The issue that people are complaining about with this combo, is that you can fire 2 BOs with 2 dual beam banks one right after another, and your weapons are only drained by 50 (instead of 100).
Essentially, you get to fire two BOs at full power. First one rips through shields, second one rips through hull.
It's a very powerful alpha strike....assuming you don't miss with one of your BOs and you get a critical hit.
FYI, this is not the same as stacking HYx2 or TS+HY with one torpedo.
Which has always been possible before with EptW or A weap bat. Nothing new there.
Which has always been possible before with EptW or A weap bat. Nothing new there.
True, but it wasn't until they decided to remove the "weapons offline" thing that it became more user friendly to do, then the doff made it so easy that anyone could do it.
just imagine if BO drained power correctly. you could overcap, use BO, and it would actually drain 50 from your peek energy level, not -50 from 125, and ALL your overcaped power too :rolleyes:
they should just change it to start knocking your maximum power down by 50 each time instead of just draining that power force it to happen and not be curable and problems done but i guess those with the big stick wouldn't want it to be broken the way other classes "broken" stuff was.
they should just change it to start knocking your maximum power down by 50 each time instead of just draining that power force it to happen and not be curable and problems done but i guess those with the big stick wouldn't want it to be broken the way other classes "broken" stuff was.
well that sounds like something a company/person would have thought out before introducing something to allow drains to be countered in the first place.
i swear... they couldnt be more shot sighted if they tried!
it is cryptic and sto was kinda a short dev period but seriosly the power drain mechanic on this skill hardly effects anyone what with the many ways to counter it heck on a sci ship if you use it energy siphon can bring you back up in less than a tick or two.
but hey i've put my foot in here enough yall know my arguments it will either be fixed or ignored its annoying as heck to deal with luckly there are not as many people that are good at it yet.
Last encounter we had his Feedback Pulse was suddenly broken as well hahaha
Hilarious guy,
His problem is that he thinks he can have a god invincible build in his Engi/sci ship combo, sadly thats not true. And anything that does kill him in kerrat, arena or 1v1 must be cheating. He hasnt been around long enough to see the facts is my guess.
You really dont need 2x Tacteam, 2x Omega/minute, RSF, Miracle, 2x Feedback Pulse, RSP to counter a good bop alpha, and thats exactly were he fails at lol.
You just lost all your credibility! From this statement alone clearly shows your inability to see beyond your thick-headed and contemptuous behavior to see that people are starting to perceive the underlying 'up on a pedestral' syndrome that you hold yourself!
If you claim that this guy was using fbp against your 'good' bop alpha then it sounds like he was doing something right. FBP against a 100k beam overload crit can be incredibly effective!
I don't know about you, but if your bop ship manages to survive your own alpha spike damage from a fbp then there really must be something wrong LOL
From what you described, sounds like this guy is an engineer which is a good class for 1v1 battles! However I can see a problem with this. No matter how many self heals like RSF or Tac Team distributes from this guy will be enough to counter a bop build using PSW.
Because at the end of the day, photonic shockwave disables your toggle ability to actually distributes shields for 2-4 seconds! As a result, tac team is useless as is every other buff from an engineer class, science class and tac class as long as PSW disables the toggle ability to activate the distribute shields using either the SPACEBAR or on your buff tray with the distribute all shield icon display.
Engineers can have 'god' invincible builds which it sounds like this guy was not far off from the sound of your post which suggests the tone which you emancipated, it looks like you get riled up easily around this guy :cool:
However no matter how many engineers in this game are 'invincible', unless they (developers) can change the shield distribute ability which acts like a buff on your tray so that psw does not affect your ability to distribute shields while stunned with a greyed out power tray; those players will be destroyed from a spike damage within 2-4 seconds after a successful PSW. They can pop Tac team, RSP, RSF, ATO, Evasive, PH, Brace for impact (doff ability) all they want but its not going to matter if you cannot distribute your shields using the spacebar or click on buff (tray) in those seconds because their shield facing will be down instantly without utilizing all 4x shield facings respectively (shield distribution).
So please get off your high pedestal and learn to play with others without spitting on them! :rolleyes:
FPB is about the most useless thing a engi could load onto a ship.
They have Zero ways to increase its damage... and the chances of anyone frying themselves on it are about zero.
I have told everyone for 3 years now FPB is the single most ineffective skill you could possibly load on a PvP build.
If you do happen to engage it just as someone overloads... you may or may not kill them. If you do that's fantatic for you congrats. (still highly doubtful)
Now do it again.... oh whats that Mr. Bop man is no longer attacking while your FPB is running that is shocking.
FBP may score you a kill here and there sure... however it is the most unrepeatable kill you can possibly imagine. You know the saying fool me once... well it applies to FBP.
FBP is garbage.... anyone creating a "PvP" build centered around 2 copies is a walking corpse. That they don't understand that is just sad.
Much of what MT - Sad Pandas says or does is derisible to mock others whether on the forums or in-game. From what I hear he stays close to a tight nit group of pals from pandas and considers the rest of us as noobs!
But after reading the forums lately, I have to say I have lost my respect for MT - Sad Pandas.
I'm pretty sure that even using Omega or aux damp before being alpha'd by a bop, you would still pretty much die if you cannot distribute your shields!
Omega or aux damp will help with the knockback effect of psw and lessen the impact of the ability somewhat but it doesn't prevent your buffs being interupted or greyed out, including distribute shields! The best you can hope for is to rely on omega's buff to speed to chance a miss from beam overload of the attacking bop!
A fully buffed player with epts, tss, rsp or tac team isn't going to save you if you cannot distribute your shields. Those buffs are contingent on your ability to distribute your shields
I'm pretty sure that even using Omega or aux damp before being alpha'd by a bop, you would still pretty much die if you cannot distribute your shields!
Omega or aux damp will help with the knockback effect of psw and lessen the impact of the ability somewhat but it doesn't prevent your buffs being interupted, including distribute shields!
A fully buffed player with epts, tss, rsp or tac team isn't going to save you if you cannot distribute your shields. Those buffs are contingent on your ability to distribute your shields
Yes it does... both skills make you IMMUNE to stuns.
IMMUNE... as in you are NOT effected at all... Damp also makes you IMMUNE to all pushes and pulls but not holds... so tracotrs still effect you but tractor beam repulsors won't, Gravity well is also ignored.
Omega will make you IMMUNE to the push of TBR but not the dmg... it will make you IMMUNE to the stun and the damage from shockwave... it will make you IMMUNE to the pull of gravity wells but you will still take the kinetic dmg. Omega will make you immune to tractors beams though as a nice bonus.
Comments
Which has always been possible before with EptW or A weap bat. Nothing new there.
True, but it wasn't until they decided to remove the "weapons offline" thing that it became more user friendly to do, then the doff made it so easy that anyone could do it.
Do you even Science Bro?
well that sounds like something a company/person would have thought out before introducing something to allow drains to be countered in the first place.
i swear... they couldnt be more shot sighted if they tried!
Do you even Science Bro?
but hey i've put my foot in here enough yall know my arguments it will either be fixed or ignored its annoying as heck to deal with luckly there are not as many people that are good at it yet.
You just lost all your credibility! From this statement alone clearly shows your inability to see beyond your thick-headed and contemptuous behavior to see that people are starting to perceive the underlying 'up on a pedestral' syndrome that you hold yourself!
If you claim that this guy was using fbp against your 'good' bop alpha then it sounds like he was doing something right. FBP against a 100k beam overload crit can be incredibly effective!
I don't know about you, but if your bop ship manages to survive your own alpha spike damage from a fbp then there really must be something wrong LOL
From what you described, sounds like this guy is an engineer which is a good class for 1v1 battles! However I can see a problem with this. No matter how many self heals like RSF or Tac Team distributes from this guy will be enough to counter a bop build using PSW.
Because at the end of the day, photonic shockwave disables your toggle ability to actually distributes shields for 2-4 seconds! As a result, tac team is useless as is every other buff from an engineer class, science class and tac class as long as PSW disables the toggle ability to activate the distribute shields using either the SPACEBAR or on your buff tray with the distribute all shield icon display.
Engineers can have 'god' invincible builds which it sounds like this guy was not far off from the sound of your post which suggests the tone which you emancipated, it looks like you get riled up easily around this guy :cool:
However no matter how many engineers in this game are 'invincible', unless they (developers) can change the shield distribute ability which acts like a buff on your tray so that psw does not affect your ability to distribute shields while stunned with a greyed out power tray; those players will be destroyed from a spike damage within 2-4 seconds after a successful PSW. They can pop Tac team, RSP, RSF, ATO, Evasive, PH, Brace for impact (doff ability) all they want but its not going to matter if you cannot distribute your shields using the spacebar or click on buff (tray) in those seconds because their shield facing will be down instantly without utilizing all 4x shield facings respectively (shield distribution).
So please get off your high pedestal and learn to play with others without spitting on them! :rolleyes:
FPB is about the most useless thing a engi could load onto a ship.
They have Zero ways to increase its damage... and the chances of anyone frying themselves on it are about zero.
I have told everyone for 3 years now FPB is the single most ineffective skill you could possibly load on a PvP build.
If you do happen to engage it just as someone overloads... you may or may not kill them. If you do that's fantatic for you congrats. (still highly doubtful)
Now do it again.... oh whats that Mr. Bop man is no longer attacking while your FPB is running that is shocking.
FBP may score you a kill here and there sure... however it is the most unrepeatable kill you can possibly imagine. You know the saying fool me once... well it applies to FBP.
FBP is garbage.... anyone creating a "PvP" build centered around 2 copies is a walking corpse. That they don't understand that is just sad.
But after reading the forums lately, I have to say I have lost my respect for MT - Sad Pandas.
I don't know any engi cruiser that can't slot Aux to Damp.
Escorts can slot Omega... and even chain omega and damp for 100% immunity from PSW.
2 Science ships in this game can do the same
2 fed cruisers can
1 lockbox cruiser can
1 lockbox carrier can
1 lockbox sci ship can
Thats right 100% always on immunity... sorry if you get killed by a PSW bop you deserved it.
If you get killed mulitple times... adapt. lol
Omega or aux damp will help with the knockback effect of psw and lessen the impact of the ability somewhat but it doesn't prevent your buffs being interupted or greyed out, including distribute shields! The best you can hope for is to rely on omega's buff to speed to chance a miss from beam overload of the attacking bop!
A fully buffed player with epts, tss, rsp or tac team isn't going to save you if you cannot distribute your shields. Those buffs are contingent on your ability to distribute your shields
Yes it does... both skills make you IMMUNE to stuns.
IMMUNE... as in you are NOT effected at all... Damp also makes you IMMUNE to all pushes and pulls but not holds... so tracotrs still effect you but tractor beam repulsors won't, Gravity well is also ignored.
Omega will make you IMMUNE to the push of TBR but not the dmg... it will make you IMMUNE to the stun and the damage from shockwave... it will make you IMMUNE to the pull of gravity wells but you will still take the kinetic dmg. Omega will make you immune to tractors beams though as a nice bonus.
Now you know.