My ring:
Phenom 955 x4 @ 3.8ghz - CPU/NB 2400mhz
Asus M5A97 EVO
Kingston HyperX 2x4gb 1600Mhz CL8
MSI Cyclone R6850 Power OC Edition 1gb @ 920/1150
Before LoR patch i had around 50-60 fps in heavy combat with medium settings at 1920x1080, now i get around 20 fps (Sometimes drop to 10fps..). I tried every posibile grapich setting, even with all in low can't pass over 30 fps in heavy space combat. In new romulus i get fps drops of 20fps (even in a semi-empty instance)
In the past set the aspect ratio ingame setting to 16:9 instead of using "auto" had a big performance increase with amd grapichs card (maybe some bug there), but now that "trick" isn't working anymore.
In new romulus (embasy stairs), with LOW grapichs, can't pass 40-45 fps. The GPU is at 100% all time
There is something really really wrong here, 40fps in low with an overcloked 6850? back in season7 i got like 50-60fps constant in new romulus with recommended settings ...
I'm using lastest amd 13.4 driver, windows 7 64bits. My pc is clean, no virus or malware, i play games like battefield 3 without any problem.
John Sheridan@playhard88 -
FED Tactical
Vin Naftero@playhard88 -
FED Sciencie
K'tan@playhard88 -
KDF Tactical
Argento@playhard88 -
RRF Tactical (FED)
Comments
M17 r4 Alienware laptop
Intel Core i7-3630QM
14 GB DDR3 RAM at 1600MHz
2GB GDDR5 NVIDIA GeForce GTX 660M
17.3-inch WideFHD1920 x 1080 60Hz WLED
Windows 7 64 bit
I was truly excited because not only it was a upgrade but I knew the LoR was out. Before LoR I ran on recommended settings and pulled in 40-50 fps on my Asus but on high quality I was lucky to pull out 15 fps.
I loaded it up and between recommended and high quality I was pulling 40-30 fps... not much difference but on the highest quality It teeters between 20-30 fps on the ground on new romulus and in the 40's in space. I was still expecting much higher even though in retrospec I probably shouldnt be complaining because its still playable...
Its draining more resources then they said it would. Texture updates shoudlve been more efficient, HUD shoulve been more optimized.
Vin Naftero@playhard88 - FED Sciencie
K'tan@playhard88 - KDF Tactical
Argento@playhard88 - RRF Tactical (FED)
Vin Naftero@playhard88 - FED Sciencie
K'tan@playhard88 - KDF Tactical
Argento@playhard88 - RRF Tactical (FED)
www.divisionhispana.com
Vin Naftero@playhard88 - FED Sciencie
K'tan@playhard88 - KDF Tactical
Argento@playhard88 - RRF Tactical (FED)
its clearly noticable on both of my systems, while the effect isnt that bad the system shoulve been more optimized but it clearly isnt
This game has honestly never been great in terms of efficiency or performance though, my high end system should run this game without drops to 30 fps on highest settings, but it does. Its very CPU heavy, and my GPU has very little to do. Dynamic lightning is the main culprit, next to Shadows.
Sad Panda.
So, yes, there does seem to be greater stress to the GPU (I have 24 GB RAM, use an Intel 320 series SSD) since LoR. The ship textures are richer, but still. I suspect driver optimization would be in order. I wonder if the NVidia cards are favored over those from Team Red.
I am afforded this impunity due to having a NVidia Titan... and while I hesitate, I am going to update to the newest driver right now. I hope I can play still, afterwards.
Similar problems here.
I use an older laptop that still made STO playable on recommended settings...until LoR.
I've reduced every setting to minimum (or off in some cases) and the game just doesn't improve much.
If LoR is some nefarious plot to get me to use a more robust machine, it may have worked.
The "minimum system requirements" will have to be changed.
RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
With DX11 my FPS was lower than with DX9 on the same settings. CPU usage skyrocketted in DX11 mode for some odd reason now.
This didnt happen with the old Holodeck where DX11 always gave me a small boost, everywhere.
i5-3230M processor that can be overclocked up to 3.2 GHz
8GB of RAM
2GB GDDR5 Nvidia GForce 650M graphics card.
Even with that I have slowing frame rates in parts of heavy battle. This game stressing my machine like that is absolutely ridiculous.
There is something really really wrong here, 40fps in low with an overcloked 6850? back in season7 i got like 50-60fps constant in new romulus with recommended settings ...
In space arena matches the fps drop to 15, is unplayable
Vin Naftero@playhard88 - FED Sciencie
K'tan@playhard88 - KDF Tactical
Argento@playhard88 - RRF Tactical (FED)
My system atm.
Phenom II X4 955BE @ 3.9GHz
8GB G.Skill Ares Cas 8 1600MHz
ASRock 990FX Extreme 4 motherboard
Gigabyte HD4890OC 1GB
With this setup I'm pretty much maxed out minus AA*None*, shadows *Med*. DoF *off*, distance details etc all @ 100%, and my resolution is 1920x1080.
Ive had 3 different cards since the game started and never had any issues. Always ran very smooth.
Was getting about 9-10 fps on New Romulas yesterday regardless of location or number of people around me. Never had an issue simply checking mail on DS9 until after LoR.
Any team maps are nearly unplayable. Ive done Conduit at least 1000x and its always been very smooth. Since LOR its very laggy. Nothing changed on my end. Last week its fine and after LOR its a mess.
Any maps where either team mates or the mobs have fighters becomes stop action animation.
On top of very laggy graphics, the sound will also start glitching much of the time. Sometimes it just cuts out and others all you can hear are the ambient noises.
Ive turned some settings down but really see much improvement.
Like I say Ive had 3 cards over the life of the game, if anything at this point I should be able to turn settings up higher rather lower than when I had a much lesser card.
Solo missions seem fine. It just seems to be any maps with other players - which were not an issue last month.
AMD Phenom II X3 720 unlocked 4th core running 3.2GHz
XFX GeForce GTX275 896MB (not overclocked, this is a DX10 card) 311.06 Drivers
Asus M4A88TD-V EVO Motherboard
4GB DDR3 1333MHz
Run 1920x1200, 2xAA, 4xAF, mid-high detail settings, driver texture detail set to Quality
Framerate hangs around 45 almost all the time, goes up to around 60-70 in sector space. The only times I get big dips in framerates is when I'm in an STF or Mirror and 3 or more people/NPCs use a torpedo spread at the same time, but it's been that way for a long time. The other time is when I've got my Mail and DOff roster open at the same time, which also has been that way for a long time.
I totally agree, I'm surprised that nobody is complaining about the Games massive Resource hogging, both CPU and GPU wise. This game isnt a 2013 game in terms of complexity and performance, its just a very unoptimized game engine is my bet.
and they keep adding stuff and sh*t its only going to get worse now.
I cant even run New romulus on 'recommended' settings with my high end 670GTX/i3770k @4.5Ghz the CPU fan goes spinning like crazy I mean.. wtf? The highest FPS i get there is 45fps or so which is unacceptable for a game of this 'complexity' versus my high end specs.
I can only imagine ppl with lower end machines have to turn the sliders all the way down to get some decent FPS.
lol. Sad. very sad. and now since LOR, DX11 is even more CPU demanding then DX9 in alot of areas.
The so called optimizations on the UI do not seem to pay off either.
Thats simply explained by the game needing more CPU usage now. If its CPU limited then you can turn off something like SSAO but SSAO is pretty much GPU demanding only, it wont change your frames now anymore.
Whoohoo.
Try installing GPU-Z and you will still see your GPU usage drop a little bit with SSAO disabled but it will not matter now.
See, Since LOR I cant even change the slider. Its stuck in one position. Cant move it to performance, cant move it to quality. Its like the game decided what setting its using and is locked.
Never had any issues on New Romulas. Until LoR. Now I average 9-10 FPS. but its not smooth 9-10 FPS. Its like moving thru molassas. If I go to some out of the way area I might get 14-15 fps. But its still not smooth but very choppy still
Changing the Visual FX setting to Medium made Conduit actually playable. But any Fleet maps are still just laggy messes with sound issues as well.
Used to run Kitomer Stasis a couple of times a day. Always smooth. Its now more or less unplayable even with the lower settings.
Cryptic, you are making me a sad panda ;_;
Completed Starbase, Embassy, Mine, Spire and No Win Scenario
Nothing to do anymore.
http://dtfleet.com/
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So yes there are some issues. People with lower end systems this will be way more noticeable. But I believe everyone is experiencing the issues but some may not notice it as some higher end systems it's not affecting them as much.
i think most of us who are having issues have what could be called "higher" end systems. Newer cards, plenty of ram, multi-core processers. We are noticing it more because we know what our performance was like a couple of weeks ago. I started the game on an 8800GT IIRC and then had a 250GTS. The game performance was more or less flawless with those two. There is no reason my current card shouldnt blow the graphics out to the Andromeda galaxy.
Now switch over from DX9 to DX11 or vice versa, and dont change anything else.
Restart the game to initialize the new DX mode, see your FPS plummet or increase by at least 20, and your CPU usage will increase significantly. Its not just on new romulus, Its EVERYwhere. (Obviously only noticable in areas that demand higher usage anyway)
Its not any of my configuration related to or driver combo's, all settings are on default.