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rep costumes for boffs!? THANKS CRYPTIC!!!

imadude3imadude3 Member Posts: 825 Arc User
so i've been spending some time in the tailor on tribble, and i almost fell out of my chair when i saw it: WE CAN GIVE OUR BOFFS REP COSTUMES NOW!!! HELLO, OMEGA ASSAULT TEAM!!!
also, THANK YOU for the kit pieces in the tailor, these things are a blessing for looking badass:D though i would like to know why they have been so restricted for our boffs

so again, THANK YOU, THANK YOU, AND THANK YOU, CRYPTIC!!! :D:D
Maintaining peace through overwhelming firepower.
Post edited by imadude3 on
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Comments

  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited April 2014
    WHAT?!!!! What about zen outfits, can they be given to boffs yet?!
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • lindalefflindaleff Member Posts: 3,734 Arc User
    edited April 2014
    Zen outfits always could. I myself have all my characters's bridge officers wearing the TOS Medical shirt with Section 31 trousers. Yes, I said it. All 3 of my Starfleet characters have all their bridge officers dressed exactly identical. It works for me.
    I completed a 2-man CSE, ISE, and KASE, Optionals included. And I soloed Winter Invasion.
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  • decroniadecronia Member Posts: 0 Arc User
    edited April 2014
    lindaleff wrote: »
    Zen outfits always could. I myself have all my characters's bridge officers wearing the TOS Medical shirt with Section 31 trousers. Yes, I said it. All 3 of my Starfleet characters have all their bridge officers dressed exactly identical. It works for me.

    Yep all my BOFFs, that can be changed, are in the Enterprise era uniform. They have been since I got it.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited April 2014
    lindaleff wrote: »
    Zen outfits always could. I myself have all my characters's bridge officers wearing the TOS Medical shirt with Section 31 trousers. Yes, I said it. All 3 of my Starfleet characters have all their bridge officers dressed exactly identical. It works for me.

    What I meant to say is offduty. Still waiting for one of my crews on the klingon side to wear all mercenary wear.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

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  • flash525flash525 Member Posts: 5,441 Arc User
    edited April 2014
    I'll celebrate when we can customize the costumes (and face/body appearance) of our unique bridge officers.

    If I want a Jem Hadar Soldier in a Bajoran Outfit, I should be allowed.
    If I want a Reman (KDF Side) in Klingon Military Clothing, I should be allowed.
    If I want a Voth (Fed Side) in a Starfleet Uniform, I should be allowed.

    etc

    Cryptic has already destroyed Trek lore by allowing us to Fly Tholian, Temporal and (soon to be) Undine ships. If we can't dress up some additional Bridge Officers, it's a poor job.
    attachment.php?attachmentid=42556&d=1518094222
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited April 2014
    lindaleff wrote: »
    Zen outfits always could. I myself have all my characters's bridge officers wearing the TOS Medical shirt with Section 31 trousers. Yes, I said it. All 3 of my Starfleet characters have all their bridge officers dressed exactly identical. It works for me.

    That always dependent on the zen outfit.

    The "off duty" marked outfits could not be applied (aside from the very beginning when that uniform was released, and that was a bug/unintentional and "fixed" soon) to BOs, although its hard to understand why clothes like the Mercanary set ended up Off duty.
    Same for the "Khan" outfit. Techically that does neither work as "off duty" nor as uniform (who would run around that way in his free time?^^)

    Also I'd still like to see a lot of the outfits from c-store being available cross faction. Stuff like the seven of nine suit or... well anything not uniform.
    Or even some uniforms, I mean mirror universe uniforms for example do not make any sense in the federation, but since they are there (and nice) why not opening em for everybody?


    Well its good to hear that the Omgea visuals can finally be applied to bos. Waited for that since those sets were released.
    I'd still favor the Amror visuals being available in the current "disable/enable" way additionally.
  • imadude3imadude3 Member Posts: 825 Arc User
    edited April 2014
    seems they also included the different body armor (or second skin if you want, seriously, they are too tight) and divided them into top and bottom so you can use, lets say, the bottom from a piece of armor, alongside the TOS top if you want :)
    EDIT: and yes, i've been back to mess with the tailor alot since i made this thread, theres just so many goodies to mess with :D
    Maintaining peace through overwhelming firepower.
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited April 2014
    Honestly, with all the glitched issues about the tailor, it will be a long time before i can thanks cryptic for anything related to it lol. Doing something half-cool by time to time is not enough, lol. Im pretty sure a lot of users (if not all) will thanks cryptic if someday they fix the kdf taylor issues, the maco costume issues and other things, but not precisely for this...
  • jim625jim625 Member Posts: 907 Arc User
    edited April 2014
    Omg This Is Awesome!!!!:d I'm In Love With Sto Again!!!
  • hunteralpha84hunteralpha84 Member Posts: 524 Arc User
    edited April 2014
    Be'ves armour been fixed yet?
  • burstorionburstorion Member Posts: 1,750 Arc User
    edited April 2014
    Big question - can you kitbash the miner outfit with omega now?

    (if so, I'm going full armor)
  • kolbrandrkolbrandr Member Posts: 266
    edited April 2014
    flash525 wrote: »
    I'll celebrate when we can customize the costumes (and face/body appearance) of our unique bridge officers.

    If I want a Jem Hadar Soldier in a Bajoran Outfit, I should be allowed.
    If I want a Reman (KDF Side) in Klingon Military Clothing, I should be allowed.
    If I want a Voth (Fed Side) in a Starfleet Uniform, I should be allowed.

    etc

    Cryptic has already destroyed Trek lore by allowing us to Fly Tholian, Temporal and (soon to be) Undine ships. If we can't dress up some additional Bridge Officers, it's a poor job.

    Absolutely. I was completely stunned when I got a BOff from the fleet embassy and saw that they were stuck with the godawful Rom Repub uniform.
  • hyplhypl Member Posts: 3,719 Arc User
    edited April 2014
    burstorion wrote: »
    Big question - can you kitbash the miner outfit with omega now?

    (if so, I'm going full armor)

    Just with the gloves it seems...
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited April 2014
    Be'ves armour been fixed yet?

    Unless the Be'ves armor requires the costume unlock for completing all elite optionals, then it is not on Tribble.
  • imadude3imadude3 Member Posts: 825 Arc User
    edited April 2014
    burstorion wrote: »
    Big question - can you kitbash the miner outfit with omega now?

    (if so, I'm going full armor)

    afraid not. it's the same as captain uniforms, in you have to select it. (eg. MACO, OMEGA, VOTH, UNIFORM, OFF-DUTY)
    Maintaining peace through overwhelming firepower.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited April 2014
    It's probably a bug :P
    3lsZz0w.jpg
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited April 2014
    flash525 wrote: »
    Cryptic has already destroyed Trek lore by allowing us to Fly Tholian, Temporal and (soon to be) Undine ships. If we can't dress up some additional Bridge Officers, it's a poor job.

    Yeah it was Cryptic that put Kirk in a BOP, and Sisko in a Bug :rolleyes:
    GwaoHAD.png
  • flash525flash525 Member Posts: 5,441 Arc User
    edited April 2014
    neoakiraii wrote: »
    Yeah it was Cryptic that put Kirk in a BOP, and Sisko in a Bug :rolleyes:
    The B'rel that Kirk captured was a single ship. The Jem Hadar Destroyer that Sisko captures was a single ship also.

    Neither of those vessels were mass acquired by the Ferengi, and weren't mass flown by Starfleet and Imperial officers alike. This is a mute point anyway, the bigger picture is that we can't mix and match our uniforms with unique bridges officers yet we can fly a bunch of alien starships that aren't specific to our faction.

    There was a DS9 episode with a young Jem Hadar; in said episode that young Jem Hadar temporarily wore the Bajoran Milta Uniform, so by your logic here, we should already have that option because it's been seen on screen. :rolleyes:

    Edit: I'm not complaining so much that we are able to fly alien vessels, I'm complaining that we can't customize certain bridge officers.
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  • carter60carter60 Member Posts: 194 Arc User
    edited April 2014
    i hope they add this in the next patch to holodeck or when s9 launch on holodeck
  • jexsamxjexsamx Member Posts: 2,803 Arc User
    edited April 2014
    starkaos wrote: »
    Unless the Be'ves armor requires the costume unlock for completing all elite optionals, then it is not on Tribble.

    Damn damn DAMN
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited April 2014
    flash525 wrote: »
    The B'rel that Kirk captured was a single ship. The Jem Hadar Destroyer that Sisko captures was a single ship also.

    A single white raven proves the existence of white ravens. Aka: Kirk and Sisko proved that canon supports flying other races' ships.
    Edit: I'm not complaining so much that we are able to fly alien vessels, I'm complaining that we can't customize certain bridge officers.

    If by that you're referring to those fugly Embassy boffs, then I heartily agree! :)
    3lsZz0w.jpg
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited April 2014
    B'eves works on Tribble if you do a certain sequence of steps. Its not really *fixed* but is within daylight of getting fixed.
  • flash525flash525 Member Posts: 5,441 Arc User
    edited April 2014
    meimeitoo wrote: »
    A single white raven proves the existence of white ravens. Aka: Kirk and Sisko proved that canon supports flying other races' ships.
    But do you really think, in this universe, Starfleet or the Empire would really authorize so many alien vessels for general use?
    meimeitoo wrote: »
    If by that you're referring to those fugly Embassy boffs, then I heartily agree! :)
    I'm on about all of them. The Embassy Boffs, the FE Boffs, the Reputation Boffs, the Mission Reward Boffs and the KDF Marauding Boffs ... have I missed any?

    One of the more important things with any MMO is customization; the ability to stand out from everyone else and do/be your own thing. I can't understand the reason why Cryptic would need to cut us off from modifying these boffs like they have done.

    There's even less excuse for the FE Reman and Embassy Romulans cause we've got their models, fully functional, already.

    It baffles the mind.
    attachment.php?attachmentid=42556&d=1518094222
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited April 2014
    flash525 wrote: »
    I'll celebrate when we can customize the costumes (and face/body appearance) of our unique bridge officers.

    If I want a Jem Hadar Soldier in a Bajoran Outfit, I should be allowed.
    If I want a Reman (KDF Side) in Klingon Military Clothing, I should be allowed.
    If I want a Voth (Fed Side) in a Starfleet Uniform, I should be allowed.

    etc

    Cryptic has already destroyed Trek lore by allowing us to Fly Tholian, Temporal and (soon to be) Undine ships. If we can't dress up some additional Bridge Officers, it's a poor job.
    kolbrandr wrote: »
    Absolutely. I was completely stunned when I got a BOff from the fleet embassy and saw that they were stuck with the godawful Rom Repub uniform.

    Honestly that depends on the BO.

    I would not want Cryptic to waste resources on making one-shots the Jem'Hadar or Breen customizable. Thats a lot of work for just one BO, since their options had to be created from the scratch.

    BOs like the Reman or the Embassy Romulan... well there ARE already all assets. There are fully customizable remans and romulans -> romulan faction. They just had to apply that to those bos, that should definitely happen.
  • flash525flash525 Member Posts: 5,441 Arc User
    edited April 2014
    I would not want Cryptic to waste resources on making one-shots the Jem'Hadar or Breen customizable. Thats a lot of work for just one BO, since their options had to be created from the scratch.
    It wouldn't be so bad if there were a half dozen presets to choose from, just for a little more variety, you know?

    Considering the models are already in game though, I can't see how allowing the morphing of them would be that much of a challenge. Some uniform parts should also easily work out.

    But yeah, there's no excuse for not being able to use the Romulan/Reman options.
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited April 2014
    flash525 wrote: »
    But yeah, there's no excuse for not being able to use the Romulan/Reman options.

    Zactly! It's just a matter of toggling 1 single 'changeable' flag!

    And the worst part is, you have em trained by other Captains, and those Embassy boffs start losing body parts.
    3lsZz0w.jpg
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited April 2014
    flash525 wrote: »
    It wouldn't be so bad if there were a half dozen presets to choose from, just for a little more variety, you know?

    Considering the models are already in game though, I can't see how allowing the morphing of them would be that much of a challenge. Some uniform parts should also easily work out.

    But yeah, there's no excuse for not being able to use the Romulan/Reman options.

    Of course that would be nice.

    But especially in STO you have to wage. The development resources are limited. Most of it goes into c-store TRIBBLE, not into already established stuff. So what is more important to fix: The visual costumisation of a breen bo that is available once a year and few people use or the galaxy that many people use?
    Creating even half a dozen options for those is a lot of work that is desperately needed elsewhere and ultimately.... doesnt really help much. Especially the Breen is completely unique.

    I think the Jem'Hadar would be a bit easier... he's just an alien with that costume (that is tied with the Mark XII Jem'Hadar armor, too) so its probably easier to make him customizable.
  • flash525flash525 Member Posts: 5,441 Arc User
    edited April 2014
    But especially in STO you have to wage. The development resources are limited. Most of it goes into c-store TRIBBLE, not into already established stuff. So what is more important to fix: The visual costumisation of a breen bo that is available once a year and few people use or the galaxy that many people use?
    Heh, the fact that they rebooted the Galaxy X without fixing the spinal lance kind of says a lot here. :P

    Still, whilst I can't speak for everyone, I would actually use these unique boffs if they came with other options. As it is, I don't use them. I'm sure many people would assign them to their crews more so if they were different from the next person.

    Hell, even if Cryptic released a c-store pack named 'FE Boff Costume Options' for 500zen or something, it would be a start. They'd make a bit of cash out of it, and we'd all be happier.

    ...whilst they're at it, they can give us a bloody Cardassian too. :P
    Creating even half a dozen options for those is a lot of work that is desperately needed elsewhere and ultimately.... doesnt really help much. Especially the Breen is completely unique.
    The Breen solution would be an easy set of presets. Three variants of the helmet with visor colour options, then some variants of the costume. Simple, yet effective.
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,836 Community Moderator
    edited April 2014
    I'm loving the additions to the Tailor on Tribble, and word is that they WILL come over to Holodeck with S9. I can finally make a decent combat outfit with a backpack. Now if they would add Orange to the list of colors for the holo armor kit visuals... wait... we'd have hundreds of Commander Shepards then. lol
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  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited April 2014
    flash525 wrote: »
    Heh, the fact that they rebooted the Galaxy X without fixing the spinal lance kind of says a lot here. :P

    Still, whilst I can't speak for everyone, I would actually use these unique boffs if they came with other options. As it is, I don't use them. I'm sure many people would assign them to their crews more so if they were different from the next person.

    Hell, even if Cryptic released a c-store pack named 'FE Boff Costume Options' for 500zen or something, it would be a start. They'd make a bit of cash out of it, and we'd all be happier.

    ...whilst they're at it, they can give us a bloody Cardassian too. :P

    I have a pretty clear idea what SHOULD happen with BOs, unique or not, but thats for another topic.
    Just now we rarely see the BOs anyway so I think any costume effort that is more then unlocking already existing stuff is wasted.

    And the GX, that only proves my point...

    And for the cardassians... well I have a captain who is Cardassian on occasion^^Also some BOs^^
    Thats why we have aliens :D
    The Breen solution would be an easy set of presets. Three variants of the helmet with visor colour options, then some variants of the costume. Simple, yet effective.

    That means creating 3 new helmets and "some" new variants of the costume.

    How many new C-Store costumes have you seen recently in general?
    KDF still has only ONE C-Store costume and a ridiculously bad choice of "natural" costumes in four years... so... it doesnt seem that "simple" to just add 3 hemets and a few variants for ONE bridge officer..
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