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Dilithium cap so frustrating

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  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited March 2013
    I'll just leave this here........ "working as intended".
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  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited March 2013
    I would be happy if we could at least refine 10-12k.
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  • lonnehartlonnehart Member Posts: 846 Arc User
    edited March 2013
    defalus wrote: »
    ...and possibly makes people consider turning to buying Zen to convert to Dilithium so they can meet their daily Dilithium needs.;)

    I think Cryptic is happy with how it is.

    Yep. Now let's hope they don't make it so we don't use alt characters and manipulation of the exchange to get around the 8k limit.
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    "Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
  • emacsheadroomemacsheadroom Member Posts: 994 Arc User
    edited March 2013
    Okay, so here's what you do:

    1. Keep the basic refine cap at 8000.
    2. Allow players to refine more than 8000, but...
    3. Any dilithium refined over 8000 yields 1 refined for every 2 raw dilithium you have.

    So, let's say you have 108,000 raw dilithium. You refine your daily 8000 at maximum efficiency. Say you refine the remaining 100,000: you only gain 50,000 refined extra dilithium and the rest is lost as waste product. You wind up with 58,000 refined dilithium.

    The refining cap gets the increase a lot of people want, but they'll have to really stop and think about whether they want to waste half their extra raw dilithium to refine the remaining half.

    Discuss.
  • phantomeightphantomeight Member Posts: 567 Bug Hunter
    edited March 2013
    How do you guys even hit 8K limit? When ever I get near it or hit... I am normally pretty tired of the game and looking to do something else or I go to bed.

    Obviously I am on the other spectrum as you guys as my sig suggests. It's a complete waste of time to covert DL to zen vs outright buying it. I do not buy zen to covert to DL. All DL in game that I use purchase stuff is earned so I don't need a whole lot of DL.


    The cap is there for a lot of very important reasons. With the way people exploit things around here (foundry) to get marks/Dilithium and then freak out, the cap is an extra layer of control ensure the DL economy doesn't get out of control. An over abundance of DL would mean one zen would cost 300 to 500 DL like in the old days
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  • momawmomaw Member Posts: 0 Arc User
    edited March 2013
    Dilithium refining cap is already fair and even generous by F2P game standards. If you've got an excess of dil ore, then either switch to a different character to earn dil there, or just rest content in the knowledge that apparently you're really enjoying your game.

    That said, the dilithium mining claims should be account-bound rather than character-bound. Not really sure why they thought that was a good idea.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited March 2013
    So either directly TRIBBLE over the playerbase with an arbitrary cap whose sole purpose is encourage cash shop transactions...

    or

    Indirectly TRIBBLE over the playerbase with an arbitrary system that devalues a currency reward that players already worked for?

    Methinks you need to go to Plan C.
  • emacsheadroomemacsheadroom Member Posts: 994 Arc User
    edited March 2013
    So either directly TRIBBLE over the playerbase

    or

    Indirectly TRIBBLE over the playerbase

    At least the indirect TRIBBLE may make some of the playerbase happier than they already are?
  • dongemaharudongemaharu Member Posts: 544 Arc User
    edited March 2013
    Sounds like the same system for lottery winners.

    ...or a refinement tax.
  • zerobangzerobang Member Posts: 0 Arc User
    edited March 2013
    chaz200565 wrote: »
    I currently have an excess of 68 BNP's and 107 mining claims.
    It would be nice to use all these to get refined dilithium,but i can't due to this stupid silly rule of 8000 a day.
    8000 a day is NOT enough. Devs do something about this problem now.
    The current dilithium cap is unjust and its unfair.
    Please either substantially raise it or scrap it altogether.
    It is an inconvenient nuisance and holds up being able to complete projects.

    You sir should just park your Character in the mining station, do the mining thing once a day for the next 3 or 4 months, fill up the rest that day with BNPs to get you 8k maxed.

    And then swap characters to one that doesn't have that much dil piled up.
    If you have only that one character, time to start a 2nd 3rd or 4th...

    thats what i do anyway with my dude that has 50 Dil Claims...
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  • daedalus304daedalus304 Member Posts: 1,049 Arc User
    edited March 2013
    lets put it this way, you like how we have a somewhat balanced system now?

    well if we remove the cap, the balance goes out the window then the devs need to find something else to limit us like oh say removal of the dil from everything but one mission?

    quite simply put, you remove the cap then something worse comes through.

    I would also like the cap increased to a minimum of 10k maximum of 12k.
  • dauntlessf05dauntlessf05 Member Posts: 268 Media Corps
    edited March 2013
    I have 476 mining claims lol It's going to take me over a year to claim them all lol.

    I kinda wish I could spread them amongst my characters :D
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  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited March 2013
    I maintain it should be 50k a week but should go up by 1k for every space ESTF completion and 2k for every ground ESTF optional completion. I imagine that would be a net increase for most people.

    And it should be a weekly reset, not daily, as people tend to miss out a lot by not playing daily.

    And rate earned per hour of ore probably needs to be adjusted up to around 5k per hour.
  • thisisoverlordthisisoverlord Member Posts: 949 Arc User
    edited March 2013
    How do you guys even hit 8K limit? When ever I get near it or hit... I am normally pretty tired of the game and looking to do something else or I go to bed.

    I know this all too well, It's been over 2 weeks since I last summoned up the will to log in.
    I maintain it should be 50k a week but should go up by 1k for every space ESTF completion and 2k for every ground ESTF optional completion. I imagine that would be a net increase for most people.

    And it should be a weekly reset, not daily, as people tend to miss out a lot by not playing daily.

    And rate earned per hour of ore probably needs to be adjusted up to around 5k per hour.

    This would be a really good idea that might actually get me back into the game on the weekends.

    But alas as with many good ideas it will go totally ignored :(
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  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited March 2013
    So either directly TRIBBLE over the playerbase with an arbitrary cap whose sole purpose is encourage cash shop transactions...

    or

    Indirectly TRIBBLE over the playerbase with an arbitrary system that devalues a currency reward that players already worked for?

    Methinks you need to go to Plan C.

    It's not exactly arbitrary. There are deliberate reasons for it.
  • thisisoverlordthisisoverlord Member Posts: 949 Arc User
    edited March 2013
    Sloviathans post in the other thread really got my attention I thought it was a brilliant idea to have a weekly cap :)

    (Which this thread should be merged with)
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  • daedalus304daedalus304 Member Posts: 1,049 Arc User
    edited March 2013
    this would only work if it is broken up into limits.

    say 8k cap done, past it you can only refine 8k at a time and gets worse each time to the 10th degree.

    the unfortunate truth people usually ignore is Zen gets earned through this.and If I had an excess of say 400k dilithium ore which btw is easy to get within 2 days of non stop borg stf playing and some other methods.

    then I can quite literally refine as much as I want and get zen for nothing, it'd be like Cryptic paying me to play the game.

    btwI have an excess of 1.6 million dil ore on my fed. if this is implemented then I can get 8k zen in an instant, I also have an excess of 600k dil on my klingon.

    its not gonna do so well on the other end if this is implemented.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited March 2013
    It's not exactly arbitrary. There are deliberate reasons for it.

    None of which are there to be advantageous to players.
  • allocaterallocater Member Posts: 289 Arc User
    edited March 2013
    If their base math says 480 dil = 15min, then the 8000 cap means player can maximum play 250 minutes (4 hours) per day. Which I think is enough. Longer play should be 'punished' (not rewarded as much)
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited March 2013
    Their base math is off, I routinely pop my cap in under an hour, yesterday was about 30 minutes thanks to an extremely generous mining claim award (4500 in under 5 minutes).

    As for the inefficiency mechanic, it wouldn't work as there's no way to partially refine your unrefined ore. All or nothing are your only 2 options, so if you have 15k unrefined ore you can't select 'only refine 8k'.
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  • romuzariiromuzarii Member Posts: 0 Arc User
    edited March 2013
    I'd be willing to put a wager on them never lifting the cap. "Never say never!" Well this is a case where I'm 100% confident, existing vet reward aside, that Cryptic will never raise the cap but will continue to preach about avoiding artificial caps on progress. "You can buy dilithium so it's okay to cap your refinement earnings" Yeah, right.


    I'm sure they would be willing to lift it to 9 or 10k if push comes to shove, but they're not going to lift it much higher.
  • crappyforumnamecrappyforumname Member Posts: 0 Arc User
    edited March 2013
    The one and only reason the refinement cap will never be lifted: ZEN.
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  • erraberrab Member Posts: 1,434 Arc User
    edited March 2013
    defalus wrote: »
    ...and possibly makes people consider turning to buying Zen to convert to Dilithium so they can meet their daily Dilithium needs.;)

    I think Cryptic is happy with how it is.

    Agreed,

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  • seanftdseanftd Member Posts: 319 Arc User
    edited March 2013
    Your all going to hate this but why not have cryptic sell a cap increase on the z-store. It means people can have a higher cap and cryptic can make a little more cash.
    Please don't kill me now lol
  • tsurutafan01tsurutafan01 Member Posts: 0 Arc User
    edited March 2013
    How do you guys even hit 8K limit?

    I literally haven't run a mission in over a week and I hit 8K every day through DOFF missions, and burning through the 35K Dil I got for hitting Tier V New Romulus. After that I had a backlog of ~50K unrefined ore. It's now down to about ~24.

    I have no idea how anyone can not hit the cap if they're really trying to and have a level 50 character.

    I also get between 6K and the 8K cap a day on a KDF character that does absolutely nothing but DOFF missions and asteroid mining because those "Disable Human/Vulcan/Bolian/Tellerite/Ferengi Freightor" missions rain contraband from the sky and those can be turned in for 2K per 5. And I'm making about 10 contraband a day.

    Dil is literally the easiest thing in the game to get other than maybe EC. It's just that you also have to spend it on so many things now. The amount in the game isn't an issue but I hit that cap pretty easily which leads to unrefined ore sittin' around.

    And that's what I do with 2 slots. I might buy some more, just for DOFF farming which is all free money at the end of the day. I just don't know if I want to cycle through like 6 characters every time I log on to DOFF. That might get a bit nuts and at that point, why bother. But maybe a couple more.


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  • trellabortrellabor Member Posts: 209 Arc User
    edited March 2013
    I maintain it should be 50k a week but should go up by 1k for every space ESTF completion and 2k for every ground ESTF optional completion. I imagine that would be a net increase for most people.

    And it should be a weekly reset, not daily, as people tend to miss out a lot by not playing daily.

    And rate earned per hour of ore probably needs to be adjusted up to around 5k per hour.

    Now I think you have something here, offering an in game 'incentive' to increase your personal DIL refine per day.....I like this idea very much.
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  • logicalspocklogicalspock Member Posts: 836 Arc User
    edited March 2013
    I have an 88,000 dilithium refining cap on my account. If you are really interested in "farming" dilithium, which I think is pretty boring, you simply need to make more alts. You can then transfer the dilithium to your main character.

    Personally, I find grinding boring.
  • lonnehartlonnehart Member Posts: 846 Arc User
    edited March 2013
    I'm going to admit something really weird...

    I have 20 alts. Nine of them are KDF. If I really want something from the C-Store and I'm aggressive enough with my grinding I can probably get a 3 pack set of ships in two or three days via the DOFF system and if I have enough contraband.

    While I have 20 characters, I only spent money on 8 of those slots. The rest I got by grinding dilithium.

    And now I'll go back into hiding as people will think I'm insane or something...
    *sings* "I like Gammera! He's so neat!!! He is full of turtle meat!!!"

    "Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
  • jumpingjsjumpingjs Member Posts: 0 Arc User
    edited March 2013
    Raise the cap for 500 zen!!!!

    That will Help STO develop and fleet bases

    TA TA!

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  • trellabortrellabor Member Posts: 209 Arc User
    edited March 2013
    I have an 88,000 dilithium refining cap on my account. If you are really interested in "farming" dilithium, which I think is pretty boring, you simply need to make more alts. You can then transfer the dilithium to your main character.

    Personally, I find grinding boring.

    Yeah, I see that argument a lot too and I'm not interested in buying any more character slots so I can grind myself to death getting each one to 8k per day. That makes me cringe. I like my couple characters and that's all I want to focus on.
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