Hi Captains,
If you notice that the file "shaderCache.hogg" has been taking longer to patch, feel free to delete the file "shaderCache.hogg" from this location (or the location similar that holds the '\Star Trek Online\' folder):
C:\Users\Public\Games\Cryptic Studios\Star Trek Online\Live\cache
Next time you launch the game, before the character select screen, it will automatically put the latest version of the file back into the above listed folder, and *should* allow for the file to patch much faster in the future.
Hope that helps
Cheers,
Brandon =/\=
Comments
C:\Program Files (x86)\Steam\steamapps\common\star trek online\Star Trek Online\Live\cache
LTS, here since...when did this game launch again?
[SIGPIC][/SIGPIC]
LLAP, everyone.
Tried force verify and redownloading the launcher and all the usual tricks but still no dice. This happens to me about once a week and it is always a patch that just lists server stability in the notes. The only solution I have found so far is to uninstall and reinstall the game which is getting both tiresome and bandwith heavy.
Any help would be appreciated.
Edit (a few weeks after): actually I am not sure that it got rid of the shader error since doing the same thing on tribble (with the cache folder) didn't fix it, perhaps I was confused between the two at the time.
just saw this post. TY for the tip! definitely a better result (I'm testing by patching tribble)!
Hey Branflakes,
My client just started doing this and I tried to fix it your way and still not working!
Another issue I have is, why is it that every computer I have looked at with a copy of the game installed has .hogg files of differing sizes. All of them are patched to the newest version yet not a single one has the same size files. Why is that?
That's some wacky patcher y'all have there, so any ideas as to when it'll get fixed? I mean, it has this problem in all Cryptic games and it's been around since at least 2009 in Champions Online.
Please can some one explain how I am suppose to do this... not everyone understands the lingo... i still can't get in and i don't know what you guys are saying its all greek to me... help please it would be appreciated. Thanks!
pls, help us
Asset Steven Kenter
Section 31 - Beta Squad
Current Mission: [Classified]
Current Location: [Classified]
Vanilla Ground PvP information
I recently bought and transferred ZEN to STO that I now can't spend on it because I can't get into the game! This is extremely frustrating! :mad:
I really need a resolution to this issue!
I really cant keep on downloading that same bit of data as I'm on a terribly small monthly bandwidth allowance. Can anyone official comment on how much, if any progress has been made diagnosing this issue?
Has anyone in the community come up with a fix?
Thanks for reading!
In a previous watch of the dialog, I noted that at one point, once the .hogg had completed the state went to "WAIT_FILE". Interestingly, the .hogg was not transferred to my system, and did not exist in my cache folder. Of course, as Branflakes points out, that may not be the case until I actually get next to the character selection screen...
...which doesn't look to be too soon.
This problem has come back. Deleting shadercache.hogg does absolutely NOTHING to alleviate the problem.
PROBLEM:
Download stops patching but continues to recieve data
IT is stuck on the file ShaderCache.Hogg
All network configurations, firewalls, security mesasures, permissions checked, double checked and fine
ISP is not blocking communication from ports or IP
Computer system is above minimu system requirments by far
DSL connection is adequate to download files
MOST files have downloaded and patched
Errors are being encountered, and are as follows
After Bringing up the transfers page (holding CTRL and pressing X) It displays that ShaderCache.Hogg is not downling correctly
pcl log is showing, repeatedly "16 [1]: transfer failed, trying again for platformbin/PC/shaderbin/shaderCache.hogg (retry 0, compressed)"
Methods used to attempt to fix
Attempted to find and delete ShaderCache.hogg - couldn't file does not exsist in system
Reset network adaptor - no difference
Opened ports on router - no difference
Changed security settings (even turned all off) -no difference
Unistalled attempted fresh install - no difference
Deleted live folder - no difference
Aquired copy of shadercache.hogg from friend - patcher deleted file then no difference
Changed settings of launcher (patch proxy, force verify, hell even languade) - no difference
Restarted computer(obviously) - no difference
Restarted router - no difference
Contacted ISP relating to port blocking - no blocking no difference
I think thats all, there's probably more i've done as well, Pretty much if its in the forums, i've done it 3 times over.
NOW TELL ME ITS ON MY SIDE!! coz its not. I will continue to spam this through perfectworld, STO site, and tickets until SOMETHING IS DONE.
Sorry for forum users who may get sick of seeing this, but i see this as the only way to get attention to this problem.
The file I'm stuck on is VOICE_Dom.fsb and I can't delete it from the cache because there is no cache folder!!! This is a fresh install using your new ARC software and the problem still exists after 2 1/2 years of it? C'mon guys...
Edit: Problem fixed - I deleted the LIVE folder completely and restarted an 8Gb patch. Not happy...
***Disenchanted***
Real Join Date: Monday, 17 May 2010
Vanilla Ground PvP information
I've tried deleting the cache, .patch and the hoggs in the piggs folder.
I've been stuck on one file or another every thing I tried, .manifest and libobj.bin.
I've come to the conclusion I'm going to have to try and completely re-install STO.
If this doesn't work then I really don't know what to do.