The absolute worst would be Star Trek: Borg. You walk through a corridor, a wild Borg appears, you do something weird with a phaser to try to remodulate it and bam, assimilated. Retry?
Then? Moon Breakers. No explanation, here get in that fighter and be oneshot by a lifeless dude who has been here since the beginning! He wants rewards!!!
On the third place, Dino Tycoon. It sounds so great, create your own Jurassic Park! But no, you will go broke no matter what. And the worst part? Your customers don't care for dino's but only come for the 5funfair attractions you can build.
I can't really say anything about it to be fair, but the Colonists of Catan never worked on my computer. On none of both. And not on the one of my brother. Or my father. Or my friend. Do I need to continue?
But yeah. All those games were gifts (Dino Tycoon, Colonists), F2P (Moon Breakers) or were part of a CD with Star Trek series OST (Borg). So nothing I payed for. I am usually careful about my games. I only buy during sales once I read the critics, or during Humble Bundles that contain at least 1 game I want.
The worst game i ever played in the sense of having the largest difference between my expectations and the reality of the game was definitly and by a large margin Master of Orion 3.
you can mod out the worst features. It's not bad after you do that. The combat engine though... erg.... O_O' WTF?!?!!?
One more from me while I'm thinking of it: Star Trek Generations. I played it as a kid and although I really, really sucked at it I put many hours in. Going to astrometrics in between missions was pretty cool though, considering this was in the mid 90's. And it was one of the first games I played where your choices could potentially have an effect on the outcome (mission failures didn't always lead to Game Over. Airlocked myself more than a few times on Armagosa Station :P). Unfortunately, frequent crashes and the inability to save killed it for me.
I think I still have the disks somewhere. I once tried to install it onto a newer computer but couldn't get past the title screen. I guess it will be youtube for me if I ever want to see what I missed.
__________________________________
STO Forum member since before February 2010. STO Academy's excellent skill planner here: Link I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
Lots of hype backlash in here. So I'm gonna put down some truly terrible games I have played.
1) The Atari E.T. game. Yes, I have played it despite being born 7 years after it's release. Why? Because I lost a bet and part of me had a sick fascination.
2) Star Wars: Masters of Teras Kesi - Let's combine street fighter and star wars! That'll be good right? Never before has a game left me bored in lightsaber combat. STO's melee combat system is freaking complicated compared that piece of ****. Next time you complain about TOR, play this first... and possibly be drunk.
3) Chrono Cross. I am a huuuge Chrono series fan but this game so royally pissed me off for good reasons. The first is the off-screen deaths of the first game's protagonists (which has since been retconned to have been done by the joke character of the first game, Dalton). The second is killing off another main party member from the first game in a 5 second cameo before he's deleted. Caroline in Portal 2 died slower. Lastly, the worst part is that the devs admitted that they wanted it to be dark because having a happy time travel story followed up with "they saved the world and they died unhappily ever after because we're bitter." The only redeeming traits of this game are the music and the fact they did a fanservice scene for women, which was unheard of at the time.
4) Sim City Societies. Removed all the fun features of Sim City while promoting BP's "environmental friendliness." Insert laughs.
It looked cool. It sounded cool. Being able to play as all the awesome ships of my childhood and yet... it fell so FLAT. It was nothing but confusing controls and horrible escort missions. I couldn't go on after dealing with the missions with the Enterprise-A
It looked cool. It sounded cool. Being able to play as all the awesome ships of my childhood and yet... it fell so FLAT. It was nothing but confusing controls and horrible escort missions. I couldn't go on after dealing with the missions with the Enterprise-A
Oh dear, I do remember that, especially that one Voyager mission where you had to fly through the rings to get somewhere at crazy speed. Sounds normal, right? Except the ship handled like a three-legged bull on ice at normal speed, and you got faster every time you flew through a ring - to the point Voyager was insanely uncontrollable. And you were racing an AI ship that was incapable of making mistakes.
Oh yeah, and did I mention you had to do four of these races in that mission?
THIS is the worst game I've ever played. It's quite simple: I move from game to game as they die, and each game is necessarily worse than the previous game, or I'd have been playing that to begin with. When this game dies, I will be forced to move on to an even worse game, one I would not have been playing at all had this continued to exist.
As such, whatever I am currently playing now, must, necessarily, be the worst game I've ever played. Worse games absolutely exist, but I don't play them...at least until I'm forced to by the death of the current game. Each new game is progressively closer to the bottom of the barrel.
THIS is the worst game I've ever played. It's quite simple: I move from game to game as they die, and each game is necessarily worse than the previous game, or I'd have been playing that to begin with. When this game dies, I will be forced to move on to an even worse game, one I would not have been playing at all had this continued to exist.
As such, whatever I am currently playing now, must, necessarily, be the worst game I've ever played. Worse games absolutely exist, but I don't play them...at least until I'm forced to by the death of the current game. Each new game is progressively closer to the bottom of the barrel.
You're gonna be playing this for a while then cause this games got at least 5 years left on it just as swtor has. Swtor is finally getting their *** in gear and fixing many problems they've had but still make some terrible decisions but some of the fixes balance it out.
Worst game I played was Sonic 2006. When I first played it it was way too difficult and buggy as they inflated the difficulty to artificially increase play time however later either they fixed it or I just got better and I owned that game finally beating and it was pretty fun.
Also you guys probably don't know this but a third party is going back and reading cut content to KOTOR 2 and fixing bugs for it.
I haven't read pervious pages so my apolgies for repeating something.
The worst game i have played lately was Star Wars - the Force unleashed (PC).
I have no idea why, but i initially thought that it was a good game.
Playing as a sith? Not my cup of tea, but tbh i was mostly curious about it. But the controlling was horrible, a typical Console port.
but nevertheless i tried to play it until i reached a point where some bossfight annoyed the hell out of me and i unistalled it for good.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
I am not sure who to blame. LucasArts or Obsidian?!?! I just do not know.
I think both parties had serious issues.
*launches "Star Wars: The Old Republic II", Obsidian, and Lucas Arts into the sun*
*buries old bones and salts the earth*
KotOR 2 was a magnificent game that far exceeded its crappier bioware predecessor in every way that mattered. But we could argue about it for days, what I really wanted to say was an answer to your question: LucasArts was to blame for KotOR 2's state at release. Obsidian asked for more time to complete it, and they didn't get it, because LucasArts only cared about the money that would come from an early release. They then IIRC specifically forbid Obsidian from working on it afterwards. (probably because they would have to pay Obsidian for the work, and can't do that because of $$$)
Is this new, or one of the multiple attempts that were ultimately given up on over the years?
The last udate successfully readded the Droid factory with little to no bugs in it and was a few months ago heard they were working on another part of the game after that but can't remember which part.
I haven't read pervious pages so my apolgies for repeating something.
The worst game i have played lately was Star Wars - the Force unleashed (PC).
I have no idea why, but i initially thought that it was a good game.
Playing as a sith? Not my cup of tea, but tbh i was mostly curious about it. But the controlling was horrible, a typical Console port.
but nevertheless i tried to play it until i reached a point where some bossfight annoyed the hell out of me and i unistalled it for good.
Personally I f****** love that game and somewhat love its sequel even with the faults the latter has. Its certainly more enjoyable with the additional costumes the dlcs can add. But hey I guess not everyone's cut out to be a sith that later becomes a sorta jedi/good sith hybrid.
You're gonna be playing this for a while then cause this games got at least 5 years left on it just as swtor has.
Yes, but TOR is horrible. It is clearly much worse than this game, but I cannot cite it as "worst game I've ever played" because I don't play it. For me to be pushed to playing games even further down on the list, this one would have to die first. Thus, current game must always be worst game I've ever played.
KotOR 2 was a magnificent game that far exceeded its crappier bioware predecessor in every way that mattered. But we could argue about it for days, what I really wanted to say was an answer to your question: LucasArts was to blame for KotOR 2's state at release. Obsidian asked for more time to complete it, and they didn't get it, because LucasArts only cared about the money that would come from an early release. They then IIRC specifically forbid Obsidian from working on it afterwards. (probably because they would have to pay Obsidian for the work, and can't do that because of $$$)
I do not buy into that conspiracy theory.
'Star Wars: The Old Republic II' was affected by decisions made by all the parties involved. Both LucasArts and Obsidian dropped the ball. Chris Avellone is an ego driven developer, and the state of Obsidian reflects his attitude. During its nine to ten years of existence, Obsidian has not had a single successful IP.
Worst Game : Spore (at least biggest disappointment, expected Evolution Simulator but got 5 dumb Mini-Games for kids)
Worst ST Game : Star Trek - Away Team / Starship Creator
Biggest love-hate relationship : Birth of the Federation (if you think STO is buggy ...)
Patch Notes : Resolved an Issue, where people would accidently experience Fun.
Dear god, I forgot about that one. Still have it somewhere, I think.
Spend hours and hours building your "perfect" ship (down to the deuterium tanks and computers, if I recall correctly), select all of your officers (with actual photos of cast members) then send it off on a "mission" that amounted to you watching an icon on a primitive map and reading text to learn the mission progress/outcome. I half expected it to tell me I died of dysentery. :rolleyes:
I remember hearing somewhere that you could import the ships you built into some other game, but I never bothered.
But whats with all the BSGO hate? The game is fun and if you want PVP it's non-stop action. Sure it's P2W and boy do you have to pay. I know one player that is in over 40k USD in that game. But the Fleet battles are large and epic. You get in a good fleet and on TS and its really exciting. But the grind is horrible and the cost of Gold (Zen) is ridiculous. $80 to level up one gun to max and your ship has 8 guns. Yeah like i'm going to drop a grand on a game just to level up my guns. And still need to level up Hull, Eng, computer systems, Ammo. Once we figured it would cost about $4000 to level up a line ship from starter to max on all gear an ammo. Say what you wil about Cryptics greed, Blue Frog gaming has them beat hands down in that area.
I would have to agree that BSGO is very fun I started it before I found STO and when my computer couldn't handle it I went back to BSGO as my favorite MMORPG second only to STO!
The worst games (that I can remember hating over the years):
Top Gun for NES - In this game, you stare at a blue screen ("the sky") with some white blobs in it ("clouds"). Occassionally, a single red pixel would suddenly appear and shoot at you while jumping wildly all over the screen. He never missed hitting you. I NEVER managed to shoot down a single enemy plane in that game!!!
Spore - What a great idea for a game, but what a terrible implementation. This was one of those games that's so bad I actually got mad at it for wasting my time. Stupid and pointless.
The Sims Online - My first MMO (2003), and I created a character who I recreate in every MMO I play now. This game had a lot of potential, but it was just so boring and gave players absolutely nothing to do. Apparently, almost every Dev was let go on opening day, so support was non-existent. What could have been.....
The Secret World - This isn't a bad game, just really disappointing; it could have been awesome. Instead, they violated their own story premise and simply made a 3rd person zombie shooter. Very little customization, very little fun; its a pretty grim game. Plus, its so wildly uneven - one mission is a cakewalk. the next is nearly impossible. I can't believe Stephen King hasn't sued them for ripping (all of) his books off, either. His style is all over this game.
Dragon's Lair (arcade) - Part cartoon, part video game, no fun. IF you got your timing JUST right and clicked the correct buttons in the correct order, you could do well here. Otherwise, you spent all your time watching the same long animation section over and over and over between deaths.
Call of Duty for Wii - I'm sure Call of Duty is a fine game, but the port to the Wii was broken. Some of the controls simply didn't work, so the game was unplayable for me (and, from what I saw online) a LOT of other people.
Dear god, I forgot about that one. Still have it somewhere, I think.
Spend hours and hours building your "perfect" ship (down to the deuterium tanks and computers, if I recall correctly), select all of your officers (with actual photos of cast members) then send it off on a "mission" that amounted to you watching an icon on a primitive map and reading text to learn the mission progress/outcome. I half expected it to tell me I died of dysentery. :rolleyes:
I remember hearing somewhere that you could import the ships you built into some other game, but I never bothered.
My incredibly nerdy brother plays that. Watching him play it bored me. It's basically the most realistic game for flying spaceships. It's NASA-style space exploration. And about as exciting as watching paint dry.
Oh and when I say extremely nerdy, I think tinkering with computer code is fun and mod computer games as a hobby...
Top Gun for NES - In this game, you stare at a blue screen ("the sky") with some white blobs in it ("clouds"). Occassionally, a single red pixel would suddenly appear and shoot at you while jumping wildly all over the screen. He never missed hitting you. I NEVER managed to shoot down a single enemy plane in that game!!!.
I don't think anyone in the history of the world has managed to successfully land on the carrier in that game.
- Battlecruiser 3000A.D.
- X-Rebirth
- Quake 3 (after playing Quake 1 & 2)
- Diablo 3 (after playing Diablo 1 & 2)
- EvE Online (gank first, dont ask questions later)
- SWTOR (after going F2P)
- STO (in the beginning - after discovering that there was actually no content beyond DS9/Level 40 )
I liked WoW actually - much content (even endgame), bugs are not very gamebreaking, the only problem is the audience (but this is a common problem in MMOs)
Comments
The absolute worst would be Star Trek: Borg. You walk through a corridor, a wild Borg appears, you do something weird with a phaser to try to remodulate it and bam, assimilated. Retry?
Then? Moon Breakers. No explanation, here get in that fighter and be oneshot by a lifeless dude who has been here since the beginning! He wants rewards!!!
On the third place, Dino Tycoon. It sounds so great, create your own Jurassic Park! But no, you will go broke no matter what. And the worst part? Your customers don't care for dino's but only come for the 5funfair attractions you can build.
I can't really say anything about it to be fair, but the Colonists of Catan never worked on my computer. On none of both. And not on the one of my brother. Or my father. Or my friend. Do I need to continue?
But yeah. All those games were gifts (Dino Tycoon, Colonists), F2P (Moon Breakers) or were part of a CD with Star Trek series OST (Borg). So nothing I payed for. I am usually careful about my games. I only buy during sales once I read the critics, or during Humble Bundles that contain at least 1 game I want.
Join the Deltas today!
My character Tsin'xing
I think I still have the disks somewhere. I once tried to install it onto a newer computer but couldn't get past the title screen. I guess it will be youtube for me if I ever want to see what I missed.
STO Forum member since before February 2010.
STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
1) The Atari E.T. game. Yes, I have played it despite being born 7 years after it's release. Why? Because I lost a bet and part of me had a sick fascination.
2) Star Wars: Masters of Teras Kesi - Let's combine street fighter and star wars! That'll be good right? Never before has a game left me bored in lightsaber combat. STO's melee combat system is freaking complicated compared that piece of ****. Next time you complain about TOR, play this first... and possibly be drunk.
3) Chrono Cross. I am a huuuge Chrono series fan but this game so royally pissed me off for good reasons. The first is the off-screen deaths of the first game's protagonists (which has since been retconned to have been done by the joke character of the first game, Dalton). The second is killing off another main party member from the first game in a 5 second cameo before he's deleted. Caroline in Portal 2 died slower. Lastly, the worst part is that the devs admitted that they wanted it to be dark because having a happy time travel story followed up with "they saved the world and they died unhappily ever after because we're bitter." The only redeeming traits of this game are the music and the fact they did a fanservice scene for women, which was unheard of at the time.
4) Sim City Societies. Removed all the fun features of Sim City while promoting BP's "environmental friendliness." Insert laughs.
TRIBBLE Hydra! Hail Janeway!
It looked cool. It sounded cool. Being able to play as all the awesome ships of my childhood and yet... it fell so FLAT. It was nothing but confusing controls and horrible escort missions. I couldn't go on after dealing with the missions with the Enterprise-A
Oh yeah, and did I mention you had to do four of these races in that mission?
As such, whatever I am currently playing now, must, necessarily, be the worst game I've ever played. Worse games absolutely exist, but I don't play them...at least until I'm forced to by the death of the current game. Each new game is progressively closer to the bottom of the barrel.
You're gonna be playing this for a while then cause this games got at least 5 years left on it just as swtor has. Swtor is finally getting their *** in gear and fixing many problems they've had but still make some terrible decisions but some of the fixes balance it out.
Worst game I played was Sonic 2006. When I first played it it was way too difficult and buggy as they inflated the difficulty to artificially increase play time however later either they fixed it or I just got better and I owned that game finally beating and it was pretty fun.
Also you guys probably don't know this but a third party is going back and reading cut content to KOTOR 2 and fixing bugs for it.
The worst game i have played lately was Star Wars - the Force unleashed (PC).
I have no idea why, but i initially thought that it was a good game.
Playing as a sith? Not my cup of tea, but tbh i was mostly curious about it. But the controlling was horrible, a typical Console port.
but nevertheless i tried to play it until i reached a point where some bossfight annoyed the hell out of me and i unistalled it for good.
Is this new, or one of the multiple attempts that were ultimately given up on over the years?
The last udate successfully readded the Droid factory with little to no bugs in it and was a few months ago heard they were working on another part of the game after that but can't remember which part.
Personally I f****** love that game and somewhat love its sequel even with the faults the latter has. Its certainly more enjoyable with the additional costumes the dlcs can add. But hey I guess not everyone's cut out to be a sith that later becomes a sorta jedi/good sith hybrid.
http://www.youtube.com/watch?v=zdCUpiI1MSA
'Star Wars: The Old Republic II' was affected by decisions made by all the parties involved. Both LucasArts and Obsidian dropped the ball. Chris Avellone is an ego driven developer, and the state of Obsidian reflects his attitude. During its nine to ten years of existence, Obsidian has not had a single successful IP.
...and, that means something.
Worst ST Game : Star Trek - Away Team / Starship Creator
Biggest love-hate relationship : Birth of the Federation (if you think STO is buggy ...)
Unless everyone's blocked it from their mind already...
But here's my frequency, so hail me maybe?
Duke Nukem Forever
Left 4 Dead 2
Command & Conquer 4 Tiberian Twilight
WoW try it for a few day OMG what TRIBBLE.
Zero replayability and it's stupidly annoying. Of course the worst parts don't come until late game. So I played it to the end anyways.
My character Tsin'xing
Dear god, I forgot about that one. Still have it somewhere, I think.
Spend hours and hours building your "perfect" ship (down to the deuterium tanks and computers, if I recall correctly), select all of your officers (with actual photos of cast members) then send it off on a "mission" that amounted to you watching an icon on a primitive map and reading text to learn the mission progress/outcome. I half expected it to tell me I died of dysentery. :rolleyes:
I remember hearing somewhere that you could import the ships you built into some other game, but I never bothered.
I would have to agree that BSGO is very fun I started it before I found STO and when my computer couldn't handle it I went back to BSGO as my favorite MMORPG second only to STO!
Top Gun for NES - In this game, you stare at a blue screen ("the sky") with some white blobs in it ("clouds"). Occassionally, a single red pixel would suddenly appear and shoot at you while jumping wildly all over the screen. He never missed hitting you. I NEVER managed to shoot down a single enemy plane in that game!!!
Spore - What a great idea for a game, but what a terrible implementation. This was one of those games that's so bad I actually got mad at it for wasting my time. Stupid and pointless.
The Sims Online - My first MMO (2003), and I created a character who I recreate in every MMO I play now. This game had a lot of potential, but it was just so boring and gave players absolutely nothing to do. Apparently, almost every Dev was let go on opening day, so support was non-existent. What could have been.....
The Secret World - This isn't a bad game, just really disappointing; it could have been awesome. Instead, they violated their own story premise and simply made a 3rd person zombie shooter. Very little customization, very little fun; its a pretty grim game. Plus, its so wildly uneven - one mission is a cakewalk. the next is nearly impossible. I can't believe Stephen King hasn't sued them for ripping (all of) his books off, either. His style is all over this game.
Dragon's Lair (arcade) - Part cartoon, part video game, no fun. IF you got your timing JUST right and clicked the correct buttons in the correct order, you could do well here. Otherwise, you spent all your time watching the same long animation section over and over and over between deaths.
Call of Duty for Wii - I'm sure Call of Duty is a fine game, but the port to the Wii was broken. Some of the controls simply didn't work, so the game was unplayable for me (and, from what I saw online) a LOT of other people.
I never even hear of it. How bad is it? = /
View My gallery at http://captricosakara.deviantart.com
DO NOT ASK. There is a reason we all try to forget that one.
Oh and when I say extremely nerdy, I think tinkering with computer code is fun and mod computer games as a hobby...
My character Tsin'xing
I don't think anyone in the history of the world has managed to successfully land on the carrier in that game.
- Battlecruiser 3000A.D.
- X-Rebirth
- Quake 3 (after playing Quake 1 & 2)
- Diablo 3 (after playing Diablo 1 & 2)
- EvE Online (gank first, dont ask questions later)
- SWTOR (after going F2P)
- STO (in the beginning - after discovering that there was actually no content beyond DS9/Level 40 )
I liked WoW actually - much content (even endgame), bugs are not very gamebreaking, the only problem is the audience (but this is a common problem in MMOs)