IDK, the last "nerf" to STF dilithium netted more dilithium than before...so...let's just see how this all works out. Besides, voth battlezone nets faster dilithium for me anyways.
still thinking that this is the way to go, until the some other game comes that actually IS passiont about how game and story feels to the player
I know of a game whose devs are passionate about how the game and story feel to the player but it has a subscription so many gamers will avoid it (I don't know why, I prefer sub games, at least when they're high quality).
I will start worrying and complaining if they nerf the voth battlezone dilithium. Nerfing omega marks and processors just means I'll continue to hoard every one of them for a dilithium weekend. It's the voth battlezone that gives me the bulk of my dilithium.
What is the basis of the claim that this is actually a nerf?
I know it's a change, but have we seen the actual values?
And then I wonder how much selective perception is at work here - people remember the times they got some cool reward by random chance, but not all the times they didn't get it.
I mean; I would not be surprised if it would be a nerf to at least some players - the mirror universe events time limits suggest to me that indeed Cryptic is concerned some content can be done too fast and thus raise Dilithium earnings more than they like.
But in the end, I would have thought that the refinement cap was a way to limit this as a big problem.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
maybe, maybe not.. but i fear that they will add this also to the dyson rep. meaning.. you only get 1 Voth cyber implant per run. they said they want every rep system to be the same...
it would be illogical to have one re system still being able to get that much dill while the others are nerfed and yes its a nerf.
as the bonus marks you get for the first play are needed for the damn rep project (the big one) at least in dyson rep it is the compensation for the commendations. so you need the marks for competing the projects.
but this is clearly directed at the people who play 3 or more hours making STF runs in omega.
yeah i loved the chance f having more than one NP and it was the big space Dil source.
now if the voth cybers stay which i doubt. i am forced to do ground. in a toon that is completely skilled for space.. it will thus take longer to get the daily cap limit.
its funny 2 weeks ago when i shouted the rep system changes are Bs everyone hit on me.... and said i was false. now everyone else is shouting fire as they finally see the big scheme behind it..
IDK, the last "nerf" to STF dilithium netted more dilithium than before...so...let's just see how this all works out. Besides, voth battlezone nets faster dilithium for me anyways.
I know, but playing content with Barney and Nintendo power ups makes me nauseous.
its funny 2 weeks ago when i shouted the rep system changes are Bs everyone hit on me.... and said i was false. now everyone else is shouting fire as they finally see the big scheme behind it..
I know you are speaking generally - but this change to the Omega marks/BNP system was added to the 2000 post dev blog just last night - so lots of people will miss it.
Just kind of feels like: hey there are 2200 posts and most people have long since given up on this blog except some hard core complainers - so lets just slip it in here!!
I know you are speaking generally - but this change to the Omega marks/BNP system was added to the 2000 post dev blog just last night - so lots of people will miss it.
aye. but i also mentioned in my "rant" about the rep powers last time that it wont stop there and it is a larger scheme and they will ultimately nerf everything regarding the rep.. just step by step so it doesnt fall into the eyes of the majority.
i still fear that this will also apply for the voth cybers and then the whole dill grind is .. frigged. problem the dill costs are not (okay maybe some rep projects cost less) but the reason for me grinding dill were fleet projects in the first place.
People need to stop shouting DOOOOOOOOOOM before something even arrives. But of course we know that's impossible here.
I would agree with this if not for Cryptic's previous behavior. The community made hardly any noise at all over Cryptics "improvement" to daily events by replacing it with once a month weekend events. We didn't know the values of the bonus until that system had been patched in and the weekend event had arrived, at which point we realized that the shuffling around of events and marks actually lead to an overall reduction over the course of the month. (25% more marks 6 hours a day every day versus 50% more marks one weekend out of the month. Unless you don't sleep and can take the whole weekend off to grind all day and night it's pretty difficult construing such a change as anything other than a nerf.) Yet raising the issue now at this point is fruitless; the die has been cast and Cryptic is hardly going to turn back the clock.
The reasons why many of us are wary of it being a nerf is because Cryptic now has a history of chronic behavior in slowly but surely systematically reducing the rate at which resources can be acquired. From tour the universe nerfs to once a month weekend events, Cryptic isn't making it easier on us. They're just shuffling everything around in a way that seems generous at first, but actually amounts to a nerf over the long haul. At least if they just came out and said "We're nerfing resource accumulation because we think the current systems had been too generous" it would not be insulting of our intelligence.
The reasons why many of us are wary of it being a nerf is because Cryptic now has a history of chronic behavior in slowly but surely systematically reducing the rate at which resources can be acquired. From tour the universe nerfs to once a month weekend events, Cryptic isn't making it easier on us. They're just shuffling everything around in a way that seems generous at first, but actually amounts to a nerf over the long haul. At least if they just came out and said "We're nerfing resource accumulation because we think the current systems had been too generous" it would not be insulting of our intelligence.
Well the new 1 time daily mark reward will apparently "Dwarf" the previous bonuses - I am interested on just how they define "Dwarf"
Still the loss of the 6 or 11 bonus BNPs awarded is a big sting I think - especially for the people that do Omega missions a lot.
As it stands, the "Large" reward is 55 Marks. No idea if that is on top of current Mark rewards, or in place of though.
Hardly large, whatever the case may be...
Since most people were avg perhaps 85 marks per run and it could go into the 130's during the bonus time every day(w/optional) - I would hardly call that a Large reward that dwarfs the previous rewards - especially since this is a 1 time per day max AND the removal of the 6 or 11 BNPs reward
Yep. I remember running conduit and in 5 minutes I had over a hundred marks and 11 neurals. 4000 dil right there. Cryptic is basically saying those days are going to be a distant memory once the latest change around is patched. And while it's all well and good to reduce the project cost of rep rewards, there's no accounting for the nerf to the dil part of the equation.
Yep. I remember running conduit and in 5 minutes I had over a hundred marks and 11 neurals. 4000 dil right there. Cryptic is basically saying those days are going to be a distant memory once the latest change around is patched. And while it's all well and good to reduce the project cost of rep rewards, there's no accounting for the nerf to the dil part of the equation.
Those days SHOULD be gone. No one should be able to get their entire cap in 5-10 minute - 2 missions. There is no incentive to play past 10 minutes if you reach your caps in that period of time.
These huge rewards for minimal effort is what has turned STO into a grindfest - because people can simply run through 5 characters in around 30 minutes and make 20,000 Refined Dilithium just doing one mission over and over.
People are burning themselves out trying to earn the most Dilithium, and thus Zen, they can with the least amount of effort.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
Well, depending on how long you've been with Cryptic will most likely determine how realistic your view of the dev team is. They've burned a hell of a lot of bridges over the years with a lot of player unfriendly design choices.
I've been here since season 3..... and I have no idea what you're talking about. People literally complain about being given free stuff in this game. Complaining about changes that haven't even happened yet... Utterly pointless. At least when you don't have the numbers. Getting the numbers is easy. Play STFs on tribble. :P
As it stands, the "Large" reward is 55 Marks. No idea if that is on top of current Mark rewards, or in place of though.
Hardly large, whatever the case may be...
It's a bonus of 55, that number was chosen because it is enough to do both the large and small project, with a few left over. All other rewards are the same.
I've been here since season 3..... and I have no idea what you're talking about. People literally complain about being given free stuff in this game. Complaining about changes that haven't even happened yet... Utterly pointless. At least when you don't have the numbers. Getting the numbers is easy. Play STFs on tribble. :P
Is there any way to play tribble without Arc? I looked before but couldn't find any.
(55 is this colossal reward?)
Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Still the loss of the 6 or 11 bonus BNPs awarded is a big sting I think - especially for the people that do Omega missions a lot.
There are silly ppl like me, who actually use the BNP's to, you know, buy equipment. Not an issue on my Fed (I recently converted over 900 of them during Dilithium weekend); but on my newly rolled Rom, who's still in for the long grind haul, I say this nerf reeks.
Also, it is becoming more and more clear Cryptic is nerfing the existing reps and STFs to promote new ones. Very lame.
Those days SHOULD be gone. No one should be able to get their entire cap in 5-10 minute - 2 missions. There is no incentive to play past 10 minutes if you reach your caps in that period of time.
These huge rewards for minimal effort is what has turned STO into a grindfest - because people can simply run through 5 characters in around 30 minutes and make 20,000 Refined Dilithium just doing one mission over and over.
People are burning themselves out trying to earn the most Dilithium, and thus Zen, they can with the least amount of effort.
So your solution is the make it take even longer to getan equivalent amount? Yeah, that's smart!
So your solution is the make it take even longer to getan equivalent amount? Yeah, that's smart!
Yes, because that is the same solution every other MMO uses.
There is no other MMO out there where someone can play for 30 minutes a day, earn 20,000 Dilithium, and thus earn around $45.00 worth of C-Store items per month just from those 30 minutes of playing per day.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
Remember that project costs are decreasing around the board in terms of marks. You'll have more marks to make dilithium.
I have had my gear for ages now only thing I do with the marks is trade it for dil. period that is it nothing else in all 4 of the current reps. same with the nuro processors which is now also being reduced.
Trophies for killing FEDS ahh those were the days.
It appears to be a dil nerf, but it depends on how much this "large, guaranteed, lump sum of Omega marks" is. Sounds like it'll mean better return for people with less time to play. The more you play in a day, the less the return, if you're in it for dilithium conversion.
they already said in one of the blog that the lump sum was enough to cover the cost of completeing two of rep prijects plus a little more I think they said 55 marks.
Trophies for killing FEDS ahh those were the days.
It's a bonus of 55, that number was chosen because it is enough to do both the large and small project, with a few left over. All other rewards are the same.
But the rewards are not the same since:
a) that is a 1 time per day bonus (of 55 marks)
b)they have removed the chance to get 6 or 11 Bio-neural Processors
c)they have removed the 3 to 4x per day 3 hour bonus event which netted an extra 25% and replaced it with 1 single mark weekend that happened back in Feb with none slated as far as can been seen.
Yes, because that is the same solution every other MMO uses.
There is no other MMO out there where someone can play for 30 minutes a day, earn 20,000 Dilithium, and thus earn around $45.00 worth of C-Store items per month just from those 30 minutes of playing per day.
I believe you can earn enough ISK in EVE playing just around 30-45 minutes a day to pay off a monthly subscription and have enough for buying other items.
I know, but playing content with Barney and Nintendo power ups makes me nauseous.
this for sure, and when dino riders came out and some of us were upset only response people could give was, if you don't like the content don't play that part. and I haven't. but they keep trying to foce it on me LOL .
I like trek if I ever find another outlet for trek im outta here. even if its a knock off that looks like it. I can pretend if I have too.
Trophies for killing FEDS ahh those were the days.
On each reputation missions, however. That mean you could make about 275 marks from dipping into each rep. So instead of playing all 3 STFs, you go to the Dyson Zone, and do Dyson and Undine (two missions, quite possibly even shorter than an STF), one STF, one Romulan mission ,and one Nukura mission.
Using htis, It's not all one reputation, of course, so it will take you a bit longer to get your first big pay-out - but it will be one in each reputation, so it might very well be more.
Personally, I already had to stretch myself thin to do the Mirror Daily on 6 chars. I do not really believe that there is a majority of STO players that has vastly more time than I do.
But if they aren't filled out with one character getting the bonus reward on 5 reps, then they can always repeat them on a different character.
By the way, the whole dilithium grinding via reputation marks might perhaps not an incentive to grind a rep up - but it could very well be the reason to do rep content anyway.
b)they have removed the chance to get 6 or 11 Bio-neural Processors
And reduced the cost of the BNP processor reputation projects.
How often did you get 6 or 11 BNPs?
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
It's a bonus of 55, that number was chosen because it is enough to do both the large and small project, with a few left over. All other rewards are the same.
not the same the neuro processor are being nerfed. now if your only buying gear great since their cost is supposed to be reduced but that's not what I do with them.
Trophies for killing FEDS ahh those were the days.
There are silly ppl like me, who actually use the BNP's to, you know, buy equipment. Not an issue on my Fed (I recently converted over 900 of them during Dilithium weekend); but on my newly rolled Rom, who's still in for the long grind haul, I say this nerf reeks.
Also, it is becoming more and more clear Cryptic is nerfing the existing reps and STFs to promote new ones. Very lame.
Comments
I know of a game whose devs are passionate about how the game and story feel to the player but it has a subscription so many gamers will avoid it (I don't know why, I prefer sub games, at least when they're high quality).
I will start worrying and complaining if they nerf the voth battlezone dilithium. Nerfing omega marks and processors just means I'll continue to hoard every one of them for a dilithium weekend. It's the voth battlezone that gives me the bulk of my dilithium.
I know it's a change, but have we seen the actual values?
And then I wonder how much selective perception is at work here - people remember the times they got some cool reward by random chance, but not all the times they didn't get it.
I mean; I would not be surprised if it would be a nerf to at least some players - the mirror universe events time limits suggest to me that indeed Cryptic is concerned some content can be done too fast and thus raise Dilithium earnings more than they like.
But in the end, I would have thought that the refinement cap was a way to limit this as a big problem.
it would be illogical to have one re system still being able to get that much dill while the others are nerfed and yes its a nerf.
as the bonus marks you get for the first play are needed for the damn rep project (the big one) at least in dyson rep it is the compensation for the commendations. so you need the marks for competing the projects.
but this is clearly directed at the people who play 3 or more hours making STF runs in omega.
yeah i loved the chance f having more than one NP and it was the big space Dil source.
now if the voth cybers stay which i doubt. i am forced to do ground. in a toon that is completely skilled for space.. it will thus take longer to get the daily cap limit.
its funny 2 weeks ago when i shouted the rep system changes are Bs everyone hit on me.... and said i was false. now everyone else is shouting fire as they finally see the big scheme behind it..
[SIGPIC][/SIGPIC]
I know, but playing content with Barney and Nintendo power ups makes me nauseous.
I know you are speaking generally - but this change to the Omega marks/BNP system was added to the 2000 post dev blog just last night - so lots of people will miss it.
Just kind of feels like: hey there are 2200 posts and most people have long since given up on this blog except some hard core complainers - so lets just slip it in here!!
aye. but i also mentioned in my "rant" about the rep powers last time that it wont stop there and it is a larger scheme and they will ultimately nerf everything regarding the rep.. just step by step so it doesnt fall into the eyes of the majority.
i still fear that this will also apply for the voth cybers and then the whole dill grind is .. frigged. problem the dill costs are not (okay maybe some rep projects cost less) but the reason for me grinding dill were fleet projects in the first place.
[SIGPIC][/SIGPIC]
I would agree with this if not for Cryptic's previous behavior. The community made hardly any noise at all over Cryptics "improvement" to daily events by replacing it with once a month weekend events. We didn't know the values of the bonus until that system had been patched in and the weekend event had arrived, at which point we realized that the shuffling around of events and marks actually lead to an overall reduction over the course of the month. (25% more marks 6 hours a day every day versus 50% more marks one weekend out of the month. Unless you don't sleep and can take the whole weekend off to grind all day and night it's pretty difficult construing such a change as anything other than a nerf.) Yet raising the issue now at this point is fruitless; the die has been cast and Cryptic is hardly going to turn back the clock.
The reasons why many of us are wary of it being a nerf is because Cryptic now has a history of chronic behavior in slowly but surely systematically reducing the rate at which resources can be acquired. From tour the universe nerfs to once a month weekend events, Cryptic isn't making it easier on us. They're just shuffling everything around in a way that seems generous at first, but actually amounts to a nerf over the long haul. At least if they just came out and said "We're nerfing resource accumulation because we think the current systems had been too generous" it would not be insulting of our intelligence.
Well the new 1 time daily mark reward will apparently "Dwarf" the previous bonuses - I am interested on just how they define "Dwarf"
Still the loss of the 6 or 11 bonus BNPs awarded is a big sting I think - especially for the people that do Omega missions a lot.
As it stands, the "Large" reward is 55 Marks. No idea if that is on top of current Mark rewards, or in place of though.
Hardly large, whatever the case may be...
Since most people were avg perhaps 85 marks per run and it could go into the 130's during the bonus time every day(w/optional) - I would hardly call that a Large reward that dwarfs the previous rewards - especially since this is a 1 time per day max AND the removal of the 6 or 11 BNPs reward
These huge rewards for minimal effort is what has turned STO into a grindfest - because people can simply run through 5 characters in around 30 minutes and make 20,000 Refined Dilithium just doing one mission over and over.
People are burning themselves out trying to earn the most Dilithium, and thus Zen, they can with the least amount of effort.
My character Tsin'xing
My character Tsin'xing
Is there any way to play tribble without Arc? I looked before but couldn't find any.
(55 is this colossal reward?)
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
There are silly ppl like me, who actually use the BNP's to, you know, buy equipment. Not an issue on my Fed (I recently converted over 900 of them during Dilithium weekend); but on my newly rolled Rom, who's still in for the long grind haul, I say this nerf reeks.
Also, it is becoming more and more clear Cryptic is nerfing the existing reps and STFs to promote new ones. Very lame.
So your solution is the make it take even longer to getan equivalent amount? Yeah, that's smart!
There is no other MMO out there where someone can play for 30 minutes a day, earn 20,000 Dilithium, and thus earn around $45.00 worth of C-Store items per month just from those 30 minutes of playing per day.
I have had my gear for ages now only thing I do with the marks is trade it for dil. period that is it nothing else in all 4 of the current reps. same with the nuro processors which is now also being reduced.
they already said in one of the blog that the lump sum was enough to cover the cost of completeing two of rep prijects plus a little more I think they said 55 marks.
My character Tsin'xing
But the rewards are not the same since:
a) that is a 1 time per day bonus (of 55 marks)
b)they have removed the chance to get 6 or 11 Bio-neural Processors
c)they have removed the 3 to 4x per day 3 hour bonus event which netted an extra 25% and replaced it with 1 single mark weekend that happened back in Feb with none slated as far as can been seen.
I believe you can earn enough ISK in EVE playing just around 30-45 minutes a day to pay off a monthly subscription and have enough for buying other items.
this for sure, and when dino riders came out and some of us were upset only response people could give was, if you don't like the content don't play that part. and I haven't. but they keep trying to foce it on me LOL .
I like trek if I ever find another outlet for trek im outta here. even if its a knock off that looks like it. I can pretend if I have too.
Using htis, It's not all one reputation, of course, so it will take you a bit longer to get your first big pay-out - but it will be one in each reputation, so it might very well be more.
Personally, I already had to stretch myself thin to do the Mirror Daily on 6 chars. I do not really believe that there is a majority of STO players that has vastly more time than I do.
But if they aren't filled out with one character getting the bonus reward on 5 reps, then they can always repeat them on a different character.
By the way, the whole dilithium grinding via reputation marks might perhaps not an incentive to grind a rep up - but it could very well be the reason to do rep content anyway.
And reduced the cost of the BNP processor reputation projects.
How often did you get 6 or 11 BNPs?
not the same the neuro processor are being nerfed. now if your only buying gear great since their cost is supposed to be reduced but that's not what I do with them.
yeah it is LOL here is the LINK