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Good And Bad Guys in STO

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  • edited December 2013
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  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited December 2013
    tlamstrike wrote: »
    The Federation would never have gotten involved in the "internal dispute" between the Tal Shiar/Empire and the Romulan Republic and the Republic would be either a co-belligerents with the Klingon Empire against the UFP or everyone on Mol Rhian would be food/soldier stock for the Elachi for whatever they have been planning since they were forced in to subspace. Kinds sucks for any Romulan players... their characters would probably die at level 29.

    Gotta quibble here. In "Romulan Mystery" the Federation is hesitant to involve itself in Obisek's war of liberation against the RSE until the player character finds evidence that the Iconians, an outside influence, are involved. The Iconians, via the Elachi, are also involved in the Republic/RSE conflict. It also doesn't hurt that the Republic asked for the Federation to get involved.

    Once somebody else gets involved the Prime Directive goes out the window. That's how Sisko got away with defying direct orders in the season 2 opener of DS9: SPOILER The Bajoran civil war was being egged on by Cardassian intelligence.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
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  • jonsillsjonsills Member Posts: 10,459 Arc User
    edited December 2013
    Well to be fair, the population of said bar is a group of criminal scum who attack you en masse to try to collect a bounty on your head set by the gangster you went there to capture. However, that does not excuse there being no way to set those prisoners free, I searched for the opening switch and found nothing. My bridge officers didn't even comment on it. That's poor design.
    If this is the mission I think it is (where you have to free the Orion from her Klingon captors and deliver her to Fleet Intel, just as she planned), the switch to open each cell is located in front of that cell's door. You really should open them all - everyone there is more than happy to help you fight the Klingon captain at the end. (The only one you can't open until after the fight, as I recall, is the only one that has to be opened in order to finish - the Orion's cell.)
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  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited December 2013
    jonsills wrote: »
    If this is the mission I think it is

    It isn't.
    (where you have to free the Orion from her Klingon captors and deliver her to Fleet Intel, just as she planned), the switch to open each cell is located in front of that cell's door. You really should open them all - everyone there is more than happy to help you fight the Klingon captain at the end. (The only one you can't open until after the fight, as I recall, is the only one that has to be opened in order to finish - the Orion's cell.)

    Correct but irrelevant, since you're talking about a totally unrelated mission. The one under discussion is on Nimbus III where you're sent to The Undying's nightclub, he throws you into the arena, then comes after you himself, then runs when he realizes he's going to lose. At that point he declares "Whoever brings me their heads will be wealthier than the Grand Nagus" and you have to fight your way through his nightclub's bouncers and seedy patrons as they all try to collect.

    And in that mission, as has already been said, there is no switch to open the prisoners' cells after you massacre most (if not all...they're gunning for me, so personally I go full "seek and destroy" on the place) of the people in the place.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited December 2013
    So you think it's perfectly okay to let the Voth get away with a molecule that can destroy subspace and make warp travel impossible.

    Tell me, how is that good?

    You can STOP unarmed shuttlecraft without blowing them up

    Tractor beams? Viral Matrix? Warp Plasma? Some mission-specific game mechanic?
  • jonsillsjonsills Member Posts: 10,459 Arc User
    edited December 2013
    Given what everyone else on Nimbus III had been like up to that point, I don't think I'd want to open the cells anyway - they're probably just going to try to kill us too.

    (Incidentally, it's not necessary to fight everyone in the bar, if you can just keep your personnel under control - just fight your way out of the arena, then head straight for the door, and you only have to take out the ones who are in your way. The rest of the bar is too busy killing each other to bother with you just yet...)
    Lorna-Wing-sig.png
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited December 2013
    jonsills wrote: »
    Given what everyone else on Nimbus III had been like up to that point, I don't think I'd want to open the cells anyway - they're probably just going to try to kill us too.

    Pretty true, at best I'd say the cells contain "the lesser of evils" being used by the greater.

    They could still give the option to open'em for the die-hard "white knight" caliber of captain to exercise their "free all the (slightly more) innocent" tendencies on.
    (Incidentally, it's not necessary to fight everyone in the bar, if you can just keep your personnel under control - just fight your way out of the arena, then head straight for the door, and you only have to take out the ones who are in your way. The rest of the bar is too busy killing each other to bother with you just yet...)

    Oh, definitely. I just do it because I like it. Think the first Michael Keaton Batman movie and the Joker's proclamation- I go in bellowing "This bar needs an TRIBBLE!" then proceed to give it a very thorough one. ;)

    (And if I could open those holding cells and the occupants didn't have some really compelling tales of innocence abused, I could be even more thorough about it.)
  • comtedeloach2comtedeloach2 Member Posts: 499 Arc User
    edited December 2013
    ari3shole wrote: »
    Hi


    I just wanted to ask about the federation faction.

    In number of occasions Devs said that they will never put in the game playable BAD factions so as i was playing with my federation character the STF "storming the spire" i have noticed that in optional objective we are killing innocent escape shuttles from voth faction.

    Isnt that in the contradiction to Federation faction play?

    We are doing genocide against another faction who just wanna escape the lost battle :/

    If you read the notes, i believe it says they are leaving with omega particles...
  • tlamstriketlamstrike Member Posts: 0 Arc User
    edited December 2013
    You can STOP unarmed shuttlecraft without blowing them up

    Tractor beams? Viral Matrix? Warp Plasma? Some mission-specific game mechanic?

    Then what? You still have to destroy the Omega Molecules that are in enemy hands. Are you going to bring the shuttle aboard? A shuttle piloted by hostile forces,carrying hazardous materials and that could probably blast a significantly large hole in your ship if self destructed? Or are you going to risk sending out your own shuttle with a boarding party knowing that the Voth (who have a tendency to launch cloaked ambushes) might still try to recover the materials?
    My Romulan Liberated Borg character made it to Level 30 and beat the (old) Defense of New Romulus with the skill point bug. :D
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited December 2013
    tlamstrike wrote: »
    Then what? You still have to destroy the Omega Molecules that are in enemy hands. Are you going to bring the shuttle aboard? A shuttle piloted by hostile forces,carrying hazardous materials and that could probably blast a significantly large hole in your ship if self destructed? Or are you going to risk sending out your own shuttle with a boarding party knowing that the Voth (who have a tendency to launch cloaked ambushes) might still try to recover the materials?
    This reminds me of the way the Geneva conventions distinguish between paratroopers(who you can shoot in mid-air) and people escaping an aircraft in a parachute. Are they armed? That's it. If they're carrying a weapon you can shoot them.
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  • edited December 2013
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  • galadimangaladiman Member Posts: 346 Arc User
    edited December 2013
    tlamstrike wrote: »
    Then what? You still have to destroy the Omega Molecules that are in enemy hands. Are you going to bring the shuttle aboard? A shuttle piloted by hostile forces,carrying hazardous materials and that could probably blast a significantly large hole in your ship if self destructed? Or are you going to risk sending out your own shuttle with a boarding party knowing that the Voth (who have a tendency to launch cloaked ambushes) might still try to recover the materials?

    No one said the Good path was Easy. Evil is Easy. Good is Hard. Good guys often give their lives in the pursuit; Evil guys just accidentally get killed trying to get away with the Loot. It's the nature of service - you give your life for the mission, rather than let the mission fail. But maybe I read that part of the rulebook wrong...
    Please reconsider ARC. Please make it optional, at the least. PLEASE.
    It seems the vast majority of your most active players (forum regulars) hate the idea... and while that's a small subset of the playerbase, I think it's an important constituency.
    THE PLAYERS DO NOT WANT THIS.
  • galadimangaladiman Member Posts: 346 Arc User
    edited December 2013
    talonxv wrote: »
    ^this, there is that 6 part story that ends in sacrifice. Never have I felt more like Kirk than that instance.

    That and the Transwarp story. Two AWESOME stories.

    Can you refer me to that 6-part series?
    Please reconsider ARC. Please make it optional, at the least. PLEASE.
    It seems the vast majority of your most active players (forum regulars) hate the idea... and while that's a small subset of the playerbase, I think it's an important constituency.
    THE PLAYERS DO NOT WANT THIS.
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    edited December 2013
    People need to watch some real 'Star Trek' and not that politically correct garbage that was TNG. Hell, even the 'modern' writers of th TNG 24th century era had to come up with 'Section 31' to explain why the Federation hadn't been conquered by the Klingons, Romulans or the Cardassians because (if we go by Picard) the majority of Federation ship captains were willing to let the Federation fall to uphold some humanistic principle; and discussing Shakespeare while drinking Earl Gray tea, instead of defending and protecting Federation assests. :D:eek:;):P
    Formerly known as Armsman from June 2008 to June 20, 2012
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  • rowan79rowan79 Member Posts: 47 Arc User
    edited December 2013
    People need to watch some real 'Star Trek' and not that politically correct garbage that was TNG. Hell, even the 'modern' writers of th TNG 24th century era had to come up with 'Section 31' to explain why the Federation hadn't been conquered by the Klingons, Romulans or the Cardassians because (if we go by Picard) the majority of Federation ship captains were willing to let the Federation fall to uphold some humanistic principle; and discussing Shakespeare while drinking Earl Gray tea, instead of defending and protecting Federation assests. :D:eek:;):P

    I understand that everyone has their fave series, but politicizing TNG as being 'politically correct' just because it's not some gunsmoke western in space is kind of tedious. I love the original series, but TnG in it's incarnation came at the right time and only strengthened the franchise.

    And as to Section 31. I don't think, had Gene Roddenberry been alive, that that concept would have been used. I think he envisoned a future in which such things weren't even necessary ( i recall a ToS episode in which Abe Lincoln apologized for calling Uhura a negress or something similiar and her reply being that 'we've learned not to fear words'). I'll take the more cerebral aspects of such a future over star wars clonage anyday, although a nice mix between the two isn't so bad in the long run.

    TnG gave us Borg.

    Nuff said.

    "Do you know what power is? Power is control of men who are lesser than you."
  • meedacthunistmeedacthunist Member Posts: 3,085 Arc User1
    edited December 2013
    This reminds me of the way the Geneva conventions distinguish between paratroopers(who you can shoot in mid-air) and people escaping an aircraft in a parachute. Are they armed? That's it. If they're carrying a weapon you can shoot them.

    This paragraph was added after WWII. And is quite controversial.

    Why?

    Because in all air forces military air crews are issued with side arms (yes, by all means, do let an armed enemy soldier to land on your territory :D ).


    No, really. Shuttles are carrying Omega molecules and it's entirely within your orders to destroy them.

    If no, you are risking survival of your entire Federation.

    You are traitor of all innocent civilians in Federation space.

    You are doing bad job as their defender.


    There is no explanation for not destroing those shuttles and not following orders should be met with court martial.

    This is war.

    Good that KDF does not have such high "moral" problems.
  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited December 2013
    I'm reminded of an exchange from TNG: "Descent, Part I":

    PICARD: No one is more aware of the danger than I am. But I am also bound by my oath and my conscience to uphold certain principles. And I will not sacrifice them in order to--

    ADM. NECHAYEV: Your priority is to safeguard the lives of Federation citizens, not to wrestle with your conscience.

    That said, I still believe the story justification for the entire season 8 scenario needed a lot more thinking-through. All they gave us is an excuse plot for dinosaurs with gorram laser beams.
    galadiman wrote: »
    Can you refer me to that 6-part series?

    Unless I'm mistaken he's referring to the Purity series, the last six Spotlights. You might also enjoy Infinite Realities by Captain Revo.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • edited December 2013
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  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited December 2013
    galadiman wrote: »
    Can you refer me to that 6-part series?

    Click foundry, you'll see them.'

    Now far as this topic goes. Lets put it this way. You are captain of modern day destroyer. Bunch of Al Queda are sailing in unarmed speed boats. But they have weapons grade plutonium.

    Do you risk letting them get away with something that could kill millions later on, or do you shoot first and ask questions later.

    Sorry in this case taking down shuttles filled with Omega particles, Blow them out the sky and not even think twice about it.

    Sorry Omega Directive, WHICH JAMES T KIRK WROTE HIMSELF, [if you played Star Trek Legacy] says you shoot first, sorry I'm going to listen to Captain Kirk there.
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  • galadimangaladiman Member Posts: 346 Arc User
    edited December 2013
    ...Which is why we don't have a Prime Directive in any modern-day Earth military.

    And if the choice is 'die to complete mission' or 'live but fail mission,' the proper choice, remembering the oath of service, is the former. And since every Starfleet member (officer and enlisted) takes the oath, afaik, they must all be prepared to give their lives in service.

    Saving other people's lives (and your crew) vs following the Prime Directive is EXACTLY the question Starfleet captains are supposed to 'wrestle with'.

    [I'm most confused that if they're escaping with particles, which are likely 'contained' somehow, HOW exactly is blowing up the shuttles going to keep them from detonating? (I think this may have been mentioned before in the thread)]
    Please reconsider ARC. Please make it optional, at the least. PLEASE.
    It seems the vast majority of your most active players (forum regulars) hate the idea... and while that's a small subset of the playerbase, I think it's an important constituency.
    THE PLAYERS DO NOT WANT THIS.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited December 2013
    I think it's stolen tech, not Omega. either way it's dangerous, and we have good reason to shoot them for it. :P
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited December 2013
    valoreah wrote: »
    In terms of mowing down the bad guys without remorse, Season 8 makes a lot more sense than the rest of the game IMO, at least from the FED perspective. The existence of Omega Particles immediately invokes the Omega Directive, which suspends the Prime Directive. This means "do anything and everything necessary to eliminate the threat."

    There were, however, no Omega Particles that I can recall in "Divide et Imperia"...
    The plot of Divide et Impera is that an Undine infiltrator(the fake Zelle) tricks the Starfleet admiralty into launching a preemptive strike on what "Zelle" claims is a Romulan bioweapons research station. you find out during the mission that it's not, but "Zelle" escapes on a Romulan ship.

    Kestrel originally planned it as part 1 of 3, but the rest of the mission never got made. Presumably parts 2 and 3 would have had you hunt down "Zelle" and fix things.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • edited December 2013
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  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited December 2013
    When it comes to "Divide at Impera" That mission should have been over after you scan the first room on medical supplies, the captain should have told the Admiral "No. This is in breach of more regulations than I care to name and that's ignoring that it stands against the Federation's founding principles! Do it yourself."
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  • zipagatzipagat Member Posts: 1,204 Arc User
    edited December 2013
    People need to watch some real 'Star Trek' and not that politically correct garbage that was TNG. Hell, even the 'modern' writers of th TNG 24th century era had to come up with 'Section 31' to explain why the Federation hadn't been conquered by the Klingons, Romulans or the Cardassians because (if we go by Picard) the majority of Federation ship captains were willing to let the Federation fall to uphold some humanistic principle; and discussing Shakespeare while drinking Earl Gray tea, instead of defending and protecting Federation assests. :D:eek:;):P

    Captain Sisko is from the same time period as Picard. The guy who bribed, murdered and blackmailed in the name of the Federation.

    Then there was also Captain Maxwell from the USS Phoenix.
  • wombat140wombat140 Member Posts: 971 Arc User
    edited December 2013
    talonxv wrote: »
    ^this, there is that 6 part story that ends in sacrifice. Never have I felt more like Kirk than that instance.

    That and the Transwarp story. Two AWESOME stories.

    Are you talking about "Purity" and "Transwarp Trouble"? I haven't played "Purity", but "Transwarp Trouble" was great.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited December 2013
    My argument about this subject in particular is that Cryptic uses combat as filler, even when it is against the lore. There is one mission early on in the Fed chain, you have to save somebody, and you kill 200 people (Klingons?) to save one person. Its just ridiculous.

    The large issue is that there are no alternative mechanics for most of this stuff. On ground there's no knockout gas or a knockout blow or anything like that. There are some things like stealth kits but even those have problems.The game would be way better if it was more goal-based and less micro-managing. Obtain the data crystals, however you can do it, rather than kill squad A through M now pickup the data crystal. Then you could do it with stealth, or with knockout gas, or whatever.

    Then there is the subordinate issue, we have these mechanics in space, but the missions arent written to use them.
  • ari3sholeari3shole Member Posts: 0 Arc User
    edited December 2013
    As i see it Voth faction are first in Gama quadrant and they inherited sphere technology and harvesting omega particles.

    The Voth never attack alpha sector and not ever opposing a treat to the way of life of the federation faction.

    When Gateway was discovered Federation,Romulans and Klingons agree they will not destroy gateway because of possibility to travel to Gama quadrant.

    But they ended invading the sphere and find out that Voth faction is having omega particles.

    So as we recall from series no other faction in alpha quadrant have ever stabilized the omega particle and driven by that thought they come up with plan to go to war against Voth faction because they have weapon of mass destruction.

    If Federation were explorers like they are introduced to us from movies and series they would never go to the war because some faction technology is superior to them.
    Voth has never threaten to the Federation or any other faction in alpha quadrant that they will use omega particle for destruction.

    So i simply dont se the justification in Federation faction of invading someones homeland.
    Voth are having every right to repel the attacks and they should construct the weapon of mass destruction in order to defend themselves from outer forces who wanna destroy their home.

    So in future if some faction have successfully stabilize the omega particle we should destroy them???
  • kojirohellfirekojirohellfire Member Posts: 1,606 Arc User
    edited December 2013
    starswordc wrote: »
    I'm reminded of an exchange from TNG: "Descent, Part I":

    PICARD: No one is more aware of the danger than I am. But I am also bound by my oath and my conscience to uphold certain principles. And I will not sacrifice them in order to--

    ADM. NECHAYEV: Your priority is to safeguard the lives of Federation citizens, not to wrestle with your conscience.
    zipagat wrote: »
    Captain Sisko is from the same time period as Picard. The guy who bribed, murdered and blackmailed in the name of the Federation.

    Then there was also Captain Maxwell from the USS Phoenix.

    Yeah, there's pretty much enough evidence in the shows that reveal Picard was an idealist and hardly representative of Starfleet and the Federation as a whole. He was the diplomatic side of Starfleet, that's why he got all of the cushy diplomatic missions on a ship filled with children. He wasn't part of Starfleet's more militant wing.

    Sisko? Kirk? Now these guys were willing to do anything to keep their ships, crews, and Federation safe. I'd say they're better representatives of Starfleet's military muscle.
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited December 2013
    Yeah, there's pretty much enough evidence in the shows that reveal Picard was an idealist and hardly representative of Starfleet and the Federation as a whole. He was the diplomatic side of Starfleet, that's why he got all of the cushy diplomatic missions on a ship filled with children. He wasn't part of Starfleet's more militant wing.

    And then they gave him the Sovereign which was their latest and greatest (and possibly most powerful) vessel yet...
    ZiOfChe.png?1
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