Klingon kitchens? Sure, why not. No less ridiculous then Klingon farms, I reckon. Have we covered the Klingon beauty salons yet? How about the Klingon fashion industry?
So what have we learned in this thread, so far:
That Klingons, a race who's primary diet consists of raw meat, and live worms, supplement their diet with vegetables that they grow on farms, that are prepared and possibly cooked, in kitchens.
That most Klingon warriors eschew the Spartan life of a warrior, in favor of taking a massive retinue into the field, or on raids (kitchen staff to prepare food, herders to herd food, butlers and maids to lay out their armor, and tidy up the latrines etc...) in order to provide them all the comforts of home so their wittle, bottoms don't become chaffed.
There is no similarity between the Klingon Empire, and the Mongolian Empire.
That Klingons would rather eat organic vegetables than replicated meat.
Have I missed anything?
Aside from the fact that we have seen a Klingon kitchen in "Sleeping Dogs" with vegetables and everyting (I even provided screenshots) we also know that it's possible for offworlders to rent Klingon craftsmen to help build their homes.
From the TNG episode "Devil's Due":
DATA: Sir, I believe I have found an obscure precedent in Ventaxian law which may be of interest.
PICARD: Yes?
DATA: The case involves a contract dispute over services rendered by a Klingon craftsman on the construction of a Ventaxian home. Because the dispute involved an alien culture, the parties decided that arbitration rather than the courts, should resolve the issue. Both sides agreed to choose an arbiter. It is the only known case involving an alien claimant.
PICARD: That's exactly what I needed. Well done, Data.
so despite all your frantic protestations to the contrary Klingons are actually portrayed as something that is as close to an actual civilization as Star Trek gets and not some "Hulk Smash!" farce.
Or in other worlds: just like not all Americans are clones of Patton as portrayed by George C. Scott, not all Klingons are carnivorous warriors.
This is a facetious remark , right? Because if you're presenting this as a valid argument, I'm disappointed. You seemed to be one of the sharper tools in this shed.
If Renaissance era humans could figure it out, I'm assuming the Klingon mind is at least on par. Or are Klingons really that dim? "Duh, but Chancellor, we ain't got no ships big enough to bring dat many piggies at one time." For an alpha race that managed to carve out, and hold an Empire for so long, you're making them sound like the maid on the Deathstar trying to tell Vader she needs more windex.
Seriously, why would you think it needs to be that big? If a BoP can hold a tank with two whales inside, I think something freighter sized could hold a couple hundred targ.
Judging from some of you other posts in here, are you qualified to recognize a facetiuos remark if you have to ask wether mine is such?
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Well we got the hints... no proof yet... but we should be getting a blog either before the week is out or next week i suspect on "the Anniversary ships" And if they're doing a build of the bridge for the Intrepid class (USS Voyager), I'm a crossing my fingers for a long desired KLINGON science ship...
Rats.. gonna have to pick up another set of fleet modules again for my main...for the fleet version of same... but on the other hand "She'll" finally be in a Klingon Science ship... That isn't a carrier...unless they turn the lot of em in to light carriers (Fed, KDF, ROM)
the noted "Dyson" tech may simply be further refinement. miniturization and automation allowing more capabilities in a given hull size.
Well. we will see when we see.
And I'm all in favor of a Targ handling kit... I do make good use of my Jackel Mastiff combat pet pretty regular...
I'm pretty sure the ship is pretty much going to be something that looks nothing like a federation, klingon or romulan ship and will be something everyone can complain about equally kind of like the obilesk carrier or bicycle seat.
I would settle though for a science bop with sensor analysis and flanking I want something that is so OP when feds complain about how OP it is that I can say yes you are correct please nerf it.
These are some interesting cases as well. Again, I am not sure if they do much towards furthering the question of slavery in the empire. But they certainly provide more information about Klingon Colonies, Huminoid Rights, Rule of Law, and complicate the perception of Klingons as a warrior culture. All of these issues are pertinent to the larger discussion, and certainly have implications towards the issue of slavery.
markhawkman, are you under the impression that Krios Prime is related to the ENT "Precious Cargo," and requires analysis? If not, I think it may be sufficient to talk about TNG "The Mind's Eye" and ENT "Judgement".
TNG "The Mind's Eye" involves a Klingon colony that is undergoing rebellion. The Federation is staying neutral in the matter and therefore condoning the Klingon's occupation. The treatment of the colony seems to be a non issue in the episode. However the Klingon diplomats state that in the past such action would be put down with violence. Here, they may let them go, but reserve the right to conquer them again later.
Again, this does imply violence and a dictatorial means of controlling the colony, but it does not adequately explain to what ends.
ENT "Judgement" likewise deals with a rebel ship that is given sanctuary by Archer. The treatment of the colony is largely overlooked with the exception of the statement "Several years ago, our colony was annexed by a species we had never seen before. They said they'd provide for us in exchange for our allegiance, that we'd become a part of their Empire. But they stripped us of our resources, left us with nothing. We waited for them to return. They said they'd bring food, fuel. They never came back."
This description does not talk about a hostel takeover of the planet, but rather a negotiation or bribe to convince the planet to join. It does reaffirm that the Klingons' purpose for colonization is to acquire resources, but in stating that the Klingons didn't come back, the implication is that labor was not one of the resources that the Klingons were after.
The trial scenes, further imply that Klingon colony planets did have access to a Klingon legal system, regardless of how flawed that legal system was, which implies that Rule of Law is granted to Klingon Colonies.
The Lawyer Kolos's reflection also provides an interesting issue of retcon, where Klingon society is made more complex. Implying that the Klingon's of TOS were perhaps a more militant phase of the society than occurred in other time periods:
"My father was a teacher. My mother, a biologist at the university. They encouraged me to take up the law. Now all young people want to do is take up weapons as soon as they can hold them. They're told there's honour in victory, any victory. What honour is there in a victory over a weaker opponent? Had Duras destroyed that ship he would have been lauded as a hero of the Empire for murdering helpless refugees. We were a great society not so long ago, when honour was earned through integrity and acts of true courage, not senseless bloodshed."
(Ibid.)
This description relates also to the larger discussion here of whether there are farmers, herders or other occupations in Klingon society that have not been discussed in the series. It seems to imply that there could be. Although again, I would interpret that the canon is more ambiguous than otherwise.
To speculate a little more about this. Perhaps labor is one of the resources the Klingon's must be after. Otherwise it would be easier to kill everyone on conquered planets, and leave no one to protest the stripping of the planet's resources. On the other hand, perhaps leaving survivors on the planet is an act of compassion on the part of the Klingons, or perhaps it is just a reflection on European colonialism and imperialism that demands this action. I am not sure.
Regarding "Mind's Eye": Well, the Federation couldn't simply declare the independence of Krios. That would be tantamount to declaring war on the empire. Also, as you said, the Klingons wanted a relatively peaceful solution. I doubt Picard would have helped if they were planning a brutal campaign of subjugation. Picard was acting in the best interests of all parties concerned. It's not an "ideal" solution, but the only other way would mean risking war with the Empire.
We do get some information about what the Klingons want the colony for, though not much. The fact that the Klingons want the colony as intact as possible is the biggest one.
As for the name Krios.. Well, saying "Krios Prime" seems to be much like saying "Cardassia Prime". the term indicates that it's the homeworld of the race. We know from what Kaitaama said that there are several worlds that use the name, much the same as there are several planets named "Cardassia". Though all of those planets are in the same solar system.
90% joke post. I was seriuos about the Targ Handling kit for ground combat.
Really? I hate the very idea of deploying war targs in a scifi setting like Trek. To me, nothing makes this game feel more like an MMO and less like Star Trek than fighting random opponents who summon animals.
Klingon kitchens? Sure, why not. No less ridiculous then Klingon farms, I reckon. Have we covered the Klingon beauty salons yet? How about the Klingon fashion industry?
So what have we learned in this thread, so far:
That Klingons, a race who's primary diet consists of raw meat, and live worms, supplement their diet with vegetables that they grow on farms, that are prepared and possibly cooked, in kitchens.
That most Klingon warriors eschew the Spartan life of a warrior, in favor of taking a massive retinue into the field, or on raids (kitchen staff to prepare food, herders to herd food, butlers and maids to lay out their armor, and tidy up the latrines etc...) in order to provide them all the comforts of home so their wittle, bottoms don't become chaffed.
There is no similarity between the Klingon Empire, and the Mongolian Empire.
That Klingons would rather eat organic vegetables than replicated meat.
Have I missed anything?
Actually you have. We know about Klingon kitchens because they were in the TV series. I can think of two specific instances. Probably more well known is the Klingon Chef and his Restaurant on DS9. Additionally, when the crew of the Enterprise (Enterprise Series) found a Bird of Prey falling into the Gravity Well of a gas giant after getting a distress call, they essentially uncover the stinky pantry and Kitchen of the Klingon crew. Klingons keep their food alive aboard their ships, and eat them while they're there. They may be wild, surly, viking-ish creatures but they still eat, defecate, breathe air and the rest of it. Its a little preposterous to think a SHIP would not have a kitchen, however simplistic and primeval that kitchen is. I'm sure if pressed, one could find more examples of Klingon cuisine, because I seem to remember it came up a lot in TNG, DS9, ENT and Voyager. I'm just beginning to actually watch TOS in all honesty so I have nothing to compare from that era. What we do know about Klingons is that they like to eat meat, and all kinds of slimy worm-things. I'm sure they can keep the worm things in vats, fed from whatever stocked nutrients they carry.
I do think as spartan as these fellows are, they aren't above raiding and looting the food of other cultures, or stopping on a planet and killing/capturing critters there to restock.
The one thing I know about all this conversation is that it has nothing to do with needing more ship love, which is definitely in need still. Klingons moreso than the Federation actually do need to have some unique ship interiors. The Klingon Defense Force as it exists in game is really broken down into 4-6 sub factions, depending how you look at it. What this game in general coule use is a way for us to determine how our crew appears. We could use Race-specific interiors and exteriors for a number of ships. Even just Re-skinning a Vo'quv to look more Orion would be nice, considering that I believe the Vo'quv is a marriage of Orion and Klingon tech and philosophies. Lets list some of the ships I think the game should have based on what we actually run into:
Gorn: The gorn were a serious power unto their own before they became a vassal state. At the very least they should have a science oriented Escort vessel. I would also recommend a cruiser for them. As I've not done the Gorn Fleet Actions in some time their ship class names elude me. (which is a shame I actually like them but there isn't really any rewards to speak of). A Gorn shuttlecraft would be nice especially now with pvp coming up.
Orion: After the Gorn the orion are probably the next most prominent in the Empire. In some ways they are freer and better off than the Gorn. Time will tell. Orions have technology and a culture that has lasted hundreds of thousands of years apparently (forget where I read that). They're sneaky and underhanded, like to make people think they are in charge and then take over that way. They are insidious. They also make a lot of pirate ships and war vessels. At the very least I recommend they have 1 true cruiser and 1 escort. Again with sciencey flair. An Orion shuttlecraft would be nice especially now with pvp coming up.
Nausicaan: Know far and wide as hired guns and pirates, Nausicaans enjoy the thrill of the hunt and battle more than anything. They're like Klingons but without the pretense of honor, even if they behave honorably (and they're uglier). Nausicaan vessels range from escort to cruiser to even Dreadnought (their dreadnought is really cool looking). They have some nice science based equipment intended to disable vessels for plunder. I would at least like to see them add a cruiser and dreadnought for these guys. We have a lot of the cool Escort models by now. Again a Nausicaan shuttlecraft would be nice especially now with pvp coming up.
Lethean: Mysterious, psionic and dangerous. Most likely used by Klingons to know the mind of their enemies, and to kill from the shadows. Very little is known about their technology but I would love to see at least one sneaky underhanded B'rel sized dirty raider type design from these guys. A Lethean shuttlecraft would be nice especially now with pvp coming up.
Ferasan: When they added the Ferasans, because there were so few other races inthe Empire already it actually made a dent in the storyline. There isn't much clear about Ferasans other than they are cat people, and Caitians pissed them off. They're what happens if you mix a Purple Tiger and a Klingon together in a petri dish. Given what we know about Caitian technology, I reckon they would likely 'pounce from the shadows' and thus use small cloaking vessels, so either a raider or destroyer class ship, and quite possibly a Carrier of their own as well or flight deck escort. I reckon they would favor Tetryons, given their common root with the Caitians and the atrox vessel. Again, a ferasan shuttlecraft would be nice especially now with pvp coming up (see a trend here).
This is just for ships. In terms of story I really think they need to dedicate some time IN STORY, explaining what the hell each of these organizations do. Its nothing major but I imagine a cabal of secretive Lethean spies as the impetus for an interesting story. I picture the Nausicaans as hired guns who finish their contract with vicious persistence. I picture the Ferasans as the spiritual kin of the Klingons, only with fur instead of brow ridges. The Orions do get some handling as well as the Gorn in plots that currently exist, but of course would be desired.
This isn't all the KDF could use. Uniform colors can be really limiting. I admit it would be stupid seeing a Klingon warrior running around with a pink leotard on. Believe me no one wants to see that (or even think about it). However, some of the coloration options can be limiting. I think they should re-open the old Gorn style for those players who actually liked the way that looked. I'm not sure how more choice is a bad thing. Nausicaan greaves are available and used on NPC's all the time, why can't Players get greaves? The armor looks really imbalanced and silly if you have everything but your legs armored. For that matter, why can't we mix and match armor pieces more. The Npc's on Qonos and everywhere else have Nausicaans with mixes of mercenary, Nausicaan and even klingon features. I'm sure I could suggest more that I would like to see them do for the KDF side of gameplay, but I think that's enough for now. This should keep them busy at least... and frankly I'd rather they do this than TRIBBLE around with another lockbox for a while. I'd much rather see a ship in game that more fits the theme of the organizations you are with. Truth be told I'd like to see them do this with the Federation as well. At least the Federation has the excuse that the technology behind their ships comes from all the different cultures, its just the saucer and sticks design that started with the humans.
Really? I hate the very idea of deploying war targs in a scifi setting like Trek. To me, nothing makes this game feel more like an MMO and less like Star Trek than fighting random opponents who summon animals.
Except that klingons actually do use animals, as seen and discussed both in myriad Star Trek shows and films. If it makes you feel like WoW, well sorry but Star Trek was already WoW-like with its War-Targ sending Orcs I mean Klingons, and the Space Elf Romulans and Vulcans... Apparently in the game the Gorn also do something similar with their pet attack-Saurs.
Klingon ship love? Definitely needed. Hopefully the Mogh sold well enough to justify more. I know I threw my money into that bet.
As for what kind of ship love I want to see? All kinds, but starting with Klingon ships...
A 5/2 BoP three-pack to match (but preferably not be a clone of) the Kumari.
A new raider to hopefully bring up the entire class out of obsolescence.
As for vassal/ally ships, we definitely need more of those. I prefer they remain true to their established flavors (Orions are Eng/Carrier, Gorn are Sci, Nausicaans are Tac), but with different skews to increase the available flavors.
Orion Eng/Tac FDC, preferably with a new console instead of a new hangar pet.
Gorn Sci/Tac quasi-Vesta equipped with a variation on the torpedo console the Armitage comes with, preferably low-DPS but high shield penetration.
Nausicaan Tac/Sci ship with some kind of CC console.
Ferasan Escort Carrier
Lethean cruiser. That is, proper cruiser, not battlecruiser or FDC. Not sure how well this works thematically with Letheans, but then again, science doesn't really jive with Gorn thematically, so whatever.
Except that klingons actually do use animals, as seen and discussed both in myriad Star Trek shows and films.
When did they deploy war targs in any episode or film? The only thing that is vaguely applicable is the jackal mastiff blood hounds we see on Rura Penthe. And I don't have a problem with that because it makes sense. What doesn't make sense is using a targ handler to beam in war targs in close-quarters fighting with rayguns.
Its a little preposterous to think a SHIP would not have a kitchen, however simplistic and primeval that kitchen is. I'm sure if pressed, one could find more examples of Klingon cuisine, because I seem to remember it came up a lot in TNG, DS9, ENT and Voyager.
At the risk of relying on soft canon, it does actually make sense. Klingon Warriors have very few luxuries; food and drink is about the only one permitted on a warship. It's "socially acceptable" (in a way that a soft bed is not) because, for Klingons, these are immensely social activities. Look at the Mess halls in Klingon vessels - unlike the small tables used on Starfleet ships, they have long rows for communal meals. Eating and drinking together is a part of crew bonding and morale, and therefore a good thing.
Yeah, that's always been a piece of STO idiocy that bothered me. So Klingons eat their dogs? Is Q'onos the Cambodia of the Alpha Quadrant? That doesn't really, reinforce the "noble savage" of the Klingon mystique. Although, Targs are Klingon boars, more Klingons are depicted, or alluded to, in the IP, as keeping them as pets in the "hound" role, than the jackal mastiffs, that would seem to be a more obvious choice.
Travel the world some and you will see that many countries eat a lot of things that seem wierd to "civilized" stomachs, it hardly makes them savages. Mankind, even the civilized countries, was eating dog as recent as tje 1700s.
Just means they do not have a Wal Mart to buy their meat from for dinner.
At the risk of relying on soft canon, it does actually make sense. Klingon Warriors have very few luxuries; food and drink is about the only one permitted on a warship. It's "socially acceptable" (in a way that a soft bed is not) because, for Klingons, these are immensely social activities. Look at the Mess halls in Klingon vessels - unlike the small tables used on Starfleet ships, they have long rows for communal meals. Eating and drinking together is a part of crew bonding and morale, and therefore a good thing.
As alluded to by Kahless to Gowron, there must be joy in the Klingon heart. Kurn mentioned it to Worf too I believe. "Tonight we celebrate! For tomorrow we may all die!"
Really? I hate the very idea of deploying war targs in a scifi setting like Trek. To me, nothing makes this game feel more like an MMO and less like Star Trek than fighting random opponents who summon animals.
I like the idea and since we already have NPCs that do it seems reasonable.
Though I would want monster dogs, jackal mastiffs or targ versions.
Comments
Aside from the fact that we have seen a Klingon kitchen in "Sleeping Dogs" with vegetables and everyting (I even provided screenshots) we also know that it's possible for offworlders to rent Klingon craftsmen to help build their homes.
From the TNG episode "Devil's Due":
DATA: Sir, I believe I have found an obscure precedent in Ventaxian law which may be of interest.
PICARD: Yes?
DATA: The case involves a contract dispute over services rendered by a Klingon craftsman on the construction of a Ventaxian home. Because the dispute involved an alien culture, the parties decided that arbitration rather than the courts, should resolve the issue. Both sides agreed to choose an arbiter. It is the only known case involving an alien claimant.
PICARD: That's exactly what I needed. Well done, Data.
so despite all your frantic protestations to the contrary Klingons are actually portrayed as something that is as close to an actual civilization as Star Trek gets and not some "Hulk Smash!" farce.
Or in other worlds: just like not all Americans are clones of Patton as portrayed by George C. Scott, not all Klingons are carnivorous warriors.
My character Tsin'xing
Judging from some of you other posts in here, are you qualified to recognize a facetiuos remark if you have to ask wether mine is such?
R.I.P
90% joke post. I was seriuos about the Targ Handling kit for ground combat.
R.I.P
Aww...But I REALLY like that movie.
Heh, so do I.
But imagine 320 million people all acting exactly like him.;)
Rats.. gonna have to pick up another set of fleet modules again for my main...for the fleet version of same... but on the other hand "She'll" finally be in a Klingon Science ship... That isn't a carrier...unless they turn the lot of em in to light carriers (Fed, KDF, ROM)
the noted "Dyson" tech may simply be further refinement. miniturization and automation allowing more capabilities in a given hull size.
Well. we will see when we see.
And I'm all in favor of a Targ handling kit... I do make good use of my Jackel Mastiff combat pet pretty regular...
.
I would settle though for a science bop with sensor analysis and flanking I want something that is so OP when feds complain about how OP it is that I can say yes you are correct please nerf it.
These are some interesting cases as well. Again, I am not sure if they do much towards furthering the question of slavery in the empire. But they certainly provide more information about Klingon Colonies, Huminoid Rights, Rule of Law, and complicate the perception of Klingons as a warrior culture. All of these issues are pertinent to the larger discussion, and certainly have implications towards the issue of slavery.
markhawkman, are you under the impression that Krios Prime is related to the ENT "Precious Cargo," and requires analysis? If not, I think it may be sufficient to talk about TNG "The Mind's Eye" and ENT "Judgement".
TNG "The Mind's Eye" involves a Klingon colony that is undergoing rebellion. The Federation is staying neutral in the matter and therefore condoning the Klingon's occupation. The treatment of the colony seems to be a non issue in the episode. However the Klingon diplomats state that in the past such action would be put down with violence. Here, they may let them go, but reserve the right to conquer them again later.
Again, this does imply violence and a dictatorial means of controlling the colony, but it does not adequately explain to what ends.
ENT "Judgement" likewise deals with a rebel ship that is given sanctuary by Archer. The treatment of the colony is largely overlooked with the exception of the statement "Several years ago, our colony was annexed by a species we had never seen before. They said they'd provide for us in exchange for our allegiance, that we'd become a part of their Empire. But they stripped us of our resources, left us with nothing. We waited for them to return. They said they'd bring food, fuel. They never came back."
(http://www.chakoteya.net/enterprise/45.htm)
This description does not talk about a hostel takeover of the planet, but rather a negotiation or bribe to convince the planet to join. It does reaffirm that the Klingons' purpose for colonization is to acquire resources, but in stating that the Klingons didn't come back, the implication is that labor was not one of the resources that the Klingons were after.
The trial scenes, further imply that Klingon colony planets did have access to a Klingon legal system, regardless of how flawed that legal system was, which implies that Rule of Law is granted to Klingon Colonies.
The Lawyer Kolos's reflection also provides an interesting issue of retcon, where Klingon society is made more complex. Implying that the Klingon's of TOS were perhaps a more militant phase of the society than occurred in other time periods:
"My father was a teacher. My mother, a biologist at the university. They encouraged me to take up the law. Now all young people want to do is take up weapons as soon as they can hold them. They're told there's honour in victory, any victory. What honour is there in a victory over a weaker opponent? Had Duras destroyed that ship he would have been lauded as a hero of the Empire for murdering helpless refugees. We were a great society not so long ago, when honour was earned through integrity and acts of true courage, not senseless bloodshed."
(Ibid.)
This description relates also to the larger discussion here of whether there are farmers, herders or other occupations in Klingon society that have not been discussed in the series. It seems to imply that there could be. Although again, I would interpret that the canon is more ambiguous than otherwise.
To speculate a little more about this. Perhaps labor is one of the resources the Klingon's must be after. Otherwise it would be easier to kill everyone on conquered planets, and leave no one to protest the stripping of the planet's resources. On the other hand, perhaps leaving survivors on the planet is an act of compassion on the part of the Klingons, or perhaps it is just a reflection on European colonialism and imperialism that demands this action. I am not sure.
We do get some information about what the Klingons want the colony for, though not much. The fact that the Klingons want the colony as intact as possible is the biggest one.
As for the name Krios.. Well, saying "Krios Prime" seems to be much like saying "Cardassia Prime". the term indicates that it's the homeworld of the race. We know from what Kaitaama said that there are several worlds that use the name, much the same as there are several planets named "Cardassia". Though all of those planets are in the same solar system.
My character Tsin'xing
Actually you have. We know about Klingon kitchens because they were in the TV series. I can think of two specific instances. Probably more well known is the Klingon Chef and his Restaurant on DS9. Additionally, when the crew of the Enterprise (Enterprise Series) found a Bird of Prey falling into the Gravity Well of a gas giant after getting a distress call, they essentially uncover the stinky pantry and Kitchen of the Klingon crew. Klingons keep their food alive aboard their ships, and eat them while they're there. They may be wild, surly, viking-ish creatures but they still eat, defecate, breathe air and the rest of it. Its a little preposterous to think a SHIP would not have a kitchen, however simplistic and primeval that kitchen is. I'm sure if pressed, one could find more examples of Klingon cuisine, because I seem to remember it came up a lot in TNG, DS9, ENT and Voyager. I'm just beginning to actually watch TOS in all honesty so I have nothing to compare from that era. What we do know about Klingons is that they like to eat meat, and all kinds of slimy worm-things. I'm sure they can keep the worm things in vats, fed from whatever stocked nutrients they carry.
I do think as spartan as these fellows are, they aren't above raiding and looting the food of other cultures, or stopping on a planet and killing/capturing critters there to restock.
The one thing I know about all this conversation is that it has nothing to do with needing more ship love, which is definitely in need still. Klingons moreso than the Federation actually do need to have some unique ship interiors. The Klingon Defense Force as it exists in game is really broken down into 4-6 sub factions, depending how you look at it. What this game in general coule use is a way for us to determine how our crew appears. We could use Race-specific interiors and exteriors for a number of ships. Even just Re-skinning a Vo'quv to look more Orion would be nice, considering that I believe the Vo'quv is a marriage of Orion and Klingon tech and philosophies. Lets list some of the ships I think the game should have based on what we actually run into:
Gorn: The gorn were a serious power unto their own before they became a vassal state. At the very least they should have a science oriented Escort vessel. I would also recommend a cruiser for them. As I've not done the Gorn Fleet Actions in some time their ship class names elude me. (which is a shame I actually like them but there isn't really any rewards to speak of). A Gorn shuttlecraft would be nice especially now with pvp coming up.
Orion: After the Gorn the orion are probably the next most prominent in the Empire. In some ways they are freer and better off than the Gorn. Time will tell. Orions have technology and a culture that has lasted hundreds of thousands of years apparently (forget where I read that). They're sneaky and underhanded, like to make people think they are in charge and then take over that way. They are insidious. They also make a lot of pirate ships and war vessels. At the very least I recommend they have 1 true cruiser and 1 escort. Again with sciencey flair. An Orion shuttlecraft would be nice especially now with pvp coming up.
Nausicaan: Know far and wide as hired guns and pirates, Nausicaans enjoy the thrill of the hunt and battle more than anything. They're like Klingons but without the pretense of honor, even if they behave honorably (and they're uglier). Nausicaan vessels range from escort to cruiser to even Dreadnought (their dreadnought is really cool looking). They have some nice science based equipment intended to disable vessels for plunder. I would at least like to see them add a cruiser and dreadnought for these guys. We have a lot of the cool Escort models by now. Again a Nausicaan shuttlecraft would be nice especially now with pvp coming up.
Lethean: Mysterious, psionic and dangerous. Most likely used by Klingons to know the mind of their enemies, and to kill from the shadows. Very little is known about their technology but I would love to see at least one sneaky underhanded B'rel sized dirty raider type design from these guys. A Lethean shuttlecraft would be nice especially now with pvp coming up.
Ferasan: When they added the Ferasans, because there were so few other races inthe Empire already it actually made a dent in the storyline. There isn't much clear about Ferasans other than they are cat people, and Caitians pissed them off. They're what happens if you mix a Purple Tiger and a Klingon together in a petri dish. Given what we know about Caitian technology, I reckon they would likely 'pounce from the shadows' and thus use small cloaking vessels, so either a raider or destroyer class ship, and quite possibly a Carrier of their own as well or flight deck escort. I reckon they would favor Tetryons, given their common root with the Caitians and the atrox vessel. Again, a ferasan shuttlecraft would be nice especially now with pvp coming up (see a trend here).
This is just for ships. In terms of story I really think they need to dedicate some time IN STORY, explaining what the hell each of these organizations do. Its nothing major but I imagine a cabal of secretive Lethean spies as the impetus for an interesting story. I picture the Nausicaans as hired guns who finish their contract with vicious persistence. I picture the Ferasans as the spiritual kin of the Klingons, only with fur instead of brow ridges. The Orions do get some handling as well as the Gorn in plots that currently exist, but of course would be desired.
This isn't all the KDF could use. Uniform colors can be really limiting. I admit it would be stupid seeing a Klingon warrior running around with a pink leotard on. Believe me no one wants to see that (or even think about it). However, some of the coloration options can be limiting. I think they should re-open the old Gorn style for those players who actually liked the way that looked. I'm not sure how more choice is a bad thing. Nausicaan greaves are available and used on NPC's all the time, why can't Players get greaves? The armor looks really imbalanced and silly if you have everything but your legs armored. For that matter, why can't we mix and match armor pieces more. The Npc's on Qonos and everywhere else have Nausicaans with mixes of mercenary, Nausicaan and even klingon features. I'm sure I could suggest more that I would like to see them do for the KDF side of gameplay, but I think that's enough for now. This should keep them busy at least... and frankly I'd rather they do this than TRIBBLE around with another lockbox for a while. I'd much rather see a ship in game that more fits the theme of the organizations you are with. Truth be told I'd like to see them do this with the Federation as well. At least the Federation has the excuse that the technology behind their ships comes from all the different cultures, its just the saucer and sticks design that started with the humans.
Except that klingons actually do use animals, as seen and discussed both in myriad Star Trek shows and films. If it makes you feel like WoW, well sorry but Star Trek was already WoW-like with its War-Targ sending Orcs I mean Klingons, and the Space Elf Romulans and Vulcans... Apparently in the game the Gorn also do something similar with their pet attack-Saurs.
As for what kind of ship love I want to see? All kinds, but starting with Klingon ships...
A new raider to hopefully bring up the entire class out of obsolescence.
As for vassal/ally ships, we definitely need more of those. I prefer they remain true to their established flavors (Orions are Eng/Carrier, Gorn are Sci, Nausicaans are Tac), but with different skews to increase the available flavors.
Gorn Sci/Tac quasi-Vesta equipped with a variation on the torpedo console the Armitage comes with, preferably low-DPS but high shield penetration.
Nausicaan Tac/Sci ship with some kind of CC console.
Ferasan Escort Carrier
Lethean cruiser. That is, proper cruiser, not battlecruiser or FDC. Not sure how well this works thematically with Letheans, but then again, science doesn't really jive with Gorn thematically, so whatever.
I Support Disco | Disco is Love | Disco is Life
At the risk of relying on soft canon, it does actually make sense. Klingon Warriors have very few luxuries; food and drink is about the only one permitted on a warship. It's "socially acceptable" (in a way that a soft bed is not) because, for Klingons, these are immensely social activities. Look at the Mess halls in Klingon vessels - unlike the small tables used on Starfleet ships, they have long rows for communal meals. Eating and drinking together is a part of crew bonding and morale, and therefore a good thing.
R.I.P
Travel the world some and you will see that many countries eat a lot of things that seem wierd to "civilized" stomachs, it hardly makes them savages. Mankind, even the civilized countries, was eating dog as recent as tje 1700s.
Just means they do not have a Wal Mart to buy their meat from for dinner.
R.I.P
As alluded to by Kahless to Gowron, there must be joy in the Klingon heart. Kurn mentioned it to Worf too I believe. "Tonight we celebrate! For tomorrow we may all die!"
I like the idea and since we already have NPCs that do it seems reasonable.
Though I would want monster dogs, jackal mastiffs or targ versions.
R.I.P
My character Tsin'xing