also anyone know why i cant get into the captains table and why i dont get my life time stuff on tribble
You have to go in c/z-store option under legacy unlocks and claim the classified access codes, and Career officer title I believe but i'm pretty sure the classified access codes will do it.
Why haven't the colors for the various UI themes been fixed? The white text on the white buttons in the Voyager theme make them very hard to read! :mad:
I did notice when I transfered my main kdf sci over to tribble its inventory was empty and had no ground gear or devices. As well the bank and account bank was empty except for some remodulation consumables LOL. I hope this doesn't happen to all our toons when May 21st hits.
This is exactly what I mean! The almost triangle edges of the buttons also looks very sloppy and awful! Round them! On a different note, it's nice to see the more rustic color returned to Drozana but the station still looks way too big.
So I decided to test out the Teleporting on Qo'nos. Couple of things
1) Love that you actually changed the Teleport Operator in the Shipyard. Lol. Hope you keep it that way.
2) I noticed that I could not teleport either to my ship or the Academy from the Teleport Operators. The options are there, but they are greyed out. You can still get to your ship from the HUD menu, and from there (orbiting the planet) you can get to the klingon Academy. but not from the Teleporters. Is that intended?
We will be bringing the Tribble server down for maintenance to apply a new update.
[*]The EPS Manifold Efficiency trait has been updated.
It no longer triggers multiple times on dual batteries and on the Red Matter Capacitor.
It now provides 20 power to each system not provided by the triggering battery, up from 10.
Well, I can say that this was "fixed", in typical fashion. Now when I trigger my Red Matter Capacitor I get zero bonus except for the +5 from the battery exocomp DOFF.
Short version: Now the RMC gets ZERO bonus from EPS Manifold Efficiency.
EDIT: The four regular batteries seem to be working properly with it.
Is there going to be an official tailor feedback thread? The official trait feedback thread was created after there were already two long player-created threads. Perhaps, the official tailor thread should be created earlier.
Is there going to be an official tailor feedback thread? The official trait feedback thread was created after there were already two long player-created threads. Perhaps, the official tailor thread should be created earlier.
I don't see why. My understanding is it is only a cosmetic change on the Tailor. No actual game mechanics were changed so why should there be a topic about it.
One thing I noticed is looking at the KDF there were 6 missions that feds get from DS9 that had about 20 mins of dialogue changing done to them. I'll admit the combat is more fluid and looks better than it did before but I don't see how 6 missions is going to make up for 20 levels unless all of the KDF stuff hasn't been added in yet?
One thing I noticed is looking at the KDF there were 6 missions that feds get from DS9 that had about 20 mins of dialogue changing done to them. I'll admit the combat is more fluid and looks better than it did before but I don't see how 6 missions is going to make up for 20 levels unless all of the KDF stuff hasn't been added in yet?
My understanding is that all the KDF stuff hasn't been added yet. We SHOULD (should being the key word here) get some KDF exclusive missions whenever they unlock them, but no new KDF missions (agnostic or otherwise) have been officially released.
My understanding is that all the KDF stuff hasn't been added yet. We SHOULD (should being the key word here) get some KDF exclusive missions whenever they unlock them, but no new KDF missions (agnostic or otherwise) have been officially released.
That might be the case but when I played my KDF toons on tribble it was showing 6 missions from the Gorn guy in the first dominion FE thats in the great hall Stasss or something he gives you the mission Kurland gives feds.
I am guessing it must be a lot more missions that just hasn't been added yet or it wouldn't align with what they have been telling us.
That might be the case but when I played my KDF toons on tribble it was showing 6 missions from the Gorn guy in the first dominion FE thats in the great hall Stasss or something he gives you the mission Kurland gives feds.
I am guessing it must be a lot more missions that just hasn't been added yet or it wouldn't align with what they have been telling us.
Yeah, I know what you are saying. What I am saying is, technically we aren't even suppose to know about those missions. So what we ultimately get is still up in the air.
By my understanding, From Dan Stahl's posts, is all 3 factions (FED, KDF, and ROM) will have unique missions and storylines up to roughly level 40. At which point, starting with the Romulan FEs, they will all diverge into the same stories/missions.
So my guess is we have a lot more unique missions coming, cause the current unique KDF missions don't even cover 10 levels really, let alone 40.
I'm still having issues with the chat window popping open whenever it feels like it. It pops open when I go to warp, when a contact comes up, just about whenever anything says anything that would pop up in chat.
Is there going to be an official tailor feedback thread? The official trait feedback thread was created after there were already two long player-created threads. Perhaps, the official tailor thread should be created earlier.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
Yeah, I know what you are saying. What I am saying is, technically we aren't even suppose to know about those missions. So what we ultimately get is still up in the air.
By my understanding, From Dan Stahl's posts, is all 3 factions (FED, KDF, and ROM) will have unique missions and storylines up to roughly level 40. At which point, starting with the Romulan FEs, they will all diverge into the same stories/missions.
So my guess is we have a lot more unique missions coming, cause the current unique KDF missions don't even cover 10 levels really, let alone 40.
Yeah that is what I was thinking too except for the part what we don't know yet. Although I was very surprised that they would model something that all factions would basically be on par with each other like that.
If the stuff we haven't seen yet if that fleshes out majority of the canon items like klingons and all their melee weapons/ritual weapons and the romulans would be iffy if their melee weapon would be in the game since it was only talked about in the series but was not actually shown until Nero's romulans pulled them out in that reboot movie.
Although I did test out Rapier mission as it was suggested. It was like playing a completely different game than it is on holodeck. I saw why someones mind could be blown LOL
I don't see why. My understanding is it is only a cosmetic change on the Tailor. No actual game mechanics were changed so why should there be a topic about it.
Certain cosmetic changes affect usability. For example, on smaller resolutions, the face and hair previews are too large and obscure view of the character. It also seems that certain features were removed. Basic body options were broken for a long time; now, it seems they've removed the feature entirely.
Certain cosmetic changes affect usability. For example, on smaller resolutions, the face and hair previews are too large and obscure view of the character. It also seems that certain features were removed. Basic body options were broken for a long time; now, it seems they've removed the feature entirely.
I think most of the gripe first would be over the KHG costumes that are broken but you have to turn in omega marks + dilithium to get. Then if you have a romulan male boff its irrate but at the same time comical that the only thing you can see on them is their pants, eye balls, and ears (something tells me someone did that on purpose).
"He's a PetaQ too sir. Warrior First Class Phillip PetaQ."
"How many PetaQs do we get on this shipyard anyhow?"
<All of the Klingons in the Shipyard stand up>
"YO!"
"I knew it. I'm surrounded by PetaQs!"
Oh that brought back old memories
The patch notes seem fine, but I got a big question.
My copied characters have full Romulan and Omega reputation, but on Tribble their reputations are reset to 0.
Is this a bug, or intended?
Also, for a better testing, optional reputation missions which unlock the tiers would be good for testing.
Add these missions on Tribble only in addition to the holodeck ones:
-Submit 10 energy credits, get 5000 reputation. A mission without cooldown that finishes in 5 seconds.
This would let us test the reputation unlocks without the huge grind they need, and provide feedback in time.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
We will be bringing the Tribble server down for maintenance to apply a new update.
General:
The transporter operator in the shipyard has been executed for incompetence.
Qapla!
A truly grandious victory of the Klingon empire has been achieved on this day! Songs shall be sung about it in the great halls and children will have a new "execute the transporter operator" game to play when they grow up on the tales of their parents.
With this most honourless enemy finally culled the greatest threat yet to our glorious empire has been defeated. This battle was hard and long fought against seemingly insurmountable odds. Yet Klingon stuborness has prevailed again to bring us this glorious victory. Truly nothing can withstand the might of the Klingon Empire!
The patch notes seem fine, but I got a big question.
My copied characters have full Romulan and Omega reputation, but on Tribble their reputations are reset to 0.
Is this a bug, or intended?
Also, for a better testing, optional reputation missions which unlock the tiers would be good for testing.
Add these missions on Tribble only in addition to the holodeck ones:
-Submit 10 energy credits, get 5000 reputation. A mission without cooldown that finishes in 5 seconds.
This would let us test the reputation unlocks without the huge grind they need, and provide feedback in time.
My reps were reset to zero, however all the tier traits that I had locked in are still active and locked in. So although I can't buy anything in the rep store or set items I did not lose any of the powers or perks from that I had unlocked from Rep.
Is there any reason why one can't change traits when creating a character on tribble? I wanted to check that out, but unfortunately I can find how to change them.
Support the Game by Supporting the KDF, equality and uniqueness for all factions!
Comments
You have to go in c/z-store option under legacy unlocks and claim the classified access codes, and Career officer title I believe but i'm pretty sure the classified access codes will do it.
If you can just put it in at 25 dilithium per zen at a time, then delete the toon, copy the toon back and repeat till you have enough.
You've set the Klingons free?! YOu arrogant fool you've doomed us all! :P
1) Love that you actually changed the Teleport Operator in the Shipyard. Lol. Hope you keep it that way.
2) I noticed that I could not teleport either to my ship or the Academy from the Teleport Operators. The options are there, but they are greyed out. You can still get to your ship from the HUD menu, and from there (orbiting the planet) you can get to the klingon Academy. but not from the Teleporters. Is that intended?
Well, I can say that this was "fixed", in typical fashion. Now when I trigger my Red Matter Capacitor I get zero bonus except for the +5 from the battery exocomp DOFF.
Short version: Now the RMC gets ZERO bonus from EPS Manifold Efficiency.
EDIT: The four regular batteries seem to be working properly with it.
I don't see why. My understanding is it is only a cosmetic change on the Tailor. No actual game mechanics were changed so why should there be a topic about it.
My understanding is that all the KDF stuff hasn't been added yet. We SHOULD (should being the key word here) get some KDF exclusive missions whenever they unlock them, but no new KDF missions (agnostic or otherwise) have been officially released.
That might be the case but when I played my KDF toons on tribble it was showing 6 missions from the Gorn guy in the first dominion FE thats in the great hall Stasss or something he gives you the mission Kurland gives feds.
I am guessing it must be a lot more missions that just hasn't been added yet or it wouldn't align with what they have been telling us.
Yeah, I know what you are saying. What I am saying is, technically we aren't even suppose to know about those missions. So what we ultimately get is still up in the air.
By my understanding, From Dan Stahl's posts, is all 3 factions (FED, KDF, and ROM) will have unique missions and storylines up to roughly level 40. At which point, starting with the Romulan FEs, they will all diverge into the same stories/missions.
So my guess is we have a lot more unique missions coming, cause the current unique KDF missions don't even cover 10 levels really, let alone 40.
Best ever.
It's pretty much this hard to keep just one timeline intact. ♪
Try this one.
http://sto-forum.perfectworld.com/showpost.php?p=9049161&postcount=1
Yeah that is what I was thinking too except for the part what we don't know yet. Although I was very surprised that they would model something that all factions would basically be on par with each other like that.
If the stuff we haven't seen yet if that fleshes out majority of the canon items like klingons and all their melee weapons/ritual weapons and the romulans would be iffy if their melee weapon would be in the game since it was only talked about in the series but was not actually shown until Nero's romulans pulled them out in that reboot movie.
Although I did test out Rapier mission as it was suggested. It was like playing a completely different game than it is on holodeck. I saw why someones mind could be blown LOL
Certain cosmetic changes affect usability. For example, on smaller resolutions, the face and hair previews are too large and obscure view of the character. It also seems that certain features were removed. Basic body options were broken for a long time; now, it seems they've removed the feature entirely.
I think most of the gripe first would be over the KHG costumes that are broken but you have to turn in omega marks + dilithium to get. Then if you have a romulan male boff its irrate but at the same time comical that the only thing you can see on them is their pants, eye balls, and ears (something tells me someone did that on purpose).
Oh that brought back old memories
The patch notes seem fine, but I got a big question.
My copied characters have full Romulan and Omega reputation, but on Tribble their reputations are reset to 0.
Is this a bug, or intended?
Also, for a better testing, optional reputation missions which unlock the tiers would be good for testing.
Add these missions on Tribble only in addition to the holodeck ones:
-Submit 10 energy credits, get 5000 reputation. A mission without cooldown that finishes in 5 seconds.
This would let us test the reputation unlocks without the huge grind they need, and provide feedback in time.
Qapla!
A truly grandious victory of the Klingon empire has been achieved on this day! Songs shall be sung about it in the great halls and children will have a new "execute the transporter operator" game to play when they grow up on the tales of their parents.
With this most honourless enemy finally culled the greatest threat yet to our glorious empire has been defeated. This battle was hard and long fought against seemingly insurmountable odds. Yet Klingon stuborness has prevailed again to bring us this glorious victory. Truly nothing can withstand the might of the Klingon Empire!
OMG my joke made it into the patchnotes WINN!
My reps were reset to zero, however all the tier traits that I had locked in are still active and locked in. So although I can't buy anything in the rep store or set items I did not lose any of the powers or perks from that I had unlocked from Rep.
Kind of odd really.
Windows XP support ftw!
batlh Daqawlu'taH PetaQ :P
Bah, what was the original... I can't remember it at all.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.