as part of getting access to federation or kdf central star maps, players should get access to the planets and academies. coupled with additional duty officer assignments and maybe diplomatic dailies, it would be an interesting item for players to have.
I like that idea. Federation and KDF players are allied with the Romulan Republic and we can visit New Romulus. Now that the Federation and Klingons are officially allies (post Surface Tension), we should be able to visit each other's homes.
Of course, Fed and KDF players can't access the command area of New Romulus and a similar thing can apply to Fed/KDF players visiting each other's homes. For example, KDF players can visit any part of ESD, except the OPS/Command area (the part with Admiral Quinn's Office). A similar thing can be implemented for Fed players visiting Qo'nos.
That way we can act like allies, without giving access to critical areas.
Fed and KDF aren't allies suddenly at the end of Surface Tension. There's a ceasefire, as in, a stop to the fighting, that's all.
There's been nothing further in the game to imply that they are allies yet. No formal end to the war, no resigning of the Khitomer Accords, nothing beyond a ceasefire.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Plus don't forget that unless Cryptic completely rewrites every episode leading up to it, not all players have done Surface Tension, so it would be a bit "jarring" to be running missions against the "enemy" faction, and then to see them standing next to you at Lt Ferra ...
Bad idea ... very bad idea ... Let's keep the factions, and their "homeworlds" separate. (well, excepting New Rom of course, but then Romulans are a fRaction not a faction, so that doesn't count I guess)
Sector permissions for various DoFF missions are fine though.
Qo'nos is such a peaceful place, you can ask a question and people will give you an answer and sound advice rather than calling you a Noob and telling you to jump out an Airlock.
Compared to ESD or DS9 it's the best Hub in the game. If the Federation was allowed there the place would be as awful and toxic as the Other Fed populated Hubs.
I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. If I ask you a question it is not an insult but a genuine attempt to understand why. When I insult you I won't be discreet about it, I will be precise and to the point stupid.
as part of getting access to federation or kdf central star maps, players should get access to the planets and academies. coupled with additional duty officer assignments and maybe diplomatic dailies, it would be an interesting item for players to have.
or you could maybe get off your fed and invest a bit of effort in a kdf toon instead?
ceasefire or not, do you really think the inhabitants of qonos would be happy to have feds parading about the first city? would you feel cool to wander the streets of mogadishu or baghdad simply because there isnt a current war with the government of the day? its more likely the fed would get pulled into an alley and have their throat cut by an orion or a nausicaan.
i know that most feds tend to view sto as 'federation online' and consider the kdf ancillaries and thus can be quite apathetic about factional relations. but many in the kdf harbour something closer to contempt for the federation (due to development bias, perceived noobishness, etc). in fact, the last time this topic was suggested (last week) many kdf were pretty insistent that any feddies on qonos would need to be targetable (and thus killable) for it to even be a consideration.
Cross faction travel like this should be limited to level 50 and up players who finished the surface tension mission, maybe along with having tier 4 diplomatic, provided they add at least 1 or 2 missions for each faction to do, maybe something involving diplomacy, otherwise, I don't see the point other than to turn yet another social zone into a toilet like ESD. In the fed's defense though, we can't just assume it's those players alone who is flushing zone chat into the toilet, afterall, look at Drozana, it's a cross faction toilet.
Cross faction travel like this should be limited to level 50 and up players who finished the surface tension mission, maybe along with having tier 4 diplomatic, provided they add at least 1 or 2 missions for each faction to do, maybe something involving diplomacy, otherwise, I don't see the point other than to turn yet another social zone into a toilet like ESD. In the fed's defense though, we can't just assume it's those players alone who is flushing zone chat into the toilet, afterall, look at Drozana, it's a cross faction toilet.
Cross faction travel like this should be limited to level 50 and up players who finished the surface tension mission, maybe along with having tier 4 diplomatic, provided they add at least 1 or 2 missions for each faction to do, maybe something involving diplomacy, otherwise, I don't see the point other than to turn yet another social zone into a toilet like ESD. In the fed's defense though, we can't just assume it's those players alone who is flushing zone chat into the toilet, afterall, look at Drozana, it's a cross faction toilet.
this would work for me. the level 50 requirement could be added onto the existing marauder/diplomacy grades. could even have so that surface tension gives the needed access. frankly, even canon has the kdf rather loose in the idea of conflict or peace with the federation. I figure they like a good fight more than all the big picture stuff more than anything else.
if reality existed, having the occasional fed in the challenge pit would be a hoot for the bulk of them.
as for the fed players being a problem, I don't think it washes too well since those same players could have a kdf toon. I think eventually, there should be the ability to have multi faction fleets. I am part of a defacto one now, we use a cross faction chat channel to help keep the two sides linked.
I think another place besides operations areas to be banned could be travel to the academies.
for ESD, those sentries could move to block access and then you get and invisible wall.
And Respective faction security Officers will escort you for the duration of the visit. And perhaps as darlexa suggested you should be blocked from visiting secure areas
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And Respective faction security Officers will escort you for the duration of the visit. And perhaps as darlexa suggested you should be blocked from visiting secure areas
I personally think it should require max diplomacy, and perhaps require completion of the surface tension mission. in that mission, the player protects quo'nos after fighting at ESD. a minor tweak would allow it be story driven.
I reckon if you want to play ambassador you should have to wear the Diplomatics corps uniform when your visiting
But thats just me, and I reckon that would be unpopular were it to be made part of the game
These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
kinda shooting yourself in the foot there, you say all feds are bad yet how would you know what's going on at ESD unless you, yourself have a fed character. I'm probably the only person on the game that only has 1 character, everyone else or at least most people have a character for each faction, class, and species in both male and female so the poor quality of the zone chat has nothing to do with any one faction.
kinda shooting yourself in the foot there, you say all feds are bad yet how would you know what's going on at ESD unless you, yourself have a fed character. I'm probably the only person on the game that only has 1 character, everyone else or at least most people have a character for each faction, class, and species in both male and female so the poor quality of the zone chat has nothing to do with any one faction.
i did not say all feds are bad. but to pretend that esd and qonos are the same and there is zero difference between the fed and kdf playerbase is delusional.
if you dont want to roll a kdf, then stay off qonos. its really that simple. you have been given everything else so now you feds actually want to claim qonos itself? **** off.
i did not say all feds are bad. but to pretend that esd and qonos are the same and there is zero difference between the fed and kdf playerbase is delusional.
if you dont want to roll a kdf, then stay off qonos. its really that simple. you have been given everything else so now you feds actually want to claim qonos itself? **** off.
no. I want it for both. kdf to earth and other worlds nearby, and feds to quo'nos and other worlds nearby.
no. I want it for both. kdf to earth and other worlds nearby, and feds to quo'nos and other worlds nearby.
but i belive that most of us on KDF side dont want to go to ESD unless we can kill there. i know i dont want to go near it.
and i know esd used to be a horrible place. back before LoR we were forced to create a fed toon before were even allowed to make a KDF toon. so those that have been around for some time know how it was not by choice but we were forced there. yet another source of resentment.
Trophies for killing FEDS ahh those were the days.
There is already KDF FED walking around ESD. I don't see any Huge KDF GORN FED walking around ESD. ESD and Quo'nos not the same. To me Ouo'nos like a large pit and ESD like a Airport Terminal.
I would like to leave the Star Fleet Academy and head over to the New San Francisco.
bad idea...
if you want to go to qonos you must be a kdf aligned captain... There is no reason for a fed (kdf) to go to qonos (ESD) because there is no alliance, just minimal diplomatic relationship.
[SIGPIC][/SIGPIC]
Playing STO spamming FAW is like playing chess using always the computer's suggested moves
There is already KDF FED walking around ESD. I don't see any Huge KDF GORN FED walking around ESD. ESD and Quo'nos not the same. To me Ouo'nos like a large pit and ESD like a Airport Terminal.
I would like to leave the Star Fleet Academy and head over to the New San Francisco.
that would be fun, to have the academy expanded a bit atr least.
bad idea...
if you want to go to qonos you must be a kdf aligned captain... There is no reason for a fed (kdf) to go to qonos (ESD) because there is no alliance, just minimal diplomatic relationship.
that's the idea, high level diplomatic plus completion of certain missions would be a must.
As a person who plays all three factions, I oppose any and all ideas of Fed toons visiting Qo'Nos and all ideas of KDF toons visiting Earth.
As pointed out previously, at the end of Surface Tension there is a cease-fire. Cease-fire does not automatically mean there is a peace treaty; Starfleet and the KDF are not suddenly hugging each other. Case in point, during the Vietnam War there was a cease-fire between North Vietnam and South Vietnam so that the Paris Accord in 1973 could take place to see if there is any way to agree to the end of all hostilities and end the war peacefully. About two later North Vietnam captured Hanoi, the capital of South Vietnam. From that day forward South Vietnam ceased to exist.
As for the idea of separate instances where only players of the opposing faction have completed Surface Tensions can visit each others' home worlds, that would be a waste of resources for Cryptic. I am pretty sure setting up more instances in the servers will simply take up processing power that could be used for other things that would actually make more sense and add value to the game.
I hear a lot of complaints about zone chat. You don't want it, turn it off! If you're using zone chat, you really aren't using better resources. If you want help, there are much better channel choices out there, such as the DPS channels, Redditchat, risa squadron, TBChomies, NoP Public service, and so on. and those channels aren't limited to your location! stop complaining about zone chat and do yourself a favor and use better resources. that solves that complaint about cross factions. I'm a federation ambassador, Rank 4 diplomacy, I'm pretty sure that would require a visit to Qo'nos from time to time. I think that it should be allowed for a certain number of players with many accolades and missions as well as the diplomacy commendation rank 4 complete in order to visit.
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. I'm a federation ambassador, Rank 4 diplomacy, I'm pretty sure that would require a visit to Qo'nos from time to time. I think that it should be allowed for a certain number of players with many accolades and missions as well as the diplomacy commendation rank 4 complete in order to visit.
I am fine with that as long as there is a single player mission that requires the captain to visit the "homeworld" of the opposing factions.
I am fine with that as long as there is a single player mission that requires the captain to visit the "homeworld" of the opposing factions.
perhaps a sector daily? only max diplo level officers and those granted temporary access can enter the sector anyways. maybe a collection of missions that can be randomly selected?
that temporary grant might be an issue, but a simple interlock restrict to max diplo level would probably take care of that.
lay off the federation players, everyone is new at some point, just because you're more experienced now doesn't make you allowed to inslt newer players! :mad:
Comments
Of course, Fed and KDF players can't access the command area of New Romulus and a similar thing can apply to Fed/KDF players visiting each other's homes. For example, KDF players can visit any part of ESD, except the OPS/Command area (the part with Admiral Quinn's Office). A similar thing can be implemented for Fed players visiting Qo'nos.
That way we can act like allies, without giving access to critical areas.
There's been nothing further in the game to imply that they are allies yet. No formal end to the war, no resigning of the Khitomer Accords, nothing beyond a ceasefire.
Bad idea ... very bad idea ... Let's keep the factions, and their "homeworlds" separate. (well, excepting New Rom of course, but then Romulans are a fRaction not a faction, so that doesn't count I guess)
Sector permissions for various DoFF missions are fine though.
Qo'nos is such a peaceful place, you can ask a question and people will give you an answer and sound advice rather than calling you a Noob and telling you to jump out an Airlock.
Compared to ESD or DS9 it's the best Hub in the game. If the Federation was allowed there the place would be as awful and toxic as the Other Fed populated Hubs.
If I ask you a question it is not an insult but a genuine attempt to understand why.
When I insult you I won't be discreet about it, I will be precise and to the point stupid.
or you could maybe get off your fed and invest a bit of effort in a kdf toon instead?
ceasefire or not, do you really think the inhabitants of qonos would be happy to have feds parading about the first city? would you feel cool to wander the streets of mogadishu or baghdad simply because there isnt a current war with the government of the day? its more likely the fed would get pulled into an alley and have their throat cut by an orion or a nausicaan.
i know that most feds tend to view sto as 'federation online' and consider the kdf ancillaries and thus can be quite apathetic about factional relations. but many in the kdf harbour something closer to contempt for the federation (due to development bias, perceived noobishness, etc). in fact, the last time this topic was suggested (last week) many kdf were pretty insistent that any feddies on qonos would need to be targetable (and thus killable) for it to even be a consideration.
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and what do esd and drozana have in common? feds.
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this would work for me. the level 50 requirement could be added onto the existing marauder/diplomacy grades. could even have so that surface tension gives the needed access. frankly, even canon has the kdf rather loose in the idea of conflict or peace with the federation. I figure they like a good fight more than all the big picture stuff more than anything else.
if reality existed, having the occasional fed in the challenge pit would be a hoot for the bulk of them.
as for the fed players being a problem, I don't think it washes too well since those same players could have a kdf toon. I think eventually, there should be the ability to have multi faction fleets. I am part of a defacto one now, we use a cross faction chat channel to help keep the two sides linked.
I think another place besides operations areas to be banned could be travel to the academies.
for ESD, those sentries could move to block access and then you get and invisible wall.
It should require high level Diplomacy , 3 or 4
And Respective faction security Officers will escort you for the duration of the visit. And perhaps as darlexa suggested you should be blocked from visiting secure areas
I personally think it should require max diplomacy, and perhaps require completion of the surface tension mission. in that mission, the player protects quo'nos after fighting at ESD. a minor tweak would allow it be story driven.
I reckon if you want to play ambassador you should have to wear the Diplomatics corps uniform when your visiting
But thats just me, and I reckon that would be unpopular were it to be made part of the game
kinda shooting yourself in the foot there, you say all feds are bad yet how would you know what's going on at ESD unless you, yourself have a fed character. I'm probably the only person on the game that only has 1 character, everyone else or at least most people have a character for each faction, class, and species in both male and female so the poor quality of the zone chat has nothing to do with any one faction.
i did not say all feds are bad. but to pretend that esd and qonos are the same and there is zero difference between the fed and kdf playerbase is delusional.
if you dont want to roll a kdf, then stay off qonos. its really that simple. you have been given everything else so now you feds actually want to claim qonos itself? **** off.
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no. I want it for both. kdf to earth and other worlds nearby, and feds to quo'nos and other worlds nearby.
but i belive that most of us on KDF side dont want to go to ESD unless we can kill there. i know i dont want to go near it.
and i know esd used to be a horrible place. back before LoR we were forced to create a fed toon before were even allowed to make a KDF toon. so those that have been around for some time know how it was not by choice but we were forced there. yet another source of resentment.
I would like to leave the Star Fleet Academy and head over to the New San Francisco.
Time will only tell!
if you want to go to qonos you must be a kdf aligned captain... There is no reason for a fed (kdf) to go to qonos (ESD) because there is no alliance, just minimal diplomatic relationship.
Playing STO spamming FAW is like playing chess using always the computer's suggested moves
that would be fun, to have the academy expanded a bit atr least.
that's the idea, high level diplomatic plus completion of certain missions would be a must.
As pointed out previously, at the end of Surface Tension there is a cease-fire. Cease-fire does not automatically mean there is a peace treaty; Starfleet and the KDF are not suddenly hugging each other. Case in point, during the Vietnam War there was a cease-fire between North Vietnam and South Vietnam so that the Paris Accord in 1973 could take place to see if there is any way to agree to the end of all hostilities and end the war peacefully. About two later North Vietnam captured Hanoi, the capital of South Vietnam. From that day forward South Vietnam ceased to exist.
As for the idea of separate instances where only players of the opposing faction have completed Surface Tensions can visit each others' home worlds, that would be a waste of resources for Cryptic. I am pretty sure setting up more instances in the servers will simply take up processing power that could be used for other things that would actually make more sense and add value to the game.
Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM
Doesn't Owe Anyone EC
Kirks Prot
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I am fine with that as long as there is a single player mission that requires the captain to visit the "homeworld" of the opposing factions.
perhaps a sector daily? only max diplo level officers and those granted temporary access can enter the sector anyways. maybe a collection of missions that can be randomly selected?
that temporary grant might be an issue, but a simple interlock restrict to max diplo level would probably take care of that.
lay off the federation players, everyone is new at some point, just because you're more experienced now doesn't make you allowed to inslt newer players! :mad: