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Field report: captain Bo'Boq - brel class

captainpirkocaptainpirko Member Posts: 270 Arc User
edited August 2014 in Klingon Discussion
[DECODING]
[encryption level epsilon delta tango 7 7 9 - unlock]
[adding translation to galactic basic]
[read only mode enabled]

[send location] Qo'Nos core of engineers
[Subject] Frontline Brel battle preformance

I am sending this communication in hopes of addressing the severe frontline flaws in the combat vessel "I.K.S. shadowfang" brel retrofit class. it's performance is unacceptable! the dishonorable P'tagh who designed this thing with so many structural flaws should be fed to my pet targ! its just as well the mogh was released, as otherwise our frontline forces would be critically outgunned!
i was under the mistaken impression when i requested this ship that it was a warship. either by some foolish mistake, or by way of ferengi subterfuge, i have been lied too. the most appropriate use for this ship is as a lightly armed garbage scow. i've seen freighters take more of a beating, and as for it's cloaking attack, HA! even pushing the damage of transphasics to their limit, this ship just cant boast the damage to make it's cloaking device worth the trouble! maybe if someone had been smart enough to install room for a 4th tactical console, then we'd be able to effectively defend the empire. but no! some foolish pakled of a engineer decided to install room for an engineering console. BAH! do i look like some cruiser hiding behind six layers of nuetronium? NO! this is a warship! we do damage, not hide behind armor and wait for backup.
while we're on the subject of damage, our officers had the opportunity to board one of our romulan ally's vessels. upon inspection of their tactical systems, we noticed they were equipped with a destabilized plasma torpedo! ignoring the dangers of such a weapon, it is ridiculous to believe that we have not invented such a weapon ourselves. what are you fat p'taghs doing on that shipyard? drawing flowers with your federation pals? i'll hear none of it! my fleet is returning to qo'nos for routine refits within the month, and you poor excuses for klingon warriors had better have an impressive warhead for use on my ship, the likes of which those romulans T'varos have never seen, or i'll have you're entire team executed for incompetence!

i will not let one of the empires finest ships be outmatched by a romulan scout ship. do not bring dishonor to the empire again, this is your last warning!

-captain Bo'Boq
solanea dyson sphere defense frontline

[message end]
[SIGPIC]Timelords Fleet [/SIGPIC]
Post edited by captainpirko on
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    legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    edited May 2014
    what, exactly, is this supposed to be?

    it almost looks like an in-character request for cryptic to buff the b'rel in some way by giving it a BFG similar to the t'varo's mega torpedo...do i have the gist of it?

    also, who said you could use my name for your ship? :P
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
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    serevnserevn Member Posts: 0 Arc User
    edited May 2014
    At first I was like, "A wall of text... ugh." Then I was like, I totally understand your plight, may your complaint be taken seriously.
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    catliketypingcatliketyping Member Posts: 611
    edited May 2014
    It would be nice to do more damage in my B'rel, and some people get all "OMFG FLANKING, BOPS R OP"... but it's clear the T'varo is the better Tac ship.

    Why flank when you can kick TRIBBLE from all angles?

    That being said, I love my B'rel, and I think it's the better ship since I run a Sci captain ;)
    Nessia (KDF Sci)
    IKS Korrasami (Fleet B'rel Bird of Prey Retrofit T5-U)
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    ryakidrysryakidrys Member Posts: 830 Arc User
    edited May 2014
    I totally agree that the B'Rel has been left behind, but nearly every tier 5 ship can out perform the B'Rel. Better surviveability would be nice, but that's not in alignment with small and fast ships. So, something must be done to bring this once unique ship back to glory or it's going to become rusting museum piece.
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    warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2014
    Because what the Fleet B'Rel really needed to make it a harder attacking "Raider" or effective cloaked, science BOP is an extra ENG Console slot :o Wait... what?
    XzRTofz.gif
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    krrjakrrja Member Posts: 61 Arc User
    edited May 2014
    [DECODING]
    [adding translation to galactic basic]
    [read only mode enabled]

    [send location] -captain Bo'Boq
    solanea dyson sphere defense frontline
    [Subject] Frontline Brel battle preformance

    Captain,

    Your report has come across my desk after my aid saved it from being used as a coaster for the engineers blood wine. Though the stains make the report difficult to read as the pad keeps shorting out, I think I understand your problem.

    Report forthwith to the shipyard to take command of a battlecruiser as you are apparently unfit for the rigors of a warrior with cunning and malice in his heart to be competent with a raider class vessel. We need warriors with fire and guile for our raiders, pray you find nothing to 'complain' about with your new cruiser.

    -Krrja, Vice Admiral, IKS Haj'etlh
    [message end]
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    ryvakenryvaken Member Posts: 57 Arc User
    edited May 2014
    This report has been leaked to StarFleet Intelligence. We hope that exposure to this quality of mechanical errors and illegible grumbling will make them underestimate our educational standards.

    Right, with your specific complaints...meh. You're out-manned, you're outgunned, you're out-equipped. What else have you got?

    The B'rel doesn't have many shinies left to its name, but it still hits hard and if you fly it right can hold up in a battle.

    First, don't try to tank. Don't try to keep your shields up. You're fighting a losing battle there. Divert power to your engines and keep moving. You want the enemy to miss. Defensive equipment should focus on your hull strength and damage resistance so you can survive a hit even if cloaked. If a destructible torpedo is targeting you, SHOOT IT. Nothing else should do enough damage that you can't get away. Of course crits and bad luck happen. Today is a good day to die.

    Second, you're not an escort. The Bird of Prey is a rounded design, not an offensive one. You can assign high level warriors of any career, and the B'rel can make use of their abilities while cloaked. Hull heals and gravity wells are obvious choices, but there are plenty of solid choices to mix up your powers and equally as many opportunities to try something else. Even better, you have the consoles to support them.

    Third, cloaked torpedoes. If you're not a torpedo boat, don't even bother. But look at your bridge officer abilities. A normal battle cloak doesn't allow for any ability that can target another ship, even if you use it on yourself. You can cloak and then heal, debuff and then decloak. Being able to fire torpedoes is, frankly, more of a headache than an asset.

    If you want to fly a warship, a simple ship with lots of guns that shreds the enemy to pieces, get a raptor. A Bird of Prey requires guile.
    Admiral Ryvaken, USS Arthra (NCC-947749), Aventine class.
    As the seventy-fourth Rule of Acquisition clearly states, knowledge equals profit. And I am a very rich Ferengi.
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    jaegernljaegernl Member Posts: 506 Arc User
    edited May 2014
    Well, before slandering the name of the greatest vessel ever created, could we please consider it might be the fault of an incompetent captain?

    /rp

    OP, could you share with us your current setup? STO Academy has a very nifty tool for just that.
    Isaac the Adequate - Level 70 Oath of Devotion Paladin
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2014
    On behalf of klingons through history, "Whats a coaster?"
    Leonard Nimoy, Spock.....:(

    R.I.P
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    captainpirkocaptainpirko Member Posts: 270 Arc User
    edited May 2014
    first off, i wrote it this way for humor if nothing else. dont do much roll play these days and thought it'd be fun to unleash my inner klingon.

    secondly i havent finished building a Brel yet. waiting on reps to level up, namely nukara as the web mine fits in perfectly with the torp and mine build i wanna do.

    thirdly the whole point of this thread was that i really want to see the klingons get a klingon version of the destabilized plasma torpedo. i refuse to support the faction that has taken everything unique from the klingons and not given anything useful in return. having bought the Brel shortly before LoR, i feel very short changed by having an identical ship being released with a 300% better weapon. i have seen that torpedo do 60% to a tactical cube in elite. yet somehow the only thing the brel earns is a 4th engineering console. somehow cryptic figures engineering will help a ship primarily flown as a healer or a torpedo boat. i consider myself fairly skilled at ship building, but i cant think of anything useful to do with the engineering consoles except maybe universal slots. more resistance wont help something with so little hull a science vessel can kill it. maybe if there was an engineering console that boosting max flight speed, then such a console slot would be helpful. as is, the fleet variant is a waste of space.

    the only thing left unique about the brel is the Boff seating, which besides having alot more possible combinations is still horrible. the loss of even one ensign slot is a hard hit for someone who can think of creative uses for just about every ensign skill.

    i'm not naive enough to ever ask for my money back on something like this, but is it too much to ask that if you re release the same ship to another faction that the original ship gets similar treatment in gear?
    [SIGPIC]Timelords Fleet [/SIGPIC]
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    jaegernljaegernl Member Posts: 506 Arc User
    edited May 2014
    To be quite frank, you calling the boff seating horrible baffled me. Apart from the Norgh, the B'rel probably has the sexiest boff layout imaginable. I've never, in the couple of years playing this, found the missing ensign to be much of a problem considering the flexibility 4 universal slots offer.

    Sure, since the advent of the Romulan embassy bridge officers, it set the B'rel back a bit. Sure, since they started handing out universal slots to other ships, I felt short-changed. However, none of this really makes me call the seating horrible. Want to go sci heavy? Sure, why not. Need more healing? Go for it! Want to go tac-heavy out-of-cloak vaping? You got it.

    Is the B'rel outclassed at the moment? Yes. But that's how F2P games work. They release a new shiny everyone wants, so they can keep developing (lol) and keep the servers running. If they ever re-release the B'rel - or give it another retrofit - you'll have to pay for it. It's the nature of the game.
    Isaac the Adequate - Level 70 Oath of Devotion Paladin
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    catliketypingcatliketyping Member Posts: 611
    edited May 2014
    Honestly, the missing Ensign seat is a way bigger issue with the Hegh'ta, Norgh, and Hoh'sus because that's a Tac Team that you're missing right there.

    The B'rel is still the best ship because of the EBC combined with Universal BOFF seating.

    IMO, the restrictions on the T'varo seats are a lot more severe in practice than on paper.
    Commander Tac, Ensign Tac
    Lieutenant Sci
    Lieutenant Eng
    Lt. Commander Universal

    Can you honestly say that the Lt. Commander BOFF seat is best used towards Sci or Tac? The other Tac seat is only Ensign, and when you're running a EBC ship, you only get TS1 or THY1 with the Ensign (unless you're not doing EBC, and doing the standard decloaker, where Tac Team 1 makes sense).

    The B'rel can run the 2nd Tac in a Lieutenant slot... which can go with TS2 or THY2, which is far better than the Ensign slot equivalent.

    Yet there's little doubt that the T'varo is the better Tac bird, IMO. You can just do MORE with a B'rel than you think you can, especially if you're running a EBC ship and not the regular decloaking Battle Cloak style.

    Plus, I have no room for a gimmick Destabilized Torpedo console. I don't NEED that. Even if they did a new Retrofit with a gimmick, I doubt I could use it until I got a Fleet B'rel, and even so, I have much better Uni consoles to use than a gimmick.
    Nessia (KDF Sci)
    IKS Korrasami (Fleet B'rel Bird of Prey Retrofit T5-U)
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    captainpirkocaptainpirko Member Posts: 270 Arc User
    edited May 2014
    i dont really consider the full universal to be of much help in present game.

    going as a science ship, most of us can agree that science ships are way under powered at the moment. sure there are some really good drain builds and some plasma builds, but a brel does not have the console placement to make that really effective. it's still kinda the worst ship that could be considered a science vessel. and since there is 0% chance of getting a secondary deflector on it that kinda makes it worse as far as science ships go.

    going as a engineering ship is just silly. with the enhanced battle cloak there's no point being visible and fighting, so tanking with shields is ridiculous for this ship. and while you can make this ship an amazing healer, there's honestly not much benefit from playing a healer outside of crystaline entity.

    which leaves it mostly with it's designed roll of torpedo build. its literally perfect for a torpedo build, as some people with want to have 2 tacticals for attack patterns and all the torpedo skills they could need (and anything else tactical they might want for sneakiness) yet other people might only need the lieutenant for 2 torpedo spreads and the rest be science and engineer for buffs or some type. (EPtA for example is brilliant as you can be a super cloaky ship and see any cloaked ships near you.)
    i just really feel like this ship deserves a special console/torpedo on it like the T'varo. argue if you want, but this ship only needs that one torpedo to be loads better. as is, it kinda sucks. there's barely any difference between fleet and normal ship variants, as with both you get the super cloaking device, except one is account unlock, the other has a useless console. :/

    btw, to the person saying "thats just how F2P works" i'd like to direct your eyes to the galaxy revamp. that fix took ALOT of man power from what i've heard. it was a stubborn bug getting the console stuff to work. and while the galaxy people didnt get what they wanted, alot of work was put into something that was infact free for those who had already bought it. it's not too much to expect the same thing for the Brel. especially since adding a unique torpedo is not particularly hard. graphical work would honestly be the most time consuming part of it i imagine, but that's only if they didnt just completely copy the Tvaro's console (something i wouldnt be as thrilled with, but i'll definitely take it.)
    [SIGPIC]Timelords Fleet [/SIGPIC]
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    jaegernljaegernl Member Posts: 506 Arc User
    edited May 2014
    Hah, the Galaxy was in a far, far worse place. There was a reason it was called the Failaxy. And the Birds-of-Prey have had two updates - hull, shield - in the last year or so.

    Also, like Cat said, gimmick console is gimmicky.
    Isaac the Adequate - Level 70 Oath of Devotion Paladin
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2014
    I would l9ve, and others in the past have agreed, to see a Klingon super heavy photon torpedo ingame. As early as Enterprise: Sleeping Dogs, it was shown that the Klingons already had photon torpedoes when the feds and even vulcans did not.
    Other Star Trek games have also shown the Klingons to have super heavy torps, so I do not see why a STO version could not exist on the next KDF ship to come down the line.
    Leonard Nimoy, Spock.....:(

    R.I.P
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    jaegernljaegernl Member Posts: 506 Arc User
    edited May 2014
    bitemepwe wrote: »
    I would l9ve, and others in the past have agreed, to see a Klingon super heavy photon torpedo ingame. As early as Enterprise: Sleeping Dogs, it was shown that the Klingons already had photon torpedoes when the feds and even vulcans did not.
    Other Star Trek games have also shown the Klingons to have super heavy torps, so I do not see why a STO version could not exist on the next KDF ship to come down the line.

    Yes please. Raider 3-pack with a uni console torp only equipable on other raiders, (Y). Maybe we could finally get a 'Very Heavy Bird-of-Prey' (read: semi-restyled K'Vort). Because most Bird-of-Prey designs, if they stay true to the look of someting like the B'rel, are sexy.

    And a 'Hey Cryptic' added: If you make it look anything like the Hoh'Sus, I will eat your first-born.
    Isaac the Adequate - Level 70 Oath of Devotion Paladin
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2014
    I would be happy if the SH torp could be used on any vessel.
    Leonard Nimoy, Spock.....:(

    R.I.P
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    captainpirkocaptainpirko Member Posts: 270 Arc User
    edited May 2014
    bitemepwe wrote: »
    I would l9ve, and others in the past have agreed, to see a Klingon super heavy photon torpedo ingame. As early as Enterprise: Sleeping Dogs, it was shown that the Klingons already had photon torpedoes when the feds and even vulcans did not.
    Other Star Trek games have also shown the Klingons to have super heavy torps, so I do not see why a STO version could not exist on the next KDF ship to come down the line.

    now THAT'S what i'm talkin about. more KDF ships please!

    oh i better rephrase that before they get the wrong idea..... more GOOD KDF ships please!!
    [SIGPIC]Timelords Fleet [/SIGPIC]
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    warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2014
    bitemepwe wrote: »
    I would l9ve, and others in the past have agreed, to see a Klingon super heavy photon torpedo ingame. As early as Enterprise: Sleeping Dogs, it was shown that the Klingons already had photon torpedoes when the feds and even vulcans did not.
    Other Star Trek games have also shown the Klingons to have super heavy torps, so I do not see why a STO version could not exist on the next KDF ship to come down the line.

    The issue still, IMO, is the very niche corner Projectile weaponry has been in with STO. The idea of shields negating 75-80-something % of kinetic damage is ridiculous.

    I used to love running Torpedo Boats. On my B'Rel Retrofit, 5 TAC Bortasqu' (yes, I did), Akira, Prometheus, Nebula, and the Vesta.

    But I'm just sick and tired of the extra legwork you have to do to make Projectiles fun AND effective compared to plain 'ol Pure Energy Weapons or Energy Weapons + Torp build. Torp Boats and heavy projectile oriented builds are more hassle than the benefit of outright, effective damage that one is hoping for.

    There are only 2 bonafide, effective Torpedoes out there.

    1. Enhanced Bio-Molecular Photon Torp - Because it's OP and Broken.

    2. Dyson Grav Torp - The rifts are the real workhorse here, not the Torpedo.

    Everything else is too circumstantial, easily negated, or do too poor damage.

    Even IF the KDF does get a Heavy Photon... which we do have one already in the game... the Enh.Bio-Molecular Photon... it too will suffer the same fate as other Projectiles:

    The tiniest sliver of shields will negate the majority of your efforts. In PVE, yes. In PVP, guaranteed to be negated.

    Just tired of the futility of Projectiles. I no longer even run the B'Rel as a Torp Boat anymore. I run it as a regular Battle Cloaking BOP, even though there are tougher BOPs for that same task. But none of the other BOPs are "B'Rel."

    The B'Rel physical design, IMO, is the only saving grace of this BOP, and the last decent leg of BOPs in general before they're considered pointless with STO's current gameplay.

    Sorry for the rant in several different directions, but the idea of the Klingon Bird of Prey to me feels... so 2010. Everything else has gotten better. Even the recent buff to hull and the Flanking Buff does not make the BOP a contender anymore.

    The Klingon Birds of Prey are obsolete.
    XzRTofz.gif
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    jaegernljaegernl Member Posts: 506 Arc User
    edited May 2014
    The Klingon Birds of Prey are obsolete.

    I refuse to admit it! Ever!
    Isaac the Adequate - Level 70 Oath of Devotion Paladin
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    warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2014
    jaegernl wrote: »
    I refuse to admit it! Ever!

    If you want to do Escort style damage dealing, any Escort out there is equal to or better than the BOP even with its Flanking Buff. And Escorts have better hull and shield mods. Hell, Escorts today have essentially Cruiser level shield mods and some of them are very, very close to Cruiser level hull.

    The other claim to fame for the BOP was its top-end turn rate. At first only the JHAS was anywhere near that. Then there's the Risian Corvette, but we all know the JHAS is a far more dangerous threat to a BOP... because not only is a JHAS almost as maneuverable as a BOP, but the Bugship is faster.

    But the BOPs superior Turn Rate has been greatly negated. The state of today's game with EPTE, A2D, related DOFFs, Consoles, have eroded the BOPs Turn Rate and ability to escape. Remember, the BOP was never faster than any other Escort. But it can turn. With everything having greatly improved maneuverability now, the advantage is mitigated.

    Newer ships have gotten more and more Universal Stations, which long ago, was only to be found on the BOP. You have 1 off the top of my head that has a potent Commander station (Recluse). You have a whole armada's worth of ships that have about 2 Universal Stations. You have a whole armada's worth with game-changing LtCdr Universal Stations.

    And none of them pay for that flexibility like the BOPs do. They still get 12 full BOFF abilities despite having some very significant Universal Stations, while the BOP is stuck with 11. The Fleet Norgh gets 12, but it pays for it by getting only 9 Console Slots despite being a "Fleet" ship.

    And doing Torpedo Fire while under EBC has been increasingly frustrating. For one, NPCs of course automatically shoot at you the moment the torps leaves the tubes. They got several seconds of peppering you with your shields down before the cloak reapplies itself. Do this in PVP? You may get away with it when part of a group of course. But 1 stray Torp Spread, 1 stray BFAW, or that 1 guy that was waiting for you to temporarily pop out... and you're done. If you're not dead, your ship is close to blowing up then you have to run away to recover. You're out of the fight. Again. And with a Torp Boat build that's not known for steady streaks of damage.

    The only thing that the EBC B'Rel has good still in PVP is the invisible Sci Boat. But I'll be blunt and say that I did not sign up to be a Bird of Prey Captain on a B'Rel to put out Sci abilities here and there. But use the wrong Sci ability, then you're completely exposed without shields or there's an awesome effect that makes a straight line pointing exactly where you're at.

    The Birds of Prey are obsolete. Everything the BOP does, other ships do better. The Warbirds make the BOP a joke. They have every offensive punch and more than a BOP but are multitudes sturdier and can get into cloaks faster, and still retain great maneuverability. Not even getting into the BOFF traits...
    XzRTofz.gif
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    legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    edited May 2014
    You have 1 off the top of my head that has a potent Commander station (Recluse).
    make that 2; the adapted battlecruiser has one too
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
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    catliketypingcatliketyping Member Posts: 611
    edited May 2014
    If my KDF main were a Tac captain, I'd be less amused. As a Sci captain, the B'rel is still the best.

    The broken/OP Enhanced Bio Torp (coupled with the Dyson Protonic Arsenal set) is fun. Transphasics aren't too bad, especially with a crit on the Breen Cluster, but the Bio Torp works just fine (as in OP) right now.

    Romulan traits are why my main Tac is Romulan.

    I must say, though, that the Lt.Com Universals on the T'varo and Ar'kif are not so easy to call truly universal.

    The D'deridex Commander Eng, Lt. Com Sci & Lt. Com Tac? Don't need Universal for that! The D'deridex is the best BoP there is with the battle cloak & the 3/3/3 consoles & the potent BOFF seating ;)
    Nessia (KDF Sci)
    IKS Korrasami (Fleet B'rel Bird of Prey Retrofit T5-U)
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    warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2014
    make that 2; the adapted battlecruiser has one too

    Not an owner of one of those, so yeah, that one slipped past me :o
    XzRTofz.gif
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    jaegernljaegernl Member Posts: 506 Arc User
    edited May 2014
    I was joking, Warmaker. I know everything else does it better.

    I'm just... If it looks like a Bird-of-Prey, I'll fly it. I guess it's aesthetics over performance for me.

    Oh, and the old KDF-saying still applies: The KDF makes do with what it's got.
    Isaac the Adequate - Level 70 Oath of Devotion Paladin
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    warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2014
    jaegernl wrote: »
    I was joking, Warmaker. I know everything else does it better.

    I'm just... If it looks like a Bird-of-Prey, I'll fly it. I guess it's aesthetics over performance for me.

    Oh, and the old KDF-saying still applies: The KDF makes do with what it's got.

    The BOP is a signature item. There better things that do what the BOP does. Even for a Sci Boat, the Veranus is of course superior. In a pure TAC role, even the much maligned Raptor is superior. In a healing / support role, event he Lv40 Negh'var and Vor'cha Retrofit are superior.

    But as I've alluded to earlier: They're not B'Rels.

    I do continue to fly one because it is THE signature Klingon ship. Of all the ships Star Trek has shown, the B'rel has been by far the most prominent of Klingon ships. All of Kirk's enemies in the movies flew one. Many assorted Klingon captains flew one if they weren't flying a Vor'Cha. General Martok, a Klingon with vast responsibilities and a large command of the most critical area for the Dominion War for the Klingons... preferred to fly a B'Rel, despite probably planting his flag on any ship of his choosing.

    It is the signature Klingon ship. Not the D-7. Not the Vor'Cha. Not the Negh'Var. That alone is why I continue to fly at least one among my toons, despite the presence of superior ships in every possible fashion.

    It's just frustrating when you see the newer ships make no design concessions like the older ships do (which the B'Rel is one of).

    But... I **am** happy we do have the B'Rel. When this game launched, the only endgame BOP was the Hegh'ta. We had a large campaign on these boards to push for a endgame B'Rel. And it WORKED. We have it. I AM thankful for it, but it just gets frustrating. Esp. when you do want to use Torps in the EBC.

    I also remember us pushing for a deeper green for KDF ships. Because all we had was the Type 1 and Type 2. Then after a while we got the Type 0 and then recently the awesome (IMO) Type 3.
    XzRTofz.gif
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    jaegernljaegernl Member Posts: 506 Arc User
    edited June 2014
    I see the love for Birds-of-Prey is great. You'd think Cryptic would monetize that.

    *WAVES HANDS AT CRYPTIC* HEY, over here! We want a new sexy Bird-of-Prey! I will throw money at you. OVER HERE! *Waves franticly*
    Isaac the Adequate - Level 70 Oath of Devotion Paladin
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    mimey2mimey2 Member Posts: 0 Arc User
    edited June 2014
    jaegernl wrote: »
    I see the love for Birds-of-Prey is great. You'd think Cryptic would monetize that.

    *WAVES HANDS AT CRYPTIC* HEY, over here! We want a new sexy Bird-of-Prey! I will throw money at you. OVER HERE! *Waves franticly*

    Now now, we can't be making SENSE here on these forums. *waves finger*
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited June 2014
    If only a sliver of shields did not ha e the 75% reduction as full shields do, then the B'rel retro would be even more fun.
    Leonard Nimoy, Spock.....:(

    R.I.P
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