Heck, I USE EWP and I can't even see it most times I pop it. I just Evasive around and hope that it's catching people.
1 EWP alone can (and does) cause some lag. Can you imagine what a bunch of it is going to do?
And how are you expecting to NOT to be completely screwed for movement half the time? A single player using these can utterly dominate with movement control.
I have no lag even with multiple EWPs. I don't know what your computer is though.
I somewhat expect that but considering that most pvp-ers are using elite fleet shields ad nauseum, I'd say it's just fairness and a necessity. I've been caught in another 40 mins match today and it's just boring. Anything reducing tanking (including speed tanking, which is the worst tanking in game) is a good thing. Strong pets against too resilient targets is what you deserve guys. :P
Tractors/movement debuffs have been a hot button issue for a long while now, and people both assault and defend them from a completely misguided standpoint.
They're not anti-escort tools. (On the contrary, escorts are some of the best at dealing with them, since they have an innate defense cushion and access to high-level stun breakers). The ships that really suffer are everything else; ships that can't afford to take iffy skills like PH or ones that rely too heavily on active healing to make their heals perform double duty.
Tractors/EWP do make escorts easier to kill, yes. But they make other ships much easier to kill, and that's the real crux of the matter.
Tractors/movement debuffs have been a hot button issue for a long while now, and people both assault and defend them from a completely misguided standpoint.
They're not anti-escort tools. (On the contrary, escorts are some of the best at dealing with them, since they have an innate defense cushion and access to high-level stun breakers). The ships that really suffer are everything else; ships that can't afford to take iffy skills like PH or ones that rely too heavily on active healing to make their heals perform double duty.
Tractors/EWP do make escorts easier to kill, yes. But they make other ships much easier to kill, and that's the real crux of the matter.
It's also the epitome of skill-less play.
A single hangar can now give you 4 Danubes that have TB 3 (Ltc Skill), Tet Warp Plasma (Not actual DMG, but still equivalent to a Ltc Skill) and free spammable chroniton torpedo.
4 x TB 3
4 x Tet WP
4x Chron Torp sources **Powers refresh on recast
So 2 nights ago I fought a premade with these Yellowstone pets, thx god I was in my anti-spam boat for pve or it could have been a lot worse.
The Ai on these pet are up there with interceptors they will target u with tractor (#3) and then crop dust u (grey color), I had them usually down to 1 or 2 with my bfaw. Anyone else with no anti spam is face to keyboard in no time.
Cant wait for my kdf pets
Nova Core
ParadiseKiller
House of Beautiful Orions Zeadonouse ToLate
"Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
Judging from some Tribble chat I saw the feds will have no room to complain about pets as they now have the ability to build Hold builds as bad as they think the siphon builds are in comparison.
It all balances out as far asnIm concerned since both Drain and Hold builds will take specialized builds to run them.
I'm mainly a fed but I hate the danoobes and yellowpee shuttlets as much as any decent klingon.
"Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
Well...dear KDF Minister of Propaganda , I don't think these builds are comparable or equivalent.
Evasive Maneuvers, Engine Battery, Attack Pattern Omega, Polarized Hull...they are very effective against an hold build, especially if added together.
But when for example your weapon energy is reduced to zero, if you don't have a Weapon Battery...then you're ****ed!:mad:
Nah, it will a TRIBBLE for Tat level of balance and antipet builds will.be needed by both sides to compensate.
The counters exist to overcome both but alone player will.still be toast without teamwork.
Wow evul! How did you get it? It's a cosmic level of secrecy!:o
"He's now polishing his beloved high crits AP cannons with a weird light in his eyes and a bad grimace on his face":D
Please can someone point me in the general direction of a Energy Siphon build?
Its time to play.
Way more annoying, IMO, is what I whip out on my Jem HEC when I'm having trouble with somebody with good APO uptime. Advanced Interceptors + TBR doff. Seems to work faster than siphons because they're harder to run away from, they bring chrono procs too, and even though they don't drain S & A what I'm really after is cutting their defense bonus.
_______________ CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that? Norvo Tigan@dontdrunkimshoot: hell ya, maybe
I hope a KDF fleet reaches high enough level soon in the right skill soon to take screen shots of their sides fleet pets. Really wanting to know what some of them look like.
You think that your beta test was bad?
Think about this: American Football has been in open beta for 144 years. ~Kotaku
These pets are hilarious in how they end up spewing onto themselves, but annoying if they get you. :P
because I think we are in fun some heavy petting and the return of the anti-pet builds that follow.
Ouch them yellowstones!
Excerpt from Tribble server chat
player2: btw the yellow stone runabouts are freaky awesome i witnessed them yesterrday in 2 v2
player2: ok
player2: i might join but i have no micro
player1: awesome? lol gnna bring a whole new meaning to danuble spam lol
player2: yellow stone are 10 times betetr
player2: they disable everything
player2: escort can?t move no longer that was so awesome^^
player3:
player2: teryon plasma and tracs + chronitons
player2: really nice
player1: i knowe ive seent he stats, i mean its gnna get worse
player1: recluse with danube spam lol
player1: yellowstone*
Im looking forward to it as now KDF drain is not the only buggyman in game anymore but my true fear is that my new video card will implode and suck have my den into a void.
klingons have pets with energy siphon, tricobalt mines, they can steal ec's, they now have tractor beam too, they have battle cloak, feds have what ? a micro eject warp plasma that fails the target 50% of the times, get lost whiners.
klingons have pets with energy siphon, tricobalt mines, they can steal ec's, they now have tractor beam too, they have battle cloak, feds have what ? a micro eject warp plasma that fails the target 50% of the times, get lost whiners.
get used to it the same way we did with cloak
Awww.... So cute!
I like my elite siphons, boosting my aux, means more power to weapons on my JHEC.
POWER TO THE MAX!
SO me and my fleet mates have been steamrolling some pvps together with Jem Dreads kitted out with Elite Fleet Interceptors and Siphon drones.
I'm the guy that uses unconventional builds, and don't fall to the normal. I also don't believe in "No-BS" TRIBBLE, it's in the game, it's ready to be used. Think Clint Eastwood in Heartbreak Ridge.
klingons have pets with energy siphon, tricobalt mines, they can steal ec's, they now have tractor beam too, they have battle cloak, feds have what ? a micro eject warp plasma that fails the target 50% of the times, get lost whiners.
get used to it the same way we did with cloak
Well Romulan pets could be worse, we will have to see. Also, Feds have twice as many ships as we do. And twice as many toys... Everything klinks have you have
they could win twice as the money they do right now without doing a thing, they could join the dreadnought, the nebula and the galaxy and make a galaxy bundle, or make a fleet version of the dkyr and atrox for 6 or 7 modules. make kinetic cannons and beams, make a heavy beam bank, 360 beams to make builds with dual beam banks, more pieces for our ships, they just look all the same, just the fact that they could balance pvp would be enough to bring more people to give them money, nerf tt, boost psw cpb and tachyon etc etc, what they do ? launch broken mines and op ships to make people angry
Comments
siphon drones with subnuc beams
@DevolvedOne
I have no lag even with multiple EWPs. I don't know what your computer is though.
I somewhat expect that but considering that most pvp-ers are using elite fleet shields ad nauseum, I'd say it's just fairness and a necessity. I've been caught in another 40 mins match today and it's just boring. Anything reducing tanking (including speed tanking, which is the worst tanking in game) is a good thing. Strong pets against too resilient targets is what you deserve guys. :P
God, lvl 60 CW. 17k.
Whats it matter the Klink faction dies at the same time.
Feds don't que fvk now... and after the rommies hit most of the klinks will role fed Roms to get some pvp. lol
They're not anti-escort tools. (On the contrary, escorts are some of the best at dealing with them, since they have an innate defense cushion and access to high-level stun breakers). The ships that really suffer are everything else; ships that can't afford to take iffy skills like PH or ones that rely too heavily on active healing to make their heals perform double duty.
Tractors/EWP do make escorts easier to kill, yes. But they make other ships much easier to kill, and that's the real crux of the matter.
vids and guides and stuff
[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
It's also the epitome of skill-less play.
A single hangar can now give you 4 Danubes that have TB 3 (Ltc Skill), Tet Warp Plasma (Not actual DMG, but still equivalent to a Ltc Skill) and free spammable chroniton torpedo.
4 x TB 3
4 x Tet WP
4x Chron Torp sources
**Powers refresh on recast
Cost = 1 hangar, slot.
The Ai on these pet are up there with interceptors they will target u with tractor (#3) and then crop dust u (grey color), I had them usually down to 1 or 2 with my bfaw. Anyone else with no anti spam is face to keyboard in no time.
Cant wait for my kdf pets
ParadiseKiller
House of Beautiful Orions
Zeadonouse
ToLate
How about now?....
Maybe now?......
Or perhaps Now...?
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
www.divisionhispana.com
It all balances out as far asnIm concerned since both Drain and Hold builds will take specialized builds to run them.
R.I.P
Drains have one weapon. The Yellowstone has how many? I loose count.
Its time to play.
Nah, it will a TRIBBLE for Tat level of balance and antipet builds will.be needed by both sides to compensate.
The counters exist to overcome both but alone player will.still be toast without teamwork.
R.I.P
Ah yes... starfleet. Now there's a fond memory.
Adm. Quinn was kind enough to post me your application interview - Cadet starwrathy.
Needless to say he vouched for you, despite your difficulties at mastering the captains chair!
All fair in love and war bro.
Way more annoying, IMO, is what I whip out on my Jem HEC when I'm having trouble with somebody with good APO uptime. Advanced Interceptors + TBR doff. Seems to work faster than siphons because they're harder to run away from, they bring chrono procs too, and even though they don't drain S & A what I'm really after is cutting their defense bonus.
CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
Norvo Tigan@dontdrunkimshoot: hell ya, maybe
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
because I think we are in fun some heavy petting and the return of the anti-pet builds that follow.
Ouch them yellowstones!
Excerpt from Tribble server chat
player2: btw the yellow stone runabouts are freaky awesome i witnessed them yesterrday in 2 v2
player2: ok
player2: i might join but i have no micro
player1: awesome? lol gnna bring a whole new meaning to danuble spam lol
player2: yellow stone are 10 times betetr
player2: they disable everything
player2: escort can?t move no longer that was so awesome^^
player3:
player2: teryon plasma and tracs + chronitons
player2: really nice
player1: i knowe ive seent he stats, i mean its gnna get worse
player1: recluse with danube spam lol
player1: yellowstone*
Im looking forward to it as now KDF drain is not the only buggyman in game anymore but my true fear is that my new video card will implode and suck have my den into a void.
R.I.P
jm2c
get used to it the same way we did with cloak
Awww.... So cute!
I like my elite siphons, boosting my aux, means more power to weapons on my JHEC.
POWER TO THE MAX!
SO me and my fleet mates have been steamrolling some pvps together with Jem Dreads kitted out with Elite Fleet Interceptors and Siphon drones.
Well Romulan pets could be worse, we will have to see. Also, Feds have twice as many ships as we do. And twice as many toys... Everything klinks have you have
they could win twice as the money they do right now without doing a thing, they could join the dreadnought, the nebula and the galaxy and make a galaxy bundle, or make a fleet version of the dkyr and atrox for 6 or 7 modules. make kinetic cannons and beams, make a heavy beam bank, 360 beams to make builds with dual beam banks, more pieces for our ships, they just look all the same, just the fact that they could balance pvp would be enough to bring more people to give them money, nerf tt, boost psw cpb and tachyon etc etc, what they do ? launch broken mines and op ships to make people angry
where do interceptors get the power to steal ecs ?