While I love the new (and needed) addition, there is still something missing. And I'm not talking about all the work the tailor need (like adding Romulan tatoos for Romulan female, palette work, debug...).
No, I'm talking about freckles. I don't remember seeing anywhere they removed them in the future
Definitely a welcome change. Got a plethora of Bridge Officers to update
Either way, now that we have those added (or will have them added, rather), is there -any- chance of there being more options getting added to the Alien character creator? I'd kill for a Dual Lobe /w Smooth Nose option, or Hirogen/Jem'Hadar/Xindi complexions/attachments, or some animal-like heads/tails, new hand options, etc.
The Alien creator's long overdue for a true update, IMHO.
"[GARBLED ELECTRONIC NOISES]"
- Thot Gar - Commanding Officer of the Braaktak Kaan
So am I to assume that Mr. Jing was able to retexture bodies to better mesh with faces? I am very unhappy with having a male character with a five o'clock shadow and a smooth hairless chest.
I understand this was a compromise to having bare chest textures in the beginning, but now that Cryptic has said you guys have a bigger budget, more artists, etc., is this a sign that compromise is no longer in effect now that you have a larger budget and higher sustainable income?
On a similar note with the chest/body hair... tattoos and/or scars... It feels kind of weird that my Orion male has the unblemished texture of a Ken Doll...
These additional faces will definitively help to increase the individuality. Thimbs up.
Though I'm still wondering if it would be possible to add a few more polygons to the character models?
I initially thought that these angular curves on my chars would be due to my 10 years old graphics processing unit when I started playing sto more than one year ago. But since they still look the same, even after my updating my computer to some dx 11-capable machine...
To these often mentioned problems with strange-looking legs and such... Would it be possible to divide the legs/arms in two parts with their own sliders?
"I came from a time long gone, saw many other times...
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
So... When do we get to play Female Gorn, Nausicaans, and Letheans?
I'm fed up that the only free KDF races with females are Klingons and Orions. Sure, Nausicaan and Lethean females would be ugly, but that's no excuse; Beauty is in the eye of the beholder. Call me crazy, but I call it discrimination. ALL the races in STO should have females (unless canon says otherwise, which it doesn't).
Who says your Gorn is not female?
I mean, they are lizard people, and their female attributes are certainly not mammalien.
For all we know they look exactly like their male counterparts.
While I love the new (and needed) addition, there is still something missing. And I'm not talking about all the work the tailor need (like adding Romulan tatoos for Romulan female, palette work, debug...).
No, I'm talking about freckles. I don't remember seeing anywhere they removed them in the future
As it was explained to me recently, the problem with female ____s is that the game is hardcoded to use body models based on gender. So a female Gorn would, like the Saurians we have now, end up with ridiculous and nonsensical mammal bumps and a wasp waist. Given that "choice", I'd rather just keep pretending.
This is great! Although there are several things always needing to be added to STO, or improved on, the character creator, in my opinion, is one of the the best parts of STO! So to hear you are making it a tad better, is always great news!:)
The only thing better, would be hear you are releasing the Suliban race for the Romulan faction!:D
Or, that you have an entire new season developed, for the internal workings of our ships.:rolleyes: Where you are now able to customize the look of your crew. The ability to interact with your crew. Do have random missions zones in our ships. Have mini-games, such as poker with your bridge, or crew members. To have duty officers come to life (such as law, in the paradise lost mission) walking around your ship. Thus Your crew members looks either reflect your duty officer hand of cards, or the specific duty officer cards are seen as individual characters on your ship.
Nice work on the new heads. Thank you for the improvements.
While you're at it, the hairstyles also need to be looked at to make this shine.
Haircuts make up quite a big part of a character's appearance, and a lot of players use the same hairstyles, since only a few are perceived as good-looking and most of them are obviously considered ugly.
At least there should be more variations in 'standard' haircuts.
One example: female long hair. How many styles are there that look decent? I can only remember one. That's not enough.
Same goes for male short hair styles that are not side parting. Or mid length? Hardly any.
Lots and lots of different and unique faces is only good if there's also lots of different and unique, and viable (!) hairstyles.
Since you decided to make new character customization, does this mean that you are going to fix the issue kdf has with their inability to customize their marauding T4 Boff?
Since you decided to make new character customization, does this mean that you are going to fix the issue kdf has with their inability to customize their marauding T4 Boff?
According to the devs, the only reason Fed diplomacy BOFFs can change their outfits is because they have species-specific outfits. Fed species do not.
Regarding "Admiral Tuvok", I feel that it was a missed opportunity, not to put him in a Security "Gold" Uniform. Perhaps in STO's time period, he would've been Head of Starfleet Security. Or as a tie-in to non-canon, maybe put in charge of Starfleet Intelligence / New Section 31. Either way, I think the Gold uniform suited him better. And it wouldn't be unprecented to have an Admiral in Gold uniform. Case in point: Toddman
Except that, in the Star Trek Online era (2409), the uniform division colors have changed. Red is for Tactical and Security; Blue is for Science and Medical; and Gold is for Engineering and Operations. Tuvok wears red in 2409 because that's the current color for the Security division.
Players are, of course, free to color their uniforms however they like, but the game's lore is as above, and you'll see it reflected in the uniforms of the Starfleet NPCs.
Most of the NPC admirals (e.g. Quinn) wear red because they are technically a part of the Tactical and Security division as a part of their jobs. Hope this makes things more clear.
Thanks to Joe Jing, and to everyone else, who worked so hard to bring us these character improvements. I certainly appreciate them.
Beyond giving STO a broader range of character possibibilities, the new additions also work against the inevitable aging of the game's graphics, and that can only be a good thing.
As it was explained to me recently, the problem with female ____s is that the game is hardcoded to use body models based on gender. So a female Gorn would, like the Saurians we have now, end up with ridiculous and nonsensical mammal bumps and a wasp waist. Given that "choice", I'd rather just keep pretending.
Agreed. So agreed.
You should only be able to sex reptilian species by their...private organs. And that's IF they work like Terran reptiles.
It's like sexing birds. Only way you can tell a male robin (Turdus americanus) from a female is if it's mating season, in which case Mr. Robin has a swollen cloaca that you can see if you blow his undertail coverts the right way. With most species, you don't even have that. If you're lucky, it's a dimorphic species and you can tell by the feather patterns, and in most hawks the female is substantially larger and bulkier than the male, but otherwise...DNA is the only way.
Also, the only difference that female reptilian humanoids should have from males is slightly wider and deeper hips (because of the whole egg thing).
You should only be able to sex reptilian species by their...private organs. And that's IF they work like Terran reptiles.
It's like sexing birds. Only way you can tell a male robin (Turdus americanus) from a female is if it's mating season, in which case Mr. Robin has a swollen cloaca that you can see if you blow his undertail coverts the right way. With most species, you don't even have that. If you're lucky, it's a dimorphic species and you can tell by the feather patterns, and in most hawks the female is substantially larger and bulkier than the male, but otherwise...DNA is the only way.
Also, the only difference that female reptilian humanoids should have from males is slightly wider and deeper hips (because of the whole egg thing).
I once had a warbler snuggle up in my hand in a chill wind...and then urinate on me. Birds urinate white paste (composed mostly of a compound called uric acid).
I also got fooled by a mother killdeer once.
And I saw a pair of Gull-Billed Terns in Forsythe-Brigantine NWR at last year's World Series of Birding.
I once had a warbler snuggle up in my hand in a chill wind...and then urinate on me. Birds urinate white paste (composed mostly of a compound called uric acid).
I also got fooled by a mother killdeer once.
And I saw a pair of Gull-Billed Terns in Forsythe-Brigantine NWR at last year's World Series of Birding.
I never had to use the translator that often, but still hot.
While I love the new (and needed) addition, there is still something missing. And I'm not talking about all the work the tailor need (like adding Romulan tatoos for Romulan female, palette work, debug...).
No, I'm talking about freckles. I don't remember seeing anywhere they removed them in the future
I support this. Would love to see freckles as an option.
"General Server Stability" means they are bolting the servers to the floor, right? Wouldn't you be upset if Branflakes were to go stumbling into the server room, knock a rack over, and bring the game down for a DAY? SO, they aren't scrwing it up, they are bolting it down.
As it was explained to me recently, the problem with female ____s is that the game is hardcoded to use body models based on gender. So a female Gorn would, like the Saurians we have now, end up with ridiculous and nonsensical mammal bumps and a wasp waist. Given that "choice", I'd rather just keep pretending.
(Feel free to ignore anything that isn't bold)
That changes nothing. It's obvious that the Male Gorn model differs from the models of all the other species. Each species has unique and specific limitations to various customization options, and some have options that no other has. Nausicaans are an excellent example, with their unique eyes. I'll wager that these features of the game can be utilized by the developers to circumvent whatever dificulties the hardcoding might create. I think TRIBBLE would actually look fairly decent on Nausicaans and Letheans. I understand Letheans are reptile descendants, but it is possible to have creatures with both reptilian characteristics. apparently this includes saurians.
All I ask is shorter, slimmer, more feminine versions of Letheans, Nausicaans and especially Gorn.
Why are you people assuming that aliens adhere to Earth biology. Just because it looks like a reptile doesn't mean it has to follow Earth reptile rules seeing as it's as unrelated as possible to earth reptiles.
I'm not saying slapping TRIBBLE on it and calling it female isn't silly, but trying to argue against it with completely inapplicable logic is just as silly.
Comments
No, I'm talking about freckles. I don't remember seeing anywhere they removed them in the future
Either way, now that we have those added (or will have them added, rather), is there -any- chance of there being more options getting added to the Alien character creator? I'd kill for a Dual Lobe /w Smooth Nose option, or Hirogen/Jem'Hadar/Xindi complexions/attachments, or some animal-like heads/tails, new hand options, etc.
The Alien creator's long overdue for a true update, IMHO.
- Thot Gar - Commanding Officer of the Braaktak Kaan
neglected again =T.T=
On a similar note with the chest/body hair... tattoos and/or scars... It feels kind of weird that my Orion male has the unblemished texture of a Ken Doll...
Though I'm still wondering if it would be possible to add a few more polygons to the character models?
I initially thought that these angular curves on my chars would be due to my 10 years old graphics processing unit when I started playing sto more than one year ago. But since they still look the same, even after my updating my computer to some dx 11-capable machine...
To these often mentioned problems with strange-looking legs and such... Would it be possible to divide the legs/arms in two parts with their own sliders?
But I'm still a mere human."
Vice Admiral Chris Curtiss, Temporal Ambassador
Who says your Gorn is not female?
I mean, they are lizard people, and their female attributes are certainly not mammalien.
For all we know they look exactly like their male counterparts.
As a real life ginger I support this.
I can't remember, was Elisa Flores customizable or not?
...and where females are required by law to wear the same amount of clothing as you could get from a teabag sized lump of cloth!
This is great! Although there are several things always needing to be added to STO, or improved on, the character creator, in my opinion, is one of the the best parts of STO! So to hear you are making it a tad better, is always great news!:)
The only thing better, would be hear you are releasing the Suliban race for the Romulan faction!:D
Or, that you have an entire new season developed, for the internal workings of our ships.:rolleyes: Where you are now able to customize the look of your crew. The ability to interact with your crew. Do have random missions zones in our ships. Have mini-games, such as poker with your bridge, or crew members. To have duty officers come to life (such as law, in the paradise lost mission) walking around your ship. Thus Your crew members looks either reflect your duty officer hand of cards, or the specific duty officer cards are seen as individual characters on your ship.
While you're at it, the hairstyles also need to be looked at to make this shine.
Haircuts make up quite a big part of a character's appearance, and a lot of players use the same hairstyles, since only a few are perceived as good-looking and most of them are obviously considered ugly.
At least there should be more variations in 'standard' haircuts.
One example: female long hair. How many styles are there that look decent? I can only remember one. That's not enough.
Same goes for male short hair styles that are not side parting. Or mid length? Hardly any.
Lots and lots of different and unique faces is only good if there's also lots of different and unique, and viable (!) hairstyles.
I would like to request the ability to use makeup 03 (the eyeshadow) on male Vulcans and Romulans though... I like that TOS Spock look!
That, and more hair options would be appreciated. Why can't Romulan females use the older Long hair models?
New faces, woohoo, great, whatever. :rolleyes:
-zzzZZZZzzzzZZZZzzz-
Helpful Tools: Dictionary.com - Logical fallacies - Random generator - Word generator - Color tool - Extra Credits - List of common English language errors - New T6 Big booty tutorial
Anyone want to give me a Temporal Heavy Dreadnought pack? I'll be your friend
Except that, in the Star Trek Online era (2409), the uniform division colors have changed. Red is for Tactical and Security; Blue is for Science and Medical; and Gold is for Engineering and Operations. Tuvok wears red in 2409 because that's the current color for the Security division.
Players are, of course, free to color their uniforms however they like, but the game's lore is as above, and you'll see it reflected in the uniforms of the Starfleet NPCs.
Most of the NPC admirals (e.g. Quinn) wear red because they are technically a part of the Tactical and Security division as a part of their jobs. Hope this makes things more clear.
Cheers,
Beyond giving STO a broader range of character possibibilities, the new additions also work against the inevitable aging of the game's graphics, and that can only be a good thing.
Thanks again!
Agreed. So agreed.
You should only be able to sex reptilian species by their...private organs. And that's IF they work like Terran reptiles.
It's like sexing birds. Only way you can tell a male robin (Turdus americanus) from a female is if it's mating season, in which case Mr. Robin has a swollen cloaca that you can see if you blow his undertail coverts the right way. With most species, you don't even have that. If you're lucky, it's a dimorphic species and you can tell by the feather patterns, and in most hawks the female is substantially larger and bulkier than the male, but otherwise...DNA is the only way.
Also, the only difference that female reptilian humanoids should have from males is slightly wider and deeper hips (because of the whole egg thing).
Anyway...my semi-coherent 2 cents on this issue.
You just turned me on... More than usual
...dang, I should've known that something like this would happen.
Last time I mention anything related to my ornithology research on here.
Nooooo, go on
Ok...
I once had a warbler snuggle up in my hand in a chill wind...and then urinate on me. Birds urinate white paste (composed mostly of a compound called uric acid).
I also got fooled by a mother killdeer once.
And I saw a pair of Gull-Billed Terns in Forsythe-Brigantine NWR at last year's World Series of Birding.
I never had to use the translator that often, but still hot.
Need to go to shower.. cold shower
I support this. Would love to see freckles as an option.
That changes nothing. It's obvious that the Male Gorn model differs from the models of all the other species. Each species has unique and specific limitations to various customization options, and some have options that no other has. Nausicaans are an excellent example, with their unique eyes. I'll wager that these features of the game can be utilized by the developers to circumvent whatever dificulties the hardcoding might create. I think TRIBBLE would actually look fairly decent on Nausicaans and Letheans. I understand Letheans are reptile descendants, but it is possible to have creatures with both reptilian characteristics. apparently this includes saurians.
All I ask is shorter, slimmer, more feminine versions of Letheans, Nausicaans and especially Gorn.
Good god, man, what is your problem.
I'm not saying slapping TRIBBLE on it and calling it female isn't silly, but trying to argue against it with completely inapplicable logic is just as silly.
I Support Disco | Disco is Love | Disco is Life
In my opinion all those hulking, stone throwing, aggressive, juggernaughts are the females, while the smaller, nimbler Gorn are the males.