test content
What is the Arc Client?
Install Arc

Romulan wishlist!

12467

Comments

  • zeratkzeratk Member Posts: 409
    edited March 2014
    1. a real faction, or better two, like Tal Shiar and Republic, less bound to the major factions
    2. Romulan Starbase
    3. possiblity to creat a own fleet (there should be an option for existing ones, to start a kickoff Fleet, which has quite an amount of Holdings already subjected to the existing fleet holdings)
    4. More interiors
    5. variety of shuttles
    6. New Romulus Buildings finally expanded like announced last year. Sublevels etc.
    7. Security NPC at Romulan Command Center
    This is Crypticverse... :mad:
  • indypenguinindypenguin Member Posts: 25 Arc User
    edited March 2014
    I hate quoting myself but I'd like to lead off with an old post of mine, right here

    1. Probably wouldn't happen but there are "two sides" to the Romuilan storyline. So, I'd have to say the full fledged Romulan Star Empire (RSE) as a separate independent, playable faction with it's own content and episodes. This also means you most likely will "lose" the tal shiar adapted cruisers and destroyers barring the explanation that they were stolen or the crews defected to the Republic. RSE has it's own objectives/agenda. Their new technology, at least ship wise, would be heavily borg based. The even more advanced models probably manned by hardcore loyalists, so having a mission for the Federation/Klingons/Romulan Republic (RR) to take one might be another episode/story arc idea in itself.
    2. At level 10, your choice is the RSE or the RR, not Klingon or Federation. After all, we are Romulan!
    3. The RR needs to be treated as it's own independent state. The Romulan Republic is working simultaneously with the Klingon Empire and the Federation for mutual goals and benefits. Thus, it should be able to have it's own fleets, starbases, embassies, etc... as such, Romulan ships would be deployed in support of these goals, not lackeys for Starfleet or KDF high command to order around. It's a joint operation, some temporary assignment from Romulan High Command. Think more like NATO operations where these is a shared, known common way of inter-member nation operations. RR right now has felt like, "hey so we have a job for you and we can't get any of our other ships to do it right now..." Orders should be more like, RR HQ has assigned your ship to support KDF or Starfleet operations for a given operation oir campaign.
    4. New Romulus should have a city portion, not the fleet embassy or high command option. At a minimum, something more like "First City" for the Klingons. Obviously have a reconstituted Senate, separate Klingon and Federation embassies (they'd only have one), etc...
    5. Romulan High Command and the RR Flotilla is a nice start but add at least an academy, a security officer, etc... see above.
    6. Romulan counter to the Starfleet AVENGER Class and Klingon MOGH Class.
    7. More bridge designs and be able to interact with chief engineer, science officer, etc... just like on the Federation side.
    8. Remove Starfleet or KDF crews, doffs, and boffs. If there were any, it'd be an exchange tour with the RR more in line with my third comment above.
    9. RR ships should reflect it's reality. The initial core probably would be defectors from the RSE, stolen outright. or salvaged post battle. The RSE probably is busy refitting what ships it can with Borg tech and introducing a new "family" of warships that utilize that "technology advance". The RR should field ships to counter this primary threat and hold it's own against the latest Starfleet and the KDF can offer. I think that new RR ships need to be fast, hard hitting, and survivable. The RR fleet has less personnel/troops, outnumbered, and outgunned theoretically by their primary opponent, the RSE. Honestly, I don't think they're running around with a lot of new ship designs. I'm not sure how well the smaller warbirds stack up but I think they'd field for a good portion of the fleet, an DEFIANT Class type warbird (with a better cloaking device of course), maybe a new science ship or two (or make variant of an existing pre-RR classes, basically refitting existing hulls for a new mission as the combat oriented element of the fleet is standardized) for exploration and colonization, and finally the larger combat ships to make up the "heavy" units in the battle fleet; basically a new destroyer, cruiser, and carrier (perhaps full and escort carriers) classes. I would think the RR would begin to try and standardize/rationalize thier fleet. In some ways, you could see them develop more multi-mission/multipurpose designs, at least for the larger vessels. Maybe a unique feature to the RR would be multifunction, having a number of universal console slots versus having universal consoles. The smaller vessels would be more mission specific/specialized.
    10. I doubt Starfleet and the KDF would be willing to just hand over the latest tech to RR captains who are allied with them. The Romulans having their own fleets solves this problem. Joint basing at DS-9 or some other system for on going operations is one thing but handing over advanced weaponry and technology to another state is another matter.

    For the game in general, your rank should mean something besides what level equipment and ships you can buy. A subcommander at Dyson joint Command ordering Admirals and Generals around, like seriously?
    Ad astra per aspera

    God be between you and harm, and all the empty places we must walk.
  • bltrrnbltrrn Member Posts: 1,322 Arc User
    edited March 2014
    I hate quoting myself but I'd like to lead off with an old post of mine, right here

    1. Probably wouldn't happen but there are "two sides" to the Romuilan storyline. So, I'd have to say the full fledged Romulan Star Empire (RSE) as a separate independent, playable faction with it's own content and episodes. This also means you most likely will "lose" the tal shiar adapted cruisers and destroyers barring the explanation that they were stolen or the crews defected to the Republic. RSE has it's own objectives/agenda. Their new technology, at least ship wise, would be heavily borg based. The even more advanced models probably manned by hardcore loyalists, so having a mission for the Federation/Klingons/Romulan Republic (RR) to take one might be another episode/story arc idea in itself.
    2. At level 10, your choice is the RSE or the RR, not Klingon or Federation. After all, we are Romulan!
    3. The RR needs to be treated as it's own independent state. The Romulan Republic is working simultaneously with the Klingon Empire and the Federation for mutual goals and benefits. Thus, it should be able to have it's own fleets, starbases, embassies, etc... as such, Romulan ships would be deployed in support of these goals, not lackeys for Starfleet or KDF high command to order around. It's a joint operation, some temporary assignment from Romulan High Command. Think more like NATO operations where these is a shared, known common way of inter-member nation operations. RR right now has felt like, "hey so we have a job for you and we can't get any of our other ships to do it right now..." Orders should be more like, RR HQ has assigned your ship to support KDF or Starfleet operations for a given operation oir campaign.
    4. New Romulus should have a city portion, not the fleet embassy or high command option. At a minimum, something more like "First City" for the Klingons. Obviously have a reconstituted Senate, separate Klingon and Federation embassies (they'd only have one), etc...
    5. Romulan High Command and the RR Flotilla is a nice start but add at least an academy, a security officer, etc... see above.
    6. Romulan counter to the Starfleet AVENGER Class and Klingon MOGH Class.
    7. More bridge designs and be able to interact with chief engineer, science officer, etc... just like on the Federation side.
    8. Remove Starfleet or KDF crews, doffs, and boffs. If there were any, it'd be an exchange tour with the RR more in line with my third comment above.
    9. RR ships should reflect it's reality. The initial core probably would be defectors from the RSE, stolen outright. or salvaged post battle. The RSE probably is busy refitting what ships it can with Borg tech and introducing a new "family" of warships that utilize that "technology advance". The RR should field ships to counter this primary threat and hold it's own against the latest Starfleet and the KDF can offer. I think that new RR ships need to be fast, hard hitting, and survivable. The RR fleet has less personnel/troops, outnumbered, and outgunned theoretically by their primary opponent, the RSE. Honestly, I don't think they're running around with a lot of new ship designs. I'm not sure how well the smaller warbirds stack up but I think they'd field for a good portion of the fleet, an DEFIANT Class type warbird (with a better cloaking device of course), maybe a new science ship or two (or make variant of an existing pre-RR classes, basically refitting existing hulls for a new mission as the combat oriented element of the fleet is standardized) for exploration and colonization, and finally the larger combat ships to make up the "heavy" units in the battle fleet; basically a new destroyer, cruiser, and carrier (perhaps full and escort carriers) classes. I would think the RR would begin to try and standardize/rationalize thier fleet. In some ways, you could see them develop more multi-mission/multipurpose designs, at least for the larger vessels. Maybe a unique feature to the RR would be multifunction, having a number of universal console slots versus having universal consoles. The smaller vessels would be more mission specific/specialized.
    10. I doubt Starfleet and the KDF would be willing to just hand over the latest tech to RR captains who are allied with them. The Romulans having their own fleets solves this problem. Joint basing at DS-9 or some other system for on going operations is one thing but handing over advanced weaponry and technology to another state is another matter.

    For the game in general, your rank should mean something besides what level equipment and ships you can buy. A subcommander at Dyson joint Command ordering Admirals and Generals around, like seriously?

    I have not heard such a good idea in many moons. I really hope this becomes truth ingame very soon. Let us spread our wings!
    R E M A I N

    Tal'Shiar/Reman Resistance/Romulan Nemesis uniform, pls.

    https://farm8.staticflickr.com/7403/13262502435_5604548f2c_o.png
  • astro2244astro2244 Member Posts: 623 Arc User
    edited March 2014
    I hate quoting myself but I'd like to lead off with an old post of mine, right here

    1. Probably wouldn't happen but there are "two sides" to the Romuilan storyline. So, I'd have to say the full fledged Romulan Star Empire (RSE) as a separate independent, playable faction with it's own content and episodes. This also means you most likely will "lose" the tal shiar adapted cruisers and destroyers barring the explanation that they were stolen or the crews defected to the Republic. RSE has it's own objectives/agenda. Their new technology, at least ship wise, would be heavily borg based. The even more advanced models probably manned by hardcore loyalists, so having a mission for the Federation/Klingons/Romulan Republic (RR) to take one might be another episode/story arc idea in itself.
    2. At level 10, your choice is the RSE or the RR, not Klingon or Federation. After all, we are Romulan!
    3. The RR needs to be treated as it's own independent state. The Romulan Republic is working simultaneously with the Klingon Empire and the Federation for mutual goals and benefits. Thus, it should be able to have it's own fleets, starbases, embassies, etc... as such, Romulan ships would be deployed in support of these goals, not lackeys for Starfleet or KDF high command to order around. It's a joint operation, some temporary assignment from Romulan High Command. Think more like NATO operations where these is a shared, known common way of inter-member nation operations. RR right now has felt like, "hey so we have a job for you and we can't get any of our other ships to do it right now..." Orders should be more like, RR HQ has assigned your ship to support KDF or Starfleet operations for a given operation oir campaign.
    4. New Romulus should have a city portion, not the fleet embassy or high command option. At a minimum, something more like "First City" for the Klingons. Obviously have a reconstituted Senate, separate Klingon and Federation embassies (they'd only have one), etc...
    5. Romulan High Command and the RR Flotilla is a nice start but add at least an academy, a security officer, etc... see above.
    6. Romulan counter to the Starfleet AVENGER Class and Klingon MOGH Class.
    7. More bridge designs and be able to interact with chief engineer, science officer, etc... just like on the Federation side.
    8. Remove Starfleet or KDF crews, doffs, and boffs. If there were any, it'd be an exchange tour with the RR more in line with my third comment above.
    9. RR ships should reflect it's reality. The initial core probably would be defectors from the RSE, stolen outright. or salvaged post battle. The RSE probably is busy refitting what ships it can with Borg tech and introducing a new "family" of warships that utilize that "technology advance". The RR should field ships to counter this primary threat and hold it's own against the latest Starfleet and the KDF can offer. I think that new RR ships need to be fast, hard hitting, and survivable. The RR fleet has less personnel/troops, outnumbered, and outgunned theoretically by their primary opponent, the RSE. Honestly, I don't think they're running around with a lot of new ship designs. I'm not sure how well the smaller warbirds stack up but I think they'd field for a good portion of the fleet, an DEFIANT Class type warbird (with a better cloaking device of course), maybe a new science ship or two (or make variant of an existing pre-RR classes, basically refitting existing hulls for a new mission as the combat oriented element of the fleet is standardized) for exploration and colonization, and finally the larger combat ships to make up the "heavy" units in the battle fleet; basically a new destroyer, cruiser, and carrier (perhaps full and escort carriers) classes. I would think the RR would begin to try and standardize/rationalize thier fleet. In some ways, you could see them develop more multi-mission/multipurpose designs, at least for the larger vessels. Maybe a unique feature to the RR would be multifunction, having a number of universal console slots versus having universal consoles. The smaller vessels would be more mission specific/specialized.
    10. I doubt Starfleet and the KDF would be willing to just hand over the latest tech to RR captains who are allied with them. The Romulans having their own fleets solves this problem. Joint basing at DS-9 or some other system for on going operations is one thing but handing over advanced weaponry and technology to another state is another matter.

    For the game in general, your rank should mean something besides what level equipment and ships you can buy. A subcommander at Dyson joint Command ordering Admirals and Generals around, like seriously?




    I'd love an idea like this, but it makes too much sense. Hence it won't ever see the light of day in sto (sadly). So I keep my hopes up for whichever trek mmo comes after this one for better fleshed out factions. Hopefully one without Eleventy Buhmillion lockboxes, rep grinds, and currencies as well.
    [SIGPIC]583px-Romulan_Star_Empire_logo%2C_2379.svg.png
    [/SIGPIC]
  • sernonserculionsernonserculion Member Posts: 749 Arc User
    edited March 2014
    It is a strange game indeed, where you must wish for that which you should be. But that is in essence the wish, is it not? :P

    ---
  • protogothprotogoth Member Posts: 2,369 Arc User
    edited March 2014
    I hate quoting myself but I'd like to lead off with an old post of mine, right here

    1. Probably wouldn't happen but there are "two sides" to the Romuilan storyline. So, I'd have to say the full fledged Romulan Star Empire (RSE) as a separate independent, playable faction with it's own content and episodes. This also means you most likely will "lose" the tal shiar adapted cruisers and destroyers barring the explanation that they were stolen or the crews defected to the Republic. RSE has it's own objectives/agenda. Their new technology, at least ship wise, would be heavily borg based. The even more advanced models probably manned by hardcore loyalists, so having a mission for the Federation/Klingons/Romulan Republic (RR) to take one might be another episode/story arc idea in itself.

      (snip)
    2. Remove Starfleet or KDF crews, doffs, and boffs. If there were any, it'd be an exchange tour with the RR more in line with my third comment above.

    I'm only going to respond to these two points (although I would like to point out, again, that there is a City on New Romulus, behind the city wall -- but I agree that we should have access to more of it than we currently do).

    1. Feds and KDF have Tal'Shiar Destroyers, too. They came out of Lockboxes. Opening Lockboxes requires someone at some point to spend real money in order to get Master Keys. Feds and KDF have Tal'Shiar Battle Cruisers, too. They came from the Lobi Consortium. Getting enough Lobi to purchase a TS BC also requires the spending of real money. These things are not going to be removed from players, because people spent real money in order to make having them possible. You also left out another option, besides being stolen or brought with crews who defected (it is in fact the story I use for how I came to have both): the ships were captured in battle.

    2. If the NRR retains its alliances (and I see no reason not to do so, even with fully independent faction status), the retention of allied crew members (whether BOffs or DOffs) would not be illogical, nor would NRR officers having access to a few allied ships, nor would the membership of allied personnel in fleets of the New Romulan Republic (nor, for that matter, the membership of NRR personnel in allied fleets). As you have pointed out, there are real-world precedents for this (not only NATO, but also in the persons of the Marquis de Lafayette and Freiherr von Steuben as advisors to the "Continental Army," which was what the revolutionary ground forces of the American colonies were officially called).
  • indypenguinindypenguin Member Posts: 25 Arc User
    edited March 2014
    Thank you all for responding and I'd like to respond to your points.
    protogoth wrote: »
    I'm only going to respond to these two points (although I would like to point out, again, that there is a City on New Romulus, behind the city wall -- but I agree that we should have access to more of it than we currently do).

    I know we have one but none of us really know what's there and what it looks like. I mean, High Command is place with a nice vista so it must be on the edge of the canyon. What does the Reman part of the new captial look like? Much to explore if it ever comes available.
    protogoth wrote: »
    1. Feds and KDF have Tal'Shiar Destroyers, too. They came out of Lockboxes. Opening Lockboxes requires someone at some point to spend real money in order to get Master Keys. Feds and KDF have Tal'Shiar Battle Cruisers, too. They came from the Lobi Consortium. Getting enough Lobi to purchase a TS BC also requires the spending of real money. These things are not going to be removed from players, because people spent real money in order to make having them possible. You also left out another option, besides being stolen or brought with crews who defected (it is in fact the story I use for how I came to have both): the ships were captured in battle.

    I would not remove them from players. My thought is more so changing up how you can acquire one and bring it into the game play. I think though those who have Tal'Shiar destroyers and cruisers would get the more advanced production version. I'd create a mission, where as you said, you are tasked with capturing a prototype for one of the two or some other testbed vessel or new class of RSE borg technology infused design. Tal'Shiar destroyers and cruisers are just the tip of the proverbial iceberg of what the RSE would field.
    protogoth wrote: »
    2. If the NRR retains its alliances (and I see no reason not to do so, even with fully independent faction status), the retention of allied crew members (whether BOffs or DOffs) would not be illogical, nor would NRR officers having access to a few allied ships, nor would the membership of allied personnel in fleets of the New Romulan Republic (nor, for that matter, the membership of NRR personnel in allied fleets). As you have pointed out, there are real-world precedents for this (not only NATO, but also in the persons of the Marquis de Lafayette and Freiherr von Steuben as advisors to the "Continental Army," which was what the revolutionary ground forces of the American colonies were officially called).

    I agree and those are valid examples. My point more so was that the crews should be predominantly Romulan/Reman than Klingon or Federation. Another consideration is having a mix of Starfleet and KDF personnel. I don't think Starfleet or KDF personnel office would be keen on having another organization take away their personnel en masse. Per the lore, KDF is low on personnel and command qualified officers. Okay, back on track here... bear in mind, the RR has it's own goals and agenda. Having an outsiders along for a RR specific operation that may not be in the best interest of or against the Klingon Empire or Federation is not likely. It's a detail to be worked out.

    Hypothetically speaking, I don't think my Federation tactical boff is going to want to fire a torpedo spread at another Federation vessel (especially if his old ship) nor would I really want to lose that Fed tactical boff that I developed in a combat situation. I touched upon that in the link at the top of my original post to this thread. Though the post at the link was more so having the Romulan players being required to choose a side. Obviously the RSE faction, if there was one, would not benefit from such arrangements.
    Ad astra per aspera

    God be between you and harm, and all the empty places we must walk.
  • vonhellstingvonhellsting Member Posts: 543 Arc User
    edited March 2014
    jmaster29 wrote: »
    It needs to be a cool sounding British male.

    Agreed with emphasis on arrogant condescending tone.:cool:
    The Lobi Crystals are Faaaakkkkee!
  • bltrrnbltrrn Member Posts: 1,322 Arc User
    edited March 2014
    I would not remove them from players. My thought is more so changing up how you can acquire one and bring it into the game play. I think though those who have Tal'Shiar destroyers and cruisers would get the more advanced production version. I'd create a mission, where as you said, you are tasked with capturing a prototype for one of the two or some other testbed vessel or new class of RSE borg technology infused design. Tal'Shiar destroyers and cruisers are just the tip of the proverbial iceberg of what the RSE would field.

    Hear me out; R.S.E. makes a buffed Destroyer and Battlecruiser (several have been captured by the Republic), and adds the Esemar and Narada types to the production line, just to tip the scales.

    (p.s., you wouldn't know anything about stonedpenguin, would you?)
    R E M A I N

    Tal'Shiar/Reman Resistance/Romulan Nemesis uniform, pls.

    https://farm8.staticflickr.com/7403/13262502435_5604548f2c_o.png
  • edited March 2014
    This content has been removed.
  • sernonserculionsernonserculion Member Posts: 749 Arc User
    edited March 2014
    f2pdrakron wrote: »
    They are NOT going to make the Romulan Star Empire, this isnt about ships ... its about missions and creating a side that would have no place within Omega Force, New Romulus, Dyson Command and Tholian Strikeforce.

    Its a dead end to end content because they arent going to try bending backyards to get TWO Romulan playable factions because some people want to play ebil (not a typo), plus it would the same as creating a new fraction from the ground up, one that would not make sense in relation to certain Featured Episodes, if they wanted to go down that route they would have done so already and not make the Romulan Republic.


    Maybe they painted themselves into the corner with the RSE. But it looks like they went for the path of the least resistance nonetheless, as opposed to commit to a really long project where you could encounter a more realistic layer of an actual culture, with some measure of complexity.

    Instead we inherited a cartoony gallery of villains, as taken from their superhero games. This is a MMO, the Feds needed "ebil" opponents to mindlessly shoot at. And with a fixed perspective, you see only what is in front of you. And what was good enough for the Feds to shoot at, was not good enough for a faction of course.

    Most of the episodes could have been altered ever so slightly. Some dropped and/or replaced. And New Romulus arrived on the shores of this dream of a compliant solution. If we should involve any chronology here that is. The Omega Force, Dyson, and Tholian humping about, could be sorted under the same excuse as always, the need to survive. Thus the enemy of my enemy, is my temporary friend.

    There is no escape from the past, and the past tells me that the "budgetary route" was planned before most of these considerations. Even though the execution arrived after much of the discussed elements. Alternate solutions was at some stage at least under consideration, not that it matters anymore. This is irreversible, and we are looking at the process of digesting the outcome. For that is what this is truly. The end result. I know this. And still... cannot accept it. Even though it must be. And will forever be in this game.

    So I write this just to say that the very blackpainted Romulan Empire is a product of a self-centered Federation perspective, and that this end result was not written in stone, it was rather shaped to get through the stonehard realities of what could be delivered, and how deeply it could be shaved off, before delivery. It is not a fair picture of these people, although we tend to do this in real life as well. Create heroes and villains, where the truth goes much deeper. Because it makes life more... explanatory? More politically correct. ;)


    ---
  • edited March 2014
    This content has been removed.
  • sernonserculionsernonserculion Member Posts: 749 Arc User
    edited March 2014
    f2pdrakron wrote: »
    Not really, they was significant room to make a playable Romulan Star Empire faction even with the disappearance of Sela that would not be a problem.

    The problem come with trying to force the Romulan Star Empire into being the Galactic Empire of Star Wars and making the Tal'Shiar basically a parody, the whole thing feels so hamfisted and derivative that even the KDF storyline is more appealing despite its many flaws due to the omissions, it doesnt try that hard.



    No, they actually gone for the harder path by making this Tovan Khev's story that part of the issue, we had something on the Romulan Star Empire and wasnt used because they wanted to make the Rebel Alliance so Tovan Khev could be the hero.

    Both have room for that, the Romulan Republic isnt the issue ... the utter lack of anything about the Romulan Republic with everything being about the very AmericanTovan Khev is the problem.

    Fact is at the end you were never going to play the "villain" because simply put, people dont want to ... they want to play as a sociopath and even if we had a Romulan Star Empire it would not be "backstabbing for the lulz", fact is you never would be the antagonist of the game nor those organizations would want you.

    There are many other things that cannot be reconciled, Remans are a example ... you cannot have the good old xenophobic Romulan Star Empire and have Remans as flag officers, the KDF suffers from the same because they need racial options ... this is necessary to some extent, problem comes from all the handwaving instead of smoke-and-mirrors, the very notion the Romulans are genetically sociopaths is not only absurd but flies against cannon, some are but you cannot portray a entire species as such, this is a caricature at best and racism at worst.


    I agree that there was room for a playable RSE. Cryptic was painting themselves in a corner with their oversimplification, since obviously a playable RSE can't look the same way for a Romulan player. That means they would have to explain things from a different perspective, or start to make changes to existing missions for others. Most likely both. So much extra work. :)

    Not possible to agree that the storyline with Tovan represents something of a harder part compared to an actual Romulan faction. It is quite obvious that making a limited set of self-contained missions is more cost-effective compared to rework the external environment, provide starbases, and all the other stuff asked for here. Asked for, because it is obviously missing. ;)

    Remans was used as bodyguards and in warfare, and primary as a labor force of course, putting them to work in the darker corners of a ship is not a complete stretch in times of extreme danger, given previous interactions and certainly some proximity. Any other alien species would be an even greater stretch. it would require some alteration of expectations, some clever writing. But better than altering the premise of what a Romulan should be, by removing them from themselves. That is what we call to manipulate the delivery...

    I find the Luke Skywalker thing rather offensive. It is again oversimplification, and even worse, used in the context of speculative faction deployment. Not exactly following up on the expectations. IMHO of course.

    ---
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2014
    My wishlist.... I want Trilithium torpedos... Something that makes an even bigger bang than Tricobalts. :D
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited March 2014
    Personally, I don't see why a RSE faction couldn't participate in Omega Force etc. If they KDF and Federation can work together while actively at war, I'm sure the RSE could as well. There were some things that would need to be rewritten to make sense, but they already introduced a huge wall of retcons and plotholes when Legacy of Romulus came out, completely rewriting the RSE and introducing the Romulan Republic practically from thin air, so I don't think it was ever implausible in a narrative sense to expect a prospective Romulan faction to be the RSE. Every other Star Trek game to date bar STO that lets players play as Romulans, the Romulans in question were the RSE. Every indication pointed to the Star Empire being the obvious choice for a Romulan faction if Cryptic ever came out with one.

    As I have said before, I don't think that the unsavory activities that Romulans are well known for was a good excuse for their exclusion- the 'only sociopaths would want to play that' argument. The Klingons are reasonably popular, despite the fact that they are bloodthirsty warmongers aligned with pirates and slavers who target civilian targets, engage in slavery, ransom, assassinations, torture- a faction who works their captives to death in labor camps and kills/blows up defenseless targets all the time.

    Overall I'd have to agree that their choice of direction for the Romulan faction is rooted in laziness. The only real explanations we have gotten so far have been that the devs didn't want to split pvp 3 ways (and recent news showing that they are doing away with faction-based pvp anyways) and that they didn't think that an 'evil' faction would sell well. The entire Romulan storyline is a stellar example of how to write as generic a 'good guy' story as possible- down to the generic as heck 'farming village gets attacked by orcs' backstory. I think the amazing lack of subtleness in which they hold up the Republic as the 'white hats' and the Tal Shiar as the 'Black hats' is a bit closer to the real reason than the shallow pvp excuse, but both show just how lazy Cryptic was with the faction.

    IMO when I look at the Romulan Republic, I see Cryptic trying to squeeze the most profit out of the least effort possible. A Romulan faction true to the shows wouldn't be as profitable according to their beliefs, so they decide to just make a generic as heck 'good guy' faction and slap a romulan coat of paint on top. I would wager that they spent more time designing the uniforms and ships of the Republic, and their opponents, the Elachii than they did on actually thinking up the story. Likewise they cut corners by making it a 'fraction' in order to cut costs. Giving them access to their allies ships, weapons, fleets etc in a one way street sort of way that favors the Republic, and then making the Republic exclusive stuff (boffs, most notably) incredibly good in order to hide the general lack of content. Everything about the Republic to me looks like cut corners in order to save money. Not at all what I wanted or expected or desired.

    My Romulan wishlist...a decent story, Romulans that act like Romulans, a complete faction...basically a complete redo of the entire 'fraction'. I know the chances of it happening are practically nil, but that's what I'd like to see.
  • indypenguinindypenguin Member Posts: 25 Arc User
    edited March 2014
    bltrrn wrote: »
    Hear me out; R.S.E. makes a buffed Destroyer and Battlecruiser (several have been captured by the Republic), and adds the Esemar and Narada types to the production line, just to tip the scales.

    (p.s., you wouldn't know anything about stonedpenguin, would you?)

    I don't know about stonedpenguiin.

    I'm not a Trekkie aside from whatever I've learned from seeing the movies and this game. But for exact classes, I'm sure they'd look at the Narada (from the reboot movie, 2009).

    I'd also like to add besides rank meaning something, at Earth does everyone get the docking procedure message on their Romulan? I mean every time you warp ito earth, I get that "reminder message" I think we've got the idea after visiting the first time.

    As for the RSE not participating in Omega Force, etc.. it would be hard to exclude them from the reputation system as that is part of STO gameplay. With the reputation system(s), if you grind at it it, some nice rewards. But I think unique to the RSE would be the Tai'Shiar missions on acquiring and exploiting Borg technology. Not to mention implementation into their ships, ground kits/weapons, etc... I think that would give them their own unique game experience and equipment. Bringing the RSE into the game and integrating it with current content would be a challenge, but should all the content really apply? Either way, I'm not sure if the KDF and Starfleet actually trust the RSE, especially with recent events. The RR definitely doesn't. KDF and Starfleet as I understood it had a working relationship in the past, so it's something that can be built upon and expanded for a specific end goal.
    Ad astra per aspera

    God be between you and harm, and all the empty places we must walk.
  • veovis523veovis523 Member Posts: 7 Arc User
    edited March 2014
    My biggest wish? More Romulan-specific dialogue!

    I'm kind of sick of Commander Mivek talking about "mistrust between our peoples" when she has the same points on her ears as my character.

    Apart from that? I don't know. I kind of wish the Romulans were more content-independent of the Feds and Klingons in general. Playing them sort of feels like playing a half-developed faction.
    Vice Admiral Tevek Arem
    C.O. - R.R.W. Aurega, Romulan Republican Flotilla
    Liaison assigned to Federation Starfleet with full rank equivalency

    "By the the memory of Romulus I promise to serve the Republic and my people."
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2014
    veovis523 wrote: »
    My biggest wish? More Romulan-specific dialogue!

    I'm kind of sick of Commander Mivek talking about "mistrust between our peoples" when she has the same points on her ears as my character.

    Apart from that? I don't know. I kind of wish the Romulans were more content-independent of the Feds and Klingons in general. Playing them sort of feels like playing a half-developed faction.
    Yeah, have you played the "Ancestral sin" daily on Vulcan? It's amazingly surreal to play this as a Romulan.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • vonhellstingvonhellsting Member Posts: 543 Arc User
    edited March 2014
    Romulan looking support/seeker drones & mines.
    Reman tac players beam in Reman security escorts instead of Romulan security escorts.
    The Lobi Crystals are Faaaakkkkee!
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    edited March 2014
    f2pdrakron wrote: »
    They are NOT going to make the Romulan Star Empire, this isnt about ships ... its about missions and creating a side that would have no place within Omega Force, New Romulus, Dyson Command and Tholian Strikeforce.
    Yeah because its not like there are several precedents in DS9 or even a few in TNG where the RSE actually cooperates, especially in the face of threats to the entire quadrant... oh wait... there are

    f2pdrakron wrote: »
    Fact is at the end you were never going to play the "villain" because simply put, people dont want to ...
    People keep trying this argument and it makes me laugh every time because of how laughably wrong it is and how easy it is to prove its wrong.

    Also, aside from the terribly effective job Cryptic has done making the Tal Shiar a two-dimensional and disgustingly lame "comic villain" group. The reality is that good/evil are not so black and white when a story is told properly.
    f2pdrakron wrote: »
    There are many other things that cannot be reconciled, Remans are a example ... you cannot have the good old xenophobic Romulan Star Empire and have Remans as flag officers
    Except you can... They have command of their own vessels and battlegroups according to canon(rewatch nemesis) and even in STO there are Remans in command of their own vessels which work for "the Romulan government" and those missions predate the LoR expansion. Just because you wear an Admiral's pips doesn't mean that you cannot be looked down upon by other admirals or have your needs/wants/opinions ignored.
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • bendalekbendalek Member Posts: 1,781 Arc User
    edited March 2014
    Recreating the RSE is not going to work or happen ... It's a bad idea anyway, because we've moved on from that now, and the galaxy is a far different place now.

    Creating a New Romulan Empire? That is feasible and I think easily doable in game. The basics are already being put into place with S9 and the Rep changes, so New Romulus no longer will need all those Weather Control Systems and such, and players (Admirals) now have the 'choice' of helping out with various tasks on New Romulus, it would only take a few minor changes to dialogues to implement.

    We could also have, without all that much difficulty, a New Romulus City instead of the Command Center, as most of the assets are already in game, and perhaps a Reman Quarter in the Dewan Tunnels.
    Also, aside from the terribly effective job Cryptic has done making the Tal Shiar a two-dimensional and disgustingly lame "comic villain" group. The reality is that good/evil are not so black and white when a story is told properly.

    I wouldn't go quite that far. Yes some of the dialogues scenes are a bit on the cheesy side, but I think that they do have quite a bit of scope left their. Unless your VERY cynical, you can easily see that not all Tal Shiar agents are the comic book 'bad guys/evil henchmen".

    I don't think it would take much at all to have a "sympathetic" faction within the Tal Shiar. Yes they want to recreate or re-establish Romulan supremacy, but there are different ways of doing it.
    Except you can... They have command of their own vessels and battlegroups according to canon(rewatch nemesis) and even in STO there are Reman's in command of their own vessels which work for "the Romulan government" and those missions predate the LoR expansion. Just because you wear an Admiral's pips doesn't mean that you cannot be looked down upon by other admirals or have your needs/wants/opinions ignored.
    Obisek essentially handed political control of the Reman people over to D'Tan, so having a "mixed" crew/faction is't a huge deal, although I would keep the Reman's as the "working class" with perhaps a (finally) working Crafting area?

    All up, I don't think it would be difficult or time consuming for Cryptic to "morph" Romulans into a full faction, and I use that word purposely, because most of the requirements are already in game, it juts needs someone to put a small amount of effort and thought into it
    Oh, hoho hohhhhh, Oh,, hoho, hohhhhh
    My%20STO%20Sig%20Clear_zps5etu86s1.png
  • locutusofcactuslocutusofcactus Member Posts: 651 Arc User
    edited March 2014
    The Flotilla is kind of a cool place. the Hallways are awesome and the lighting and lower ceilings really make for an epic Romulan experience.

    Problem: My Romulan hasn't been there since the first week of "Legacy of Romulus".

    Solution: I would visit the Flotilla a lot more often if there was a contact to turn over contraband for dilithium. Even DS9 has a contact for the contraband mission. I know that the duty officer system unlocks at level 11 and the Flotilla is primarily for unaligned lower level Romulus but I feel like the Flotilla map is being wasted. Second point. I would visit the flotilla a lot more often if Q was there during special events. I hereby challenge Q if indeed he claims to be everywhere at once to manifest himself at the Flotilla during special events! If this doesn't happen there might be a link added here to a "Q's a fraud thread" :P.

    To the Developers: Remind our Romulans that they are a faction by implementing these changes please.
    Poll: Would your Romulan republic characters visit the Flotilla more if these changes were made?
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited March 2014
    I feel I'd go to the Flotilla as an endgame character if there was an easier way to access it. Currently, New Romulus has its own transwarp destination, as well as the homeworld of your allies, and the Dyson Sphere Allied Space. Either of those three takes me to a commodity vendor, B/M/E, ship selector and anything else I happen to need.

    If the Flotilla was added to every Romulan character's transwarp destination list, I think more people would head there other than low level players.
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
    My List of Useful Links, Recently Updated November 25 2017!
  • cptshephardcptshephard Member Posts: 8 Arc User
    edited March 2014
    I'd like clearer rank options on Republic uniforms. I thought the shoulder pads and capes were from the Tal Shiar uniform, but then you see some Republic NPCs wearing them and some not wearing them. What gives? How about a little consistency? Ooooooo.. I might blog about that.
  • jmaster29jmaster29 Member Posts: 0 Arc User
    edited March 2014
    Agreed with emphasis on arrogant condescending tone.:cool:

    Yes! "Enemy units are in close proximity. They shouldn't prove much of a challenge" or "Our hull is critical. We die for the Republic!"
    [SIGPIC][/SIGPIC]
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    edited March 2014
    bendalek wrote: »
    Recreating the RSE is not going to work or happen ... It's a bad idea anyway, because we've moved on from that now, and the galaxy is a far different place now.

    Creating a New Romulan Empire? That is feasible and I think easily doable in game. The basics are already being put into place with S9 and the Rep changes, so New Romulus no longer will need all those Weather Control Systems and such, and players (Admirals) now have the 'choice' of helping out with various tasks on New Romulus, it would only take a few minor changes to dialogues to implement.

    We could also have, without all that much difficulty, a New Romulus City instead of the Command Center, as most of the assets are already in game, and perhaps a Reman Quarter in the Dewan Tunnels.
    On this we appear to agree. Whats left of the RSE is too corrupt to live between the incompetent half-breed and her Hirogen "allies" and the Tal Shiar selling out the race to try and survive the return of the Iconians. Im still fond of the name "Raptor Empire" since even if we never get Acamarians and Suliban, the Romulans and Remans are once again brothers, and it needs to remain that way.
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited March 2014
    I'd like clearer rank options on Republic uniforms. I thought the shoulder pads and capes were from the Tal Shiar uniform, but then you see some Republic NPCs wearing them and some not wearing them. What gives? How about a little consistency? Ooooooo.. I might blog about that.
    Basically, when New Romulus came out, the 'Republic' (the faction didn't even have a name back then) was just one of several factions to emerge in the wake of Sela's disappearance. The Tal Shiar (of whom Hakeev was *not* the leader of back then) wanted D'Tan to be the new emperor because they thought his faction looked the strongest. back then there was a distinction between the Romulan Military and the Tal Shiar, so it made much more sense for there to be 'Republic' soldiers running around in RSE uniforms, since the 'Republic' had none of their own-the ones you saw wearing the uniforms were in all likelihood intended to just be elements of the military that threw their lot in with D'Tan. It used to make much more sense when D'Tan's faction were merely just the strongest of several faction to appear post-sela, and who's conflict with the Tal Shiar stemmed from refusing the Tal Shiar's offer, not from the genocidal campaign it is now. When Cryptic ran through with the retcon brush, they missed a LOT of things that make little sense now.
  • protogothprotogoth Member Posts: 2,369 Arc User
    edited March 2014
    You guys remember this thread, don't you? Romulans who oppose the Tal'Shiar came out of the woodwork to voice their opposition. What are there, like 6 or 7 of you who want a Tal'Shiar/RSE faction? Give it up already. It's not going to happen, and even if it did, you wouldn't like the result anyway.

    Meanwhile, as you continued to push for what is highly unlikely (if not wholly impossible) in this thread, I've taken the most realistic and most important requests in this thread (along with a few of my own), and put them in the General Discussion forum where Staff and Mods apparently spend most of their time, here.

    You're welcome.
  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited March 2014
    protogoth wrote: »
    You guys remember this thread, don't you? Romulans who oppose the Tal'Shiar came out of the woodwork to voice their opposition. What are there, like 6 or 7 of you who want a Tal'Shiar/RSE faction? Give it up already. It's not going to happen, and even if it did, you wouldn't like the result anyway.

    Meanwhile, as you continued to push for what is highly unlikely (if not wholly impossible) in this thread, I've taken the most realistic and most important requests in this thread (along with a few of my own), and put them in the General Discussion forum where Staff and Mods apparently spend most of their time, here.

    You're welcome.
    Uh, most people weren't in favor because the current Tal Shiar is bananas. People not wanting to play the super crazy genocidal brainwashed maniacs =/= people do not want to play the Romulan Star Empire, and it doesn't mean that folks happy with the Republic wouldn't be equally happy with a Romulan Star Empire faction.

    Looking over some of those suggestions, I don't see how many of those are more legitimate requests than to add in some more Romulan flavor in the vein of TNG-DS9-VOY era Romulans. Certainly I don't see how your desire to shoehorn the Orions together with the Republic (doubly bizarre considering the Orions are slavers and gangsters-not exactly Republic material-they would fit in even worse than with the Klingons)

    Nor do I see how making the cartoon bird design from the T'Liss available to D'Deridex is a terribly realistic and important request. Surely not any more than asking that the Romulans behave more like they did in four out of five of the shows.

    There are a lot of people who have legitimate complaints about the character of the Republic Romulans. I don't think it's fair to dismiss them offhandedly just because they don't fit the tunnel view conception you have of them.
  • protogothprotogoth Member Posts: 2,369 Arc User
    edited March 2014
    Uh, most people weren't in favor because the current Tal Shiar is bananas. People not wanting to play the super crazy genocidal brainwashed maniacs =/= people do not want to play the Romulan Star Empire, and it doesn't mean that folks happy with the Republic wouldn't be equally happy with a Romulan Star Empire faction.

    Looking over some of those suggestions, I don't see how many of those are more legitimate requests than to add in some more Romulan flavor in the vein of TNG-DS9-VOY era Romulans. Certainly I don't see how your desire to shoehorn the Orions together with the Republic (doubly bizarre considering the Orions are slavers and gangsters-not exactly Republic material-they would fit in even worse than with the Klingons)

    Nor do I see how making the cartoon bird design from the T'Liss available to D'Deridex is a terribly realistic and important request. Surely not any more than asking that the Romulans behave more like they did in four out of five of the shows.

    There are a lot of people who have legitimate complaints about the character of the Republic Romulans. I don't think it's fair to dismiss them offhandedly just because they don't fit the tunnel view conception you have of them.

    Shoehorn the Orions together with the Republic? Where do you see that? Ohhh, I get it. More Straw Man caricatures of what I have to say. Thanks, but either pay closer attention or don't bother to attempt mockery of your own misrepresentation of what I've said.

    As for the RSE, if it were the RSE of TOS, I would be all for it, but your "arrogant," and "xenophobic," and "condescending" TNG/DS9 "Romulans" are never going to be a playable faction in this game, unless a major shift in policy were to come about.

    And the Tal'Shiar have never been anything other than paranoid and sociopathic thugs, except in their very inception, from which state they fell rather rapidly into what they became. Pretend all you want that the series did not portray them as such, but it won't make it true.

    Most of the so-called "legitimate complaints about the character of the Republic Romulans" amount to claims that they are space hippies, a ripoff of the Rebel Alliance from Star Wars, eager to crawl up the Vulcans' rears, and other misrepresentations, caricatures, and just plain ol' sour grapes that you don't get to play the villain.
Sign In or Register to comment.