Please post all bugs and feedback on this thread for the new 8472 Counter-Command Reputation on Tribble.
8472 Counter-Command Reputation:
8472 Counter-Command is a cross-faction task force dedicated to stopping the Undine thread in normal space.
Features two progression tokens, each with a specific purpose:
Undine Marks
This mark is earned by completing repeatable content in the Viscous Cycle, Undine Assault, Undine Infiltration and Dyson Sphere Space Battlezone
These marks are used for equipment projects that award very high quality pieces of equipment
These marks can also be used to kick off a small reputation XP project once every hour
Isomorphic Injections
These tokens are earned by completing elite events in the Viscous Cycle, Undine Assault, Undine Infiltration, defeating Planet Killers and earning a high score in the bonus stage in the Dyson Sphere Space Battlezone
Isomorphic Injections are used to complete equipment projects for very high quality ground and space set items
Additionally, these tokens can be used to complete a project that awards a large amount of Dilithium Ore
A new store will be unlocked automatically each time a Tier within the reputation is completed.
Completing projects that award reputation XP will immediately also grant a Counter-Command Equipment Requisition box.
These boxes contain a random item that is normal only available from the stores mentioned above.
All Equipment Projects found in the 8472 Counter-Command reputation award Mk XII Very Rare items.
This means there are no equipment projects for Mk X or Mk XI items.
Only the highest quality of items are awarded from these equipment projects.
These high quality equipment projects are available at all tiers of the reputation
This new reputation is available in your Reputations panel of your character status window.
Like the Nukara Strikeforce, New Romulus and Omega Force Reputations, this end game feature allows you to earn high end rewards for max level characters.
The Reputation system unlocks at level 50.
At each tier, you earn new ground and space passive powers as well as 1 active power with all tiers unlocked.
Helping to test reputation on Tribble:
With the reputation changes implemented, it is required to re-transfer characters from Holodeck to Tribble.
Existing characters on Tribble will most likely have Reputation data that is broken.
Characters will not carry their Reputation progress from Holodeck to Tribble, but level 50 is required to test the new 8472 Counter-Command Reputation.
This is only needed on Tribble and will not be required when the new system goes live on Holodeck.
The test console on Drozana station now has EC, Dilithium, and Marks for each reputation system to grant in order to progress through the reputations.
For now, this does not include the new Undine Marks.
These can be earned by going through the new queued events for Season 9.
In addition to the console, the time of the project completion has been sped up to 30 seconds, just for Tribble testing.
1. I'd prefer "Tactical Precision" give a flat accuracy bonus rather than a variable one based on how many tactical bridge officer abilities were activated within the last 15 seconds. The current implementation favors Aux-to-Batt builds and ships with higher-rank tac stations.
2. Do the T3 and T4 passives have a chance trigger per shot or per firing cycle? This makes a difference in how effective they are.
3. Have you tested stacking "Emphatic Adaptation" and "Nanoprobe Field Generator" with elite fleet shields?
4. Do "Emphatic Adaptation" and "Nanoprobe Field Generator" stack additively or multiplicatively? In other words, is it 5*0.05 = 0.25 or 1 - (1 - 0.05)^5 = 0.226? The same question applies to the [Adapt] modifier on elite fleet shields.
5. You might want to reconsider the name "Isomorphic Injection". I know it's supposed to be meaningless technobabble, but in this case, the technobabble is not quite so meaningless. The phrase "isomorphic injection" sounds funny to someone who has studied abstract algebra, though you would never hear algebraist say that, because every isomorphism is by definition an injection.
1. I'd prefer "Tactical Precision" give a flat accuracy bonus rather than a variable one based on how many tactical bridge officer abilities were activated within the last 15 seconds. The current implementation favors Aux-to-Batt builds and ships with higher-rank tac stations.
2. Do the T3 and T4 passives have a chance trigger per shot or per firing cycle? This makes a difference in how effective they are.
3. Have you tested stacking "Emphatic Adaptation" and "Nanoprobe Field Generator" with elite fleet shields?
4. Do "Emphatic Adaptation" and "Nanoprobe Field Generator" stack additively or multiplicatively? In other words, is it 5*0.05 = 0.25 or 1 - (1 - 0.05)^5 = 0.226? The same question applies to the [Adapt] modifier on elite fleet shields.
5. You might want to reconsider the name "Isomorphic Injection". I know it's supposed to be meaningless technobabble, but in this case, the technobabble is not quite so meaningless. The phrase "isomorphic injection" sounds funny to someone who has studied abstract algebra, though you would never hear algebraist say that, because every isomorphism is by definition an injection.
I think it's supposed to be a techno-babble medical term, and there it might have a meaning. It's an injection that... isomorphs you?
The only thing I can find about it in that regard be in regard to plant biology procreation (a switch between sexual and asexual procreation between generations?). It's probably supposed to imply something about the Undine shapeshifting abilities?
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
Unless I am missing something there seems to be two hourly projects add to the different reps. one says it offers 0 rewards. I assume that just needs to be removed.
I think it's supposed to be a techno-babble medical term, and there it might have a meaning. It's an injection that... isomorphs you?
The only thing I can find about it in that regard be in regard to plant biology procreation (a switch between sexual and asexual procreation between generations?). It's probably supposed to imply something about the Undine shapeshifting abilities?
The Undine battlezone isn't rewarding enough to justify the time involved. 10 Marks and 20 Dilithium for capturing a point should be 30 Marks and 100+ Dilithium minmum, per capture point...
5. You might want to reconsider the name "Isomorphic Injection". I know it's supposed to be meaningless technobabble, but in this case, the technobabble is not quite so meaningless. The phrase "isomorphic injection" sounds funny to someone who has studied abstract algebra, though you would never hear algebraist say that, because every isomorphism is by definition an injection.
I didn't think my comment on technobabble would get more responses than my comments on the mechanics.
iso: same, equal morph: form, shape
In mathematics, "isomorphic" means that two objects have the same structure. I don't know what it means in biology.
It's certainly not algebra. So I don't see why the authors of Voyager would be wrong in that case.
Judging by the Greek words, there is nothing to suggest that something "isomorphic" has to be an injection. So it's contextual.
In the algebra context, something ismorphic might be by definition an injection.
It's certainly not algebra. So I don't see why the authors of Voyager would be wrong in that case.
Judging by the Greek words, there is nothing to suggest that something "isomorphic" has to be an injection. So it's contextual.
In the algebra context, something ismorphic might be by definition an injection.
Not so the stuff the Undine use, wise guy. :P
I never claimed that an isomorphism was an injection in any context outside of mathematics. I looked up "isomorphism" in wikipedia. The word has uses in mathematics, biology, and crystallography. In those contexts, it means that two different things have similar or the same shape, form, or structure. If I were the Voyager writers, I would have used "metamorphic injection", since "metamorphosis" has the established meaning of "change in form". It's fine if Cryptic is just following canon, but that doesn't mean that the Voyager writers couldn't have chosen better words for their technobabble.
I find it somewhat amusing that the current "Hot Topic" regarding this Reputation is a quibble over terminology. I guess the rest of our implementation is completely perfect!
Thanks guys!
Jeremy Randall
Cryptic - Lead Systems Designer
"Play smart!"
I find it somewhat amusing that the current "Hot Topic" regarding this Reputation is a quibble over terminology. I guess the rest of our implementation is completely perfect!
Thanks guys!
Give me a day or so, I've only just nearly grinded it to tier 4 .
Only thing I've managed to test so far is the "Tactical Precision" trait, which appears to working fine judging by ship status window and is pretty darn useful (specifically for PvP).
I read it as an injection that causes an Undine to assume the same shape as a humanoid form.
So while the Undine do change form, and thus 'metamorphic' would be appropriate, the emphasis is on the fact that they assume the SAME form as their target (whom they impersonate).
Calling what you collect an injection instead of an 'injector' is ok in my view. In my non-technical understanding, an injection can refer to a substance yet to be injected. Again, it's all about emphasis here. As nouns, an injector is the medical device, and the injection is what it puts in you. So this term simply emphasizes the special substance over the (probably quite mundane) device.
Take a look at my Foundry missions! Conjoined, Re-emergence, and . . .
So, I managed to get a Bio-Molecular Phaser Rifle out of a reputation reward box on my KDF character. Is that intentional?
The random Store loot items for the Undine reputation that I've got are as follows (Currently unlocked T3 rep):
Ground - Disruptor and Phaser Bio-Molecular Weapons (All varieties)
Space - Bio-Molecular Photons (Mines, Torps)
Space - Disruptor and Phaser Bio-Molecular Weapons (All varieties)
So yes, I'd say it is intentional. They are not faction restricting the disruptors or phasers. Unlocking the store ends up giving you pretty much every variant of weapon you could imagine. Split beams, snipers, high density, etc
I find it somewhat amusing that the current "Hot Topic" regarding this Reputation is a quibble over terminology. I guess the rest of our implementation is completely perfect!
Thanks guys!
Sorry, it's my fault. It was the last point in a list of things I mentioned. I didn't expect it to become a major topic of conversation. I suppose it's because no one has anything significant to say before grinding the reputation.
I find it somewhat amusing that the current "Hot Topic" regarding this Reputation is a quibble over terminology. I guess the rest of our implementation is completely perfect!
Thanks guys!
I wish it was just a quibble over terminology. So someone woke up one morning and said you know what would really benefit this game... Okay we make this grind extremely long, then give a sponsorship token, then when most people have maxed all reps on their characters we go and take most of it all away and then make it where no one logs in anymore because they have so many reps done already that its just a waste to do any more lol.
So basically a genius has come along and infiltrated Cryptic and found a way to destroy the player base and the company in one swoop
Maybe I should just use the same principle on the government and trick them into signing over all their assets and to give me the power to raise taxes of everyone to 100% of what they are paid each month. Yep thanks for the idea off I go.
I wish it was just a quibble over terminology. So someone woke up one morning and said you know what would really benefit this game... Okay we make this grind extremely long, then give a sponsorship token, then when most people have maxed all reps on their characters we go and take most of it all away and then make it where no one logs in anymore because they have so many reps done already that its just a waste to do any more lol.
So basically a genius has come along and infiltrated Cryptic and found a way to destroy the player base and the company in one swoop
Maybe I should just use the same principle on the government and trick them into signing over all their assets and to give me the power to raise taxes of everyone to 100% of what they are paid each month. Yep thanks for the idea off I go.
He might be exaggerating, but I still feel something will be taken from me, too... as soon as the Reputation revamp hits.
4 Space Powers and 4 Ground Powers can not make up for the loss of what I already have.
And don't go "you can switch them".
We all know there will be cookie cutter builds everyone will use.
Changes to the stuff you get via heavy grind are always a bad idea. You have to realize that those things will undermine the entire grinding basis this game is built upon. When people lose their trust in you, they will just stop doing it. You have to be very, very trustworthy if it comes to grinding out stuff. People want to keep the stuff they "worked" for.
Give us the idea that our work will be nullified any given Season, we will stop putting any effort into it.
I'm disappointed there are Federation (phaser) and Klingon (disruptor) versions of both the ground weapons and the turret, but Romulan players get the shaft once again with no plasma version of the sets... it's like we're not a real faction
EDIT - and no biomolecular plasma torpedoes from the store unlock either
He might be exaggerating, but I still feel something will be taken from me, too... as soon as the Reputation revamp hits.
4 Space Powers and 4 Ground Powers can not make up for the loss of what I already have.
And don't go "you can switch them".
We all know there will be cookie cutter builds everyone will use.
Changes to the stuff you get via heavy grind are always a bad idea. You have to realize that those things will undermine the entire grinding basis this game is built upon. When people lose their trust in you, they will just stop doing it. You have to be very, very trustworthy if it comes to grinding out stuff. People want to keep the stuff they "worked" for.
Give us the idea that our work will be nullified any given Season, we will stop putting any effort into it.
Yeah it left a bad taste in my mouth so bad I haven't logged into STO since I read that TRIBBLE. Essentially the bottom line is like you said what will happen is a cookie cutter will be established in which it will defeat the whole purpose to the idea and make the power creep even wider due to the fact the real problem isn't the reputation system but the base of powers achieved thru a few fed ships, few romulan, and a few lockbox ships. So essentially the whole design is seriously flawed due to the fact that it not only makes the problem worse but those who grinded many many characters are basically forced to keep up with that kind of misconduct from development or quit the game entirely.
So as you can see one design written on a napkin on a steak house while waiting for beverages can destroy well thought out designs everyone else was working on. I mean even if someone did a half baked job on their design it looks 1000% better than this TRIBBLE rep redesign. If this rep design were food I wouldn't even feed it to a dog.
I find it somewhat amusing that the current "Hot Topic" regarding this Reputation is a quibble over terminology. I guess the rest of our implementation is completely perfect!
Thanks guys!
Will you be upping the Capture point rewards in the battlezone?
Your implementation of the reward structure, is far from perfect...
I'm disappointed there are Federation (phaser) and Klingon (disruptor) versions of both the ground weapons and the turret, but Romulan players get the shaft once again with no plasma version of the sets... it's like we're not a real faction
EDIT - and no biomolecular plasma torpedoes from the store unlock either
OK, Here is how it works.
First there are Cryptics biological children.... The Federation.
Second there are Cryptics Step Children... The Klingons
And lastly there are Cryptics Foster Children... The Romulans.
And lastly there are Cryptics Foster Children... The Romulans.
Get used to being an after-thought.
Oh I'm used to it. The mere fact this is basically a copy/paste job too speaks volumes. Doesn't mean I can't call it like it is tho, I wanna see some biomolecular plasma torpedoes
Oh I'm used to it. The mere fact this is basically a copy/paste job too speaks volumes. Doesn't mean I can't call it like it is tho, I wanna see some biomolecular plasma torpedoes
We had them. (Reward for Mindgames mission) They are taking them away to replace them with some sort of new phaser torpedo.
We had them. (Reward for Mindgames mission) They are taking them away to replace them with some sort of new phaser torpedo.
Those were photons. The new rep introduces a whole line of biomolecular projectile weapons but it's all for Federation and Klingons, nothing for Romulans.
Those were photons. The new rep introduces a whole line of biomolecular projectile weapons but it's all for Federation and Klingons, nothing for Romulans.
Hey, I'm agreeing with you. Like I said.... Cryptic's foster children. lol
Comments
2. Do the T3 and T4 passives have a chance trigger per shot or per firing cycle? This makes a difference in how effective they are.
3. Have you tested stacking "Emphatic Adaptation" and "Nanoprobe Field Generator" with elite fleet shields?
4. Do "Emphatic Adaptation" and "Nanoprobe Field Generator" stack additively or multiplicatively? In other words, is it 5*0.05 = 0.25 or 1 - (1 - 0.05)^5 = 0.226? The same question applies to the [Adapt] modifier on elite fleet shields.
5. You might want to reconsider the name "Isomorphic Injection". I know it's supposed to be meaningless technobabble, but in this case, the technobabble is not quite so meaningless. The phrase "isomorphic injection" sounds funny to someone who has studied abstract algebra, though you would never hear algebraist say that, because every isomorphism is by definition an injection.
I think it's supposed to be a techno-babble medical term, and there it might have a meaning. It's an injection that... isomorphs you?
The only thing I can find about it in that regard be in regard to plant biology procreation (a switch between sexual and asexual procreation between generations?). It's probably supposed to imply something about the Undine shapeshifting abilities?
Joined January 2009
I didn't think my comment on technobabble would get more responses than my comments on the mechanics.
iso: same, equal
morph: form, shape
In mathematics, "isomorphic" means that two objects have the same structure. I don't know what it means in biology.
Isomorphics are just the devices that help Undine maintain their shapeshifting. Otherwise they would eventually have to go back to their normal form.
It's canon:
http://en.memory-alpha.org/wiki/File:Isomorphic_injection.jpg
Haven't tried the new rep yet will do today tho, could you please post a pic of the bio rifle..... Please.
Well, I guess I have the Voyager writers to blame then.
It's certainly not algebra. So I don't see why the authors of Voyager would be wrong in that case.
Judging by the Greek words, there is nothing to suggest that something "isomorphic" has to be an injection. So it's contextual.
In the algebra context, something ismorphic might be by definition an injection.
Not so the stuff the Undine use, wise guy. :P
I never claimed that an isomorphism was an injection in any context outside of mathematics. I looked up "isomorphism" in wikipedia. The word has uses in mathematics, biology, and crystallography. In those contexts, it means that two different things have similar or the same shape, form, or structure. If I were the Voyager writers, I would have used "metamorphic injection", since "metamorphosis" has the established meaning of "change in form". It's fine if Cryptic is just following canon, but that doesn't mean that the Voyager writers couldn't have chosen better words for their technobabble.
Thanks guys!
Cryptic - Lead Systems Designer
"Play smart!"
:rolleyes: It's the Voyager writers after all.
Give me a day or so, I've only just nearly grinded it to tier 4 .
Only thing I've managed to test so far is the "Tactical Precision" trait, which appears to working fine judging by ship status window and is pretty darn useful (specifically for PvP).
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
So while the Undine do change form, and thus 'metamorphic' would be appropriate, the emphasis is on the fact that they assume the SAME form as their target (whom they impersonate).
Calling what you collect an injection instead of an 'injector' is ok in my view. In my non-technical understanding, an injection can refer to a substance yet to be injected. Again, it's all about emphasis here. As nouns, an injector is the medical device, and the injection is what it puts in you. So this term simply emphasizes the special substance over the (probably quite mundane) device.
Conjoined, Re-emergence, and . . .
[SIGPIC][/SIGPIC]
The random Store loot items for the Undine reputation that I've got are as follows (Currently unlocked T3 rep):
Ground - Disruptor and Phaser Bio-Molecular Weapons (All varieties)
Space - Bio-Molecular Photons (Mines, Torps)
Space - Disruptor and Phaser Bio-Molecular Weapons (All varieties)
So yes, I'd say it is intentional. They are not faction restricting the disruptors or phasers. Unlocking the store ends up giving you pretty much every variant of weapon you could imagine. Split beams, snipers, high density, etc
Sorry, it's my fault. It was the last point in a list of things I mentioned. I didn't expect it to become a major topic of conversation. I suppose it's because no one has anything significant to say before grinding the reputation.
I wish it was just a quibble over terminology. So someone woke up one morning and said you know what would really benefit this game... Okay we make this grind extremely long, then give a sponsorship token, then when most people have maxed all reps on their characters we go and take most of it all away and then make it where no one logs in anymore because they have so many reps done already that its just a waste to do any more lol.
So basically a genius has come along and infiltrated Cryptic and found a way to destroy the player base and the company in one swoop
Maybe I should just use the same principle on the government and trick them into signing over all their assets and to give me the power to raise taxes of everyone to 100% of what they are paid each month. Yep thanks for the idea off I go.
He might be exaggerating, but I still feel something will be taken from me, too... as soon as the Reputation revamp hits.
4 Space Powers and 4 Ground Powers can not make up for the loss of what I already have.
And don't go "you can switch them".
We all know there will be cookie cutter builds everyone will use.
Changes to the stuff you get via heavy grind are always a bad idea. You have to realize that those things will undermine the entire grinding basis this game is built upon. When people lose their trust in you, they will just stop doing it. You have to be very, very trustworthy if it comes to grinding out stuff. People want to keep the stuff they "worked" for.
Give us the idea that our work will be nullified any given Season, we will stop putting any effort into it.
EDIT - and no biomolecular plasma torpedoes from the store unlock either
Yeah it left a bad taste in my mouth so bad I haven't logged into STO since I read that TRIBBLE. Essentially the bottom line is like you said what will happen is a cookie cutter will be established in which it will defeat the whole purpose to the idea and make the power creep even wider due to the fact the real problem isn't the reputation system but the base of powers achieved thru a few fed ships, few romulan, and a few lockbox ships. So essentially the whole design is seriously flawed due to the fact that it not only makes the problem worse but those who grinded many many characters are basically forced to keep up with that kind of misconduct from development or quit the game entirely.
So as you can see one design written on a napkin on a steak house while waiting for beverages can destroy well thought out designs everyone else was working on. I mean even if someone did a half baked job on their design it looks 1000% better than this TRIBBLE rep redesign. If this rep design were food I wouldn't even feed it to a dog.
Will you be upping the Capture point rewards in the battlezone?
Your implementation of the reward structure, is far from perfect...
OK, Here is how it works.
First there are Cryptics biological children.... The Federation.
Second there are Cryptics Step Children... The Klingons
And lastly there are Cryptics Foster Children... The Romulans.
Get used to being an after-thought.
Oh I'm used to it. The mere fact this is basically a copy/paste job too speaks volumes. Doesn't mean I can't call it like it is tho, I wanna see some biomolecular plasma torpedoes
We had them. (Reward for Mindgames mission) They are taking them away to replace them with some sort of new phaser torpedo.
Those were photons. The new rep introduces a whole line of biomolecular projectile weapons but it's all for Federation and Klingons, nothing for Romulans.
Hey, I'm agreeing with you. Like I said.... Cryptic's foster children. lol