That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.
I wonder if it is a coincidence we're seeing an Infrastructure update at the same date as microsoft releases the Windows 8.1 update to the general public ....
I bet they are waiting for the windowsupdates to finish on the randomizer for the game ....
Either that ... or the power hamsters are being fed....
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Meh, they're replaced quickly.
R.I.P. Leonard Nimoy
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Well I am still a developer... I know that these things take time, and I tend to support Cryptic on this one.
Same here..
I call it, the Stoutes paradox.
I bet they are waiting for the windowsupdates to finish on the randomizer for the game ....
Either that ... or the power hamsters are being fed....
........now it places the server in the basket!
"Do you know what power is? Power is control of men who are lesser than you."
It fixes the server now and again.......
......... Or it gets the hose again.
Cheers,
Brandon =/\=