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  • drake122svkdrake122svk Member Posts: 731 Arc User
    edited July 2014
    You won't be able to craft Polarized or Elachi disruptors, you can only pick from the 6 basic energy types. So in theory that means you can have a rainbow boat with 6 omni directional beams.
  • sharxtremesharxtreme Member Posts: 850 Arc User
    edited July 2014
    You won't be able to craft Polarized or Elachi disruptors, you can only pick from the 6 basic energy types. So in theory that means you can have a rainbow boat with 6 omni directional beams.


    Oh the horror. 6 omni beams.

    Seriously, a dual A2B FAW DEM Marion cruiser, galor or scimitar with 8 spiral disruptors
    outclasses that possible rainbow boat by 3 full tiers. It's even more deadly without FAW.

    I just don't get this panic.
    There are worst and more dangerous things in game since at least 3 years ago, and you people are in panic over theoretical rainbow boats?

    Anywayz, few mills, click on exchange and you equip your favorite cruiser with mix of hybrid phasers, polarons and disruptors now. and i bet it will be stronger then this crafted omni beams.

    And then people will cry how crafted weapons are weak and crafting itself is waste of time.
  • notrealednanotrealedna Member Posts: 1,028
    edited July 2014
    sharxtreme wrote: »
    You can do that with cruisers now and cruisers should be able to do that, they are meant to do that, cruiser class does exactly that. it is heavily armed big ship class, it is not a fly spiraling around til it reaches map boundaries.

    On cannons and fun part i agree, but going by that logic you are having way, way, way LESS fun getting in cannon arc with a JHAS then i have when i fly and strafe to align cannons when i am in scimi for example.

    See, I have illustrated how you make it easy on yourself, now you can make it even more easier if you WANT.

    Me, i will go for more damage, or spike , or whatever i see fit on my scis. maybe recharge on non damaging sci abilities while using beams.

    Having an option is always better then to be forced to use ACCx3 weapons for 4 years like some do.

    Once I had a face but now theres a hole from the facepalm...

    you can use 1 from crafting...Ill let you count the other beams that go over 250 degrees.
  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited July 2014
    Cryptic seems intent on ruining PvP with this 20% res to engineering powers. They could save it by excluding aux2BS from activating it. That or they're intent on pushing aux2BS as the way to build all ships from here on in.

    If you oppose aux2BS now and what the new crafting system will do for it, join me in my aux2BS boycott. It's very easy, too. Here's what you do.

    When you see two or more auxiliary to BS ships in a match, tell them that you're leaving the match due to an over abundance of BS no-skill ships and leave.

    Yes, there will be a population of the player base who resent what I do. To those people I say this.

    1) If you're not an aux2BS pilot and I leave the team short-handed then I truly apologise but I oppose the builds on principle and will not compromise my principles.

    2) If you are an aux2BS pilot then I really don't care what you think.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited July 2014
    You won't be able to craft Polarized or Elachi disruptors, you can only pick from the 6 basic energy types. So in theory that means you can have a rainbow boat with 6 omni directional beams.

    I believe the devs have already put the no go on that one. 360 beams are limited to one per ship regardless of dmg type. If you have the AP mission beam on you can't slot a 360 crafted beam.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
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  • trekkietravistrekkietravis Member Posts: 214 Arc User
    edited July 2014
    sharxtreme wrote: »
    oh The Horror. 6 Omni Beams.

    Seriously, A Dual A2b Faw Dem Marion Cruiser, Galor Or Scimitar With 8 Spiral Disruptors
    Outclasses That Possible Rainbow Boat By 3 Full Tiers. It's Even More Deadly Without Faw.

    I Just Don't Get This Panic.
    There Are Worst And More Dangerous Things In Game Since At Least 3 Years Ago, And You People Are In Panic Over Theoretical Rainbow Boats?

    Anywayz, Few Mills, Click On Exchange And You Equip Your Favorite Cruiser With Mix Of Hybrid Phasers, Polarons And Disruptors Now. And I Bet It Will Be Stronger Then This Crafted Omni Beams.

    And Then People Will Cry How Crafted Weapons Are Weak And Crafting Itself Is Waste Of Time.

    This. Is. It. Exactly.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited July 2014
    I have defended all the RNG roles Cryptic adds for a long time. I think it might be at a point now where there is no defense anymore.

    They have removed so much of the skill in this game already that its annoying. Now they are going to add one more thing that will do nothing 90% of the time and then now and then score someone a kill completely at random.

    One more thing for people to go WTH just happened over. I have never played a MMO that has made me check the log as often as STO. I just died... hmm not 100% sure what that was... check the log... OH Elachi proc... OH Rep... OH X or Y or Z proc. This game is full of stuff that is completely random. Used to be when I died I KNEW exactly what happened... it was always because I was outplayed I did something dumb or they did something great. Now in most cases where player skill isn't really far apart and even often when it is it will just come down to who roles the double 6s first.

    We are now even more going to be flying around unkillable with our New +shield resist consoles, new dmg reduction procs... the only time someone will die is when some beam boat lucks into a overload proc at the right time... this is just plain silly.

    So with all of this in mind... and the fact that I like to watch TV while I play.

    I would like to request a new feature. "tactical mode" combat. When I meat another ship in battle I would like to have an option to "auto solve" the combat. The computer can just play for us in the background throw all the dice it needs to... and then declare a Winner... and how much hull is to be removed from the looser. This will speed the nature of combat.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
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  • sharxtremesharxtreme Member Posts: 850 Arc User
    edited July 2014
    This. Is. It. Exactly.

    It's so funny, isn't it?
    Read right under my last post, they already started saying how crafted weapons are weak after full 3 pages of "game is doomed" "so OP" " 'iz ded Jim " "oh noez" panic stuff.

    Only thing that worries me if new res consoles will make people survive more after hy, GW, FBP thalaron, cascades and proton thingiez :)

    everything else is meh. omnibeams lol.
  • theshushuxtheshushux Member Posts: 0 Arc User
    edited July 2014
    deokkent wrote: »
    Crystalline refraction.

    Crystalline refraction.

    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.
    Crystalline refraction.

    lol yeah ..talking about deadly surprises...
    and the stats are wrong.. even if u consider the buffs.. "reflect a portion of incoming energy damage" yeh "portion" my #$%
    The original shu-shu !
  • atlantraatlantra Member Posts: 0 Arc User
    edited July 2014
    Cryptic seems intent on ruining PvP with this 20% res to engineering powers. They could save it by excluding aux2BS from activating it. That or they're intent on pushing aux2BS as the way to build all ships from here on in.

    If you oppose aux2BS now and what the new crafting system will do for it, join me in my aux2BS boycott. It's very easy, too. Here's what you do.

    When you see two or more auxiliary to BS ships in a match, tell them that you're leaving the match due to an over abundance of BS no-skill ships and leave.

    Yes, there will be a population of the player base who resent what I do. To those people I say this.

    1) If you're not an aux2BS pilot and I leave the team short-handed then I truly apologise but I oppose the builds on principle and will not compromise my principles.

    2) If you are an aux2BS pilot then I really don't care what you think.

    I'm glad people like you are still hanging around. Today is my last day fighting A2B users. If people gotta A2B in PVP, please don't fight me. Don't even shoot. They'll end up ignored and on my 'do not fight list'. A2B is almost cheating in my opinion, and cryptic is making it worse now ?! OMG.
    The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
    [SIGPIC][/SIGPIC]
  • tfomegatfomega Member Posts: 812 Arc User
    edited July 2014
    fatman592 wrote: »
    want us to quit PvPing

    What makes you think that isn't their plan and has been all along... just think of all the nay sayers on the forums that will be gone and they will finally have their happy family of nothing but players all saying good will about the game in the forums where the forums become heaven on earth and the mods won't need to really mod anymore.. cryptic's perfect little utopia...their own little Pleasantville of happy feds who want to buy more communicator pin choices for their uniforms.


    is it so hard to believe?

    Meanwhile, I will never buy another cryptic or PWE game and therefore will never spend another dime on them.

    I AM NOT A FAN OF PWE!!!!
    MEMBER SINCE JANUARY 2010
  • heckgoblinheckgoblin Member Posts: 685
    edited July 2014
    Man, trekkies sure are whiny.
    I AM WAR.
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited July 2014
    Cryptic seems intent on ruining PvP with this 20% res to engineering powers. They could save it by excluding aux2BS from activating it. That or they're intent on pushing aux2BS as the way to build all ships from here on in.

    If you oppose aux2BS now and what the new crafting system will do for it, join me in my aux2BS boycott. It's very easy, too. Here's what you do.

    When you see two or more auxiliary to BS ships in a match, tell them that you're leaving the match due to an over abundance of BS no-skill ships and leave.

    Yes, there will be a population of the player base who resent what I do. To those people I say this.

    1) If you're not an aux2BS pilot and I leave the team short-handed then I truly apologise but I oppose the builds on principle and will not compromise my principles.

    2) If you are an aux2BS pilot then I really don't care what you think.

    All of my ships don't use AtB, namely escorts and science vessels. To be honest, I have 3,5 ships with AtB. Avenger and Excelsior, FPER, Scimitar so-so. Main is a AtB/AtD hybrid glass cannon secondary one is a single AtD classic escort boff layout that packs a HY3, when I need a greater spike.

    Now what? I'm an AtB pilot but at the same time I fly regular escorts.
  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited July 2014
    atlantra wrote: »
    I'm glad people like you are still hanging around. Today is my last day fighting A2B users. If people gotta A2B in PVP, please don't fight me. Don't even shoot. They'll end up ignored and on my 'do not fight list'. A2B is almost cheating in my opinion, and cryptic is making it worse now ?! OMG.

    It's now so long waiting for PvP matches that this has been weening me off the game in a gentle manner. Not what I want, but if the game is going to go down the toilet I'd rather this way than cold turkey.

    All of my ships don't use AtB, namely escorts and science vessels. To be honest, I have 3,5 ships with AtB. Avenger and Excelsior, FPER, Scimitar so-so. Main is a AtB/AtD hybrid glass cannon secondary one is a single AtD classic escort boff layout that packs a HY3, when I need a greater spike.

    Now what? I'm an AtB pilot but at the same time I fly regular escorts.

    Now what? If I'm in a match with you when you're not in an Aux2BS ship then I will fight alongside / against you as hard (but fairly) as I can and at the end of the match I will thank you for the game. If I'm impressed with your build I'll send you a tell and let you know that, whether you were on my side or not.

    If you're in one of your Aux2BS ships then you're counting towards my 2 Aux2BS ship limit before I ditch the game. Nothing more, nothing less.
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  • jjdezjjdez Member Posts: 570 Arc User
    edited July 2014
    beameddown wrote: »
    peeps use to complain about scorts in the same way not to long ago, back when sci was a joke and cruisers were only good for healers

    I just really want to explain to all, that dial the clock back and you would really have few options for doing damage with star ships except for escorts alone- NOW for some out there they see that as the only logical way to have this game, escorts do damage, do it with cookie cutter cannon builds and that's that, every other ship is there just to support the scorts and ALSO to add the options for what is effective is very limited, as in to say, THERE was very few good choices of ships for either of the other classes, NOW we have many scorts that are great options for dps, we got some cruisers that make for great dps, and we also even have some great sci dps ships (that also mind you, do dps in interesting ways)



    this has caused many some grief, they seem to not be able to wrap their head around the concept of other ships doing good dps or even out dpsing their escort-

    also, by now this is a tired discussion, trying to convince die hard scort only dps pilots of the merit of options for OTHER players is completely lost on them- they don't care- so anything new that comes out that broadens the options for the rest of us will be viewed by them as power creep, op, cheese, broken, etc

    as of for aux2bat, common on guys, peeps use to throw tantrums over scramble teams that ams'ed all the time LOL threatening on the forums to qq any pvp match they are in that ams is used, if you want to split in the middle of a pvp match over aux2bat when theirs ships backsteping, tif'ing, invunrable shielding, battle cloaking, stun locking, common man,

    lets be honest,

    if they made aux2bat DISAPEAR tomorrow, you would be right back here on the pvp forums complaining about tif, "OH! if I get tiffed 1 time in a match im walking" or "OH GOD! if I even SEE one scimitar on the other team, IM LEAVING!!" LOL

    As I've said in this thread before, I'm all for people having lots of options for builds. The problem is Aux2Faw has removed a lot of players choice in the matter. For some reason or another they can't perform without it, and therefore no longer tread in the waters of other game mechanics they use to have to learn and expand upon. Escorts are even all over the place running it, so the excuse of just making cruisers viable to do damage has gone right out the window. We don't have to worry about what will be complained about after Aux2Bat would be fixed/removed/etc because Cryptic knows if they mess with that, a lot of players will be lost in the sauce dodging meatballs (probably in those dastardly exploration clusters...)

    Lastly I'm not to sure how to interpret your escort/dps comments and if they were directed towards me as you obviously know that's what I do. Therefore all I'll say is I fly DHC escorts because that's what I find most enjoyable in the game, not because I think that is the only type of build that should be able to do damage and score kills. We've done enough matches together for us to realize that we both know the true damage dealer is teamwork and kills don't just belong to one person on the team, regardless of the final displayed stats or system messages.
  • wast33wast33 Member Posts: 1,855 Arc User
    edited July 2014
    come on cheesus, plz enlighten them! i'm quite sure they totally misunderstood all your lessons :D:(
  • l30p4rdl30p4rd Member Posts: 334 Arc User
    edited July 2014
    There will be no 'Customization' just cookie cutter builds as always and it will orientate around A2B and we know it.

    When I first heard about the new weapons and the modifiers that they can have the first thing I thought was this is it for PvP. I hope I am wrong, shame that hope for PvP here is a fallacy.

    I see a future where only the ultra rare (lucky roll) crafted gear and the rep gear will be viable on a PvP build and they will be near all identical JUST to compete and stay alive for 5 seconds.

    And the club will be very exclusive I mean look at the exchange now and the prices of top end gear, now imagine that when the UR crafted gear hits the exchange, PvP will be an exclusive rich man's club where only the players with vast amounts of EC will be welcome.

    And players with no EC and real cash to spare will go to certain people for their EC, I have seen this done many times with the eastern market micro transaction policy. The company big wigs usually have a vested interest in this course of action (work it out yourself). It should be added I am speaking from experience here.
  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited July 2014
    beameddown wrote: »
    if they made aux2bat DISAPEAR tomorrow, you would be right back here on the pvp forums complaining about tif, "OH! if I get tiffed 1 time in a match im walking" or "OH GOD! if I even SEE one scimitar on the other team, IM LEAVING!!" LOL

    I can only speak for me, so I will. TIF, AMS and all of those other wonderfully annoying things have appropriately long cooldowns. By themselves they're not game winners but rather they're a piece of the puzzle. The only way they can be a constant threat is when you have a team that is timing them to perfection. In that stead, you're not being defeated by the TIF, AMS or whatever, but rather you're being defeated by teamwork.

    Aux2BS is constant. It never lets up. It's not a piece of the puzzle, it's the whole picture. Even subnuc doesn't really hamper it. That's the difference.

    jjdez wrote: »
    We've done enough matches together for us to realize that we both know the true damage dealer is teamwork and kills don't just belong to one person on the team, regardless of the final displayed stats or system messages.

    I'm not sure if I've played against you as I don't know your in-game name, but I respect your viewpoint. Especially what I quoted from you above.

    l30p4rd wrote: »
    There will be no 'Customization' just cookie cutter builds as always and it will orientate around A2B and we know it.

    When I first heard about the new weapons and the modifiers that they can have the first thing I thought was this is it for PvP. I hope I am wrong, shame that hope for PvP here is a fallacy.

    I see a future where only the ultra rare (lucky roll) crafted gear and the rep gear will be viable on a PvP build and they will be near all identical JUST to compete and stay alive for 5 seconds.

    And the club will be very exclusive I mean look at the exchange now and the prices of top end gear, now imagine that when the UR crafted gear hits the exchange, PvP will be an exclusive rich man's club where only the players with vast amounts of EC will be welcome.

    And players with no EC and real cash to spare will go to certain people for their EC, I have seen this done many times with the eastern market micro transaction policy. The company big wigs usually have a vested interest in this course of action (work it out yourself). It should be added I am speaking from experience here.

    I really don't think that the new gear will really separate the haves from the have-nots by any great margin.

    The omni beams, well the AP omni beam didn't really change the face of PvP, pus the new ones don't have an Obelisk core to boost your ship's damage.

    The Aegis set needed a boost as it was really far behind everything else. Now only the Breen set needs some love.

    The traits are helpful but too short to be game changing. (Except for Aux2BS as that ability can be used way more frequently than other abilities. You will have a 20% damage reduction for every 3 out of 10 seconds. Cryptic, what are you thinking?!?!?!?)

    The new modifiers aren't really OP, either. People are worried about the BO but BO used without timing or planning isn't really good for anything except for draining your weapon power and weakening the next few hits. Sure, you might get lucky and crit when a shield facing is down, but looking at the grand scheme of things I don't see it as wild or anything.

    Cryptic, you and your Aux2BS fascination is stupid and you really need to get over it.
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  • this1isavailablethis1isavailable Member Posts: 228 Arc User
    edited July 2014
    Moar res is really not needed in Stall Trek Online. That's all.
    Actually you need 2 good recluse healers to make a team truely invincible, after a few seasons 1 will probably be enough :rolleyes:
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  • sharxtremesharxtreme Member Posts: 850 Arc User
    edited July 2014
    Moar res is really not needed in Stall Trek Online. That's all.
    Actually you need 2 good recluse healers to make a team truely invincible, after a few seasons 1 will probably be enough :rolleyes:

    LOL you don't actually believe that recluses can make team invincible?

    They die easier from one shot attacks then escorts :)
  • jornadojornado Member Posts: 918 Arc User
    edited July 2014
    As far as the "free" BO making a difference on FAWboats, it probably won't.

    Most likely it will trigger and be effected by beam global cool downs (like the heavy turret and CRF, or until relatively recently the GalX lance and BO), making the use of it very difficult, and actually throwing a wrench in FAW uptime.

    Either you get free BOs, or you run FAW at max uptime. It's actually kind of a nice way to balance it out. Now, there is the chance they don't do it that way, and that would totally suck monkey face.

    Cheers.
    [SIGPIC][/SIGPIC]
    My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
  • atalossataloss Member Posts: 563 Arc User
    edited July 2014
    Will Cryptic:

    A. Double the Hull/ Shields of each NPC so that we won't kill them in 2 seconds?
    B. Will they Double the amount of NPC in each combat scenario?
    C. We have become the borg now, what NPC's will combat us?

    That is all.
    One day Cryptic will be free from their Perfect World overlord. Until that day comes, they will continue to pamper the whales of this game, and ignore everyone that isn't a whale.
  • jornadojornado Member Posts: 918 Arc User
    edited July 2014
    ataloss wrote: »
    Will Cryptic:

    A. Double the Hull/ Shields of each NPC so that we won't kill them in 2 seconds?
    B. Will they Double the amount of NPC in each combat scenario?
    C. We have become the borg now, what NPC's will combat us?

    That is all.

    Add crosshealing, like the regen probes in Red Alerts. Those are the only Borg that I have seen people struggle with in recent memory.

    Cheers.
    [SIGPIC][/SIGPIC]
    My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
  • redvengeredvenge Member Posts: 1,425 Arc User
    edited July 2014
    beameddown wrote: »
    ...you still wont be going back to what your dreaming of or pining for, cause this soon is going to be "sci ships online"...

    About. Damn. Time. Nice to see our awesomeness in Ground will soon be reflected in Space. I am going to enjoy it... until the next season brings us back to "escorts online". Why couldn't we brake the cycle and do something different next season? Maybe "carriers online" or "raptors online".

    Ah well. In any case, I'm going to enjoy my time in the spotlight.
  • staq16staq16 Member Posts: 1,181 Arc User
    edited July 2014
    I don't see most of it being that bad IMO.

    The absolute top-end crafted gear looks about level with (but different to) Fleet equipment, which is great - it gives non-Fleeties a way to access top tier equipment and is an alternative for those already sporting full fleet layouts. Being slightly cynical I think Crafting is meant, in the short term at least, to replace fleets as the big resource sink.

    [Arc] weapons won't be gamebreaking because, as already noted, they are 1 per ship. It's helpful but 1 x DHC on target outside the normal 45' arc won't change anything. The good thing is that you can now run builds that use 360' arc weapons with things other than Antiproton - my KDFs Cruisers and Sci ships will be sporting 360' disruptors ASAP.

    The only real problem would be traits, but again these are mitigated by the fact that you only have so many slots to play with; most serious players will, I expect, already have more good space traits than they can slot, so the question will also be what you sacrifice to use the crafting trait.

    The only one I can really see being OP is the Engineering trait when applied on an Eng-heavy build. And there is a good caveat in the blog that these traits remain subject to change before going live...
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