on same server. I'd ask cryptic only one thing: why dont they f**k themselves with server performance like that?
Comments
Try changing instances and looking for as low-populated instace as you can, turn your graphics down to low, cross your fingers and godspeed.
I felt so bad my my engineer the other day... she'd keep runnig smack-dab into the wall over and over again just to get off the transporter.
The fact that you have to do this is part of the problem. Cryptic, it's call load balancing. Have you heard of it? There shouldn't be 50 people in one instance and 12 in another.