With all the 'doom and gloom' threads going on here, how many people are planning on jumping the ship and going to SW:TOR? How many plan on staying until the bitter end whenever that might be?
I do not understand this post. Do you own a 1985 computer whose Hard Drive is only big enough to hold 1 game? I have over 40 MMOs in my Hard Drive - and keep about a dozen of them constantly updated and ready to play.
The more I read this forum the more clear it becomes that the biggest problem some people seem to have is one-game-itis: the inability to play more then one MMO. If people would not spend 15+ hours per week only playing STO, but, instead, played a few different MMOs in those 15+ hours people would be so much less bored and burned out with any particular game.
As I have said many times on this forum, just as you cannot watch the same TV program 3 hours a day, every day, and not get completely burned out on that TV show you cannot play one game that amount of time and not burnout as well - especially as weeks turn into months. No game is initially designed for that amount of continuous play.
So yes, go and play SWTOR for a bit. Then go and play some BSGO for a bit. Then play whatever else tickles your fancy. Clear your gaming palette; because most of you have burned yourselves out so badly on STO via over-playing that Cryptic will never be able to do anything to make you happy.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
I do not understand this post. Do you own a 1985 computer whose Hard Drive is only big enough to hold 1 game? I have over 40 MMOs in my Hard Drive - and keep about a dozen of them constantly updated and ready to play.
The more I read this forum the more clear it becomes that the biggest problem some people seem to have is one-game-itis: the inability to play more then one MMO. If people would not spend 15+ hours per week only playing STO, but, instead, played a few different MMOs in those 15+ hours people would be so much less bored and burned out with any particular game.
As I have said many times on this forum, just as you cannot watch the same TV program 3 hours a day, every day, and not get completely burned out on that TV show you cannot play one game that amount of time and not burnout as well - especially as weeks turn into months. No game is initially designed for that amount of continuous play.
So yes, go and play SWTOR for a bit. Then go and play some BSGO for a bit. Then play whatever else tickles your fancy. Clear your gaming palette; because most of you have burned yourselves out so badly on STO via over-playing that Cryptic will never be able to do anything to make you happy.
With the glut of F2P games available, then this is the way from getting burned by a MMO. If a MMO gets boring or does stupid TRIBBLE, then go play another one for a few months.
IMO, the only problem with SWTOR is the restrictive F2P system. It tries to force you to pay for a subscription.
With the glut of F2P games available, then this is the way from getting burned by a MMO. If a MMO gets boring or does stupid TRIBBLE, then go play another one for a few months.
IMO, the only problem with SWTOR is the restrictive F2P system. It tries to force you to pay for a subscription.
That's it in a nutshell. I paid for a lot of unlocks, in SWTOR. I refuse to pony up a monthly sub. So as far as I am concerned, I hit a paywall in the game.I did well here for F2p, SWTOR kind of rubs it in your face as a non subscriber.
Personally, I can't wait for Dragon age Inquisition. I will be taking a long break from this game to play it, but that doesn't mean I am done with STO.
750K - 850K for Eve? What are you somking? CCP themselves through out the 500K of late.
I was counting all the Eve shards/servers together (not the test servers). 400k for one server, 340k for another server. Perhaps they lost a lot in 2014 not been keeping track but at the 10 year mark they had over 750k users. For example the 2nd Eve server started pulling players back in around 2012 and by the Inferno expansion subscriptions doubled in size.
I thought the 500k mark was for single servers not all servers.
EDIT: Just checked CCP financial statements and they reported over 490k subscriptions for 1 server in 2012. Early in 2013 they reported over 500k for 1 server. Unless 2014 has been a bad year they should be around 1 million total by now.
I was counting all the Eve shards/servers together (not the test servers). 400k for one server, 340k for another server. Perhaps they lost a lot in 2014 not been keeping track but at the 10 year mark they had over 750k users. For example the 2nd Eve server started pulling players back in around 2012 and by the Inferno expansion subscriptions doubled in size.
I thought the 500k mark was for single servers not all servers.
EDIT: Just checked CCP financial statements and they reported over 490k subscriptions for 1 server in 2012. Early in 2013 they reported over 500k for 1 server. Unless 2014 has been a bad year they should be around 1 million total by now.
Except the 'second server' you're talking about is CCP's EVE test server, which is about as populated as STO's Tribble server; except a week or so prior to an update when a lot of the main server playerbase wants to get a clue about what said update will actually have. EVE has always had just one main live server farm per se - it's the main draw that everyone is on one universe server..
And honestly, if they had if fact recovered and grown that much since the Monocle Gate incident, I doubt they would have had to lay off 20% of their workforce (which they did do.) If you're growing and profitability is good, you usually don't reduce staff at that level (and these weren't outside contractors they let go, many were longtime employees and they claim they didn't want to, but had no choice based on what they were bringing in.)
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Keep settling for the minimum that they give us and they will use their profits to acquire other game development companies instead of improving and expanding STO.
No one (no, not even PWE executives) knows the future. The world could be invaded by sentient flip-flops tomorrow, for all we know. So, where this game will be in 10 years is anyone's guess.
LOL!
Now you've done it!
Expect forum requests to play sentient flip-flops most likely with lasers on their heads!
Except the 'second server' you're talking about is CCP's EVE test server, which is about as populated as STO's Tribble server; except a week or so prior to an update when a lot of the main server playerbase wants to get a clue about what said update will actually have. EVE has always had just one main live server farm per se - it's the main draw that everyone is on one universe server..
And honestly, if they had if fact recovered and grown that much since the Monocle Gate incident, I doubt they would have had to lay off 20% of their workforce (which they did do.) If you're growing and profitability is good, you usually don't reduce staff at that level (and these weren't outside contractors they let go, many were longtime employees and they claim they didn't want to, but had no choice based on what they were bringing in.)
I specifically said I was not counting the test servers. So your comment about test servers is not valid and I am still correct in what I said.
“EVE has always had just one main live server farm per se - it's the main draw that everyone is on one universe server”
No it hasn’t got everyone on one universe server. It’s got different servers for different locations. Everyone is not on one universe server and you cannot transfer across the live servers. Perhaps the reason you have Eve subscriptions numbers so wrong is because you are looking at the single server not all the live servers. Eve is a muti shard. Muti server game. What happens in one server has zero impact on the other. There is no way Eve can say its a one universe server game.
“And honestly, if they had if fact recovered and grown that much since the Monocle Gate incident, I doubt they would have had to lay off 20% of their workforce (which they did do.) If you're growing and profitability is good, you usually don't reduce staff at that level”
The 20% workforce layoff was not related to Eve. The none Eve projects wasted millions. The layoff happened well after the time frame I was talking about and has no impact on what I said. 12+years of growth proves me right. It doesn't matter if they lost growth in year 13/year14. It still proves like many MMO's games grow over time and do not automatically lose numbers months, or 1 year after they come out.
not related to Eve. The none Eve projects wasted millions. The layoff happened well after the time frame I was talking about and has no impact on what I said. 12+years of growth proves me right. It doesn't matter if they lost growth in year 13/year14. It still proves like many MMO's games grow over time and do not automatically lose numbers months, or 1 year after they come out.
First, Eve just had its 11th Anniversary in May, so there is no year 13/14.
And in June they laid-off 49 more Devs - and that brings the total to over 100 laid-off this year.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
First, Eve just had its 11th Anniversary in May, so there is no year 13/14.
And in June they laid-off 49 more Devs - and that brings the total to over 100 laid-off this year.
Sorry I might have counted the beta I was in. Been playing Eve for 12 years. Still that's around 10 years of growth before problems. Most of thedevs laid off are from the fail shutdown none Eve projects.
Keep settling for the minimum that they give us and they will use their profits to acquire other game development companies instead of improving and expanding STO.
Probably because that article is more sensationalist detritus being peddled as 'news', targeting the emotions of gamers who have a poor understanding on how the stock market works.
Headline: "Perfect World Entertainment Buys Digital Extremes"
Actual Article: "Perfect World and Sumpo Food Holdings entered into a Non-Binding Agreement to purchase all Outstanding (not Authorized) Shares of Digital Extremes."
I don't read the Wall Street Journal to find out what new video games are good and which ones are bad.
I don't read video game news websites to find out about business deals and the stock market.
Comments
its all that needs to be said anymore....test server is a joke might as well call it ignore server
when drinking before the forum postings, remember to start with dos, stay angry my friends.
The more I read this forum the more clear it becomes that the biggest problem some people seem to have is one-game-itis: the inability to play more then one MMO. If people would not spend 15+ hours per week only playing STO, but, instead, played a few different MMOs in those 15+ hours people would be so much less bored and burned out with any particular game.
As I have said many times on this forum, just as you cannot watch the same TV program 3 hours a day, every day, and not get completely burned out on that TV show you cannot play one game that amount of time and not burnout as well - especially as weeks turn into months. No game is initially designed for that amount of continuous play.
So yes, go and play SWTOR for a bit. Then go and play some BSGO for a bit. Then play whatever else tickles your fancy. Clear your gaming palette; because most of you have burned yourselves out so badly on STO via over-playing that Cryptic will never be able to do anything to make you happy.
With the glut of F2P games available, then this is the way from getting burned by a MMO. If a MMO gets boring or does stupid TRIBBLE, then go play another one for a few months.
IMO, the only problem with SWTOR is the restrictive F2P system. It tries to force you to pay for a subscription.
That's it in a nutshell. I paid for a lot of unlocks, in SWTOR. I refuse to pony up a monthly sub. So as far as I am concerned, I hit a paywall in the game.I did well here for F2p, SWTOR kind of rubs it in your face as a non subscriber.
Personally, I can't wait for Dragon age Inquisition. I will be taking a long break from this game to play it, but that doesn't mean I am done with STO.
I thought the 500k mark was for single servers not all servers.
EDIT: Just checked CCP financial statements and they reported over 490k subscriptions for 1 server in 2012. Early in 2013 they reported over 500k for 1 server. Unless 2014 has been a bad year they should be around 1 million total by now.
http://www.ccpgames.com/media/47002/ccp%202012%20consolidated%20financial%20statements.pdf
Except the 'second server' you're talking about is CCP's EVE test server, which is about as populated as STO's Tribble server; except a week or so prior to an update when a lot of the main server playerbase wants to get a clue about what said update will actually have. EVE has always had just one main live server farm per se - it's the main draw that everyone is on one universe server..
And honestly, if they had if fact recovered and grown that much since the Monocle Gate incident, I doubt they would have had to lay off 20% of their workforce (which they did do.) If you're growing and profitability is good, you usually don't reduce staff at that level (and these weren't outside contractors they let go, many were longtime employees and they claim they didn't want to, but had no choice based on what they were bringing in.)
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
http://massively.joystiq.com/2014/07/02/perfect-world-entertainment-buys-digital-extremes/
Keep settling for the minimum that they give us and they will use their profits to acquire other game development companies instead of improving and expanding STO.
LOL!
Now you've done it!
Expect forum requests to play sentient flip-flops most likely with lasers on their heads!
“EVE has always had just one main live server farm per se - it's the main draw that everyone is on one universe server”
No it hasn’t got everyone on one universe server. It’s got different servers for different locations. Everyone is not on one universe server and you cannot transfer across the live servers. Perhaps the reason you have Eve subscriptions numbers so wrong is because you are looking at the single server not all the live servers. Eve is a muti shard. Muti server game. What happens in one server has zero impact on the other. There is no way Eve can say its a one universe server game.
“And honestly, if they had if fact recovered and grown that much since the Monocle Gate incident, I doubt they would have had to lay off 20% of their workforce (which they did do.) If you're growing and profitability is good, you usually don't reduce staff at that level”
The 20% workforce layoff was not related to Eve. The none Eve projects wasted millions. The layoff happened well after the time frame I was talking about and has no impact on what I said. 12+years of growth proves me right. It doesn't matter if they lost growth in year 13/year14. It still proves like many MMO's games grow over time and do not automatically lose numbers months, or 1 year after they come out.
And in June they laid-off 49 more Devs - and that brings the total to over 100 laid-off this year.
Sorry I might have counted the beta I was in. Been playing Eve for 12 years. Still that's around 10 years of growth before problems. Most of thedevs laid off are from the fail shutdown none Eve projects.
Probably because that article is more sensationalist detritus being peddled as 'news', targeting the emotions of gamers who have a poor understanding on how the stock market works.
Headline: "Perfect World Entertainment Buys Digital Extremes"
Actual Article: "Perfect World and Sumpo Food Holdings entered into a Non-Binding Agreement to purchase all Outstanding (not Authorized) Shares of Digital Extremes."
I don't read the Wall Street Journal to find out what new video games are good and which ones are bad.
I don't read video game news websites to find out about business deals and the stock market.
lol drama queen-ing much?
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Proud member or DPS-800 "-We kill dem mines with our scitter turrets."