We will be bringing down the Tribble server for maintenance to apply a new update: ST.45.20140904a.2
New Features!
Delta Quadrant Mission Content!
Revelations
This mission follows Friends in Unlikely Places.
Enemies in All the Usual Places
This mission follows Revelations.
Delta Alliance Reputation System
The Delta Alliance Reputation System offers a large amount if new rewards.
Only on Tribble, the time limits for projects have been reduced to 10 seconds.
Players may obtain Delta Marks from the new PVE queue Borg: Disconnected.
We will have more detailed information on this Reputation system in the coming days.
This is still a work in progress including icons, art, and power balancing for rewards.
General:
A new Galaxy map has been created.
This is not in a final state.
Traits can now be changed on a captains bridge.
Omega Force set: Fed Aligned Female Romulan can now equip the Hips attach armor known as "Harvester, Reaper, and Quietus".
Miner Shirts:
The Miner Shirt for male characters no longer appears without a chest when set to "Off Duty".
All Miner Shirts are now available under "Jacket Tight" and "Jacket Loose".
Both under "Uniform" and "Off Duty".
Male Romulan Aliengens eye colors no longer change when choosing a faction.
Resolved an issue which was causing Klingon Honor Guard Arm Attache Left and Arm Attach Right to not appear for players who were Romulan or Reman.
The Odyssey Tactical uniform has been renamed Odyssey Excursion uniform to reduce confusion.
Updated item icons for tier x common phased biomatter space weapons to use proper icons.
Resolved an issue where the UI wouldn't always display the correct rank on the character selection screen.
Systems:
Ship Upgrading:
Risian Corvette:
Resolved an issue that caused the Risian Corvette [T5-U] to have 1 more engineering slot than intended.
More ships are now upgradable.
ArKif Tactical Carrier Warbird Retrofit
Brel Bird-of-Prey Retrofit
Blockade Runner Escort Retrofit
Caitian Atrox Carrier
Chimera Heavy Destroyer
Dderidex Warbird Battlecruiser Retrofit
Daeinos Heavy Destroyer
Dhelan Warbird Retrofit
Dyson Battle Science Destroyer
Dyson Command Science Destroyer
Dyson Reconnaissance Science Destroyer
Dyson Strategic Science Destroyer
Dyson Surveillance Science Destroyer
Dyson Tactical Science Destroyer
Garamba Siege Destroyer
Haakona Advanced Warbird
Heavy Escort Carrier
Karfi Battle Carrier
Long Range Science Vessel Retrofit
Marauder Flight-Deck Cruiser
Mogai Heavy Warbird Retrofit
Mogh Battlecruiser
Multi-Mission Reconnaissance Explorer
Multi-Mission Strategic Explorer
Multi-Mission Surveillance Explorer
Multi-Vector Advanced Escort
Patrol Escort Refit
Peghqu Heavy Destroyer
TVaro Light Warbird Retrofit
Tactical Escort Retrofit
Varanus Support Vessel
Lobi Store:
All Lobi Store Ground Equipment has been updated to be more uniform in design:
None can be sold to vendors.
None have an EC value.
None are Unique but players may purchase additional weapons for Bridge Crew.
All are now Purple quality.
Weapons may have gained one or two additional [Dmg], [CrtH] or [CrtD] mods in order to bring them up to Purple quality levels.
Some weapons have benefited from this conversion more than others.
All leveless Lobi Store Ground and Space Equipment will now stop scaling once the player reaches level 50.
More information will be available soon explaining how these items can bstill be viable for level 51 60 content.
Resolved an issue that caused the Patrol Escort Refit and the Fleet Patrol Escort Refit to lose the aft weapon slot containing its special Tempest Aft Cannon.
Slightly increased the damage of the Tempest Tailgun
Slightly increased the damage of the Dyson Proton Dual Heavy Cannon.
All Torpedo Spread abilities should no longer attempt to target entities that are invulnerable.
Updates have been made to the difficulty setting for Advanced and Elite queues.
This is still a work in progress.
Resolved an issue causing Emergency Conn Hologram duty officers to reset the cooldown on Impulse Capacitance Cell.
Resolved an issue that was preventing the 3 piece Dyson Console set bonus, Proton Energy Matrix, from correctly applying its cooldown reduction to the associated Console abilities.
The Finish Now button in R&D will now tell the player if they do not have enough Dilithium.
Known Issues:
All Foundry functions are not available at this time.
PVE Queues cannot be queued when level 51-60.
The leveling system, 50 60, is not in a final state.
This includes promotion missions, the Rewards progression list, and Captain Powers and Skills.
Newly released content such as Borg: Disconnected, Mindscape, Escalation, Reunion, Friends in Unlikely Places, Revelations, and Enemies in All the Usual Places are not in a final state.
This includes Cutscenes, text, rewards, and art are not in a final state for this mission.
Deadly Intent Module does not work on some weapons.
Servin and Veela System Patrols cannot be entered.
Nothing on the "Xindi Experimental Kits" packs giving kits with the wrong Rank Requirement?
Nothing about the Anti Space Snot pulse form the CC Space Set?
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Thanks for the Romulan/Reman Tailor fixes though ...
The "All leveless Lobi Store Ground and Space Equipment will now stop scaling once the player reaches level 50." seems like a low blow. If these weren't intended to scale beyond level 50, then they shouldn't have been levelless. You guys deserve the fall out that is going to come from that as those items can be very expensive to obtain.
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Looking for a new fleet? Drop by the in-game chat channel, "tenforwardforum", and say hi to the members of A Fleet Called Ten Forward (Fed) and The Orion Pirates (KDF). If you already have a fleet you are happy with, please feel free to drop by our chat channel if you are looking for a friendly bunch of helpful people to socialize with.
It seems very odd to stop the scaling of Lobi weapons at 50, especially if you expect people to keep buying them. It sounds like there's an alternate plan for these items, but it had better be good.
The "All leveless Lobi Store Ground and Space Equipment will now stop scaling once the player reaches level 50." seems like a low blow. If these weren't intended to scale beyond level 50, then they shouldn't have been levelless. You guys deserve the fall out that is going to come from that as those items can be very expensive to obtain.
Agreed, cookiecrook.
"More information will be available soon explaining how these items can bstill be viable for level 51 60 content." -- I'm envisioning two things: 1.) Lobi Store sale, to get players to purchase Lobi Store specific items before Delta Rising; and 2.) creating a T5-Upgrade type of costs on Lobi Store purchased items.
And if this nickel-and-dime approach to getting more monies from players is attempted, then there is going to be massive fall out. All Lobi Store purchases (due to the high cost involved to obtain them via Lobi in lockboxes) should automatically be level-less.
I guess we'll be able to upgrade the Lobi stuff to level 60... with additional ressources, of course.
They sell us a item that have the especific infinit symbol and now they change that?? Cryptic you fantastic..
I didnt buy MK XI or MK XII or even MK XIV stuff, I buy a item that scales with me when I lvl up, and now you change that? Well done cryptic, keep insulting your player base.
new map looks great. i like how when i went to the edge of the new sector blocks, all the stars disappeared, cause thats supposed t be were the void is
If I put weapon into rear weapon slot, weapon is using rear weapon banks to attack targets in front of my ship (If I put it into front slot, it is using front banks to attack rear targets) - it look cmpletely TRIBBLE. Bug don't affect Omni beam from Ancient Obelisk set - this beam work correct, choosing central upper orr central lower weapon bank to attack front targets (if put in rear weapon slot).
new map looks great. i like how when i went to the edge of the new sector blocks, all the stars disappeared, cause thats supposed t be were the void is
The "All leveless Lobi Store Ground and Space Equipment will now stop scaling once the player reaches level 50." seems like a low blow. If these weren't intended to scale beyond level 50, then they shouldn't have been levelless. You guys deserve the fall out that is going to come from that as those items can be very expensive to obtain.
So I take it this will also apply to all of the other level-less gear in the game like my very-expensive Spiral Wave Disruptors, plasmonic leech, point defense system, etc., Nanopulse weapons, and mission rewards like the Tractor Mine launcher and Breen Cluster Torpedo?
Because if premium Lobi gear stops leveling, I see no reason why Cryptic would be gracious enough to allow all of the uni consoles and other lesser free uni gear to continue leveling either.
"More information will be available soon explaining how these items can bstill be viable for level 51 60 content." does not inspire any confidence.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
All Lobi Store Ground Equipment has been updated to be more uniform in design:
None can be sold to vendors.
None have an EC value.
All leveless Lobi Store Ground and Space Equipment will now stop scaling once the player reaches level 50.
Ok, i have all 9 lobi guns, and 6 lobi consoles, that is almost 2000 lobi.
Epic news, not only that they will stop scaling but i wont even get EC if i vendor trash them :eek:
I hope you guys have something good for them that doesnt involves me spending more $$$
The "All leveless Lobi Store Ground and Space Equipment will now stop scaling once the player reaches level 50." seems like a low blow. If these weren't intended to scale beyond level 50, then they shouldn't have been levelless. You guys deserve the fall out that is going to come from that as those items can be very expensive to obtain.
Im not shocked by this last season was all about ripping players off n it continues with this expansion
So I take it this will also apply to all of the other level-less gear in the game like my very-expensive Spiral Wave Disruptors, plasmonic leech, point defense system, etc., Nanopulse weapons, and mission rewards like the Tractor Mine launcher and Breen Cluster Torpedo?
Because if premium Lobi gear stops leveling, I see no reason why Cryptic would be gracious enough to allow all of the uni consoles and other lesser free uni gear to continue leveling either.
"More information will be available soon explaining how these items can bstill be viable for level 51 60 content." does not inspire any confidence.
There is way to upgrade existing gear... I have received upgrade rewards to apply to some upgrade system that you use with a piece of gear but the upgrade system isn't on tribble yet. So there is definitely going to be a way to improve existing gear.
Gold Sub since March 2010
Lifetime Sub since June 2010
I tend to agree that the levelless items will more than likely have an upgrade token associated with it. I imagine it will be a nominal cost that is intended to be much cheaper than ship upgrades. If ship upgrades are 500-1000 Zen, then I would suspect the Lobi cost would be kept at less than 200 zen (i.e. 1-2 lockboxes). If that is true, I think, at most, we'd be seeing a 5-10 lobi cost for upgrading, probably less.
But this is all just rampant speculation at this point.
There is way to upgrade existing gear... I have received upgrade rewards to apply to some upgrade system that you use with a piece of gear but the upgrade system isn't on tribble yet. So there is definitely going to be a way to improve existing gear.
You're missing the point. This gear is "infinitely" leveling, which means it should continue to level until 60. Expending resources on upgrade shouldn't be needed. As Tucana66 said, this smells of nickel-and-diming. That, or "players are unworthy and don't deserve to be instantly good at level 60, they must grind" because 'unfair advantage' or 'they didn't earn it' or something, just like how the old R&D progress did not transfer from the old system into into the new system.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
You're missing the point. This gear is "infinitely" leveling, which means it should continue to level until 60. Expending resources on upgrade shouldn't be needed. As Tucana66 said, this smells of nickel-and-diming. That, or "players are unworthy and don't deserve to be instantly good at level 60, they must grind" because 'unfair advantage' or 'they didn't earn it' or something, just like how the old R&D progress did not transfer from the old system into into the new system.
On the other side of that coin it smells of entitlement to think that your gear will automagically be made 10 levels more powerful just because you got 10 more levels with no effort on your part. No other MMO does that. Most don't even let you level your stuff, you get to toss it and earn it all over again.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
You're missing the point. This gear is "infinitely" leveling, which means it should continue to level until 60. Expending resources on upgrade shouldn't be needed. As Tucana66 said, this smells of nickel-and-diming. That, or "players are unworthy and don't deserve to be instantly good at level 60, they must grind" because 'unfair advantage' or 'they didn't earn it' or something, just like how the old R&D progress did not transfer from the old system into into the new system.
I see it more as putting all the gear on the same page and streamlining the gear into the same leveling process above 50.
(The crafting systems you mention were so totally different as I crafted up a person in 3 days on the old system to max level prior to conversion for the accolade. This new system is a totally different beast and takes more time to level [2 weeks to level 9 so far in one category.] It would not have been fair to even compare the two let alone give someone crafting kudos beyond what they did.)
I think this is all for the better and will make the game more solid and make sense where things didn't before. Incidentally, the new rep gear for the delta rep is all mk xii so I'm assuming at this point to get higher level it will need upgraded as well or they aren't finished with it yet.
Gold Sub since March 2010
Lifetime Sub since June 2010
On the other side of that coin it smells of entitlement to think that your gear will automagically be made 10 levels more powerful just because you got 10 more levels with no effort on your part. No other MMO does that. Most don't even let you level your stuff, you get to toss it and earn it all over again.
It's not entitlement. It's infinitely leveling. It levels infinitely. It levels as you level. Leveling up makes the gear level up with you.
Therefore the automatic and completely natural expectation is that it should continue to level. If they didn't want gear to do that they should never have introduced infinity gear in the first place.
Entitlement is all of the players that whine that they don't get a free upgrade for their T5 ships, or that whine that their XII gear is obsolete and doesn't automatically get better. Infinity gear, by its very nature, is designed to automatically get better. It is its own category of gear.
Incidentally, the new rep gear for the delta rep is all mk xii so I'm assuming at this point to get higher level it will need upgraded as well or they aren't finished with it yet.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
Comments
I assume you mean Delta Marks
Nothing about the Anti Space Snot pulse form the CC Space Set?
...
Thanks for the Romulan/Reman Tailor fixes though ...
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Lifetime Sub since June 2010
Agreed, cookiecrook.
"More information will be available soon explaining how these items can bstill be viable for level 51 60 content." -- I'm envisioning two things: 1.) Lobi Store sale, to get players to purchase Lobi Store specific items before Delta Rising; and 2.) creating a T5-Upgrade type of costs on Lobi Store purchased items.
And if this nickel-and-dime approach to getting more monies from players is attempted, then there is going to be massive fall out. All Lobi Store purchases (due to the high cost involved to obtain them via Lobi in lockboxes) should automatically be level-less.
They sell us a item that have the especific infinit symbol and now they change that?? Cryptic you fantastic..
I didnt buy MK XI or MK XII or even MK XIV stuff, I buy a item that scales with me when I lvl up, and now you change that? Well done cryptic, keep insulting your player base.
Division Hispana
www.divisionhispana.com
https://www.dropbox.com/s/co8mf46ndjfkicf/omni_beam_bug.jpg?dl=0
If I put weapon into rear weapon slot, weapon is using rear weapon banks to attack targets in front of my ship (If I put it into front slot, it is using front banks to attack rear targets) - it look cmpletely TRIBBLE. Bug don't affect Omni beam from Ancient Obelisk set - this beam work correct, choosing central upper orr central lower weapon bank to attack front targets (if put in rear weapon slot).
Did you fix the Collar piece as well?
Can I haz screenshot?
So I take it this will also apply to all of the other level-less gear in the game like my very-expensive Spiral Wave Disruptors, plasmonic leech, point defense system, etc., Nanopulse weapons, and mission rewards like the Tractor Mine launcher and Breen Cluster Torpedo?
Because if premium Lobi gear stops leveling, I see no reason why Cryptic would be gracious enough to allow all of the uni consoles and other lesser free uni gear to continue leveling either.
"More information will be available soon explaining how these items can bstill be viable for level 51 60 content." does not inspire any confidence.
Joined January 2009
oo somebody post a screenshot
Ok, i have all 9 lobi guns, and 6 lobi consoles, that is almost 2000 lobi.
Epic news, not only that they will stop scaling but i wont even get EC if i vendor trash them :eek:
I hope you guys have something good for them that doesnt involves me spending more $$$
Where??
Im not shocked by this last season was all about ripping players off n it continues with this expansion
There is way to upgrade existing gear... I have received upgrade rewards to apply to some upgrade system that you use with a piece of gear but the upgrade system isn't on tribble yet. So there is definitely going to be a way to improve existing gear.
Lifetime Sub since June 2010
But this is all just rampant speculation at this point.
You're missing the point. This gear is "infinitely" leveling, which means it should continue to level until 60. Expending resources on upgrade shouldn't be needed. As Tucana66 said, this smells of nickel-and-diming. That, or "players are unworthy and don't deserve to be instantly good at level 60, they must grind" because 'unfair advantage' or 'they didn't earn it' or something, just like how the old R&D progress did not transfer from the old system into into the new system.
Joined January 2009
part 1
https://31.media.tumblr.com/0cf843509802b367f746542d2e709e88/tumblr_nbnq6nFl4y1tl8r0co1_1280.jpg
part 2
https://33.media.tumblr.com/527aad065c6fd39df973cff8fa905157/tumblr_nbnq6nFl4y1tl8r0co2_1280.jpg
Lifetime Sub since June 2010
A fleet mate got this: http://thephoenixdivision.com/forum/download/file.php?id=1291&mode=view
STO Resources: <Ship Comparison - All Tiers + Small Craft + Hangar Pets> <Damage Resistance>
<R&D + Upgrade Costs> <Duty Officer Finder> <Suliban Doff Reqs> <Fleet Costs> <Rep Costs>
<Keybind Tour the Galaxy> <Fleet / Armada Management> <Currency Exchange> <Other STO Links>
On the other side of that coin it smells of entitlement to think that your gear will automagically be made 10 levels more powerful just because you got 10 more levels with no effort on your part. No other MMO does that. Most don't even let you level your stuff, you get to toss it and earn it all over again.
fascinating
Confirmed. I got an 8th slot but no tail gun.
Also this bug still affects sector space in the Delta Quadrant:
http://sto-forum.perfectworld.com/showthread.php?t=1212081
Joined January 2009
I see it more as putting all the gear on the same page and streamlining the gear into the same leveling process above 50.
(The crafting systems you mention were so totally different as I crafted up a person in 3 days on the old system to max level prior to conversion for the accolade. This new system is a totally different beast and takes more time to level [2 weeks to level 9 so far in one category.] It would not have been fair to even compare the two let alone give someone crafting kudos beyond what they did.)
I think this is all for the better and will make the game more solid and make sense where things didn't before. Incidentally, the new rep gear for the delta rep is all mk xii so I'm assuming at this point to get higher level it will need upgraded as well or they aren't finished with it yet.
Lifetime Sub since June 2010
It's not entitlement. It's infinitely leveling. It levels infinitely. It levels as you level. Leveling up makes the gear level up with you.
Therefore the automatic and completely natural expectation is that it should continue to level. If they didn't want gear to do that they should never have introduced infinity gear in the first place.
Entitlement is all of the players that whine that they don't get a free upgrade for their T5 ships, or that whine that their XII gear is obsolete and doesn't automatically get better. Infinity gear, by its very nature, is designed to automatically get better. It is its own category of gear.
Perhaps. We shall see when the "more information" comes. I'm still skeptical and do not like this turn of events.
Either seems plausible.
Joined January 2009