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The top five most broken things in PvP

13

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    one4theagesone4theages Member Posts: 161 Arc User
    edited February 2014
    webdeath wrote: »
    Things that are broken to me?

    2: There's no balance between ships. No Scissors beats Paper that beats Rock. Its smash everything with a Rock.

    well to be fair a rock would pwn scissors and paper.
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    rastislavsvkrastislavsvk Member Posts: 7 Arc User
    edited February 2014
    1. Romulans boff
    2. Romulans singularity powers
    3. Romulan vapers
    4. Romulan atb b:faw ships
    4. Premade vs pug
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    magniacapramagniacapra Member Posts: 544 Arc User
    edited February 2014
    IMO Cryptic could fix the Romulan vs Fed thing if they give the feds a new console with the following stats.
    +Enhanced Battlecloak
    +2.5% chance to heal your shields for 200% of the damage dealt
    +10 Crit Chance
    +Singularity Powers
    +Scrambling Pet's for the Avenger
    -10 Power to all subsystems
    -Bonus Defence
    :P
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    antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2014
    IMO Cryptic could fix the Romulan vs Fed thing if they give the feds a new console with the following stats.
    +Enhanced Battlecloak
    +2.5% chance to heal your shields for 200% of the damage dealt
    +10 Crit Chance
    +Singularity Powers
    +Scrambling Pet's for the Avenger
    -10 Power to all subsystems
    -Bonus Defence
    :P

    As far as the Crit and Defense... this would give the feds more just saying. :) Feds can run 2 Crit doffs and up to 4 defense doffs if that's what they want to do.

    This console would also have to remove a bunch of hull in most ships it would go on... and some shields on others. :)

    Not saying the roms don't have some very powerful options... just stating the obvious the Federation still has access to some of the best all around ships in the game.

    Yes thanks to FAW mechanics and the way it sucks up all bonuses completely it makes the shimitard stupid. Really though you can't compare Healer / Science. Feds win there hands down... ok well there are solid lockbox options bothways that Either could use idealy. (giving up most of the stuff you listed) lol
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
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    magniacapramagniacapra Member Posts: 544 Arc User
    edited February 2014
    Nah, to get a ship with something similar to the Ha'feh's console and bridge officer layout a Fed player would be looking at either the Fleet Chimera, Hirogen or Bug escorts. (or one of the one time event ships in the Breen Heavy Raider or Corvette) - whilst the Fleet Ar'Kif is just a more agile JHEC with battlecloak and 5th tac console and singularity powers. (sans hull and power levels lel)

    Nothing compares to the scimtard either, it's just so dumb how broken it is.
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    virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2014
    Nothing compares to the scimtard either, it's just so dumb how broken it is.

    IMHO, there's a boat that would have no problem taking out a Scim 1v1. There's a boat that would have no problem taking out 5x Scim if there were 5x of the boat. Heh, but it wouldn't help in the argument against Warbirds...since it's a Warbird too.
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    iskandusiskandus Member Posts: 1,062 Arc User
    edited February 2014
    IMHO, there's a boat that would have no problem taking out a Scim 1v1. There's a boat that would have no problem taking out 5x Scim if there were 5x of the boat. Heh, but it wouldn't help in the argument against Warbirds...since it's a Warbird too.

    No need for Warbirds, Kax + Queen Scora = lolz
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    virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2014
    edalgo wrote: »
    Many ships can take out a lone Scimitar 1v1. Get behind him and don't let him escape. 5 Scimitars? How do you get behind 5? So unless you're a dedicated FBP build you're toast

    Like a pointy-eared ninja...
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    fakefivefakefive Member Posts: 94 Arc User
    edited February 2014
    proton..

    oh and dont forget aceton asimilators.

    they're not as popular anymore but they're still OP. dont doubt it.
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    fakefivefakefive Member Posts: 94 Arc User
    edited February 2014
    IMHO, there's a boat that would have no problem taking out a Scim 1v1. There's a boat that would have no problem taking out 5x Scim if there were 5x of the boat. Heh, but it wouldn't help in the argument against Warbirds...since it's a Warbird too.

    i bet five fleet nebulas would tear the green off of five scims
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    starbaseabcstarbaseabc Member Posts: 9 Arc User
    edited February 2014
    May not be the most constructive response but here it goes. What is wrong with pvp is the general nub QQ'ing over anything before actually trying to counter it.

    Strike/Janus
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    usshannibalusshannibal Member Posts: 379 Arc User
    edited February 2014
    May not be the most constructive response but here it goes. What is wrong with pvp is the general nub QQ'ing over anything before actually trying to counter it.

    Strike/Janus

    haha :D, i can fully agree to that.
    instead of crying / complaining about how op some tools or strategies are like alot of guys do here in the forums or in OPvP, they should attempt to turn on their brains and find a proper counter for it since every console, ship or strategie has a counter in this game, but the majority of the pvp-community is just braindead obviously....
    [SIGPIC][/SIGPIC]

    -=Hannibal - Inner Circle PvP-Department=-
    Hannibal's YouTube PvP-channel (under construction)
    More Inner Circle PvP-Action worth watching from: Hank, Mira Theng and Zimbilimbim
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    torachtorach Member Posts: 259 Arc User
    edited February 2014
    May not be the most constructive response but here it goes. What is wrong with pvp is the general nub QQ'ing over anything before actually trying to counter it.

    Strike/Janus

    Hear Hear!

    If i ever come across a build that totally pwns me, im like.. wtf thats awesome.. and i go back to the drawingboard to come up with a decent counter that wont ruin my build.. or start over again to implement a counter.

    This game is one of the few games that exists that gives their playerbase so many options on how to set up your character/build. I would hate to have all this removed just because some people can't seem to handle or accept that someone made something they cant win against. The truth be told, there is a counter to ANY build in this game. And its up to YOU to learn how to make those counters. And at the same time keep the balance with your current setup of the ship.


    So stop blaming the game for everything.. Maybe sometimes the reason you lost is because you faced a better player.
    "Better were the days when mastery o' space came not from bargains struck with eldritch creatures... but from the sweat of a man's brow and the strength of his back alone. Ye all know thi's to be true!"
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    usshannibalusshannibal Member Posts: 379 Arc User
    edited February 2014
    deokkent wrote: »
    Oh? Please do tell us an easy and reliable counter to a fleet made scimitars team.

    let them waste their alphas, just get out of range until their main offensive buffs are expired and then u come back and kill them 1 by 1.
    deokkent wrote: »
    Oh? Please do tell us an easy and reliable counter to timeships rotating tif.

    if u run multiple shockwaves with the after shockwave doffs in your team it shouldnt be much of a problem anymore since u have the opportunity now to manage loadouts on your ship you can easily swap builds in order to adapt to special situations.
    deokkent wrote: »
    Oh? Please do tell us an easy and reliable counter to battle cloaking elfs that enjoy resetting CD timers on their universal consoles.

    get alot of stealth detection in your team, kick those cloakers out of their cloak and kill them. They wont be able to act alot if u are capable of watching their actions continously.


    There is always a counter for every situation ingame...
    [SIGPIC][/SIGPIC]

    -=Hannibal - Inner Circle PvP-Department=-
    Hannibal's YouTube PvP-channel (under construction)
    More Inner Circle PvP-Action worth watching from: Hank, Mira Theng and Zimbilimbim
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    notrealednanotrealedna Member Posts: 1,028
    edited February 2014
    let them waste their alphas, just get out of range until their main offensive buffs are expired and then u come back and kill them 1 by 1..

    use apa >cloak wait for apa>decloak and use apa >cloak and wait for apa>......etc.

    lThere is always a counter for every situation ingame...

    what game you talking about?I want to try it :rolleyes:

    deokkent wrote: »
    Oh? Please do tell us an easy and reliable counter to a fleet made scimitars team.

    Oh? Please do tell us an easy and reliable counter to timeships rotating tif.

    Oh? Please do tell us an easy and reliable counter to battle cloaking elfs that enjoy resetting CD timers on their universal consoles.


    The most simple way to counter all those is to hire a new game designer ...a real one this time.
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    wast33wast33 Member Posts: 1,855 Arc User
    edited February 2014
    ...whats the solution to spawn camp in c&h? ah yeah, dome of doom... but that would mean pvp improvements first ^^ :D.... :D....
    how i love that quote from a user with "borg" in his name: "it's not the ship or the captain, it's the attitude".

    so if asked about the most broken thing in pvp: it's the attitude some players show (i'm sometimes not innocent myself i guess) within the environment cryptic provides us.

    i'm here to have fun. i have fun when others have fun as well and let me have mine. stupid, aye? :rolleyes: no whining here, i can have big laughs while being blown up. sometimes pissed, yeah. but not whining ;D...

    or what about this one: being able to read a targets buffs and debuffs is op :D.

    couldn't resist, sry if it not fits the rest of the thread. cya out there, feel free to shoot me ;D.
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    riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited February 2014
    1. JHAS
    2. Romulans
    3. FBP Abusers who-will-never-make-me-buff-enough-to-kill-them
    4. Proton Barrage (and as a tac, I refuse using such a broken thing, enough!)
    5. PUGs that I consider lower than newbies at skills, and cross healing cruisers that just... Heals like there's no tomorrow.
    6. myself lol
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    the4monkeysthe4monkeys Member Posts: 172 Arc User
    edited February 2014
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    wast33wast33 Member Posts: 1,855 Arc User
    edited February 2014

    luv it :D:).... but also instantly had to think off this one i just want to drop on top:

    nofx - american errorist (i hate hate haters)

    lyrics

    no judgement or political statement intended by me (aKa: i'm fine with u and americans). just felt it might fit as a topping in an abstract way ;)
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    webdeathwebdeath Member Posts: 1,570 Arc User
    edited February 2014
    webdeath wrote: »
    Things that are broken to me?

    1: Damage is more important then healing.
    2: There's no balance between ships. No Scissors beats Paper that beats Rock. Its smash everything with a Rock.
    3: Too much lets just add more TRIBBLE on top of TRIBBLE and less quality.
    4: Not enough Variaty of Maps.
    5: A queue that originally worked well enough, but now your lucky if you even know how many players are queued. Too much illusion and not enough fact or reality in the way the game's Queue system is presented, ESPECIALLY for PVP.

    Originally this above is what I felt was wrong.. Of course that wasn't long ago either, but I feel like I should perhaps modify that list now and clear out what might be the same problem being repeated..

    1. No Balance between ship + Class vs other ships + Class: Escorts can rule all with almost any captain type. Which is what I mean with the rock beats everything.. Because an escort just blasts through everything, even other escorts.

    2: Power Creep much higher then maybe it should be. This is similar to no balance between ships and class, but its magnifying the problem by adding more "Cool" things that are destroying the balance between ships and class.

    3: PVP only has 3 Game styles: Open PVP (1 map), Arena PVP (3 maps Ground/space), Capture and hold (2 maps, 1 ground, 1 space). With out enough variaty, it makes things become boring. They should release at least one map for pvp each "season", even if it means just one map for ground, or one map for space, it would help to give us some variaty.

    4: The queue: Originally, if you queued up and there were enough people in queue, the queue would launch. Now you don't even know how many are queued. Not to mention the "Estimated Wait time" Is a Joke.

    5: No true benifit for PVPing. Originally, you could PVP for gear. You earned points for the gear you'd need. Sure the level system they had might not have been perfect, but at least you could get even gear via PVP. Now the only thing PVP is good for is dilithium farming.
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
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    tmassxtmassx Member Posts: 826 Arc User
    edited April 2014
    - romulan instant kills
    - shield generator console
    - force multipliers
    - FAW, DEM, marion teams
    - a few maps
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    grandpadxxgrandpadxx Member Posts: 342
    edited April 2014
    Hello,..


    - YELLOWSTONE'S

    - FAW/A2B/DEM

    - Scramble Pets

    - Shield Generator Console

    - USS Evil Grandpa




    greetings
    [SIGPIC][/SIGPIC]
    T'lilu SCI. / Dxxdavid TAK. / STO Inner Circle
    *** R.I.P. ***
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    rakija879rakija879 Member Posts: 646 Arc User
    edited April 2014
    Definitely tac Scimitar with all rom operative, faw, battlecloak, marion, aux2bat-dem, inspirational leader, their drone scramble pets and elachi beams. Dont know if I missed something.:P
    But really why is cryptic releasing so many ships lately that have a universal lt commander station and aren't cruisers?
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    shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited April 2014
    patrickngo wrote: »
    Okay, so now do it in something that isn't a Warbird with stacked romulan passives.

    5 cloaked Klingons dropping AA's each surrounding the Scimitard.

    Oh and top 5 things broke are.

    1 PVP
    2 PVP player base
    3 OP dps
    4 Top 3 listed
    5 Read #4
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

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    rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited May 2014
    1. Necro thread
    2. Is OP
    3. Plz Nerf
    4. Also
    5. I am still OP.
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
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