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Bye Bye AFK'ers

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  • redsnake721redsnake721 Member Posts: 0 Arc User
    edited October 2013
    Since the release of the upcoming changes to red-shirt I have had 1 to 2 AFK leechers in every single STF I have ran. I do each one twice per day and without fail there is someone AfK leeching. (needing on drops) They must be trying to get in as much as they can before the update hit holodeck.
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited October 2013
    Since the release of the upcoming changes to red-shirt I have had 1 to 2 AFK leechers in every single STF I have ran. I do each one twice per day and without fail there is someone AfK leeching. (needing on drops) They must be trying to get in as much as they can before the update hit holodeck.

    would not surprise me being like squirrels and now stocking up for the winter
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • smoovioussmoovious Member Posts: 264 Arc User
    edited October 2013
    ... and it isn't even really about the players who end up walking away right after joining, cuz they have to deal with the kid, or their mom is yelling at them to bring in the groceries, or whatever...

    it is about those players who are consistently and regularly joining and staying afk, ALL THE TIME.

    I can live with the former, if we can get the latter dealt with... so, an afk ban shouldn't happen just from one session alone.

    maybe if ya haven't moved, or fired a shot, or whatever, then ok, no reward given at the end, but no ban... but, your last-status gets incremented, so if you join and afk the next time, at the end, it checks your last-status, and if you were afk for the previous one too? THEN drop the banhammer.

    -- Smoov
  • therealfluffytherealfluffy Member Posts: 0 Arc User
    edited October 2013
    Known Issues:

    • AFK penalty feature is being postponed in the near term for further testing.


    Let me be the first one to say.... lol :)
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited October 2013
    Known Issues:

    • AFK penalty feature is being postponed in the near term for further testing.


    Let me be the first one to say.... lol :)

    I know right.

    :D
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited October 2013
    so what afker get to continue this even longer now?
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • newromulan1newromulan1 Member Posts: 2,229
    edited October 2013
    So it's funny that they are taking the time to make sure this is as bug free as possible instead of rushing to implement it on the live servers without proper testing like they have done in the past with other features.

    Sounds to me like you'll try to find fault with whatever they do.

    Yeah he hates my "Doom" thread:P

    They better make sure this is 110% bug free - can you imagine the forums and game chat if it went live and there was a bug that 30 sec of idle everyone got a 2 hour ban?

    Or something else? The fires here would not be able to be put out for a LONG TIME they would be burning so hot!!

    They better test every possible scenario - it's just too risky to go live with something that could take every q'd mission offline.
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited October 2013
    So it's funny that they are taking the time to make sure this is as bug free as possible instead of rushing to implement it on the live servers without proper testing like they have done in the past with other features.

    Sounds to me like you'll try to find fault with whatever they do.

    Seems it turns out that the fix for "afkers" isn't as easy as a lot of forumites seem to think it is.:rolleyes:
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited October 2013
    Which would you prefer, the devs take the time to make sure the feature is as bug free as possible before implementing it.

    Or would you rather have a buggy feature that doesn't work right, is easily exploited, and penalizes the wrong people.

    i get where your coming from but with how cryptic is that could take another 6 months to make bug free
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • edited October 2013
    This content has been removed.
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited October 2013
    keep in mind afker know this is coming so you will see a big increase till this is fixed be the smart thing to do
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • newromulan1newromulan1 Member Posts: 2,229
    edited October 2013
    f2pdrakron wrote: »
    You rather not getting any rewards at all because the system decided you were AFKing?

    There are a lot of variables, a well played Azure rescue will have NO DAMAGE INFLICTED because they will free the ships without engaging Tholian ships, Temple is a HUGE mess because players can end up spending too many time being dead because of the still absurd spawns and so you are AFKing.

    Even a human player cannot tell if someone is AFKing or not if that player decides to put the bare minimum of effort, in fact I dislike this system because I rather be one man short that having Kamikaze AFKing were they will just go aggro everything on their path to remain "playing" when in fact they are not attempting to do.

    Yeah Kamikaze afkers/leechers could make things WORSE in the Q's!!!
  • smoovioussmoovious Member Posts: 264 Arc User
    edited October 2013
    Well, the 'fix' itself is pretty simple...

    The hard part, is fine tuning it so you don't end up taking a lot of collateral damage along with it. :)

    -- Smoov
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited October 2013
    This is one of those fixes that cryptic needs to make sure is working before putting it in.

    This is not some bug where my Reman ripped body can't be contained in a uniform....if they put it in and not 100% sure it's working and TRIBBLE it up because they rushed it then we'll have more problems than AFKers.
    GwaoHAD.png
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited October 2013
    neoakiraii wrote: »
    This is one of those fixes that cryptic needs to make sure is working before putting it in.

    This is not some bug where my Reman ripped body can't be contained in a uniform....if they put it in and not 100% sure it's working and TRIBBLE it up because they rushed it then we'll have more problems than AFKers.

    There was also a thread just a few days ago about someone who joined CE and suddenly had no BOFFs assigned to the ship and had to sit there for a while assigning the right BOFFs. From the outside looking in he'd appear to be AFK and while it's possible to tell the TEAM what's going in, how does anyone tell that to the anti-AFK tool?
    Or the other way around when the player just says "ah, sc**w it!" and goes in without BOFFs, the others will complain nontheless because he doesn't use his abilities which might make them report him for sabotagign the team.

    As long as there are bugs around that might make you appear to be AFK, this system is a potentially bad idea.
  • nagoraknagorak Member Posts: 882 Arc User
    edited October 2013
    misterde3 wrote: »
    There was also a thread just a few days ago about someone who joined CE and suddenly had no BOFFs assigned to the ship and had to sit there for a while assigning the right BOFFs. From the outside looking in he'd appear to be AFK and while it's possible to tell the TEAM what's going in, how does anyone tell that to the anti-AFK tool?
    Or the other way around when the player just says "ah, sc**w it!" and goes in without BOFFs, the others will complain nontheless because he doesn't use his abilities which might make them report him for sabotagign the team.

    As long as there are bugs around that might make you appear to be AFK, this system is a potentially bad idea.

    Realistically it would take someone all of 30 seconds, maybe a minute tops, to reassign their BOFFs if they knew what they were doing. I have a hard time seeing how that could possibly result in someone being idle long enough to be deemed AFK.
  • uss917019uss917019 Member Posts: 182 Arc User
    edited October 2013
    OK now I just recently heard that soon we will have a Penalty from just being AFK. Now devs please like come on now there is lot of players that have problems with their computers that what happens if there is lags and such like that and it kicks from you the event or even the loading screens what happen if it takes too long the AFK Penalty will kick in. Like that?s ridiculous and I am sure that after you apply this new feature a lot of players will be complaining.

    What I suggest and I am sure that others have suggested before is adding a voting system that?s the only option to do this.

    This suggestion is what I got from players and i support it to be applied.
    [SIGPIC][/SIGPIC]
  • verline1verline1 Member Posts: 0 Arc User
    edited October 2013
    If your concerned go to red shirt and jump in the thread there, and test it there when its active.

    Kick votes are too easily abused, as are several other systems used in games.

    The system with the least abuse is one were the players don't have a say in if the penalty is applied or not, thus removing their ability to use the system in a negative fashion.

    They haven't even listed what its going to take to get marked AFK in this system, time, inactivity, less then a certain level of activity, no one knows. the Current afk system doesn't mark you till you haven't done anything at all for 15 mins, and doesn't mark for a kick till 60 mins, but that's not going to work for this sort of system.

    This is a step in the right direction for dealing with people that enter STF's for the soul purpose of allowing others to earn their rewards for them, not to mention other events. The pen is painful enough to make it unpleasant.

    So instead of going "OMG THE SKY IS FALLING" without any real details on what's going to bring the hammer down in the first place, go to red shirt, put your opinions there, and that doesn't mean "Bad idea" "Wont work" but some reasoning behind it, and not clutter up the genral discussion forum with posts that are likely already on the redshirt forum.
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited October 2013
    Good god stop asking for kick votes.

    1. Elitists will kick people out they dont think are "up to their standards"

    2. Trolls will kick people out just to be dicks.

    3. Players should never have administrative control over another players game. That should only ever be done via GM/CSR or the games mechanics themselves

    FFS
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  • bareelbareel Member Posts: 3 Arc User
    edited October 2013
    Good god stop asking for kick votes.

    1. Elitists will kick people out they dont think are "up to their standards"

    2. Trolls will kick people out just to be dicks.

    3. Players should never have administrative control over another players game. That should only ever be done via GM/CSR or the games mechanics themselves

    FFS

    Agreed, and their already is a way to have vote kicks if you want via forming a premade.
  • jarkaruusjarkaruus Member Posts: 13 Arc User
    edited October 2013
    uss917019 wrote: »
    OK now I just recently heard that soon we will have a Penalty from just being AFK. Now devs please like come on now there is lot of players that have problems with their computers that what happens if there is lags and such like that and it kicks from you the event or even the loading screens what happen if it takes too long the AFK Penalty will kick in. Like that?s ridiculous and I am sure that after you apply this new feature a lot of players will be complaining.

    What I suggest and I am sure that others have suggested before is adding a voting system that?s the only option to do this.

    This suggestion is what I got from players and i support it to be applied.

    So basically you're QQing saying that your going to be effected by this because you afk during events but wont admit it? That's what I see.
  • verline1verline1 Member Posts: 0 Arc User
    edited October 2013
    Good god stop asking for kick votes.

    1. Elitists will kick people out they dont think are "up to their standards"

    2. Trolls will kick people out just to be dicks.

    3. Players should never have administrative control over another players game. That should only ever be done via GM/CSR or the games mechanics themselves

    FFS

    WoW has a good example of the abuse, they implemented a vote kick, then within weeks had to implement patches to restrict how often a person could start a kick, and controls that would prevent someone that kicks a lot from initiating a vote. Plus the 15 mins grace period, inability to kick during combat, and for a few mins after, and there are still holes that get abused now and then.

    Not to mention abused in reverse with people that need to be kicked keeping groups in combat so that they cant start a vote.
  • icsairgunsicsairguns Member Posts: 1,504 Arc User
    edited October 2013
    I am all for a automated service, even if its buggy at first. eventually it will work out. I would even be ok with a few weeks of putting up with unjustified 2 hour bans on occasion if they ever happened. ( I only had one in match lag issue ever where it would possibly have applied in past year) and why? because I am so sick of afk leeches getting rewarded for others work.
    Trophies for killing FEDS ahh those were the days. Ch'ar%20POST%20LoR.JPG


  • edited October 2013
    This content has been removed.
  • johnny111971johnny111971 Member Posts: 1,300 Arc User
    edited October 2013
    Seriously, all I am reading from the objections and what ifs... is people looking for a way to stop the implementation so they can continue to leech.

    Star Trek Online, Now with out the Trek....
  • cannydogcannydog Member Posts: 148 Arc User
    edited October 2013
    As per today's release notes, >> October 10 Release notes, this is not going to be implemented yet.

    But for my part even a "two hour" penalty is too soft. If you go AFK, for any reason, at any time, you should be disconnected from the game. And if you do so in any event you should not be able to log back into the game for several hours. Otherwise the jerks will just transwarp to ESD and whine and moan about how they're being treated "unfairly". :rolleyes:
  • johnny111971johnny111971 Member Posts: 1,300 Arc User
    edited October 2013
    IF the system can be set-up to eliminate false positive results, and give the GMs the ability to lift the ban... I'd be fine with a 2 hour queue lockout account wide.

    Again, if something happens and you need to step away; apologize to the team, take the 2 seconds to hit beam out, or warp out... accept the leaver penalty (on your character) and no rewards since you didn't complete the mission... and move on.

    Star Trek Online, Now with out the Trek....
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited October 2013
    cannydog wrote: »
    As per today's release notes, >> October 10 Release notes, this is not going to be implemented yet.

    But for my part even a "two hour" penalty is too soft. If you go AFK, for any reason, at any time, you should be disconnected from the game. And if you do so in any event you should not be able to log back into the game for several hours. Otherwise the jerks will just transwarp to ESD and whine and moan about how they're being treated "unfairly". :rolleyes:



    For any reason? Are you for real mate? So I take that you wouldn't be complaining then if you were in an stf and had to take an unexpected phone call, and as a result you don't get to play again for the rest of the evening. That would be just fine and dandy with you?

    I highly doubt it. The first thing you would do is come on here and start b*tching and moaning about how unfair it was.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • hanoverhanover Member Posts: 0 Arc User
    edited October 2013
    :rolleyes:
    If you must answer the phone/go discipline your kids/take something out of the oven/etc, take the extra two seconds and warp out of the STF. If you don't think you should have to suffer that inconvenience to spare everyone else in the mission being down one player, you probably are the child being chastised.
    Does Arc install a root kit? Ask a Dev today!
  • battykoda0battykoda0 Member Posts: 959 Arc User
    edited October 2013
    I have characters with multiple (over 20) ships that use different Boff setups and it still only takes me 30 seconds to reassign the Boffs when I enter a mission and find I've been hit by the bug.

    And anyone that says it's too hard to remember what Boffs they use on a given ship can always take 10 seconds to write down the names of the Boffs their ship is using on a piece of paper.


    Furthermore anyone that is too lazy, or stupid to exercise a little common sense to prevent unnecessary delays because of this well known bug shouldn't be teaming with other people and deserves a permanent queue ban.

    I simply use goofy names (BO3CRF3) for Beam Overload 3/Cannon Rapid Fire 3 for example if I have issues remembering what ones go where. If you don't like Star Wars-ish droid names, be creative or something and name the boff Miranda Beamington or something. I seriously doubt under 5 minutes will get you an afk and if it takes you 5 minutes to find 4 or 5 boffs, something is wrong. If your tray is screwed, it might take a bit longer but I don't really see it taking more than a 2 or 3 minutes. There's really not that much to look for and I would think you know your build well enough to sort which ones are heals and which ones are damage not to mention they are colored yellow, red, and blue.

    If you are lagged out for 5 minutes, the AFK is the least of your worries. Your modem is on fire or something. LOL

    Also, unless the timer has started, a simple "/team My boffs are broke, give me a second" should avert gloom and doom on a massive scale because you missed the first minute of the match. Put it on a keybind or something.

    If "what if I lag?" and "what if my boffs are not seated?" is the worst case scenarios, then I don't see how it could be the end of the world as we know it. IF you do get banned because it kicked in after 15 seconds, it's majorly broke and beyond your control anyway. But if "I was watching a video on YouTube and texting my significant other" is the issue, then this is perfectly matched to you.
    Wow. There is a new KDF Science ship. I'll be!
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