test content
What is the Arc Client?
Install Arc

the other side of the Admiral issue

124»

Comments

  • edited December 2013
    This content has been removed.
  • zipagatzipagat Member Posts: 1,204 Arc User
    edited December 2013
    starkaos wrote: »
    Going to have to remind me of an episode where Captain Kirk or Captain Picard ordered a Captain to scan some stellar phenomenon or delivery medicine to a colony. They might ask help from another Captain, but they never ordered other Captains around when they were Captains.

    Admirals don't focus on paperwork, teaching, etc or at least most don't. Admirals determine where Captains go, determine strategy for combat situations, determine policy for the fleet, and other important tasks.

    Well Janeway did try to pull rank on Captain Maxwell with a regulation.


    Didn't turn out so well for her though.
  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited December 2013
    zipagat wrote: »
    Well Janeway did try to pull rank on Captain Maxwell with a regulation.


    Didn't turn out so well for her though.

    Partly because the Equinox was living the show Voyager was supposed to be. I think one of the negative space wedgies they ran across in season one swapped their places.
    It's easy to cling to your principles when you're standing on a vessel with its bulkheads intact, manned by a crew that's not starving.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited December 2013
    Well there is something else that is really not addressed in this thread.

    How bout the fact that in less than 1 YEAR, you went from cadet to Vice Admiral? Anybody else think that is absolutely INSANE? There is never that kind of meteoric rise in ANY military ANYWHERE.

    Now I know people will point to Star Wars Return of the jedi and point out Han solo and Lando, but that situation had some extreme circumstances. Neither was fresh out of the academy. Both had proven competence in managing people and doing raids and fighting. And frankly the Rebels needed that expertise so they went a tad outside normal protocols to make them generals.

    I mean seriously that's like taking A cadet fresh out of the US Naval Academy and handing him the stars and a Carrier battle group. That doesn't happen.

    Time doesn't move fast enough in this game since all the events take place in 2409. Second if they really wanted to tie ranks to level they'd of done it like this:

    1-10 Cadet/Ensign
    11-20 LTJT to LT
    21-30 LT Cmdr
    31-40 Cmdr
    41-50 Captain

    Least that's how I would of done it. Along with that, 1-10 you wouldn't of gotten a starship, you'd of gotten a shuttle with a crew and done small missions around near the Sol System till you were given command of a ship at LT. Then gone from there.

    Least that's how I would of done it.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • zipagatzipagat Member Posts: 1,204 Arc User
    edited December 2013
    starswordc wrote: »
    Partly because the Equinox was living the show Voyager was supposed to be. I think one of the negative space wedgies they ran across in season one swapped their places.

    Too bad they shot down the original concept of year of hell which was a whole season of the Krenim arc and not just an easily resolved two parter with the magic reset button getting hit at the end as always with Voyager.

    Hell they could of even gone as far as to have a "survivor" of sorts who remembers all of the year of hell and use it to reinvent the character, a character in fact that was nearly written out of the series for being boring. His name? Harry Kim.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited December 2013
    zipagat wrote: »
    Too bad they shot down the original concept of year of hell which was a whole season of the Krenim arc and not just an easily resolved two parter with the magic reset button getting hit at the end as always with Voyager.

    Hell they could of even gone as far as to have a "survivor" of sorts who remembers all of the year of hell and use it to reinvent the character, a character in fact that was nearly written out of the series for being boring. His name? Harry Kim.

    Harry Kim being written off, was the fault of the WRITERS, not the actor. Guy that played Harry IMO did a good job with what he had.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • jonsillsjonsills Member Posts: 10,476 Arc User
    edited December 2013
    talonxv wrote: »
    Well there is something else t.hat is really not addressed in this thread.

    How bout the fact that in less than 1 YEAR, you went from cadet to Vice Admiral? Anybody else think that is absolutely INSANE? There is never that kind of meteoric rise in ANY military ANYWHERE.
    That actually only fits if you assume that the adventures you have in-game take place in real time - that is, it's just one slam-bang after another, with no time for sleep or meals or showers or anything. I tend to assume that days, even weeks pass between assignments for my toons, and that we just gloss over that time because shipboard routine is just not a lot of fun to play. As far as I'm concerned, it's been years since Vice Adm Sills was a plucky young Ensign at Vega, and I've slowly altered his appearance to fit this (he's now almost as bald as I am, and has gray in his beard).

    I gave up on the official timeline when I realized that the entire game, according to the official calendar, takes place during the month of October, 2409.
    Lorna-Wing-sig.png
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited December 2013
    Considering that everyone has the same starting point, your level determines what year it is. At level 1, it is 2409, but at level 50, it could be 2429. Leveling up from Ensign to Vice Admiral or even Ensign to Captain in less than a year is not possible.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited December 2013
    Part of the Romulan storyline actually specifically states that months have passed since it started.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited December 2013
    starkaos wrote: »
    Considering that everyone has the same starting point, your level determines what year it is. At level 1, it is 2409, but at level 50, it could be 2429. Leveling up from Ensign to Vice Admiral or even Ensign to Captain in less than a year is not possible.

    Actually, no.

    The devs have been very adamant that the game has not progressed since 2409. They need CBS permission for it to be 2410.

    Going by stardates in the missions, the very last missions are December 2409. 2410 will likely be a plot point since the Nexus returns then.

    I think the larger issue is that the devs have insisted on everything that happens in leveling also being 2409 when, IMHO, it should be backdated to earlier years (and could be with some small story changes).

    If it were up to me, that little place in the XP bar where it says the rank should be the year instead. Starting at 2399. Every five levels, a year passes. Every two years, you get called in for an optional promotion which awards new titles/pips.

    And I'd have ships and gear state a YEAR requirement rather than a RANK requirement.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited December 2013
    Actually, no.

    The devs have been very adamant that the game has not progressed since 2409. They need CBS permission for it to be 2410.

    Going by stardates in the missions, the very last missions are December 2409. 2410 will likely be a plot point since the Nexus returns then.

    I think the larger issue is that the devs have insisted on everything that happens in leveling also being 2409 when, IMHO, it should be backdated to earlier years (and could be with some small story changes).

    If it were up to me, that little place in the XP bar where it says the rank should be the year instead. Starting at 2399. Every five levels, a year passes. Every two years, you get called in for an optional promotion which awards new titles/pips.

    And I'd have ships and gear state a YEAR requirement rather than a RANK requirement.

    If it is still 2409, then obviously the Alpha Quadrant no longer uses the Terran Calendar. Captain Kirk took about 5 years to get to Captain and he took far more than 5 years to get to Admiral. There is just no way to go from Ensign to Admiral in less than a year especially when you count travel time, recovery time, vacation time, and off time.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited December 2013
    starkaos wrote: »
    If it is still 2409, then obviously the Alpha Quadrant no longer uses the Terran Calendar. Captain Kirk took about 5 years to get to Captain and he took far more than 5 years to get to Admiral. There is just no way to go from Ensign to Admiral in less than a year especially when you count travel time, recovery time, vacation time, and off time.

    Well apparently in STO, you do. Which I say is asinine and why I divorced myself from the rank structure.

    At best except for one RP situation with my sci fed, all my toons are simply captains.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited December 2013
    starkaos wrote: »
    If it is still 2409, then obviously the Alpha Quadrant no longer uses the Terran Calendar. Captain Kirk took about 5 years to get to Captain and he took far more than 5 years to get to Admiral. There is just no way to go from Ensign to Admiral in less than a year especially when you count travel time, recovery time, vacation time, and off time.

    It might be insanely stupid, and everyone on the forums thinks so, but Cryptic in their "infinite wisdom" decided that having different people at different points in time in the game would be confusing. As if anyone would actually bother to take notice of it, let alone get confused by it.

    Seriously Cryptic, just give us the option to be called Captain/Commander (for Roms) [insert name here] in text boxes/tabs, etc. It would make people a lot happier. Changing the timeline to cover multiple years (I would say 5 at least) would also go a long way towards making this game more immersive.
    FaW%20meme_zpsbkzfjonz.jpg
    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited December 2013
    It might be insanely stupid, and everyone on the forums thinks so, but Cryptic in their "infinite wisdom" decided that having different people at different points in time in the game would be confusing. As if anyone would actually bother to take notice of it, let alone get confused by it.

    Seriously Cryptic, just give us the option to be called Captain/Commander (for Roms) [insert name here] in text boxes/tabs, etc. It would make people a lot happier. Changing the timeline to cover multiple years (I would say 5 at least) would also go a long way towards making this game more immersive.

    5 years Cadet to Vice admiral...no..

    IMO toons should of NEVER gone up to admiral.

    0-2 Cadet
    3-10 Ensign
    11-20 LT JG
    21-30 LT
    31-40 LT Cmdr
    41-49 Cmdr
    50 Captain

    Way it should of been done.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited December 2013
    talonxv wrote: »
    5 years Cadet to Vice admiral...no..

    IMO toons should of NEVER gone up to admiral.

    0-2 Cadet
    3-10 Ensign
    11-20 LT JG
    21-30 LT
    31-40 LT Cmdr
    41-49 Cmdr
    50 Captain

    Way it should of been done.

    And I agree with you. I did say "at least" in my post. Its better than 1 year, is it not?
    FaW%20meme_zpsbkzfjonz.jpg
    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • edited December 2013
    This content has been removed.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited December 2013
    talonxv wrote: »
    5 years Cadet to Vice admiral...no..

    IMO toons should of NEVER gone up to admiral.

    0-2 Cadet
    3-10 Ensign
    11-20 LT JG
    21-30 LT
    31-40 LT Cmdr
    41-49 Cmdr
    50 Captain

    Way it should of been done.

    The devs plan on increasing the level cap to at least 60 and have the Admiral rank for that. There is supposed to be some Admiral content to go along with it to make use of our ships, crew, and Bridge Officers. Whether it will happen in 2014 remains to be seen, but the devs have mentioned they want to do an expansion in late 2014 and level cap increases have been a part of MMO expansions for years.

    As far as your level idea goes, level 30 should be Captain since Captains command the Galaxy not Lt. Commanders.
  • edited December 2013
    This content has been removed.
  • gonaliusgonalius Member Posts: 893 Arc User
    edited December 2013
    talonxv wrote: »
    0-2 Cadet
    3-10 Ensign
    11-20 LT JG

    Way it should of been done.

    A cadet/Ensign/Lieutenant (Junior Grade) being the regular captain of their own ship? Not even in the Star Trek Universe would that happen.
  • zachariyazachariya Member Posts: 156 Arc User
    edited December 2013
    I've always viewed it as my Admiral telling starfleet right where it can stick the idea of trying to put her behind a desk.
    Shoot through the Galaxy, Final Master Spark!
  • theanothernametheanothername Member Posts: 1,512 Arc User
    edited December 2013
    What I don't like is if the direction even gets worse than better with some away team in space stuff. Some will love it, some will not. Some will say: Just stay on your own and all is ok, continue to imagine all are saying Captain instead of Fleet Admiral.

    I doub't it will be optional.

    I do hope so, and if Cryptic for some odd reason would really get their act together and do it right with a two way path:

    Left path: Fleet Admiral -> Away team in space;
    Right path: (Veteran?, Legendary?) Captain -> one crew, one legendary pimped ship to be equal to away team in space.

    And the NPCs getting the rank right (best would be a whole new drop down menue only for gained military rangs which the NPCs will then refer to; seperate from level ranks and shown title ranks/stuff).

    Yeah, that would be so awesome that ppl would have not serious reason to complain. :)

    So much for dreaming. But the reality I brace myself for is that it will be fleet admiral; away team in space only -> eat up or GTFO. :(
  • o0kami87o0kami87 Member Posts: 590 Arc User
    edited December 2013
    I think Cryptic got it right to start with, the rank system has been in place since beta. Now within the past month there are complaints about it (from what I've seen, if anyone can pull up a forum from before that post a link)

    I'm cool with options, put a box in the record menu (right next to the title selecter) that says address by title and there, solved for those that feel so strong about this. But to rip out a ranking system that has survived 4 years because One person complains and a handful agree with them is silly at best. Again prove me wrong, show me that this has been a long standing issue and half of my objections will be null and void.
    First, Vice Admiral, U.S.S. Wolf Pack-F, NX-101687-FFirst., Vice Admiral, A.R.W. Moon WolfWolf, I.K.S. Frost Bite
  • edited December 2013
    This content has been removed.
  • o0kami87o0kami87 Member Posts: 590 Arc User
    edited December 2013
    sophlogimo wrote: »
    Aehem.

    Earlest one I could find so quickly, dating from.... 02-22-2010!

    http://sto-forum.perfectworld.com/showthread.php?t=124585

    Nice work, now I have some research to do on that thread, on both original intent and overall response, but for the moment it seems I stand corrected.
    First, Vice Admiral, U.S.S. Wolf Pack-F, NX-101687-FFirst., Vice Admiral, A.R.W. Moon WolfWolf, I.K.S. Frost Bite
  • edited December 2013
    This content has been removed.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited December 2013
    gonalius wrote: »
    A cadet/Ensign/Lieutenant (Junior Grade) being the regular captain of their own ship? Not even in the Star Trek Universe would that happen.

    ACtually small lattorial ships and Special operations ships are commanded by LTs. Some ensigns even captained PT boats or River boats in Vietnam.

    I did the Cadet/Ensign for the Tutorial.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • realwildblurealwildblu Member Posts: 75 Arc User
    edited December 2013
    gonalius wrote: »
    A cadet/Ensign/Lieutenant (Junior Grade) being the regular captain of their own ship? Not even in the Star Trek Universe would that happen.

    That only happens in the JJ'Verse.
  • o0kami87o0kami87 Member Posts: 590 Arc User
    edited December 2013
    sophlogimo wrote: »
    The whole thread contains such remarks. Not the OP, but several replies state it quite clearly that the posters want Captain to be the max rank.

    I also have read many from the archives in the past that I didn't find or link here right now. Since I started playing almost two years ago, this subject frequently came up on the forums.

    Now, this will obviously not happen, but the title solution is fine for everyone, I think.

    Don't take offence but I do research these things myself rather than taking someone's word for it, that being said I've reviewed the thread from 2010 and yes, this has been a long standing issue. So my initial argument of this being a new loud voice is invalid. Nice work.
    Now, as far as Cryptic stating that everything has happened in the short term of a year, really Cryptic? As many missions as are out now in the story and taking into account of travel time, it's only been one year? This game cuts out a lot of time, and throws it away.
    Next issue off topic, I remember years back, about 2010, that some missions had to be completed two or three times before advancing. While tedious you did reach Max level near the end of the storyline. Just before starting endgame missions. Now the story is so long you reach Max level before getting through 1/2 of it and can more or less skip the rest. Time to re-scale the levels so that it fits the storyline. Maybe the title rank can be implemented with this.
    First, Vice Admiral, U.S.S. Wolf Pack-F, NX-101687-FFirst., Vice Admiral, A.R.W. Moon WolfWolf, I.K.S. Frost Bite
  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited December 2013
    I'd like to see some sort of personal fleet to command, in much the same way we can bring in BoFFs in as team members I ground content, having a bridge officer flying around in one of your ships as support would be fun. I can foresee a few problems with it: No revives for downed team members in space under the current mechanics, can't have more than one of the same ship at the same time (so making a squadron of nebulas would be problematic). Determining what abilities the ship would have might be tricky. Enemy numbers would have to be adjusted for the extra firepower, I'm not sure if that's already a mechanic when you take other players as team members into episodes-can't remember.

    Would be endless fun though IMO. I would love to have a wingman or more for episodes.. And on the plus side, it would be good training for beginners for team content like STFs etc I think, since players get lots of practice working on ground teams in the episodes, but none on space teams unless they enter episodes on a team with other players.
  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited December 2013
    starkaos wrote: »
    The devs plan on increasing the level cap to at least 60 and have the Admiral rank for that. There is supposed to be some Admiral content to go along with it to make use of our ships, crew, and Bridge Officers. Whether it will happen in 2014 remains to be seen, but the devs have mentioned they want to do an expansion in late 2014 and level cap increases have been a part of MMO expansions for years.

    Cryptic says they want to do a lot of stuff. Very little of it seems to happen.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
Sign In or Register to comment.