Just posted my own entry for this challenge. There's a new set of characters in my weird, little world, but I don't want to say too much about it. Don't want to ruin the "surprise."
As far as Dividian anatomy, I'm with Gulberat on this. There's no reason that they couldn't be unlike, say, fleas or plants in that every one is a clone of the previous generation. And since this is the Star Trek universe, there's no reason Dividian anatomy has to be as mundane as the ones we understand. They live slightly out of phase with our universe; their home could have unique conditions which we can't comprehend.
Right--and just as you say different or no gender is possible, I also think it is possible that typical sexual dimorphism need not exist. We all know what Marta had to say on that subject in Star Trek 6. Add to that, if we are talking about a species that does not nurse its young, that could make males and females WAY harder to distinguish. That was the idea I opted for--what you might call an oviparous species.
Unfortunately with so many rubber forehead aliens, it was assumed all species with two genders had the same sexual dimorphism as us, which need not be. So I saw no reason not to assign gender--but with the caveat that in natural form the distinction would be far less obvious, perhaps even to the point where, similar to Earth's cats the difference is far more obvious in behavior than appearance.
Just posted my own entry for this challenge. There's a new set of characters in my weird, little world, but I don't want to say too much about it. Don't want to ruin the "surprise."
Equally, I won't drop spoilers, but very nice entry :cool:
I finally got round to the final edit on my entry for LC45... Mostly just fixing tags, correcting grammar etc, but I also inserted an additional scene. You'll have to re-read it to see where
Seamless integration, Marcus, I had to re-read it three or four times to catch where you added content. good work.
Thanks, I realised that I'd made reference to a character that I hadn't actually shown, so thought I might as well insert a quick scene while editing on a pc (editing that much text on an iPad is just a nightmare >_< )
Absolutely love where you're going with The Chase, proper horrorshow stuff :cool:
I have to say, while i have the idea and series of events planned out, any time i sit down and try to write them out, they just don't really seem to fit. I've been able to make adjustments here and there to try and improve things, but as i write it just doesn't seem to fit well, or doesn't seem natural. Any suggestions to try and get the idea working a little better?
I have to say, while i have the idea and series of events planned out, any time i sit down and try to write them out, they just don't really seem to fit. I've been able to make adjustments here and there to try and improve things, but as i write it just doesn't seem to fit well, or doesn't seem natural. Any suggestions to try and get the idea working a little better?
As with all things in life: If it feels forced, don't force it... There's a difference between revision to make an idea consistent, and simply adding more material without progress... I had to edit LC45 to explain how Amanda could have been beamed off the bridge, when Brandon had already stated that the ship's transporters were down. I just needed to approach it from a different angle to achieve the same result in a consistent way... If a scene isn't quite working, maybe changing characters might help, as different characters behaviour differently, and the way one might address a situation, another will handle totally differently. Maybe even create a new character to do what you need to do... I created two new admirals (and did a logical conjecture of Xon) to oversea the board of inquiry, handled Admiral Tobin in a way I had never written her before (previously always as a younger woman who was rather aloof, but excellent at her job) as well as Channery, who may recur in the future as a nemesis/rival for Amanda... Maybe the scenes you have already need a bridging scene to get from A to C... I'm sure you'll get there :cool:
Thank you for reading! I'm not a fan of writing in first person but I am trying to do things differently. These are Literary Challenges, right?
As for the Duty Officers, this is their only cameo. Duty Officers are mooks in the game as a way to do something with the crew. The names were pulled directly from STO Wiki. I may have one or two of those DOffs ... but I doubt it. I just wanted a contrast to "rest" and "work" was it :cool:
Thank you for reading! I'm not a fan of writing in first person but I am trying to do things differently. These are Literary Challenges, right?
As for the Duty Officers, this is their only cameo. Duty Officers are mooks in the game as a way to do something with the crew. The names were pulled directly from STO Wiki. I may have one or two of those DOffs ... but I doubt it. I just wanted a contrast to "rest" and "work" was it :cool:
I'm not a fan of writing in the first person either, but I know what you mean, it's always good to try something new :cool: It was a nice entry, it's always good to see what Kathryn's doing :cool:
Ahh, I've really only got two characters like that: Chief th'Shaan and Midshipman Kumar, although I'm thinking about bringing a new member on board as a Quantum Slipstream Drive specialist, which. Ight shake things up a bit in engineering :cool:
So, after much deliberation (meaning I've been too busy with work and have had a nasty case of writer's block ) I have decided to forgo writing an entry for this one. Sorry for those of you who were looking forward to hearing more about Bryan's visit to Risa.
Vice Admiral Bryan Mitchel Valot
Commanding officer: Odyssey class U.S.S. Athena
Admiral of the 1st Assault Fleet
Join date: Some time in Closed Beta
So, after much deliberation (meaning I've been too busy with work and have had a nasty case of writer's block ) I have decided to forgo writing an entry for this one. Sorry for those of you who were looking forward to hearing more about Bryan's visit to Risa.
Sorry to hear that Maybe the next LC will resonate more for you :cool:
I'm gonna pass on this one, too. I tried to come up with various ideas as to what Velma and some of the techs with her could stea-er, scavenge, but kept coming up with blanks.
Also, I'm taking a bit of a break from STO to play Champions Online for a while. Not sure when I'll be back to STO, but I'll see about checking in here in the Forums every so often, if only to read what people come up with for these Lit Challenges, as well as some of the other Epic Stories I see here. I might write in some future challenges as well, if the inspiration strikes, and I might even end up coming up with stories for some of the other Challenges. :cool:
I'm gonna pass on this one, too. I tried to come up with various ideas as to what Velma and some of the techs with her could stea-er, scavenge, but kept coming up with blanks.
Also, I'm taking a bit of a break from STO to play Champions Online for a while. Not sure when I'll be back to STO, but I'll see about checking in here in the Forums every so often, if only to read what people come up with for these Lit Challenges, as well as some of the other Epic Stories I see here. I might write in some future challenges as well, if the inspiration strikes, and I might even end up coming up with stories for some of the other Challenges. :cool:
Happy trails, amigo, don't leave it too long :cool:
As with all things in life: If it feels forced, don't force it... There's a difference between revision to make an idea consistent, and simply adding more material without progress... I had to edit LC45 to explain how Amanda could have been beamed off the bridge, when Brandon had already stated that the ship's transporters were down. I just needed to approach it from a different angle to achieve the same result in a consistent way... If a scene isn't quite working, maybe changing characters might help, as different characters behaviour differently, and the way one might address a situation, another will handle totally differently. Maybe even create a new character to do what you need to do... I created two new admirals (and did a logical conjecture of Xon) to oversea the board of inquiry, handled Admiral Tobin in a way I had never written her before (previously always as a younger woman who was rather aloof, but excellent at her job) as well as Channery, who may recur in the future as a nemesis/rival for Amanda... Maybe the scenes you have already need a bridging scene to get from A to C... I'm sure you'll get there :cool:
Good advice. I'll simply add something that might help as an aid.
Try to think of your story as it might look as an episode of the Series. Try to visualize how one action leads to another, and don't just look at it forwards. Sometimes if you have a result, but not how it came about, you trace backwards through each of the events you know had to happen for that outcome you want to be viable. Look at your story and see how it would play out on-screen, looking for ways you might criticize it if you were watching it ("Picard would never ask Worf that!"), and then work around each scene with different ways of doing the same thing to see if it can be made to fit.
Also, find some good instrumental music (soundtracks or anything that might sound like the story you want to tell) and put it on. See if you can match up what is happening in your story to points in the music, and then see if the rest of the music gives you any ideas about the missing parts of your story. You might not need a whole movie score, but just one piece of music that can serve as the 'theme' for your story, and thus provide clues for you to build on.
Finally, as said above, don't force the issue. If you've got a writer's block, set the project aside and go do something else. Rest up, and see if anything comes to you while you are busy elsewhere, and if it does, jot it down on a piece of paper for later. When you are ready to return to writing, see if the picture is clearer. Rome wasn't built in a day, and even stories that write themselves take time to crystalize.
Hope this helps!
Edit: Also, if you try everything you can to make the various scenes/events fit and they still don't seem to gel, consider that they might just not be compatable to be in the same entry, and set off one or the others for another chapter/entry/episode later on.
I liked the interactions between the crew members in your new piece, Marcus. . And wow, I'd call that more than a misunderstanding. I wonder who that guy bribed to even stay in Starfleet?
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-) Proudly F2P.Signature image by gulberat. Avatar image by balsavor.deviantart.com.
I liked the interactions between the crew members in your new piece, Marcus. . And wow, I'd call that more than a misunderstanding. I wonder who that guy bribed to even stay in Starfleet?
I'm glad you like it I figure the brass decided to let captain's reactions be enough to keep him among 'the walking dead' of ESD until he gets fed up enough to quit
@ hfmudd: Really solid entry, a nice reminder of what Risa's all about :cool:
Thanks!
I decided to take this opportunity to introduce my last set of characters, especially since it's S'Rastaa, by far, who's been doing the most grinding for the summer event - he's got all the tailor options now, the best floater, and should have a corvette in a couple of days.
My mental casting is pretty loose, especially with so many aliens in this crew; several of the following would probably end up being just voice with CGI. But for personality and inter-crew dynamics, try these on for size:
S'Rastaa: Laurence Fishburne
Mishara: Gina Torres
Orsin: Jeremy Brett
Nismi: Scarlett Johansson
Cerazod: Wayne Pygram
Zeera: ... anyone have a suggestion for a female Heavy?
Comments
As far as Dividian anatomy, I'm with Gulberat on this. There's no reason that they couldn't be unlike, say, fleas or plants in that every one is a clone of the previous generation. And since this is the Star Trek universe, there's no reason Dividian anatomy has to be as mundane as the ones we understand. They live slightly out of phase with our universe; their home could have unique conditions which we can't comprehend.
Or even frogs, which spawn and leave...
Equally, I won't drop spoilers, but very nice entry :cool:
I admit, I did
But you didn't have to :P Time to catch up!
@flamesight - Although I was expecting a little more "Risa", I guess a little venting about a mystery while taking a break is also expected.
Thanks, I realised that I'd made reference to a character that I hadn't actually shown, so thought I might as well insert a quick scene while editing on a pc (editing that much text on an iPad is just a nightmare >_< )
Absolutely love where you're going with The Chase, proper horrorshow stuff :cool:
Cast:
Kathryn Beringer - Rachel Nichols
Gorn dancer - sidewalk extra 1
Rigilian dancer - sidewalk extra 2
Breen with shorts - sidewalk extra 3
Kisser 1 - sidewalk extra 4
Kisser 2 - sidewalk extra 5
Nice entry, and good to see Kathryn participating in Naked Thursday :cool:
Looking forward to meeting the new recruits too :cool:
As for the Duty Officers, this is their only cameo. Duty Officers are mooks in the game as a way to do something with the crew. The names were pulled directly from STO Wiki. I may have one or two of those DOffs ... but I doubt it. I just wanted a contrast to "rest" and "work" was it :cool:
I'm not a fan of writing in the first person either, but I know what you mean, it's always good to try something new :cool: It was a nice entry, it's always good to see what Kathryn's doing :cool:
Ahh, I've really only got two characters like that: Chief th'Shaan and Midshipman Kumar, although I'm thinking about bringing a new member on board as a Quantum Slipstream Drive specialist, which. Ight shake things up a bit in engineering :cool:
Commanding officer: Odyssey class U.S.S. Athena
Admiral of the 1st Assault Fleet
Join date: Some time in Closed Beta
Sorry to hear that Maybe the next LC will resonate more for you :cool:
Also, I'm taking a bit of a break from STO to play Champions Online for a while. Not sure when I'll be back to STO, but I'll see about checking in here in the Forums every so often, if only to read what people come up with for these Lit Challenges, as well as some of the other Epic Stories I see here. I might write in some future challenges as well, if the inspiration strikes, and I might even end up coming up with stories for some of the other Challenges. :cool:
Happy trails, amigo, don't leave it too long :cool:
Good advice. I'll simply add something that might help as an aid.
Try to think of your story as it might look as an episode of the Series. Try to visualize how one action leads to another, and don't just look at it forwards. Sometimes if you have a result, but not how it came about, you trace backwards through each of the events you know had to happen for that outcome you want to be viable. Look at your story and see how it would play out on-screen, looking for ways you might criticize it if you were watching it ("Picard would never ask Worf that!"), and then work around each scene with different ways of doing the same thing to see if it can be made to fit.
Also, find some good instrumental music (soundtracks or anything that might sound like the story you want to tell) and put it on. See if you can match up what is happening in your story to points in the music, and then see if the rest of the music gives you any ideas about the missing parts of your story. You might not need a whole movie score, but just one piece of music that can serve as the 'theme' for your story, and thus provide clues for you to build on.
Finally, as said above, don't force the issue. If you've got a writer's block, set the project aside and go do something else. Rest up, and see if anything comes to you while you are busy elsewhere, and if it does, jot it down on a piece of paper for later. When you are ready to return to writing, see if the picture is clearer. Rome wasn't built in a day, and even stories that write themselves take time to crystalize.
Hope this helps!
Edit: Also, if you try everything you can to make the various scenes/events fit and they still don't seem to gel, consider that they might just not be compatable to be in the same entry, and set off one or the others for another chapter/entry/episode later on.
For ease of reference/visualization, here're the actors I would cast if I was filming this tomorrow...
Meliden Bowen - Eve Myles
Todd Mitchell - Thomas Dekker
Heath Fletcher - Simon Baker
Amanda Palmer - Courteney Cox
Adam Cornish - Johnny Galecki
Bellic Chanos - Vin Diesel
Selya Chirk - Angelina Jolie
Ramesh Kumar - Dev Patel
Brandon Mayer - Jason Lewis
T'Natra - Gal Gadot
Glad you liked it :cool: Not long now till the new LC :cool:
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
Proudly F2P. Signature image by gulberat. Avatar image by balsavor.deviantart.com.
I'm glad you like it I figure the brass decided to let captain's reactions be enough to keep him among 'the walking dead' of ESD until he gets fed up enough to quit
Thanks!
I decided to take this opportunity to introduce my last set of characters, especially since it's S'Rastaa, by far, who's been doing the most grinding for the summer event - he's got all the tailor options now, the best floater, and should have a corvette in a couple of days.
My mental casting is pretty loose, especially with so many aliens in this crew; several of the following would probably end up being just voice with CGI. But for personality and inter-crew dynamics, try these on for size:
S'Rastaa: Laurence Fishburne
Mishara: Gina Torres
Orsin: Jeremy Brett
Nismi: Scarlett Johansson
Cerazod: Wayne Pygram
Zeera: ... anyone have a suggestion for a female Heavy?