How about this: remember in season seven of next gen, there was a planet of whinging lose-jobs who's planet suffered everytime a ship exceeded warp six or something? From that point on, it was a huge deal to go at max warp, and they had to get special dispensation to do so in subsequent episodes? Then they always DID get permission to go full warp, 'cos otherwise it would have sounded like they weren't really doing anything important and the episode would be really boring, BUT, at the same time, it kind of made it also sound like the accrod was just a nuisance that no-one really gave that much of a TRIBBLE about. it was like after two episodes of continuing this through-line, the producers kind of pinched the bridge off their collective noses and sighed with frustration 'cos it was a stupid idea and then it didn't really get mentioned in the other shows or movies? So my question is...what was up with that? I like to think that everyone I hit the transwarp button, I'm ballsing up that stupid planet and its population of failures just a leeetle bit more...
In point of fact, unless I am very much mistaken, I believe the whole reason as to why the Intrepid's nacelles rise up during warp travel, is a direct result of this very issue. I'm sure it was mentioned somewhere. Something to do with making the hull more arrow like, so that at high speeds it caused less of an impact on it's immediate environment.
I could be talking total BS, but I'm pretty sure I'm right about this.
"Hope is the first step on the road to disappointment... I am well versed in disappointment, having walked this road a very long time..."
If this VOID and outdated treaty were to be considered AT ALL, the Romulans in all of their varied governments and factions would be forced to decommission every scimitar in their fleet, Thaeleron weapons are WMDs and also SPECIFICALLY prohibited under said treaty.. So to tell the Feds they cant have cloaks while Romulans eradicate life from entire worlds with illicit weapons at will is confounding, the current federation presidents statements make me think he is a traitor or infiltrator maybe undine... The very notion that the federation would be the only party upholding a treaty with enemies and supposed allies that dont uphold the treaty AT ALL is ludicrous to put it lightly.
ALSO in clear violation of the treaty: Subspace weapons including "Tykens rift" and "Gravity well"
anyone else remember when we were explorers? or when something like Anti-Proton weapons would have been considered provocative?
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Holy necro. When this zombie was finally put to rest someone has to go and revive it.
Bloody necromancers.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Its hard getting the details of the Treaty-I know that it involved making the neutral zone as a barrier between the two factions and that the Federation would give up cloaks in exchange for said neutral zone and peace.
I'll have to look at the mission list (Fed side) and check but I'm pretty sure the Romulans voided that treaty during "Minefield." They attacked a Starfleet Outpost without provocation in an attempt to stop the player Captain from getting the mines and that grumpy Vulcan scientist. Mines to be used to guard the Federation's transwarp network.
Then they attacked the player ship multiple times while we deployed the mines. Both times we were in our own territory shoring up our defensive assets. It was nothing to do with any aggression or use of weaponry against the RSE yet they attacked.
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In point of fact, unless I am very much mistaken, I believe the whole reason as to why the Intrepid's nacelles rise up during warp travel, is a direct result of this very issue. I'm sure it was mentioned somewhere. Something to do with making the hull more arrow like, so that at high speeds it caused less of an impact on it's immediate environment.
I could be talking total BS, but I'm pretty sure I'm right about this.
ALSO in clear violation of the treaty: Subspace weapons including "Tykens rift" and "Gravity well"
anyone else remember when we were explorers? or when something like Anti-Proton weapons would have been considered provocative?
Bloody necromancers.
I'll have to look at the mission list (Fed side) and check but I'm pretty sure the Romulans voided that treaty during "Minefield." They attacked a Starfleet Outpost without provocation in an attempt to stop the player Captain from getting the mines and that grumpy Vulcan scientist. Mines to be used to guard the Federation's transwarp network.
Then they attacked the player ship multiple times while we deployed the mines. Both times we were in our own territory shoring up our defensive assets. It was nothing to do with any aggression or use of weaponry against the RSE yet they attacked.
That's not peace, that's an act of war.