What if STO were real and these were real live people being commanded?
Would you play the game differently?
What if your decisions to fight and destroy reflected on you through Karma?
Well this being a role playing game I generally role-play.
And well.... since the game forces me to kill those people usually in self defense, I'd do the same if it were real and real people attacked me.
If STO were real I would wonder how ships come out of Boxes.
I mean, even my car didn't even come out of a box. But a massive starship comes out of a ridiculous box.
Who makes those boxes?
lol.
Especially how 3 boxes with scimitars in it fit into the pocket of one Romulan.
So they are probably based on Tradis technology... if that doesn't help: Q did is.
Or Subspace. Its related to subspace. Its always related to subspace...
lol.
Especially how 3 boxes with scimitars in it fit into the pocket of one Romulan.
So they are probably based on Tradis technology... if that doesn't help: Q did is.
Or Subspace. Its related to subspace. Its always related to subspace...
and again, why are their locks on them?
If it is an impenetrate-able lock, why wouldn't I just go through the wall of the box to get to the starship?
If the wall of the box is impenetrate-able and it would be impossible to go through the wall to get to the said starship, i would wonder why you didn't just make the ship out of the walls of the lockbox?
and again, why are their locks on them?
If it is an impenetrate-able lock, why wouldn't I just go through the wall of the box to get to the starship?
If the wall of the box is impenetrate-able and it would be impossible to go through the wall to get to the said starship, i would wonder why you didn't just make the ship out of the walls of the lockbox?
Isn't it obvious? :rolleyes:
The lock is there to prevent people who do not have a key from opening it.
Well then I'd be the head in trade of the slav.....er...I mean Bridge and Duty Officers.
and I'd be trading ships and weapons like a Black market Ferengi.
Hell i wish there was a STO 2.0 where this could happen....something extremely next gen....something to surpass even Star Citizen....but then again it's a terrible world where the MMO equivilent of EA has a hold on STO and it's IP
What if your decisions to fight and destroy reflected on you through Karma?
Then we'd likely be subject to one of those easily-manipulated karma systems as found in so many games, where we'd deliberately kill certain numbers of friendlies to keep our numeric karma rating within the "neutral" range if that were our bent, or massacre them outright if the "evil" end of the scale were our goal. And as in so many games, it would probably do more to trash immersion than to reinforce it.
I know a few things I would do differently if only for the opportunity to do so, first, the Klingons at P'jem, I would at least take their accusation seriously and order a medical examination of the ambassador and place him under arrest upon finding him to be 8472, similar thing at Impera, upon finding medical supplies galor and no weapons I would have to call regulation on the admiral and refuse her orders and preferably take said admiral into custody for given orders that go against the federation's principles. (i.e launching an unprovoked attack on a medical supply station)
I'm afraid I would also ave to question a fair few other actions taken by starfleet.
I role play, so to me I treat each situation as real as I can. And I try to react as well for it. By doing emotes or saying stuff to my away team/crew.
I just wish there was a option to try to negotiate instead of just shooting all the time.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
If STO was real, I'd definitely try diplomacy more, rather than shoot everything... as a Starfleet officer, I'd not want to murder everything, which crosses my path. Sadly, the missions usually force me to do that in the game... booo... ><"
[10:20] Your Lunge deals 4798 (2580) Physical Damage(Critical) to Tosk of Borg.
Star Trek Online Volunteer Community Moderator "bIghojchugh DaneH, Dumev pagh. bIghojqangbe'chugh, DuQaHlaH pagh." "Learn lots. Don't judge. Laugh for no reason. Be nice. Seek happiness."~Day[9] "Your fun isn't wrong."~LaughingTrendy
IF this was real and I was my main, well I wouldn't want to do a few things.
1. Command an Avenger. I'd probably want to command a Vesta class and be an explorer
2. I wouldn't want to be an admiral. EVER.
3. I don't think my main would have a bridge crew of bridge bunnies :cool:
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
If I was taking a real crew into real danger, I would refuse to leave spacedock until those stupid Starfleet engineers put some better safety features in place. I mean really, 75% of my crew dead or in sickbay from a single volley... and then going back up to 100%.
Well, since no one at Star Fleet seems to have a brain, I'd stage a coup and take over the Federation. I'd annex Cardassia, tun Bajor into an internment camp for political enemies cause there is nothing worse then a whiny Bajoran, and actually use the Federation's resources to go to full war scaling. Make peace with the Klingons and split the old RSE between the two of us.
Wow, it's a good thing this isn't real. I'm a terrible Star Fleet Admiral and person. Or Janeway's protege. Can't tell which...
Cheers from Antonio Valerio Cortez III, Half-Celestial Archduke of the Free Marches Confederacy.
If STO was real, I'd definitely try diplomacy more, rather than shoot everything... as a Starfleet officer, I'd not want to murder everything, which crosses my path. Sadly, the missions usually force me to do that in the game... booo... ><"
This. Even with a war going on, Starfleet is about exploration and peace.
Use the Guardian of Forever to go back in time and stop the Iconians I guess?
I dunno. But having someone who has literally offered to help you time travel is something you'd think would be taken advantage of.
But basically, yeah. I would find powerful allies. Try to catch the attention of the Q, maybe.
Also, like in most video games, I would be completely gibbering mad by this point. And I don't mean the charmingly crazy that I and all of my characters already are. I mean clinically, functionally insane. While I don't oppose killing in self-defense or war -- that is, I don't think my characters' actions are wrong, necessarily -- it would have an enormous impact on the human mind to kill hundreds of thousands of sentient individuals. Seriously, every ship you destroy has probably a couple hundred people on board. Although that is lessened a bit since you don't see them face-to-face, nor do you directly kill them yourself. But even just ground enemies -- I've killed probably thousands. That has...ramifications...of massive proportions. Nobody comes out of that sane.
Of course I don't really have any evidence of that do I. Not sure how many people any one human has killed, so there's no real way to test it. But still, it's not good for the mind, as far as I know.
If STO was real, I'd set myself up as the King of the Epohhs.
In seriousness though, I'd actually be ok with my rank as Admiral, and in fact would not mind a desk job. I tend to be more of an administrator or strategist than a fighter or anything anyways.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Comments
Well this being a role playing game I generally role-play.
And well.... since the game forces me to kill those people usually in self defense, I'd do the same if it were real and real people attacked me.
I mean, even my car didn't even come out of a box. But a massive starship comes out of a ridiculous box.
Who makes those boxes?
lol.
Especially how 3 boxes with scimitars in it fit into the pocket of one Romulan.
So they are probably based on Tradis technology... if that doesn't help: Q did is.
Or Subspace. Its related to subspace. Its always related to subspace...
and again, why are their locks on them?
If it is an impenetrate-able lock, why wouldn't I just go through the wall of the box to get to the starship?
If the wall of the box is impenetrate-able and it would be impossible to go through the wall to get to the said starship, i would wonder why you didn't just make the ship out of the walls of the lockbox?
I'd be commanding some Orions to hit the street corner and move all this Ketracel White I've got in my hold. :P
Karma? Why are you bringing my Orion boff into this conversation? She carries a disruptor sniper rifle, you want to treat her right!
Isn't it obvious? :rolleyes:
The lock is there to prevent people who do not have a key from opening it.
Well then I'd be the head in trade of the slav.....er...I mean Bridge and Duty Officers.
and I'd be trading ships and weapons like a Black market Ferengi.
Hell i wish there was a STO 2.0 where this could happen....something extremely next gen....something to surpass even Star Citizen....but then again it's a terrible world where the MMO equivilent of EA has a hold on STO and it's IP
Then we'd likely be subject to one of those easily-manipulated karma systems as found in so many games, where we'd deliberately kill certain numbers of friendlies to keep our numeric karma rating within the "neutral" range if that were our bent, or massacre them outright if the "evil" end of the scale were our goal. And as in so many games, it would probably do more to trash immersion than to reinforce it.
Factory on Gallifrey.
The same people who made something else 'Seem bigger on the inside'...
What came first. The technology of Star Trek. The tv show.
Or the tool using it thinking war is the only way to use it?
I'm afraid I would also ave to question a fair few other actions taken by starfleet.
I just wish there was a option to try to negotiate instead of just shooting all the time.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Star Trek Online Volunteer Community Moderator
"bIghojchugh DaneH, Dumev pagh. bIghojqangbe'chugh, DuQaHlaH pagh."
"Learn lots. Don't judge. Laugh for no reason. Be nice. Seek happiness." ~Day[9]
"Your fun isn't wrong." ~LaughingTrendy
Find me on Twitterverse - @jodarkrider
1. Command an Avenger. I'd probably want to command a Vesta class and be an explorer
2. I wouldn't want to be an admiral. EVER.
3. I don't think my main would have a bridge crew of bridge bunnies :cool:
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
.........ummmm ellloo!!!!!! time lords!!!!!!!!!
system Lord Baal is dead
Wow, it's a good thing this isn't real. I'm a terrible Star Fleet Admiral and person. Or Janeway's protege. Can't tell which...
over this romulan dead body
system Lord Baal is dead
That, and solving every problem with moar dps.
Probably just cloak up and run through the replicator menu.
Rayzee
excellentawesome#4589
torgaddon101
raeat
This. Even with a war going on, Starfleet is about exploration and peace.
I dunno. But having someone who has literally offered to help you time travel is something you'd think would be taken advantage of.
But basically, yeah. I would find powerful allies. Try to catch the attention of the Q, maybe.
Also, like in most video games, I would be completely gibbering mad by this point. And I don't mean the charmingly crazy that I and all of my characters already are. I mean clinically, functionally insane. While I don't oppose killing in self-defense or war -- that is, I don't think my characters' actions are wrong, necessarily -- it would have an enormous impact on the human mind to kill hundreds of thousands of sentient individuals. Seriously, every ship you destroy has probably a couple hundred people on board. Although that is lessened a bit since you don't see them face-to-face, nor do you directly kill them yourself. But even just ground enemies -- I've killed probably thousands. That has...ramifications...of massive proportions. Nobody comes out of that sane.
Of course I don't really have any evidence of that do I. Not sure how many people any one human has killed, so there's no real way to test it. But still, it's not good for the mind, as far as I know.
What if reality was just a MMO and each of us are just characters being controlled by some being in another reality?
-Leonard Nimoy, RIP
In seriousness though, I'd actually be ok with my rank as Admiral, and in fact would not mind a desk job. I tend to be more of an administrator or strategist than a fighter or anything anyways.
ANd I'd probably be dead from all the times I was vaporized, blown up, cut to pieces, burned to death, sucked into space and so on.
Join the Deltas today!
*evil smile* That can be arranged green blooded worm *charges disruptor pistol*