Please enlighten us as to what you have done to help the sto community? How much time and energy have you invested into the game to help others? Where are any of your accomplishments?. . . . [cricket sounds] . . . . [tumbleweeds rolling by]. . . . [shutters banging in the wind] . . . . that is what I thought, there are none.
All you do is troll the forums. That is the true sign of a very small and petty, little person.
Dude hate to double post but did you re-read this and hear how very StarTrek (People would have no reason (other than self-improvement)) sounds?
Yes. Sadly it doesn't bring in the big bucks.
And it sounds like that would also be a chance to implement what many have wanted for awhile which is a system which requires different types of ships, I'm sure some type of damage capability requirements could be added in.
People have requested that for years now. I guess it's pretty hard to do without Trinity.
Let me leave you guys with a few thoughts on this person:
One. He knows his ****. Some of you guys question him actually being such a good player. Let me be the first to assure you, he is one of the most skilled, knowledgeable, helpful player I know.
Let me also assure you, he does not force his playstyle on other people. He's mentored me for several months, and not once did he ever suggest I not play a tank; far from it, he (and others in the dps-leagues) have helped me make it better. Now, yes, some of those improvements did increase it's dps, but a tank does need some dps to hold threat. My ships, pre delta rising, topped out at 21k, which is quite respectable. That same ship, not upgraded at all, was able to pull aggro from Mal Reynolds in a run where he did 68k dps. I would have not even had a clue who he was, let alone had enough game knowledge to talk to him, if it was not for Sarcasm Detector.
I assure you, I would have written absolutely none of that if it wasn't for the help of high-dps people such as SarcasmDetector. The other person who helped me nearly as much with that, fyi, was @alexeyrykov, who topped out at 63k dps before DR.
That's not to mention the myriad of ship advice I've seen SarcasmDetector give there, nor all the builds he's shared and explained on /r/stobuilds. Why there, you all ask? Because he comes here, and you all walk right over him, calling him an 'elitist' and a liar.
And you all also claim that he can't do anything outside of a 1-2 minute ISE. I strongly object. I've seen him warp into runs with me in Redditchat (a chat channel open to anyone who isn't a ****, with no rules whatsoever about throwing up your hand for STF's), and have the other people contribute a sum of less than 10k. His ships may be high dps, but that's in part because he's such a good pilot - he knows how to fly them, and he knows how to make them not explode. And if all he could do was the 61 second ISE runs (the game's, and his, ISE speed run time), then he'd have failed horrible in the ISA of new, not getting 52k in a nearly 6 minute run.
TL: DR - if you think OP's not helpful or a good player, it's because you're too blind to let him show you.
SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci
Seconded, I haven't had the pleasure of speaking to sarcasmdetector directly, but I have read and used a lot of inspiration from his builds. The people who believe he is elistist and egotisitcal need to check out the reddit and the shear number of builds he's put forth in helping others increase their efficiency in playing their ship.
I know a lot of the PvPers hide their builds in self-perpetuating circle of vapers, gankers and trolls, but the DPS guys I've always found to be pretty open and interesting on reddit.
Chris Robert's on SC:
"You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
Why is it so hard to believe that a group of players that could complete the old pre-DR ISE in a minute could plow through elite DR patrols in mere minutes?
Check my signature below, my character Jena is the highest DPSing non-romulan toon in the game. I can push out 15x to 17x more damage than your average player.
.
Talk about being so humble...NOT.
Attention Troll thread...OMG players like this make the EP spoil it for the rest of us :mad:
Not knocking the DPS community, but as people who are very much in the know, you are the most likely group to abuse any possible advantage. As such I have little sympathy if you were punished.
Whilst I don't doubt anyone's ability from the DPS channels to effective dish out damage, let us not lose sight of the fact that it's solely focused on space combat. STO does contain a large portion of ground combat to. Relying solely on those people for "Advice" on how to fix the game would be one sided.
When was the last time anyone from the DPS channels posted anything concerning the ground combat? When was the last time they tried a speed run of IGE? When was the last time they two manned any of the ground missions like they two manned NWS?
My point being taking advice solely from DPS'ers will result in a lot of min max one sided cookie cutter builds flying around. Whilst they have their good points and I myself have benefited from their ranks for a while, I've also come to realize there's too much compromise and it always ends up being purely one sided.
i made this post fully aware that anti-DPS crowd where gonna jump in with cries of "elitist". I'm pretty sure they don't understand what that word means.
I could have worded my post differently, perhaps more humbly but it would not have made a difference to the forum denizens. I'm labelled an Elitist no matter what i do.
Yes i can be smug, arrogant, egotistical sometimes, but i'm not an elitist. I don't exclude anyone, i don't keep secrets.
This time i needed to drop all pretense and humbleness to lay it out like it is. I am not just speaking for myself but for the DPS league as well. Yes it comes out as obnoxious but sometimes the truth cannot be sugar coated.
I respect those high dps people. All my ships do between 15-25k when I care to parse them. And I know the things I need to go beyond, I cant' afford. But I respect those that can. And have got some good advice from them people. Sure your post came off as Arrogant, and thats what it seems all the negativity towards you comes from.
What I don't get is why the high DPS crowd is so upset. The Xp granted wasn't were they wanted it, it was giving too much. Now that it's been "Fixed" you will still level a hell of alot faster then the avarage joe. So I don't see the set back, Except the feeling you got like it was "Done" Since all them spec points help and can only help when you parse. And this sets you back since you'll never know how high you can go until your "Done' again?
Just trying to understand the rage.
I knew something was off when I ran a couple areas with people. And why Japori in particuliar was chat spammed with grouping. But, it wasn't until I saw in chat people asking "Need a lvl 50 to be team leader in Japori elite" And someone asked why. And he said "were a group of lvl 60, need a lvl 50 to lead for the most Xp." "Have to be a lvl 50, no higher"
It's their game, we just play it. Own no part of it. Invest at your own risk. I've dropped way more money over the years then I ever thought I would. Because I enjoy it. Spending $60 here and there is better then that $60 I'd spend on a new game in overall playtime Ill get out of it.
Seriously. The amount of stupid in this thread is mind-boggling. Everyone wants to stand on their own little soap box about their own pet subject, while points fly right over their heads, regardless of if it even has anything to do with the OP's statement that the people with monster DPS (group A we shall call them) have been punished for having monster DPS when it was exploiters fudging Y in the Z (group that were taking advantage of the system. Group A can power through any content you place in front of them at a high rate of speed; they have no need for exploits and shouldn't be caught up in the punitive drag net. They're not even trying to advocate that everyone has to play like them or that content has to be tailored to them in this thread; they're simply saying that Cryptic's methods are sloppy.
Finally, someone with common sense. The thing is, we did NOT do the Tau Dewa exploit. We were never there--we tried it day one and found it woefully inefficient and tedious (for us) and immediately moved away from it. Almost all of our experience leveling came from the Delta Sector doing missions, or doing STFs--primarily NWS. Yet we still got a ton of specializations points arbitrarily removed because of the the people doing the Tau Dewa exploit. Did the devs even attempt to look at our logs to see that we were not there? Of course not, the blanket killed those with high level achievement solely based on "how did they get there so fast?"
Even on the pod cast from October 20th, the devs were stunned by how fast we killed things. They even reference at 17 mins in or so that after watching us do the battle of Korfez elite, the dev CHANGED a whole host of things. He watch our video for 3 hours just to see how we were stacking buffs, etc. He also reference that he wanted to talk to us.
Later at 47 mins or so, they reference how they had to modify NWS significantly to make things harder "so that they shouldn't be able to 2-man it anymore." But, they NEVER talked to us. They never asked how we would change things. They simply increase hitpoints--but the mechanics didn't change. So it is still incredibly easy for us--even elite--it is just takes us 3 times as long. Oddly, these same devs (or some) who are programming the NWS maps have never even beaten it, yet they are making choices on how to make it harder?!?!?!? It is scary and disturbing that the devs don't even understand how we do what we do--how we take what they offer us and min/max it. We rip through the content because we break down the mechanics then maximize our efficiency. Then we teach anyone who asks us how we do it. NOT TELL THEM, but actually TEACH them so they understand the logical paths we took to accomplish.
WE don't nor have ever advocated for making the game, stfs, etc. harder for everyone. In fact to the contrary. We simply ask that they make the game more challenging to us. Increasing hitpoints is not more challenging. Changing game mechanics is. But change it for the elite or nightmare levels, not gamewide. We could have offered numerous mechanical changes to No Win that would have made the game more interesting and fun even--but again for elite or advanced levels. They got lazy and simply increased hitpoints--again, yawn. . ..
Where the OP is pissed and many other of us "evil, selfish, egomaniacal, boastful, prideful, arrogant, (did I miss any?)" a-holes are disturbed with is that we lost a ton of points for no reason. I personally lost 64 points across my toons and that is a ton of time that was STOLEN from me because Cryptic arbitrarily deems quick leveling as exploitive rather than actually understanding that we level quickly because we KILL things quickly.
Anyway, I hope my reputation stands on it's own. I've helped anyone who has ever pm'd me or requested it. I've freely give out my builds and techniques. I want the whole community to rise. We made the dps channels and the dps league solely to give people a reason to play the content and enjoy it on a completely different level.
I believe that you and/or some of your devs should have a sit down with some of us in the DPS league so we can teach you how to properly play this game.
That doesn't amuse me. You guys do one thing and that's a DPS League, and one thing I don't want is this game becoming a DPS Race. Before it wasn't an issue because someone could choose to do whatever well and so long as they had the right tac to what they were doing they would do well at it, and it didn't matter what you chose because you could do the content fine.
Fast-forward to now and it's turned into a DPS Race. Also you guys don't do anything with ground, and there are plenty of other groups such as the ground content, foundry authors, the casuals, RPer's and others that all need to be accommodated.
The game can and should work for everyone. Having the DPS people acting like they can have the last word on how the game works (I appreciate it's not all of them, I've met a few decent folk from those channels), is not a nice thought.
Ten soldiers wisely led will beat a hundred without a head. - Euripides
I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
Yeah, this thread's not gonna go well... All I read was ego...
Because you write this, I am entitled to call you jealous.
Actualy these high DPS people do a lot for the startrek player community. They organize many nice things ingame to participate in. And they also explain and share with others their earned insights how to improve your gameplay, regardless if your are a DPS-er or play e.g a SCI-support role etc.
So my question to you: what do you do for the player community?
That doesn't amuse me. You guys do one thing and that's a DPS League, and one thing I don't want is this game becoming a DPS Race. Before it wasn't an issue because someone could choose to do whatever well and so long as they had the right tac to what they were doing they would do well at it, and it didn't matter what you chose because you could do the content fine.
Fast-forward to now and it's turned into a DPS Race. Also you guys don't do anything with ground, and there are plenty of other groups such as the ground content, foundry authors, the casuals, RPer's and others that all need to be accommodated.
The game can and should work for everyone. Having the DPS people acting like they can have the last word on how the game works (I appreciate it's not all of them, I've met a few decent folk from those channels), is not a nice thought.
You make assumptions that are not fact based.
People from the DPS channel also do ground missions, PVP besides PVE, etc. Also they help people improve other then DPS play styles, like SCI support roles etc.
That doesn't amuse me. You guys do one thing and that's a DPS League, and one thing I don't want is this game becoming a DPS Race. Before it wasn't an issue because someone could choose to do whatever well and so long as they had the right tac to what they were doing they would do well at it, and it didn't matter what you chose because you could do the content fine.
Fast-forward to now and it's turned into a DPS Race. Also you guys don't do anything with ground, and there are plenty of other groups such as the ground content, foundry authors, the casuals, RPer's and others that all need to be accommodated.
The game can and should work for everyone. Having the DPS people acting like they can have the last word on how the game works (I appreciate it's not all of them, I've met a few decent folk from those channels), is not a nice thought.
Actually we do do ground--so quickly that if you don't have frosty's on, you will be left behind. We would encourage you to join us on a run. We are in the elite ques all the time for ground. We normally do Nukara elite around 2:30 mins or so. But would also encourage you do join the dps channels for ground runs.
People from the DPS channel also do ground missions, PVP besides PVE, etc. Also they help people improve other then DPS play styles, like SCI support roles etc.
Actually I wasn't assuming, and frankly I've seen these other builds you do, I'm not green ya know, because a lot of them are still based on DPS. Especially the tanking builds I've seen, not impressed with them at all, but build preferences aside...
The point I'm trying to make is that you're not pro's at every aspect of the game, therefore you can't speak for everyone. Sure you do other stuff, but you choose to align yourselves as DPS first and anything else a long off second. So you have to see it from our perspective.
Now as someone who is a pro at ground (hate bringing it up because I hate bigging myself up and so does my team) why would we want you guys speaking for us?
Ten soldiers wisely led will beat a hundred without a head. - Euripides
I no longer do any Bug Hunting work for Cryptic. I may resume if a serious attempt to fix the game is made.
Why is it so hard to believe that a group of players that could complete the old pre-DR ISE in a minute could plow through elite DR patrols in mere minutes?
Check my signature below, my character Jena is the highest DPSing non-romulan toon in the game. I can push out 15x to 17x more damage than your average player.
My friends and I in the DPS league do so much damage together that we completely wiped the floor with your pride and joy "Elite" difficulty Battle of Korfez. We made it seem so easy that it could have been mistaken for an Normal difficulty queue. We ploughed it so hard that your developers where impressed, started calling us "Wizards" on the P1 podcast interview, and wanted to get in contact with us to find out how we did it.
We are so good at this game that we could literally take all our weapons off our ships except 1 and still out perform your average player. We are that good.
Our performance numbers are so astronomically higher than your average STO player, why would you not think our leveling efficiency would also be astronically higher?
Do you honestly think that if you put 4 or 5 50k, 60k, 70k, 80k DPS players together in a team that we would toddle along leveling at the same speed as your average 3k DPS player?
I believe that you and/or some of your devs should have a sit down with some of us in the DPS league so we can teach you how to properly play this game.
Folks, if you're missing spec points and you weren't involved in the map situations, then you can file a CS ticket in the link in my signature. Otherwise, as a few have pointed out, this thread isn't going anywhere so it's being closed.
Yes, I'm that Askray@Batbayer in game. Yes, I still play. No, I don't care. Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker. Tiktok: @Askray Facebook: Askray113
Comments
Or O as in you are a big, big jOke Stark. . . .
Please enlighten us as to what you have done to help the sto community? How much time and energy have you invested into the game to help others? Where are any of your accomplishments?. . . . [cricket sounds] . . . . [tumbleweeds rolling by]. . . . [shutters banging in the wind] . . . . that is what I thought, there are none.
All you do is troll the forums. That is the true sign of a very small and petty, little person.
DPS Channels / League Info (STO Forums)
Yes. Sadly it doesn't bring in the big bucks.
People have requested that for years now. I guess it's pretty hard to do without Trinity.
One. He knows his ****. Some of you guys question him actually being such a good player. Let me be the first to assure you, he is one of the most skilled, knowledgeable, helpful player I know.
Let me also assure you, he does not force his playstyle on other people. He's mentored me for several months, and not once did he ever suggest I not play a tank; far from it, he (and others in the dps-leagues) have helped me make it better. Now, yes, some of those improvements did increase it's dps, but a tank does need some dps to hold threat. My ships, pre delta rising, topped out at 21k, which is quite respectable. That same ship, not upgraded at all, was able to pull aggro from Mal Reynolds in a run where he did 68k dps. I would have not even had a clue who he was, let alone had enough game knowledge to talk to him, if it was not for Sarcasm Detector.
Secondly, let me introduce you to one of my contributions to the game: The /r/stobuilds wiki, specifically the build anatomy section.
I assure you, I would have written absolutely none of that if it wasn't for the help of high-dps people such as SarcasmDetector. The other person who helped me nearly as much with that, fyi, was @alexeyrykov, who topped out at 63k dps before DR.
That's not to mention the myriad of ship advice I've seen SarcasmDetector give there, nor all the builds he's shared and explained on /r/stobuilds. Why there, you all ask? Because he comes here, and you all walk right over him, calling him an 'elitist' and a liar.
And you all also claim that he can't do anything outside of a 1-2 minute ISE. I strongly object. I've seen him warp into runs with me in Redditchat (a chat channel open to anyone who isn't a ****, with no rules whatsoever about throwing up your hand for STF's), and have the other people contribute a sum of less than 10k. His ships may be high dps, but that's in part because he's such a good pilot - he knows how to fly them, and he knows how to make them not explode. And if all he could do was the 61 second ISE runs (the game's, and his, ISE speed run time), then he'd have failed horrible in the ISA of new, not getting 52k in a nearly 6 minute run.
TL: DR - if you think OP's not helpful or a good player, it's because you're too blind to let him show you.
SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci
Tacs are overrated.
Game's best wiki
Build questions? Look here!
I know a lot of the PvPers hide their builds in self-perpetuating circle of vapers, gankers and trolls, but the DPS guys I've always found to be pretty open and interesting on reddit.
BTW this is just a search of STOBuilds reddit for sarcasms work
http://www.reddit.com/r/stobuilds/search?q=lowlifecat&restrict_sr=on
"You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
Talk about being so humble...NOT.
Attention Troll thread...OMG players like this make the EP spoil it for the rest of us :mad:
Nah it's not ego. Its fact. People form DPS Prime channel do these numbers of dps. And they can prove it too.
When was the last time anyone from the DPS channels posted anything concerning the ground combat? When was the last time they tried a speed run of IGE? When was the last time they two manned any of the ground missions like they two manned NWS?
My point being taking advice solely from DPS'ers will result in a lot of min max one sided cookie cutter builds flying around. Whilst they have their good points and I myself have benefited from their ranks for a while, I've also come to realize there's too much compromise and it always ends up being purely one sided.
I respect those high dps people. All my ships do between 15-25k when I care to parse them. And I know the things I need to go beyond, I cant' afford. But I respect those that can. And have got some good advice from them people. Sure your post came off as Arrogant, and thats what it seems all the negativity towards you comes from.
What I don't get is why the high DPS crowd is so upset. The Xp granted wasn't were they wanted it, it was giving too much. Now that it's been "Fixed" you will still level a hell of alot faster then the avarage joe. So I don't see the set back, Except the feeling you got like it was "Done" Since all them spec points help and can only help when you parse. And this sets you back since you'll never know how high you can go until your "Done' again?
Just trying to understand the rage.
I knew something was off when I ran a couple areas with people. And why Japori in particuliar was chat spammed with grouping. But, it wasn't until I saw in chat people asking "Need a lvl 50 to be team leader in Japori elite" And someone asked why. And he said "were a group of lvl 60, need a lvl 50 to lead for the most Xp." "Have to be a lvl 50, no higher"
It's their game, we just play it. Own no part of it. Invest at your own risk. I've dropped way more money over the years then I ever thought I would. Because I enjoy it. Spending $60 here and there is better then that $60 I'd spend on a new game in overall playtime Ill get out of it.
Finally, someone with common sense. The thing is, we did NOT do the Tau Dewa exploit. We were never there--we tried it day one and found it woefully inefficient and tedious (for us) and immediately moved away from it. Almost all of our experience leveling came from the Delta Sector doing missions, or doing STFs--primarily NWS. Yet we still got a ton of specializations points arbitrarily removed because of the the people doing the Tau Dewa exploit. Did the devs even attempt to look at our logs to see that we were not there? Of course not, the blanket killed those with high level achievement solely based on "how did they get there so fast?"
Even on the pod cast from October 20th, the devs were stunned by how fast we killed things. They even reference at 17 mins in or so that after watching us do the battle of Korfez elite, the dev CHANGED a whole host of things. He watch our video for 3 hours just to see how we were stacking buffs, etc. He also reference that he wanted to talk to us.
Later at 47 mins or so, they reference how they had to modify NWS significantly to make things harder "so that they shouldn't be able to 2-man it anymore." But, they NEVER talked to us. They never asked how we would change things. They simply increase hitpoints--but the mechanics didn't change. So it is still incredibly easy for us--even elite--it is just takes us 3 times as long. Oddly, these same devs (or some) who are programming the NWS maps have never even beaten it, yet they are making choices on how to make it harder?!?!?!? It is scary and disturbing that the devs don't even understand how we do what we do--how we take what they offer us and min/max it. We rip through the content because we break down the mechanics then maximize our efficiency. Then we teach anyone who asks us how we do it. NOT TELL THEM, but actually TEACH them so they understand the logical paths we took to accomplish.
http://priorityonepodcast.com/po194/
WE don't nor have ever advocated for making the game, stfs, etc. harder for everyone. In fact to the contrary. We simply ask that they make the game more challenging to us. Increasing hitpoints is not more challenging. Changing game mechanics is. But change it for the elite or nightmare levels, not gamewide. We could have offered numerous mechanical changes to No Win that would have made the game more interesting and fun even--but again for elite or advanced levels. They got lazy and simply increased hitpoints--again, yawn. . ..
Where the OP is pissed and many other of us "evil, selfish, egomaniacal, boastful, prideful, arrogant, (did I miss any?)" a-holes are disturbed with is that we lost a ton of points for no reason. I personally lost 64 points across my toons and that is a ton of time that was STOLEN from me because Cryptic arbitrarily deems quick leveling as exploitive rather than actually understanding that we level quickly because we KILL things quickly.
Anyway, I hope my reputation stands on it's own. I've helped anyone who has ever pm'd me or requested it. I've freely give out my builds and techniques. I want the whole community to rise. We made the dps channels and the dps league solely to give people a reason to play the content and enjoy it on a completely different level.
/rant off
DPS Channels / League Info (STO Forums)
My issue wasn't that, it's to do with this:
That doesn't amuse me. You guys do one thing and that's a DPS League, and one thing I don't want is this game becoming a DPS Race. Before it wasn't an issue because someone could choose to do whatever well and so long as they had the right tac to what they were doing they would do well at it, and it didn't matter what you chose because you could do the content fine.
Fast-forward to now and it's turned into a DPS Race. Also you guys don't do anything with ground, and there are plenty of other groups such as the ground content, foundry authors, the casuals, RPer's and others that all need to be accommodated.
The game can and should work for everyone. Having the DPS people acting like they can have the last word on how the game works (I appreciate it's not all of them, I've met a few decent folk from those channels), is not a nice thought.
Because you write this, I am entitled to call you jealous.
Actualy these high DPS people do a lot for the startrek player community. They organize many nice things ingame to participate in. And they also explain and share with others their earned insights how to improve your gameplay, regardless if your are a DPS-er or play e.g a SCI-support role etc.
So my question to you: what do you do for the player community?
You make assumptions that are not fact based.
People from the DPS channel also do ground missions, PVP besides PVE, etc. Also they help people improve other then DPS play styles, like SCI support roles etc.
Actually we do do ground--so quickly that if you don't have frosty's on, you will be left behind. We would encourage you to join us on a run. We are in the elite ques all the time for ground. We normally do Nukara elite around 2:30 mins or so. But would also encourage you do join the dps channels for ground runs.
DPS Channels / League Info (STO Forums)
Actually I wasn't assuming, and frankly I've seen these other builds you do, I'm not green ya know, because a lot of them are still based on DPS. Especially the tanking builds I've seen, not impressed with them at all, but build preferences aside...
The point I'm trying to make is that you're not pro's at every aspect of the game, therefore you can't speak for everyone. Sure you do other stuff, but you choose to align yourselves as DPS first and anything else a long off second. So you have to see it from our perspective.
Now as someone who is a pro at ground (hate bringing it up because I hate bigging myself up and so does my team) why would we want you guys speaking for us?
Well good for you aint you special :rolleyes:
Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker.
Tiktok: @Askray Facebook: Askray113