I think you'd get farther just running a monthly grind daily/weekend event for your fleet, where memebers and their alts do various dilithium events together and agree to put the rewards into projects.
You could even do Fleet EC generating events, use those to buy things like modules for fleet members who contribute X amount of dilithium. This way people keep skip the middle man of the dilithium exchange and they still get what they want and help out the fleet.
I'm sure there are other ways to create incentives other than a Tax or Stick.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
I think you'd get farther just running a monthly grind daily/weekend event for your fleet, where memebers and their alts do various dilithium events together and agree to put the rewards into projects.
You could even do Fleet EC generating events, use those to buy things like modules for fleet members who contribute X amount of dilithium. This way people keep skip the middle man of the dilithium exchange and they still get what they want and help out the fleet.
I'm sure there are other ways to create incentives other than a Tax or Stick.
that would be cool, but with different play style and time (mainly time for me) I can't join as many I would like and some game event are not consistent (like mining event is NOT at the same time everyday) so I donate when I can.
that would be cool, but with different play style and time (mainly time for me) I can't join as many I would like and some game event are not consistent (like mining event is NOT at the same time everyday) so I donate when I can.
It is a good idea tho.
I was more refering to sponsering "Fleet" events, ie setup a frame of time where players in the Fleet do w/e together which may or may not coincide w/the Cryptic Events.
For example, running Kerrat missions to sell items on exchange or dump drops at a decent return trader for ECs is always an option (I know it got PvP, but some people find that fun).
Or, as you mention look for times where the stars aline and you can run mining missions, galaxy race missions, crafting bonus missions (this requires dilithium, but can reward decent ECs depending on the item), or just doing exploration dailies together.
The point being people will be more inclined to contribute if it's a group effort and there are ways to buy and sell currancies to get people to both contribute to a Fleet and still get items/gear they want.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
Dilithium is already the best source of fleet credits if you happen to hit one of the dilithium hungry projects. Its the fastest way to earn fleet credits. If the ratio was increased from 1:1, you would have an outrage since refined dilithium can be purchased through ZEN/Dilithium exchange.
You have got to be kidding me.
Dilithium is the "fastest" and single most expensive and inefficient way to earn fleet credits, and the absolute worst source of fleet credits.
It's Expertise and commodities that people rage over being unable to contribute because they're the cheapest and easiest things to acquire. I have never heard of, nor can imagine, complaints over somebody else filling Dilithium.
"You spent money on our Fleet so I couldn't! I hate you!" :rolleyes:
(If your fleet fills Dilithium first instead of it being your chokepoint for projects, kudos to you.)
Dilithium is the "fastest" and single most expensive and inefficient way to earn fleet credits, and the absolute worst source of fleet credits.
It's Expertise and commodities that people rage over being unable to contribute because they're the cheapest and easiest things to acquire. I have never heard of, nor can imagine, complaints over somebody else filling Dilithium.
"You spent money on our Fleet so I couldn't! I hate you!" :rolleyes:
(If your fleet fills Dilithium first instead of it being your chokepoint for projects, kudos to you.)
Ok it seems like you are just trying to troll/flame me... Conversation over with you...
I get taxed enough in real life don't need it a game I enjoy. A better Idea would let us refine a extrat 1000 dil only to go to starbase or embessy. Special NPC at each to do it.
Well. Dill is "limited" in terms of individual player acquiring it daily (in this case 8k) WITHOUT spending extra cash. Now, if a player WANTs to spend extra cash and get Zen and then buy Dil that is his/her choice, but 1:1 is still pretty bad ROI.
Fleet Credits earn a little better (and there is limit on how much you can earn per day and no cash involved)
Commodity is purely EC (unless you want to count the time where people use Zen to buy keys and sell it on Exchange)
DoFFs (you can use Fleet Credit to buy them, but at loss of 53% (750FC and gain 300FC) but you still get credit for lifetime gain so it is a good thing (some fleet gauge their promotion via lifetime investment)
Compare to all the stuff you can contribute to Fleet, the easiest and "cheapest" will be filled in first vs the "hardest" which in "most people's cases" would be Refined Dilithium.
Ok it seems like you are just trying to troll/flame me...
I don't see how your utter disregard for the value of Dilithium means I'm trolling/flaming.
As both sasheria and I have pointed out, Dilithium is the single least contributed resource. This is because it is the single most valuable resource in the entire game.
It's capped at 8000 per day, and if you want more you have to spend actual money. You need it for everything high end. Crafting requires Dilithium. The Reputation system requires Dilithium. Fleet projects require Dilithium. Fleet equipment require Dilithium. It's the one resource with the greatest demand and the most restrictive supply.
The T5 Starbase project requires 3,600,000 Dilithium. That's over $400 worth of Dilithium. The idea that increasing the Fleet Credit gains from Dilithium can cause a problem is valid only if people are actually contributing Dilithium for Fleet Credits, which is absolutely not happening.
(Again, kudos to your Fleet if you actually fill Dilithium on projects before anything else, instead of it being the last thing to fill like most other people.)
Well. Dill is "limited" in terms of individual player acquiring it daily (in this case 8k) WITHOUT spending extra cash. Now, if a player WANTs to spend extra cash and get Zen and then buy Dil that is his/her choice, but 1:1 is still pretty bad ROI.
Fleet Credits earn a little better (and there is limit on how much you can earn per day and no cash involved)
Commodity is purely EC (unless you want to count the time where people use Zen to buy keys and sell it on Exchange)
DoFFs (you can use Fleet Credit to buy them, but at loss of 53% (750FC and gain 300FC) but you still get credit for lifetime gain so it is a good thing (some fleet gauge their promotion via lifetime investment)
Compare to all the stuff you can contribute to Fleet, the easiest and "cheapest" will be filled in first vs the "hardest" which in "most people's cases" would be Refined Dilithium.
Actually, it's 8k/character not per player and it's higher if you count the refining semi daily doff mission for another 1k. That's a big difference. I don't do it myself b/c I like to keep my entertainment fun, but players could and have acquired a boatload of character slots and use them to farm dilithium and/or other resources through various means. Industrious people can get 8k+ dilithium from multiple toons on a daily basis.
If you notice my 1st post in this thread I even including people using their alts to gain resources to contribute to a Fleet project. I also mention how to gain other resources and use those to acquiring desirable items instead of using dilithium to get said items. It's really not difficult for me to see how some fleets don't have this issue and they don't buy dilithium w/cash.
Regarding the ratios, while it's true some ratios are better than others it doesn't mean the mission overall doesn't have a higher gross XP value b/c of huge dilithium sinks. I think you're talking past each other on this point.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
Actually, it's 8k/character not per player and it's higher if you count the refining semi daily doff mission for another 1k. That's a big difference. I don't do it myself b/c I like to keep my entertainment fun, but players could and have acquired a boatload of character slots and use them to farm dilithium and/or other resources through various means. Industrious people can get 8k+ dilithium from multiple toons on a daily basis.
If you notice my 1st post in this thread I even including people using their alts to gain resources to contribute to a Fleet project. I also mention how to gain other resources and use those to acquiring desirable items instead of using dilithium to get said items. It's really not difficult for me to see how some fleets don't have this issue and they don't buy dilithium w/cash.
Regarding the ratios, while it's true some ratios are better than others it doesn't mean the mission overall doesn't have a higher gross XP value b/c of huge dilithium sinks. I think you're talking past each other on this point.
I am aware that there are other means to get refined dilithium and alts, BUT it is still limited (since that player would have to have made successful alts with proper DoFFs and such) It will become "work" IMO but it is still limited on how many players will do that.
But it will STILL make Refined Dilithium lease contributed compare to others (how much work does it take to gain vs other stuff)
Comments
You could even do Fleet EC generating events, use those to buy things like modules for fleet members who contribute X amount of dilithium. This way people keep skip the middle man of the dilithium exchange and they still get what they want and help out the fleet.
I'm sure there are other ways to create incentives other than a Tax or Stick.
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
that would be cool, but with different play style and time (mainly time for me) I can't join as many I would like and some game event are not consistent (like mining event is NOT at the same time everyday) so I donate when I can.
It is a good idea tho.
Please review my campaign and I'll return the favor.
bad idea
explanation would be trolling/flaming
Awoken Dead
Now shaddup about the queues, it's a BUG
I was more refering to sponsering "Fleet" events, ie setup a frame of time where players in the Fleet do w/e together which may or may not coincide w/the Cryptic Events.
For example, running Kerrat missions to sell items on exchange or dump drops at a decent return trader for ECs is always an option (I know it got PvP, but some people find that fun).
Or, as you mention look for times where the stars aline and you can run mining missions, galaxy race missions, crafting bonus missions (this requires dilithium, but can reward decent ECs depending on the item), or just doing exploration dailies together.
The point being people will be more inclined to contribute if it's a group effort and there are ways to buy and sell currancies to get people to both contribute to a Fleet and still get items/gear they want.
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
You have got to be kidding me.
Dilithium is the "fastest" and single most expensive and inefficient way to earn fleet credits, and the absolute worst source of fleet credits.
It's Expertise and commodities that people rage over being unable to contribute because they're the cheapest and easiest things to acquire. I have never heard of, nor can imagine, complaints over somebody else filling Dilithium.
"You spent money on our Fleet so I couldn't! I hate you!" :rolleyes:
(If your fleet fills Dilithium first instead of it being your chokepoint for projects, kudos to you.)
Ok it seems like you are just trying to troll/flame me... Conversation over with you...
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Original Handle: the_orig_jean_luc_picard
Well. Dill is "limited" in terms of individual player acquiring it daily (in this case 8k) WITHOUT spending extra cash. Now, if a player WANTs to spend extra cash and get Zen and then buy Dil that is his/her choice, but 1:1 is still pretty bad ROI.
Fleet Credits earn a little better (and there is limit on how much you can earn per day and no cash involved)
Commodity is purely EC (unless you want to count the time where people use Zen to buy keys and sell it on Exchange)
DoFFs (you can use Fleet Credit to buy them, but at loss of 53% (750FC and gain 300FC) but you still get credit for lifetime gain so it is a good thing (some fleet gauge their promotion via lifetime investment)
Compare to all the stuff you can contribute to Fleet, the easiest and "cheapest" will be filled in first vs the "hardest" which in "most people's cases" would be Refined Dilithium.
Please review my campaign and I'll return the favor.
As both sasheria and I have pointed out, Dilithium is the single least contributed resource. This is because it is the single most valuable resource in the entire game.
It's capped at 8000 per day, and if you want more you have to spend actual money. You need it for everything high end. Crafting requires Dilithium. The Reputation system requires Dilithium. Fleet projects require Dilithium. Fleet equipment require Dilithium. It's the one resource with the greatest demand and the most restrictive supply.
The T5 Starbase project requires 3,600,000 Dilithium. That's over $400 worth of Dilithium. The idea that increasing the Fleet Credit gains from Dilithium can cause a problem is valid only if people are actually contributing Dilithium for Fleet Credits, which is absolutely not happening.
(Again, kudos to your Fleet if you actually fill Dilithium on projects before anything else, instead of it being the last thing to fill like most other people.)
@sasheria
Regarding DOffs, you can easily pick up a dozen per alt every few days just from running the Academy assignments. For free.
Actually, it's 8k/character not per player and it's higher if you count the refining semi daily doff mission for another 1k. That's a big difference. I don't do it myself b/c I like to keep my entertainment fun, but players could and have acquired a boatload of character slots and use them to farm dilithium and/or other resources through various means. Industrious people can get 8k+ dilithium from multiple toons on a daily basis.
If you notice my 1st post in this thread I even including people using their alts to gain resources to contribute to a Fleet project. I also mention how to gain other resources and use those to acquiring desirable items instead of using dilithium to get said items. It's really not difficult for me to see how some fleets don't have this issue and they don't buy dilithium w/cash.
Regarding the ratios, while it's true some ratios are better than others it doesn't mean the mission overall doesn't have a higher gross XP value b/c of huge dilithium sinks. I think you're talking past each other on this point.
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
I am aware that there are other means to get refined dilithium and alts, BUT it is still limited (since that player would have to have made successful alts with proper DoFFs and such) It will become "work" IMO but it is still limited on how many players will do that.
But it will STILL make Refined Dilithium lease contributed compare to others (how much work does it take to gain vs other stuff)
Thanks on the tip on Academy missions
Please review my campaign and I'll return the favor.