let me guess: you farm all the 10k CXP for each commendation in one day right? and you got the purple doffs with all 4 perfect traits for the mission from santa claus right? in addition to max all the commendations will take ONLY 1 YEAR...
ps: this is not a section where you can show us how big and awesome you are! if you want to help leave your trolling attitude at home!
I would have said it differently, but the basis is there.
Not everyone DOFFs daily or even weekly.
Not everyone has maxed out ... heck ... I bet most have not maxed out DOFFing ... and that alone takes time.
Why do you removed FM from foundry, because ppl played those and didn't do anymore Fleet Mark events. We get a ridiculous small amount of FM from most of the FM missions and THATS why people came to rely on Officer reports for FM.
From what I can see, the debacle and outcry at the beginning of S7 didn't teach you anything. Give from one hand and take back with the other never work well, you only anger everyone and from what I see, small fleet are the ones who will pay the price for those decisions.
At the very least give more FM for those fleet missions. And as many here said, pugging those missions is often a nightmare and even worse if you get stuck with low level players. I've been into a fleet alert with 3 player below the rank of commander and got stuck with borg, total and utter massacre, those poor dudes just kept dying and really didn't enjoy any of this (not to mention the mission failed).
When S6 started you stated that fleet starbase were meant to be upgraded by all sizes fleet. Well from what I've seen and heard from small fleet, none of it is small fleet friendly. I'm happy we have an active fleet with a decent number of members otherwise we would not have the ressources to be where we are. And even now with FM taken away from officer report, we will again struggle to farm enough FM for our project and at tier4 and up be ready for excessive amount of everything needed for fleet project.
Will this be another push a major change to the way player get resources and a back down when the S**t hit the fan? Thats not a very intelligent way to do it.
Jamal : Tactical space specialist. USS Bug Warrior and many others
E'Mc2 : Science Reman torp T'Varo, deadly annoyance :P
Kunmal: Tactical fed Klingon, ground specialist, USS Kanewaga
Ka -tet Tier 5 fleet fully completed Starbase and fleet property
Federation and Klingon Starbases: The Winter 2012 Base Ornament will now start off as hidden after it is unlocked.
That is really nice. But you know what would be extremly awesome? The same with Tribbles. I know, I know. Give a hand and they take the arm. But that would be one of the if not the best SB related change ever. Thanks.
edit:
Not so nice about the fleet marks. How dare I enjoying some nice foundry missions and also support my fleet while doing so. Why do you so often jump to all or nothing extremes?
You know it'd be nice to see more customisation over the interior of the starbase. Kind of like a sims'esq style. Not saying so we can put anything anywhere, but have choices of certain locations to place stuff or even different variants of the interior like with starships. The meeting room I think still feels too open. Could even add additional variants as Special Projects which I think would be worth the time and money (if you lower the costs, 100k would be better, still to much IMO as I feel special projects should use a very small amount of dilithium like 15-20k and alot of commodities).
Also use of the Holodeck would be cool. The bar or town from Voyager. There's a lot of potential for this game to feel more Trek, not that it doesn't now but there's still a few things that make it feel like a fast action paced space shooter which I personally think needs to be slowed down, and made to feel more expansive. Eve really knows how to do space, but I wouldn't want space combat that involved, not for Star Trek. Something closer to Bridge Commander or the Starfleet Command series.
I honestly never understood why the IOR's were changed from a daily to a repeatable in the first place. Not that I complained but it baffled me when they did it as part of S.7. I think removing the FM from it is a mistake. IOR should be left as is but be put back to a daily rather than repeatable.
I honestly never understood why the IOR's were changed from a daily to a repeatable in the first place. Not that I complained but it baffled me when they did it as part of S.7. I think removing the FM from it is a mistake. IOR should be left as is but be put back to a daily rather than repeatable.
I'm thinking the same.
Ideal as a daily, horrible as a repeatable
Overall, pretty impressed with the patch. Some tidy upgrades here and there - and a new outfit for the Steamrunner-class? So glad I just bought the Steam Starter Pack. Any chance that you could post an image of the new ship skin?
The removal of Fleet Marks from foundry missions, however, is less impressive. I get that you're always making sure that we can't ever get things too easily, but a total removal? That's just going to hurt the foundry just as much as it hurts regular players.
You're just a machine. And machines can be broken.
Another nasty thought that wandered through my brain. Frankly I think they wish the small fleets to vanish and not be seen or have a star base higher then 3. But I can see why they might be doing this. This would give people in larger fleets a perhaps easier time in getting fleet credits. If people are unwilling to do the Fleet Actions then the new guys in the fleet might do them and get FC and be able to "rank" up and have access to the fleet shops. Just a thought and am just brainstorming here.
Then again seeing as I am in a small fleet. I do find this border line stupid and idiotic. But hey you know the saying "Embrace the suck"
with these changes, what happens to smaller fleets?
I think it really hurts the smaller fleets and makes me happy that the fleet I am a member of is fairly large and has active players and contributors.
I fail to understand why some people have expressed that they feel the IOR is better as a daily rather than repeatable. As a repeatable, you earn fleet marks more quickly....and this is a bad thing?
with these changes, what happens to smaller fleets?
with these changes small fleets are effectively rendered inert. It is now virtually impossible for a small fleet to compete. Impossible for them to meet the requirements needed to upgrade. So why bother even trying?
I belong to a small fleet with few active members. And the requirements are insane. And with these new changes, impossible. So what now? My fleet is essentially dead.
i admit ive only tried to do a few STF's however the experiance so far has been horrible. 1-2 people go link dead as soon as the stf map loads, due to the craptastic map change so you loose connection bug. the rest of the stf was spent banging our heads against the walls untill players rage quit. the foundry mishes were an awesome way for me to actually get some kind of FM at all.
SCM - Infected(S) - DMG Out: 11,776,567 DPS: 114,224.70 (28.7% of Team) - Pinky@ukcaptain420 I reserve the right to have a completely different standpoint depending on my mood.
no, they will be extending the patch for 2 hours only for those who didnt lifetime sub.) for the rest of us, we can log in now if we buy 2 packs of keys.
with these changes, what happens to smaller fleets?
Well they either go back to a crawl while the large Fleets keep getting larger due to the Folks that are tired of the grind. So they Jump Ship and either Join a larger Fleet to get the upgraded Ships & Wepons. Then they either stay or they rejoin there old Fleet or another Fleet. Which is a bummer cuz there Dilth.,Fleetmarks,and whatever the price is to attain the items goes to there temp Fleet . and most of the time they stay with the larger Fleet So its a Win Win for the larger Fleets as the Smaller Fleets go the way of...
Hello Captains! We will be extending maintenance today for only two hours.
SCM - Infected(S) - DMG Out: 11,776,567 DPS: 114,224.70 (28.7% of Team) - Pinky@ukcaptain420 I reserve the right to have a completely different standpoint depending on my mood.
Comments
I would have said it differently, but the basis is there.
Not everyone DOFFs daily or even weekly.
Not everyone has maxed out ... heck ... I bet most have not maxed out DOFFing ... and that alone takes time.
U.S.S. Maelstrom, NCC-71417 (Constitution III-class/flagship) --- Fleet Admiral Hauk' --|-- Dahar Master Hauk --- I.K.S. qu'In 'an bortaS (D7-class / flagship)
From what I can see, the debacle and outcry at the beginning of S7 didn't teach you anything. Give from one hand and take back with the other never work well, you only anger everyone and from what I see, small fleet are the ones who will pay the price for those decisions.
At the very least give more FM for those fleet missions. And as many here said, pugging those missions is often a nightmare and even worse if you get stuck with low level players. I've been into a fleet alert with 3 player below the rank of commander and got stuck with borg, total and utter massacre, those poor dudes just kept dying and really didn't enjoy any of this (not to mention the mission failed).
When S6 started you stated that fleet starbase were meant to be upgraded by all sizes fleet. Well from what I've seen and heard from small fleet, none of it is small fleet friendly. I'm happy we have an active fleet with a decent number of members otherwise we would not have the ressources to be where we are. And even now with FM taken away from officer report, we will again struggle to farm enough FM for our project and at tier4 and up be ready for excessive amount of everything needed for fleet project.
Will this be another push a major change to the way player get resources and a back down when the S**t hit the fan? Thats not a very intelligent way to do it.
E'Mc2 : Science Reman torp T'Varo, deadly annoyance :P
Kunmal: Tactical fed Klingon, ground specialist, USS Kanewaga
Ka -tet Tier 5 fleet fully completed Starbase and fleet property
That is really nice. But you know what would be extremly awesome? The same with Tribbles. I know, I know. Give a hand and they take the arm. But that would be one of the if not the best SB related change ever. Thanks.
edit:
Not so nice about the fleet marks. How dare I enjoying some nice foundry missions and also support my fleet while doing so. Why do you so often jump to all or nothing extremes?
Also use of the Holodeck would be cool. The bar or town from Voyager. There's a lot of potential for this game to feel more Trek, not that it doesn't now but there's still a few things that make it feel like a fast action paced space shooter which I personally think needs to be slowed down, and made to feel more expansive. Eve really knows how to do space, but I wouldn't want space combat that involved, not for Star Trek. Something closer to Bridge Commander or the Starfleet Command series.
- Damn the torpedos! Full speed ahead!
I'm thinking the same.
Ideal as a daily, horrible as a repeatable
The removal of Fleet Marks from foundry missions, however, is less impressive. I get that you're always making sure that we can't ever get things too easily, but a total removal? That's just going to hurt the foundry just as much as it hurts regular players.
They have to get more active members or die.
It was awesome as a repeatable, for FM. Just cut the dill off of it and leave the FM, or up the FM in the STFs.
Then again seeing as I am in a small fleet. I do find this border line stupid and idiotic. But hey you know the saying "Embrace the suck"
I think it really hurts the smaller fleets and makes me happy that the fleet I am a member of is fairly large and has active players and contributors.
I fail to understand why some people have expressed that they feel the IOR is better as a daily rather than repeatable. As a repeatable, you earn fleet marks more quickly....and this is a bad thing?
with these changes small fleets are effectively rendered inert. It is now virtually impossible for a small fleet to compete. Impossible for them to meet the requirements needed to upgrade. So why bother even trying?
I belong to a small fleet with few active members. And the requirements are insane. And with these new changes, impossible. So what now? My fleet is essentially dead.
You are not funny.
Might as well go the whole hog.... :P
here
I reserve the right to have a completely different standpoint depending on my mood.
and another 2 and another... :eek:
Now why did you have to say that?? Now you've jinxed it :P
Well they either go back to a crawl while the large Fleets keep getting larger due to the Folks that are tired of the grind. So they Jump Ship and either Join a larger Fleet to get the upgraded Ships & Wepons. Then they either stay or they rejoin there old Fleet or another Fleet. Which is a bummer cuz there Dilth.,Fleetmarks,and whatever the price is to attain the items goes to there temp Fleet . and most of the time they stay with the larger Fleet So its a Win Win for the larger Fleets as the Smaller Fleets go the way of...
Surely it should be
I reserve the right to have a completely different standpoint depending on my mood.
Yeah, really. In those two hours, I could easily earn ten, maybe even twelve, Fleet Marks. This is gonna be totally rad.
Archimede - Leader and Founder of "Raiders of Starfleet"
...and 21 other characters!