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Open Question: Name ONE thing wrong with Delta Rising

stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
I have a plan in mind, but I need some input.

Name ONE thing that you think is wrong with Delta Rising.

Participation Guidelines:
  • Please respond with one answer. I will discount multiple posts.
  • Please try not to be too specific (ex. "Neutronic torp with HY and consoles is OP in PvP" is too specific), but not too general (ex. "Delta Rising").
  • Administrative changes is also a valid answer!
  • Please keep it civil, and remember to abide by the ToS.
  • If it's your top thing that's wrong with DR, that's the best answer!

coupaholic wrote:
Do you really need to ask? Since DR arrived everyone has been going on non-stop about the problems with it.
Yes, and there's a good reason why. It benefits the community if the community participates in this question. Please participate. Or don't. Either way, answers in this thread should be about the question, thanks.

EDIT 3: I've seen people posting more than one reason, and judging by their posts, they feel these issues are equally problematic for them. I've edited the original conditions to allow multiple answers, but please try to keep it to just one.
stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
Missing the good ol' days of PvP: Legacy of Romulus to Season 9
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Post edited by stardestroyer001 on
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Comments

  • hyplhypl Member Posts: 3,719 Arc User
    edited November 2014
  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited November 2014
    Do you really need to ask? Since DR arrived everyone has been going on non-stop about the problems with it.
  • shurato2099shurato2099 Member Posts: 588 Arc User
    edited November 2014
    The story progression is uneven, you can only get a couple of missions in at a time before you have to go off and grind out a level doing something else.
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited November 2014
    1 Thing Wrong:
    Intel Skills have "vaped" PvP


    (And to think I was SUPER happy to see a ganking HoBO team, spawn killing in Ker'rat #5 yesterday)
    Never thought I'd be happy to see them. But, it was like seeing an old friend, after sloughing through a few hours of Intel disable after Intel disable.

    Sadly, they left when multiple Intel ships showed up.

    I guess they dont like Intel ships either :(
    [img][/img]OD5urLn.jpg
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited November 2014
    OP, you sure do have a lot of rules for participating in this thread
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited November 2014
    Fun/Players/Dil/XP Redaction.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited November 2014
    Too many attempts to keep the player busy or tied up for the amount of content offered to keep them busy.

    If I had to boil that down more: too much stick for the amount of carrot.
  • westx211westx211 Member Posts: 42,326 Arc User
    edited November 2014
    People who keep acting like the game is dead when its not. Oh and those people who ***** about it so much that it seems like they are some kinda TRIBBLE that has to play this game because they hate it so much.
    Men are not punished for their sins, but by them.
  • dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited November 2014
    It overwhelmed players with too many changes and new systems at once.
  • nickcastletonnickcastleton Member Posts: 1,212 Arc User
    edited November 2014
    the fact that i have spent the past 3 days grinding up one level a pattern i have had to repeat nearly every time i complete a mission.

    its story is good but the long grind to get to the next level overshadows the quality.
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    "It appears we have lost our sex appeal, captain."- Tuvok
  • donowickdonowick Member Posts: 269 Arc User
    edited November 2014
    The game is unbalanced.
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited November 2014
    The forums
    Should I start posting again after all this time?
  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    edited November 2014
    If I had to pick one thing that I think is wrong with Delta Rising, it would have to be the level progression. A player spends far less time going from 1 to 50 than they do to 50 to 60+. It just takes too long to level, especially when that's the only way to gain specialization points.

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  • leescottyleescotty Member Posts: 34 Arc User
    edited November 2014
    Its simple, i hit T5 on the rep and its same old story with them again adding no dil or marks or anything to reward my grind.
    I would start a new thread on this if i could as they do this every time now with new reps adding no rewards and its not like i've been hitting the hourly projects or anything i've only been doing it once a day so where is the rest of the usual posts of people complaining as they normally do till we finally get rewards and cryptic saying it was an oversight lol. have people really given up on this game and its nerfs so much that they can't even be bothered to complain :confused:




    Ok this time i responded to early, turns out that it gives you a quick hail after you claim the upgrade and then you get your rewards.

    so i think this time i have to say thank you cryptic you got it right this time and i was wrong.



    Still the skill points needed to level up is just nuts
  • aoax10aoax10 Member Posts: 271 Arc User
    edited November 2014
    Grindfest 2014 is out of control and unbalanced. Game is no longer fun for rewards or content.
  • swamarianswamarian Member Posts: 1,506 Arc User
    edited November 2014
    Broken Loadouts.

    It has nothing to do with the content of DR, but DR brought it to the fore, and it really makes me not to want to experiment with different abilities or ships. (There are plenty of other things I could add, but it's number 1.)
  • crazyned1066crazyned1066 Member Posts: 198 Arc User
    edited November 2014
    They killed the PVE Queues.

    Not having the old queues makes a tough job, that much harder...
  • betayuyabetayuya Member Posts: 1,059 Arc User
    edited November 2014
    Ultra Low XP is an issue.
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  • rygelx16rygelx16 Member Posts: 161 Arc User
    edited November 2014
    Massive lack of content for the amount of new levels introduced. If you can't add 10 levels worth of content, don't add 10 levels!
  • defalusdefalus Member Posts: 4 Arc User
    edited November 2014
    The current state of XP gains is an issue for me, it has made the game very alt unfriendly to me and pretty much killed my interest in playing and it seems to me that patch after patch Cryptic doesn't really care about the level grind being too much, especially for those with many alts.

    It's kinda sad that in the last two weeks, the only thing I have logged in to do is a mirror invasion and fill my delta rep and since finishing mirror I have enough marks to just log in, fill rep, log out. Four years I've played STO and I feel like it's nearly time to just walk away. :( (No not because of this one issue, it all adds up)
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited November 2014
    Tier 5 Upgrades vs Tier 6 ships. They should have not bothered with that IMO. It's likely to end up being a trap for players the way they did it. Just have an upgrade path to Tier 6, or no upgrades and just give the Tier 5 ships access to starship masteries and the like automatically. Maybe if they had Tier 5 Upgrades really completely equivalent to Tier 6 (Fleet) ships, but they did not...
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    edited November 2014
    My biggest complaint is the lack of content story/mission wise. The fact that you need to find an outside source of xp to advance the storyline is stupid. Not to mention half the storyline is patrol missions. It's all just very lazy.
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  • prierinprierin Member Posts: 7 Arc User
    edited November 2014
    Trick quesiton OP! The issues with DR are like Lays chips.... betcha can't find just one...
    [SIGPIC][/SIGPIC]
    You will forever be missed and never forgotten.
  • noshufflenoshuffle Member Posts: 271 Arc User
    edited November 2014
    I have several points that is wrong with this game :

    1. Face hugging : I don't know but since the launch of Delta Rising, all NPC's have the tendency to prefer close combat. You can't engage any battle, ground or space, or NPC's are closing into you at such a distance that certain abilities become useless : example use of Romulan Plasma Torpedoes. Using those have now more risk in killing yourself instead of the enemy.

    2. Overuse, abuse, misuse of immobilising abilities by NPC, ground or battle. You can't engage any battle any longer or you or your ship is trapped not in one tractor beam, hold and so one, but several at the same moment.

    3. The living hull space treat is now causing the fact that your ship is pushed downwards, stopped in motion and so on.

    4. Too costly in upgrading, but that is already mentioned.

    5. Dead pvp/pve cues, mainly because "why should we engage a battle if we don't get rewarded accordingly when we complete succesfully, if we are able to complete it at all.

    6. Too much grind, in such a way that it's a burden to level up lower leveled alt. Wonders even that this Delta Rising expansion has drawn new players to STO, if they see what for daunting task is ahead.
    OK, if I have to stay here for a while, your cieling ... looks idious.:D
  • jackal1701apwjackal1701apw Member Posts: 669 Arc User
    edited November 2014
    Spec tree system (with ridiculously low XP gains) and gear upgrade system (with insane dil cost and daylight robbery random rarity chance) has made the game INCREDIBLY alt/multi build UNFRIENDLY.

    This means less variation, less fun for the player and ultimately less sales/income for Cryptic.

    It's a very bizarre way to run a business and 'expand' a game.
    [SIGPIC][/SIGPIC]

    ...#LLAP...
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited November 2014
    Exponentially increased grind, particularly in leveling.
  • crusader2007crusader2007 Member Posts: 1,883 Arc User
    edited November 2014

    You Are Allowed One Answer. I Will Discount Multiple Answers, Or Multiple Posts.

    name One Thing That You Think Is Wrong With Delta Rising.

    Answer: everything
    DUwNP.gif

  • hojain2020hojain2020 Member Posts: 417 Arc User
    edited November 2014
    Upgrade system is a out and out money grab. Akin to cheap mobile games and low tier mmos.
    STO NPC AI LEVEL--->
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  • kerfokerfo Member Posts: 0 Arc User
    edited November 2014
    I'd name one of the many other things, but seems people are nailing different things quite well.

    So, I'll move to another thing that bothers me that isn't listed here yet.

    DPS Online (I know, this has been said to death.). I find this absolutely boring and it's moving me away from the game (I do love STO though. I'd hate to give it up). It seems more and more it's all about "Kill this enemy more quickly, in this set time, while its HP is also been buffed" Sorry, but that's just not interesting to me in any way. I don't want to sit there and play my tactical officers 24/7 be the most effective thing. That just gets boring and repetitive.

    I guess in other words, Delta Rising has seemed to reduce the effectiveness of doing anything other than getting the most spamalicious abilities with high damage, especially since specific ships are designed in such ways to empower this. So, now the game is just spam damage or uninstall. To me, that's just game breaking. This is Star Trek, not Star Wars. Would think creativity in battle would be the goal.

    It's like those shooter games .You have all these lovely guns, but when it comes down to it the gun with the most ammo and fastest rate of fire is most likely going to win the fight. More so in a small map (which most things here are generally jammed together anyways) Complete and utter spamfests.
    STO forum term definitions for newbies: Piloting Skill: That thing you do where you fly around and avoid big scary green plasma balls of death. Pressing F and spacebar may also relate to skill. Taco: A very sacred thing. Do not speak I'll of the Taco or things will happen. Terrible things! Humor: Something not found here. Don't bring it. This forum is serious business. Fun: Something illegal. Don't have it and don't bring it
  • iconiansiconians Member Posts: 6,987 Arc User
    edited November 2014
    An expansion concentrating on raising the level cap? Reasonable.

    An expansion concentating on increasing the difficulty/reward structure in the game? Also reasonable.


    An expansion trying to simultaneously blend both together in semi-perfect harmony? Too ambitious.
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