test content
What is the Arc Client?
Install Arc

A Community United

13

Comments

  • amishrevolutionamishrevolution Member Posts: 127 Arc User
    edited November 2014
    I have twenty-six right now at varying levels though most are 50+ and three are 60. I don't even want to think about how long it would take me, the sun would probably go dark before I finished.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited November 2014
    betayuya wrote: »
    yes honestly i have 12 toons, and only one lvl 60, due to not taking the hackn/crackz exploit and getting served the fake points after the effect and playing the right way, cryptic set this stage and caused the XP issues many times now lol

    Wow! You have 12 toons?! *respect!*

    Well, since I now have Intel (nearly) done, and Pilot in full, and nothing in the other yet, is an estimated 2 months per toon too much? Tines 12x, that would make 2 years, at least. Unless people find new (and allowed) ways to go 17x faster than elsewhere again. :)
    3lsZz0w.jpg
  • betayuyabetayuya Member Posts: 1,059 Arc User
    edited November 2014
    meimeitoo wrote: »
    Wow! You have 12 toons?! *respect!*

    Well, since I now have Intel (nearly) done, and Pilot in full, and nothing in the other yet, is an estimated 2 months per toon too much? Tines 12x, that would make 2 years, at least. Unless people find new (and allowed) ways to go 17x faster than elsewhere again. :)

    same but Penny is a groundie, i love ground, i love lamp ... lol

    (8 intel and all the commando)
    eywdK7c.jpg
  • betayuyabetayuya Member Posts: 1,059 Arc User
    edited November 2014
    I have twenty-six right now at varying levels though most are 50+ and three are 60. I don't even want to think about how long it would take me, the sun would probably go dark before I finished.

    ok you have me beat... lol
    eywdK7c.jpg
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited November 2014
    xiaoping88 wrote: »
    Just look at this very thread. United, aren't we? :rolleyes:

    Nah ... just distracted by the current village idiot with a low post count that won't be here 2 months from now .


    ... for now allow him to think he's clever , witty and educational ... :o
  • js26568js26568 Member Posts: 0 Arc User
    edited November 2014
    I do like the way someone told me off for making a sweeping assumption in my original post, especially when you actually see that my only assumption was that people care about the game.

    How dare I.
    [SIGPIC][/SIGPIC]
    Free Tibet!
  • kain9primekain9prime Member Posts: 739 Arc User
    edited November 2014
    And the right to complain about a purchased product comes with the purchase of said product, I know I bought the game at release...
    Same here. I subbed for about a year and a half until Season 4: Misfire screwed my game/crashed my comp with the auto-team feature BS. The community helped me faaaaar more than the people I was forking money over to, and in the end, despite their "bot" claims that the problem was on my end, I fixed the issues (blindly ticking and unticking features in the Options section) on my own. This toolbar/ability tray bug? I've been dealing with a similar issue for over a year with no help from Cryptic at all.

    Those of us who spent money most DEFINITELY have the right to complain about a product we purchased. Anyone who thinks it's about entitlement - yup, exactly! We're entitled to said complaints. My Collector's Edition entitlement was bought and paid for in February 2010 at Gamestop...

    :rolleyes:
    The artist formally known as Romulus_Prime
  • admiralkristovadmiralkristov Member Posts: 325 Arc User
    edited November 2014
    js26568 wrote: »
    ... It does seem to me that despite the petty accusation that the forums are full of game-hating malcontents - "ungrateful whiners" is the term I heard, not sure which dev it was - the people on the forums actually care about what happens to the game...

    If you are going to throw claims out like that it is somewhat diminished by saying "Derp derp, forgot what dev said that"
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited November 2014
    Well, honestly, I don't think it'd take years, until you factor in the amount of time until the devs add another spec tree.

    You underestimate the leveling pace.

    It took me a week back when DR launched to get one character from 50 to 60. That's ten levels, and it's probably the easiest ten levels DR has to offer; even more so since I went for a bit of the Japori grind (not as successfully as the ones that got punished for it, obviously).

    Betayuya here has 12 characters. Assuming they are all level 50 right now (which is not an accurate assumption, but it saves me the trouble of figuring out the true levels), that means she must level up some 720 times to max out the existing spec trees. Adding to that the fact that Cryptic has nerfed leveling multiple times since then... it is impossible.

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • tarastheslayertarastheslayer Member Posts: 1,541 Bug Hunter
    edited November 2014
    alaric63 wrote: »
    Gonna run me out of town Pardner?

    I think you help to make my point. You are looking for and defend an insular community of complainers. Any disention from that provokes an uproar. You just want your, so called, points to be echo'd, or you find some way to ridicule another point of view. Where is that going to get ya?

    Generally when one immerses themselves in most communities related to STO (as I do) you notice the changes effect on each of them quite easily. As it is this update has been a disaster, and you can see it in the various communities in the game.

    It's a strong position to be in to look into something before posting, but that is something I find a lot of people are unwilling to do properly. Ridiculing a point of view is a way to twist something, I only see arguments that have well founded points, something I have yet to see you offer.
    Ten soldiers wisely led will beat a hundred without a head. - Euripides
    I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
  • js26568js26568 Member Posts: 0 Arc User
    edited November 2014
    If you are going to throw claims out like that it is somewhat diminished by saying "Derp derp, forgot what dev said that"

    It was Geko, he said it in a podcast. Does that un-ruffle your feathers?
    [SIGPIC][/SIGPIC]
    Free Tibet!
  • admiralkristovadmiralkristov Member Posts: 325 Arc User
    edited November 2014
    js26568 wrote: »
    It was Geko, he said it in a podcast. Does that un-ruffle your feathers?

    Hardly ruffled, you may be a tad sensitive.

    Put 30 seconds more research into the next thread you start with no discernable aim.
  • swatopswatop Member Posts: 566 Arc User
    edited November 2014
    I clearly dont have a problem with challenging game content and leveling.... BUT... Id like to be able to get that done somewhen in my lifetime.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited November 2014
    iconians wrote: »
    Hopefully in a better position than I currently am in.

    I don't expect any of my feedback to be echoed or acted upon. But I also know I miss 100% of the shots I don't take, and if the game turns out like TRIBBLE? Hey, I can say I tried.

    It's a gamble I take each time I express my opinion. In the end, I really do not care where the dice land. I have the accountability to say that I tried rolling the dice.

    He who fights may lose. He who doesn't fight already lost.

    Still, I can't shake the feeling people are complaining about how fast their progress bars are going, not really about the interesting game features. Maybe Cryptic has made the game "grindy", but it also seems that people long stopped playing the game because it's just fun flying a spaceship into battle, and really think that having the best gear or maxed out everything is the purpose of the game. It's not. What you do to get there is what the game is all about.

    I love the new ships, I like the new stories, I dislike that the new stories require going through some progress bars. I dlislike bugs like the loadout one that still persists to some extent after 2 patches. I like a a Tier 6 Breen ship and the 5,000,000 (or 6,000,000) EC anazonda owes me now . :p
    I dislike the imbalance that the game still suffers from, I dislike many mechanic choices (Tier 5 Upgrades? Really?), especially for PvP's sake, which I've given up on due to the consistent balance problems.


    ---

    Before Delta Rising, there were no specializations and no Mark XIV gear, and no 3 difficulty tiers for PVE missions.
    That means before Delta Rising, levelling to Level 51 and beyond and getting specialization points is impossible.

    You can be unhappy with the current rate of progression (I think Starship Mastery reached just the right speed now, but normal levelling could be faster), you can certainly say so. But it's foolish to claim someone was "entitled" to a faster progression. Most people here, when they started the game, purchased Zen or subscriptions the first time, did have no ability whatsoever to reach Level 60 or gain specialization points, or upgrade gear to Mark XIV. Heck, some of us couldn't even get to Level 50 back then.

    And if you want to play it like the early 2014s, you can pretend Advanced = Elite and stick to Mark XII gear and Tier 5 ships, and complain that Advanced is more difficult then it used to be. :p

    Or be realistic and say what you don't like. Just don't claim that Cryptic owes you an apology or does "shady business practices" because you can't level fast enough or can spend Dilithium to overcome a crafting/upgrade timegate or whatever. (I might allow for an exception in regards to lockboxes. Those are questionable, but apparently F2P standard these days...)
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited November 2014
    It's true that only a small percentage of players have ever posted on this forum, or ever will, but it would be incorrect to assume there's some happy silent majority while a few malcontents complain. We're probably a representative sample.

    No, I think not.

    Forums are more than a support hotline, but the most likey to go to the forums are people that are unhappy. You never get a support call "Your product is awesome, keep on the good work!". On forums, that is a bit more likely to happen, because you also hope to have an exchange with like-minded individuals, or wish to share or gain knowledge. But still, if you're unhappy, you are likely looking for a way to change things, and you can do that only with communication (unless you give up entirely). If you enjoy the game, you can just keep playing it and keep enjoying it.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited November 2014
    dalolorn wrote: »
    You underestimate the leveling pace.

    It took me a week back when DR launched to get one character from 50 to 60. That's ten levels, and it's probably the easiest ten levels DR has to offer; even more so since I went for a bit of the Japori grind (not as successfully as the ones that got punished for it, obviously).

    Betayuya here has 12 characters. Assuming they are all level 50 right now (which is not an accurate assumption, but it saves me the trouble of figuring out the true levels), that means she must level up some 720 times to max out the existing spec trees. Adding to that the fact that Cryptic has nerfed leveling multiple times since then... it is impossible.
    Well, I've managed to get 12 characters leveled to the 54-58 range without grinding patrols so....
    No, I think not.

    Forums are more than a support hotline, but the most likey to go to the forums are people that are unhappy. You never get a support call "Your product is awesome, keep on the good work!". On forums, that is a bit more likely to happen, because you also hope to have an exchange with like-minded individuals, or wish to share or gain knowledge. But still, if you're unhappy, you are likely looking for a way to change things, and you can do that only with communication (unless you give up entirely). If you enjoy the game, you can just keep playing it and keep enjoying it.
    Also we have preofessional trolls who either quit playing the game, or never played, and hang out on the forum to rant and rage.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited November 2014
    No, I think not.

    The empty queues don't agree with what you think .
    Would you like you go and talk them into activity ?
    Well, I've managed to get 12 characters leveled to the 54-58 range without grinding patrols so....Also we have preofessional trolls who either quit playing the game, or never played, and hang out on the forum to rant and rage.

    Name one .
    Because since DR hit , I most certainly accused a few (come out of nowhere w/low post count) ppl of being on a PWE payroll .
    And yes , they were supporters of the Best Expansion Ever , and many of them went *poof* soon after .

    As an example :
    You're welome to search for any forum activity from the current superstar "alaric63" in 2 months from now .


    ... and that's not counting some long time forumites who get their kicks from jumping from thread to thread posting the long-short equivalent of *WRONG !* and moving on ...
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited November 2014
    its no doulbt there are a lot of problems with the game, the biggest one being the pve ques, so the ques are virtually empty most of the time, is this because the rewards are not good enough or because the difficulty is too high.
    maybe they are harder then they used to be but not playing them is not the answer, maybe if we play them more we will find the way to beat them and be better players for it.
    I have played the stf`s for BNP over the last week and found although they are harder they are still winnable so although things have changed maybe we should learn to adapt rather then just not playing.
    if its just because the rewards are not good enough maybe we should resign ourselves to the fact that's the way things are now and paying them and getting some rewards is better then not playing them and getting no rewards at all.
    I don't know if boycotting the ques is the right or wrong way to protest our distain, maybe after a while the devs will see what little activity the ques are getting and change things for the better or maybe not.
    maybe we should protest the things we don't like about them on the forum and hope there are changes made but in the mean time also try to adapt also so if some changes but not all are made we will be better equipped to adapt to the way things will be instead of being so out of practice we cant even beat the normal mode.

    the only thing I do know is that although we did loose more when I was playing them I felt a whole lot better about winning then I used to when we were victorious.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • heckgoblinheckgoblin Member Posts: 685
    edited November 2014
    I love this. OP posts about the community finding unity, and not one post later, they're at each others' throats again.

    Unity my TRIBBLE.
    I AM WAR.
  • sitheachsitheach Member Posts: 5 Arc User
    edited November 2014
    alaric63 wrote: »
    I also consider most of the players visiting the Forums as crybabies. The Community you speak of are the Malcontents, not the game-wide Community of players. Try not to forget that most players never come here to complain because they just play. Self importance must come with Entitlement.

    Funny thing about when you pay for a service, you feel entitled. Maybe because umm, IDK, YOU ARE?
    Most people are other people. Their thoughts are someone elses opinions, their lives a mimicry, their passions a quotation. ~ Oscar Wilde
  • fourxgamerfourxgamer Member Posts: 245 Arc User
    edited November 2014
    aelfwin1 wrote: »





    ... and that's not counting some long time forumites who get their kicks from jumping from thread to thread posting the long-short equivalent of *WRONG !* and moving on ...

    Yes, some of them have like 14k posts even. It's incredible.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited November 2014
    aelfwin1 wrote: »
    The empty queues don't agree with what you think .
    Would you like you go and talk them into activity ?
    The Queues are only a part of the game. And if so many people are busy trying to level their characters to level 60 or beyond - the queues are not the best source of skill points.

    Not to forget that we have even more queues now, and I have no idea how much the community is now split between the queues. (And I really wonder if that is not a fundamental problem for the game - too many queues. I really don't like waiting several minutes for a queue to pop. That's why I basically played only Infected Elite in the pre-DR days, because I couldn't be bothered waiting for a queue pop on the other queues.)
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited November 2014
    The Queues are only a part of the game.

    I both agree and disagree with that statement .

    See , when PVP-ers or Foundry folks or STF-ers or any other group make requests (or demands :cool:) , there is always someone to tell them (in a dismissive way) that they do not speak for the game's community as a whole .
    So while I do not agree with the dismissive tone , I do think that STO is a gathering of many communities , rolled up into one ... -- with at times glaring differences .

    Having said that , IMHO the content behind the queues , and I'm speaking of the Borg STF's here (be they publicly or privately played) , always struck me as the "pulse" of the game between large content releases .

    What is your estimated lingering effect of DR ?
    Meaning , how long do you think someone can claim "the queues are empty because most of the players are in the Delta Quadrant" ?

    I'm asking that because with the new optionals to fail , coupled with the HP & lowered awards , some ppl don't just see the queue content as worth playing , but also not worth upgrading for .
    And that's where Cryptic dropped the ball -- as far as the content behind the queues are concerned .
    They managed to suck out the fun .
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited November 2014
    A lot of people bring up the failure conditions and HP bloating in higher difficulty settings of the game that are causing the queues to fail, but I don't know if that is really the root cause of it.

    IMO, there is an accumulation of bad systems leading up to this disaster, and honestly it'd take a very long post to go into all the failures in design of STO. It is a badly made game, if the name Star Trek wasn't on it, it'd be dead and rotting for some time now, and we all know it.

    So we can start off saying this is caused by lack of queue activity, and look at HP bloat and added failure conditions as a cause. But isn't it deeper? The HP problem leads us into obsoleting purpose from the game (which has been gone since LoR anyway.. but you could at least pretend before now) there is no more crowd control, no tanking, no healing, you just do cookie cutter DPS. If you aren't you are wrong and if you aren't you are probably quitting or thinking about it. One dimensional gameplay is boring.

    Failure conditions are great, we should fail missions, the entire game is too carebeary, if an episode was smart enough to lay a trap (old ones used to, new ones are lame), and you died from it, you should fail, not respawn enough times until you get it right. This never failing, never forcing people to become proficient is just one of the causes of the stupid descrepancies of the 1k DPS and the 100K DPSer. No game should have that or even allow it, but this game gives you no help along the way, no teaching, no understanding, no real tutorial or systems information. Combine that with no failing leaves you with people that feel entitled to win everything no matter how bad they are.

    Let people fail, but at least prepare them for it, timers are not acceptable failure conditions, timers are lazy design.

    People need to realize DR is like a break up. Cryptic is the bad boyfriend, doesn't listen or communicate and frankly is becoming abusive at this point. So you have no choice but to leave, and people are doing it, but many are in varying stages of the break up, there are lots in denial, anger and reasoning stages still. So let people work through their feelings and get to acceptance, it is very difficult to leave what you've invested so much time in, but we all know its just not healthy to stay in something like this.
    Delirium Tremens
    Completed Starbase, Embassy, Mine, Spire and No Win Scenario
    Nothing to do anymore.
    http://dtfleet.com/
    Visit our Youtube channel
  • centaurianalphacentaurianalpha Member Posts: 1,150 Arc User
    edited November 2014
    To the OP's point: adversity is the most common ingredient in pulling/driving people to collective action. At the end of the day, it's not as important which specific issue people choose to post on; the larger picture is that one of the CM's posted at some length about what Cryptic/PWE thought was a real problem in-game, and what they got in return was a tidal wave of (mostly) disapproval & objections.

    Anytime you get 85+ pages of posts with 56k+ views in a single weekend, this is a pretty solid indication that this is a topic that players/members feel affects them directly enough to take the time to communicate their reactions. Even a rational(?) apologist has to regard such volume as a legitimate concern for the health of the community. So, irrespective of whether the community is absolutely in lock-step on every nuance, they appear in the main to be unified in their objections to the poorly-executed meddling by PWE, in more than one area, as evidenced by the sheer volume of dialog.

    PWE can only ignore this kind of response at their own business-model peril... :(
    Expendables Fleet: Andrew - Bajoran Fed Engineer Ken'taura - Rom/Fed Scientist Gwyllim - Human Fed Delta Tac
    Savik - Vulcan Fed Temporal Sci
    Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
    Welcome to StarBug Online - to boldly Bug where no bug has been before!
    STO player since November 2013
  • zeus#0893 zeus Member Posts: 207 Arc User
    edited November 2014
    meimeitoo wrote: »
    Wow! You have 12 toons?! *respect!*

    Well, since I now have Intel (nearly) done, and Pilot in full, and nothing in the other yet, is an estimated 2 months per toon too much? Tines 12x, that would make 2 years, at least. Unless people find new (and allowed) ways to go 17x faster than elsewhere again. :)

    OMG, I have 18 toons... I guess I'll just hit the self-destruct as it would be less painful!

    Wait I can't... It got nerfed in the latest patch. SD now takes longer to activate and then only a 2% chance of success or rarity upgrade to full blown "EPIC" explosion!


    Oh Nooooooooooooooooo.... It's gone from the tray again!

    :D

    Zeus
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited November 2014
    js26568 wrote: »
    It really is nice to see a level of consensus starting to form across all the threads.

    Yes, we all have differing opinions on how to play the game, best strategies, best builds, how much money we are prepared to spend... It does seem to me that despite the petty accusation that the forums are full of game-hating malcontents - "ungrateful whiners" is the term I heard, not sure which dev it was - the people on the forums actually care about what happens to the game.

    It's nice to be united in that way - players should feel an attachment to the game. We should speak up when things get altered that are detrimental to the game's long term survival or the quality of life of players. To not speak up at all is to give our approval. To just sit back and let changes happen without voicing our concerns is to be part of the problem.

    Keep speaking up. There are more changes to come in the game, and I'm making an educated guess that we aren't going to like all of them. If nobody speaks up on the forums, Cryptic will have no idea that we don't like the changes. I'm not saying they'll listen or care, I'm just saying that they won't be able to say that concerns weren't raised.

    there is a misinformed post if ever there was one, cryptic does for sto what cryptic wants and it isnt done on the players behalf. its all become a massive grinding cash cow where players are slaughtered reanimated and sent through the slaughterhouse as many times as needed. its a graphic picture of what is. approval or no, doesnt matter.

    if our opinions meant anything this game would be a different beast but we dont live in a fantasy world.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Sign In or Register to comment.