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Epic cost of DR

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  • anodynesanodynes Member Posts: 1,999 Arc User
    edited October 2014
    vestereng wrote: »
    Hey you are the one writting and essay splitting words, I believe that's called projecting.


    I don't care though, you can split words all you want I will still take the bet.
    You seem desperate to me and you are already lying so whatever kind of illusions you had of what was going to happen if you did manage to split words, think again

    No developer apologist can sleeze his way out t5-upgrading-crafting have zero animations, zero content, zero developer effort.

    It's copy-paste in notepad period.

    If you want to de-rail by pointing to the reptuation systems, I will gadly humiliate you there too, take your money while you un-install and then get back on topic.

    And I am going to make it look easy. You developer apologists are a group of has-beens over the hill word splitting parrots.

    Haven't seen a single one of you manage to create even half a sentence that was even close to original, funny or even managed to not contradict itself which is what happens when you try to reject reality

    No, I'm trying to get to the heart of the confusion that comes up for some every time you post that "no new animations" claim. Oh, and it's usually called splitting hairs, I might as well do it now, since I'm going to have someone lash out and accuse me of it..

    I'm not apologizing for the developers here, or in my previous post, either, so please take your half-hearted attempt to sidestep around Godwin's Law (that's what the apologist tag really is, by the way, a way of saying someone who doesn't agree with you is a TRIBBLE without actually saying the word TRIBBLE.) and go find someone else who doesn't see how transparent it is to use it on. I'm not in love with Delta Rising, by any means. I think the dilithium costs could come down by half on all upgrades, and that the Tier 5U ships should probably get the extra bridge officer ability somewhere.

    By the way, all of this? A misunderstanding because you didn't bother to look and see that I wasn't the one that you were arguing with in the first place. You made one thing look easy, impotent rage misdirected at someone. Of course, that's about the most abundant, non-clever thing on the internet, so again, you catch yourself while trying to snare another.

    Seeing anyone that questions you about anything as an "apologist", when that is what you are raging against, even when they haven't engaged in one word of defense of what the developers do is actually projection, not someone trying to clarify the use of terms so that we can all speak a common language and try to have it make sense to each other. You have some issues with what things are actually called, perhaps English is not your first language?
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • semalda226semalda226 Member Posts: 1,994 Arc User
    edited October 2014
    kozar2 wrote: »
    Yes but the DIL award associated with today's Elite and DR's Advance has been halved, while optionals have been tied into to them, which is his point. Many people will see their DIL gathering streams cut in half while the number of DIL sinks increase.

    When will people realize they didn't cut dilithium rewards... they added a new difficulty and split the dilithium amount among them. What? Did you want them to give you 1960 dilithium per elite run? If they did that you would be screaming at the top of your lungs that they are showing favoritism for the DPS elite players.

    Give it a month...I'm willing to bet we will have 5 min new elite runs.
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  • vesterengvestereng Member Posts: 2,252 Arc User
    edited October 2014
    All that to say you are shaking and don't want to take the bet?

    You know you are full of it, I know you are full of it, and the developers you are apologizing for know you are full of it.

    I said I was going to make it look easy and I did. You are not dumb enough to listen to your own bs well okay thanks.


    T5u-crafting-upgrading is copy-pasting, straight from a developer quote:"it might seem like it's just copy-paste +1 work..."

    He straight up said that.

    Al Rivera's presentation of an explanation was saying "LoR was more content heavy where DR is heavy on system changes".
  • apsciliaraapsciliara Member Posts: 247 Arc User
    edited October 2014
    vestereng wrote: »
    T5u-crafting-upgrading is copy-pasting, straight from a developer quote:"it might seem like it's just copy-paste +1 work..."

    He straight up said that.

    Firstly, you're quote mining and you know it. Somebody put up the full quote a few posts ago, and it's way more than what you're saying. And you're not even doing the quote mining right, either. You're supposed to edit it so it actually looks like it's supporting what you're saying, and you haven't even bothered to do that. Try again, please.
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  • vesterengvestereng Member Posts: 2,252 Arc User
    edited October 2014
    No quotes needed to realize t5u is all copy-paste.

    I just throw those quotes out there to mock that awkward situation you in, defending blindly even beyond what the developers are ready to do.

    I find it ironic they let you sink after all the work you put into getting forum moderator.

    Then it's a double tripple meta mockery because I know how much you apologists love developer quotes like a donkey in heat, and per definition they just do PR, I laugh at laughing at you developer-quote-humping like it means anything.


    And it doesn't mean they are bad people it just means they are 100% biased at all times.
  • kozar2kozar2 Member Posts: 602 Arc User
    edited October 2014
    semalda226 wrote: »
    When will people realize they didn't cut dilithium rewards

    The STF's that currently give 960 dil will give half that amount in 10 days. I think I see which word is causing the trouble here.


    Oxford Dictionary defines cut as:

    Reduce the amount or quantity of




    Hope that helped clear up your confusion.
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited October 2014
    semalda226 wrote: »
    When will people realize they didn't cut dilithium rewards... they added a new difficulty and split the dilithium amount among them. What? Did you want them to give you 1960 dilithium per elite run? If they did that you would be screaming at the top of your lungs that they are showing favoritism for the DPS elite players.

    Give it a month...I'm willing to bet we will have 5 min new elite runs.

    Ummm, no.

    The current run that gives 960 dilithium will have that cut in half soon.

    A run that the devs say will be nigh on unplayable for most will get the old reward.


    By any reasonable standard of proof, thats a cut.

    But I do congratulate you on the level of sophistry you have displayed.
  • kerriknightkerriknight Member Posts: 274
    edited October 2014
    semalda226 wrote: »
    When will people realize they didn't cut dilithium rewards... they added a new difficulty and split the dilithium amount among them. What? Did you want them to give you 1960 dilithium per elite run? If they did that you would be screaming at the top of your lungs that they are showing favoritism for the DPS elite players.

    Give it a month...I'm willing to bet we will have 5 min new elite runs.

    Players will be getting less rewards for content that will demand higher performance and longer run times.

    That's a cut.

    Most people I've seen said 1440 would have made the most sense, that's what current elite/future advanced used to offer a while back (I believe that's right, anyways).
  • equinox976equinox976 Member Posts: 2,305 Arc User
    edited October 2014
    Mistook - ignore :)
  • hartzillahartzilla Member Posts: 1,177 Arc User
    edited October 2014
    that's not the idea behind elite mode, its not even aimed at 99% of the player base.
    elite mode is for that 1% of players that could ace the current elite mode in a shuttle.
    these players that have played it and played it till their eyes bleed, they probably know the ins and outs of it better then you know your own mum.
    they are not content with the current elite mode, they tend to doze off half way through and still beat all the timers and finish the optionals.

    they have been begging for the hardest game cryptic can throw at them and here it is.

    I suppose what I am trying to say is its not for us mortals but for those supreme beings that play it 24/7 and even while they sleep.

    and they will probably complain that the new elite mode is still not hard enough.

    Which would have been fine if Cryptic didn't also nerf the advanced dilithium rewards and make accolades elite only.
    qjunior wrote: »
    I wouldn't mind a challenging mode for dpsians, but Cryptic in their infinite wisdom desided that those new Elite queues reward things you don't get anywhere else, crafting mats for upgrade kits for example. This is highly confusing, as people would probably want to upgrade their stuff BEFORE they troll the Elite content..... :)

    Not to mention that the accolades have been moved to there, which means getting the third MACO costume unlock is now probably impossible.
  • thetaninethetanine Member Posts: 1,367 Arc User
    edited October 2014
    meimeitoo wrote: »
    I wonder
    I wish
    I am
    I will
    I fear
    I won't be able to keep up.

    Yeah. Whatever. Beat it. And make sure you delete that "I love being OP" TRIBBLE pic in your sig on the way out. :D
    STAR TREK
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  • vesterengvestereng Member Posts: 2,252 Arc User
    edited October 2014
    Yeah it's becoming hard work to be a developer apologist these days.

    Almost feel bad for them, barely time to cook up stories about one problem before the next blog is out
  • flash525flash525 Member Posts: 5,441 Arc User
    edited October 2014
    DR isn't going to cost me a thing, cause I'm not upgrading any equipment, I'm not upgrading any weapons, I'm not upgrading any of my ships, and I'm not buying any of the new ones either.
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  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited October 2014
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited October 2014
    flash525 wrote: »
    DR isn't going to cost me a thing, cause I'm not upgrading any equipment, I'm not upgrading any weapons, I'm not upgrading any of my ships, and I'm not buying any of the new ones either.

    And therein precisely lies the problem: for now people think it's okay not to upgrade anything; but ere long they will begin to realize that a game you can no longer fully participate in, is a game no longer worth playing.
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited October 2014
    thetanine wrote: »
    Yeah. Whatever. Beat it. And make sure you delete that "I love being OP" TRIBBLE pic in your sig on the way out. :D

    I should know better than to feed the troll, but the sig is about being Over-Powered, not Over-Paid. Sadly, it's the latter which will be required to become the former again.
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  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited October 2014
    Which is a certain point of view. Alternatively, the upgrade process is still optional to the player.

    Technically, players have not had a upgrade process since the game launched. Not upgrading anything, as a matter of choice, means those players won't have to deal with any of the 'stress' the current system is placing on players. So, they'll play the new content with their tried and true ships and tactics, make adjustments when necessary (in the name of fun) and log on again later ... just like they have been since they started playing.

    Just because it is new, does not mean it's worth doing.
  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    edited October 2014
    Which is a certain point of view. Alternatively, the upgrade process is still optional to the player.

    Technically, players have not had a upgrade process since the game launched. Not upgrading anything, as a matter of choice, means those players won't have to deal with any of the 'stress' the current system is placing on players. So, they'll play the new content with their tried and true ships and tactics, make adjustments when necessary (in the name of fun) and log on again later ... just like they have been since they started playing.

    Just because it is new, does not mean it's worth doing.

    Technically speaking, there has been an upgrade process. You just had to supplement the process with energy credits if buying stuff off the exchange. There was also picking up loot.

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  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited October 2014
  • prierinprierin Member Posts: 7 Arc User
    edited October 2014
    Has anyone asked how this will not only effect the elite runs but PvP as well?

    How are those who PvP but don't either choose or have the dil or cash to spend going to keep up with the PvPers who do?

    Not that I PvP... I try to avoid it, really. Just doesn't interest me. However, my only really complaint with F2P games is if those who choose to spend gain an unfair advantage over those who do not. PvE doesn't matter who spends what, and yes, PvP is optional here at least (I've played other games where PvP was mandatory and still payers got a huge advantage over non-payers) but 9it all basically boils down to this:

    If you are a PvPer in STO you MUST spend to keep up. Period.

    Does this effect your game play at all?
    [SIGPIC][/SIGPIC]
    You will forever be missed and never forgotten.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited October 2014
    One fatal flaw in the crafting system combined with removing exploration cluster farming has caused all this mess. It will get cheaper in the long run EC wise, but for the next month or a bit more, it's going to be painful.

    What's the fatal flaw?
    Uncommon components take more mats than common ones, and then rare components take even more than uncommons (with 2 exceptions). So the cost for upgrades gets way worse with an increase in rarity since the drop rate goes down as you go up.
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited October 2014
    Even if I were willing to accept crafting and upgrading costing dil, which I am not, there is just no way I can afford it on all my characters.

    I couldn't do it even if I wanted to.

    So either which way I have to play my characters without t5u/crafting/upgrading anyway.

    It makes no sense to me to spend millions of dil on 1 or 2 characters, on recycled animations, to play the same content but just have it slightly easier than on other characters.


    If the game is no longer playable without spending all that dil, well then the game is no longer playable.

    Another thing is I am not at all up for stressing for an ulcer on new-elite just for a chance to earn our current dil amount.
  • simeion1simeion1 Member Posts: 898 Arc User
    edited October 2014
    vestereng wrote: »
    Even if I were willing to accept crafting and upgrading costing dil, which I am not, there is just no way I can afford it on all my characters.

    I couldn't do it even if I wanted to.

    Why? You know this is the content from now tell the next expansion minus any seasons. Let's face it seasons are not a lot of content. So if you spend 1000 dil a day on every toon you will hardly ever see the cost. If you are a True F2Per you want low zen exchange rates, good luck with this attitude. I would much rather have higher zen rate....I hope more players will be like this that way theirs il goes into the exchange for zen driving the price up. Dil sinks are a requirement for Cryptic to make money and for the exchange rate to stay low. If you are not buying zen or using dil on crafting and upgrading what are you using it for?
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  • prierinprierin Member Posts: 7 Arc User
    edited October 2014
    I wasn't here for the first expansion. Does a yone remember if there was such a change to the economic structure of the game then or is this new?
    [SIGPIC][/SIGPIC]
    You will forever be missed and never forgotten.
  • hausofmartokhausofmartok Member Posts: 0 Arc User
    edited October 2014
    prierin wrote: »
    Has anyone asked how this will not only effect the elite runs but PvP as well?

    How are those who PvP but don't either choose or have the dil or cash to spend going to keep up with the PvPers who do?

    Not that I PvP... I try to avoid it, really. Just doesn't interest me. However, my only really complaint with F2P games is if those who choose to spend gain an unfair advantage over those who do not. PvE doesn't matter who spends what, and yes, PvP is optional here at least (I've played other games where PvP was mandatory and still payers got a huge advantage over non-payers) but 9it all basically boils down to this:

    If you are a PvPer in STO you MUST spend to keep up. Period.

    Does this effect your game play at all?

    The PvP reaction to the power leap of the last several months and the upcoming costs of DR has been to create a "Vanilla" PvP channel that completely thumbs it's nose at all the new shineys. Stock Mirror ships running nothing highter than Mk X purple gear, no universal consoles, no OP lock box traits etc.
    There's a thread for it in the PvP sub-forum for anyone interested in a more balanced PvP game where skill can still count for something.
  • simeion1simeion1 Member Posts: 898 Arc User
    edited October 2014
    prierin wrote: »
    I wasn't here for the first expansion. Does a yone remember if there was such a change to the economic structure of the game then or is this new?

    The zen for dil exchange has only been around since F2P or season four if I recall right. When it first started it was around 360, but there was no dil sink. The price came down with the development of the fleet holdings and the original reputation system. Both required dil. The dil was taken away from reputation system, and the dil mine came out and reduce the cost of projects for fleets in the fleet holding. At one time dil reached the low as 90 dil per zen. With access to NoP Public service and developed fleets give away access now less developed fleets don't need to do anything but provision their fleets the dil sink has slowly disappeared minus buying the latest reputation and fleet gear. Well last seasons had now fleet holding to draw down the price or keep it low. Prices started to climb a little. Then the announcement of DR and everyone started buying zen for the new ships and upgrade process once information was out. This is recent. In the matter of weeks dil went from 150s to 190s and was fluctuating, average was around 180ish. Then the upgrade system came out and dil dropped back to 150. When the expansion comes out in a few days I don't know what it will do. It is going to bring some old and new players into the game. It could do either, I ssupect it will climb. The player influx will drive the market up because they are trying out the latest and greatest, but some might drop cash for there ship and cash to upgrade old equipment. This could keep the market low.

    I personaly as a LTS still drop $20 a month into the game. I either use it in conjunction with my stipend to buy the latest ship, or sell it for dil, I don't do it for the dil, I do it to keep this game running. Dil is to easy to to earn in this game. I do think that there needs to be more consistency in spending and earning dil. The earning dil is being taken care of, but it is nerfing the reward for harder content which I am not a fan of, but would rather have consistency. The spending is stupid. They have nerfed the price of all things ec and made ground and space sets closer to the same cost, so why does space gear I the rep system still cost 32,500 dil for a deflector and a armour piece cost 9k dil. Also the cost of a basic upgrade is to costly for the upgrade points rewarded per dil. I understand why it is their but there needs to be a more consistent reward for dil spent. I would love to see the dil cost of basic upgrade drop to about 300 the next better upgrade for 600 and the superiors go for 900.
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  • qqqqiiqqqqii Member Posts: 482 Arc User
    edited October 2014
    [snipped]

    Just a rookies view.
    And thus, far clearer than most. You must have come here without the "obligatory" recto-cranial insertion.
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  • qqqqiiqqqqii Member Posts: 482 Arc User
    edited October 2014
    vestereng wrote: »
    "blah"

    "blah"

    "blah"

    "blah"

    If the game is no longer playable without spending all that dil, well then the game is no longer playable.

    "blah"

    So... you were betting against someone for a LTS... why?
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  • simeion1simeion1 Member Posts: 898 Arc User
    edited October 2014
    qqqqii wrote: »
    So... you were betting against someone for a LTS... why?

    I don't understand? What else are you suppossed to do with Dil?
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