1) "N00bs" get the majority of the gear they want that way, just needing to learn how to run Elites to get the majority of their BNPs--but they don't have to run Elites from the start and don't feel pressured to do so. Mark XIs are definitely good enough anyway, unless you intend to mostly run Elites anyway;
Unfortunetly most of NOObs starts they expirence with STFs by doing Elites without doing normals. Not because elite gives better rewards, but because they are confident being good enough and if something goes wrong it's not they foult. Changing rewards in normal STF's won't change that.
If the issue is fairness, the Reputation System is much more fair than it was. Everyone started at 0 XP in the system and at least the first few weeks everyone started out at 0 Omega Marks and Borg Neural Processors. No one can get the Mk XII sets until they hit Tier 5. If it applies to everyone, that's pretty much the definition of fairness.
Now if you're upset that they raised the floor of getting a set from 3 runs to ~60 and the time from <1 day to 30 days, that's fine. They also reduced the ceiling of getting a set from an essentially infinite number of runs.
I find it interesting how many people attacked the system and yet hadn't gotten that needed proto tech drop after nearly a year in the old system. Give it a few months, once everyone who actively plays has hit Tier 5, and they'll be singing praises for the system.
What do you mean, i don't understand this. The gear players had before is not gone.
also you are not up to date, as the project times were shortened to 20 hours already.
As in players who want to get more of that same gear, or who had gotten one high level set but now want a different one. Or even players who got part of a set and still need to complete it before Season 7.
The Rep tasks were shortened to 20 hours. The actual gear tasks are still at 40 hours. After collecting all those Marks and paying out for the rest of the requirements, does it even make sense to wait 40 hours to get a piece of gear? I'm saying no task in the Rep system should be longer than 20 hours. There's simply no point to any task taking longer than a day.
1. free from bias, dishonesty, or injustice: a fair decision; a fair judge.
2. legitimately sought, pursued, done, given, etc.; proper under the rules: a fair fight.
3. moderately large; ample: a fair income.
4. neither excellent nor poor; moderately or tolerably good: fair health.
5. marked by favoring conditions; likely; promising: in a fair way to succeed.
This new system is in fact as fair as anything else in life. You have equal opportunity to earn rewards based on your own efforts over a given length of time. Yes, it sucks for the vets who put in a ton of time and energy to buy sets of gear, to be started off with a new guy at Tier 0. But that's the way the cookie crumbles. We had over a month to prepare for the changes being made to the game, we had fair warning on Tribble.
This update is all about fairness. Now get off your rump and earn your marks, because no one else is going to do it for you.
Unfortunetly most of NOObs starts they expirence with STFs by doing Elites without doing normals. Not because elite gives better rewards, but because they are confident being good enough and if something goes wrong it's not they foult. Changing rewards in normal STF's won't change that.
And about the only Elite STF that that may work in is Infected (space), where you actually can't fail.
To be completely open, I barely ran STFs before Season 7 because I hated the idea of not knowing just how much I'd have to run them to get even the decent level gear. The Reputation system is great for making it clear what I have to do to get what.
However, right now there is simply no reason for anyone to run Normal STFs other than "fun," of which I can think of a number of other things that are more fun than being plasma damaged all night. The rewards are so minuscule on Normal as to not be worth running in comparison to Elite. The rewards for an Elite run are around 4 times greater than Normal not counting the higher level drops and BNPs. I honestly can't say that the difficulty is 4 times greater in Elite than in Normal. It's certainly more difficult, but I'd say it's a stretch to even say they're twice as difficult.
I simply don't see any reason to have Normal STFs give out so few rewards. When one run of ICE can net me more Marks than the rest of the STFs on Normal combined, there's something wrong with the rewards table.
To encourage people to use the Rep system, the best and easiest solution is to up the number of Marks given on Normal but keep the rest of the drops the same.
Every issue (beyond pure laziness) that people seem to have with the new system here can be alleviated simply by giving more Marks on Normal.
When players new to STFs (as I mostly was when Season 7 hit) realize that they are getting destroyed left and right in Elites, but can get half to two-thirds the rewards on Normal and survive and contribute, don't you think they would feel more inclined to play Normal for a while first?
I think you're cherry picking a little too much with that example. A single decent elite STF > 3 normal's easily & frequently. You got lucky with your normal's & unlucky with your elite, it happens, but that doesn't mean it's the norm.
Look, I know where your coming from, and it sucks when it happens, but that doesn't mean normal's are in a good place right now.
the thing is, all the noobs are trying to do Elites right now because of the higher worth of the rewards... so it is actually easier to get a decent PUG in Normal right now. And the example I listed is just one of several instances I have had of the same situation happening over and over again... not to mention all the complaining I see in chat of noobs flooding the Elite STFs, so until that stops, I would not want to be in an elite STF, because it is very easy for one noob to cause some STFs to fail completely (a couple of the Elite Space ones come to mind), and I have seen it happen where veterans are working hard to complete an Elite STF and a noob does something like firing on a Cube and BAM! Instant fail, no marks, time completely wasted. Thhat does not happen in Normal.
Vice Admiral Ross
and others too numerous to name...
It seems the real issue is there is no way to shortcut it.
Hey PWE time to add another 500/700 C point "repbonus" item.
There you go I solved your problems
Reality is you will get your MK XII set pieces far faster than my 300 elite runs and didnt even count normal runs. Thats just for space I have never even played a single ground. I guess now I will have to play a few grounds or find someone who is a super bomb on ground and hates the space and trade optionals, not very likely; I'll just have to not suck at a ground or two.
Reality is you will get your MK XII set pieces far faster than my 300 elite runs and didnt even count normal runs. Thats just for space I have never even played a single ground.
Just for the record, 254 total Elite STFs (combined space and ground) got me:
Full Mk XII KHG and Omega ground sets.
Full Mk XI KHG and Omega ground sets (now on my Boffs)
Omega Mk X ground set
Full Mk XII KHG and Omega space sets
Full Mk XI KHG and Omega space sets
3 ships worth of [Borg] Mk XII DHCs and Turrets
300,000 Dilithium from Rare and Proto Salvage/Tech exchanged before Season 7
4 x Very Rare Borg Doffs
4 x Rare Borg Doffs
2 x Full Borg space sets
+ who knows how many ECs from loot drops - multiple millions.
I also made my daily dilithium quota on all my characters and had a lot of fun running Elite STFs with some incredibly skilled people, many of who became friends.
I think that's a bargain - and considerably better than what we have now.
This new system is in fact as fair as anything else in life. You have equal opportunity to earn rewards based on your own efforts over a given length of time. Yes, it sucks for the vets who put in a ton of time and energy to buy sets of gear, to be started off with a new guy at Tier 0. But that's the way the cookie crumbles. We had over a month to prepare for the changes being made to the game, we had fair warning on Tribble.
This update is all about fairness. Now get off your rump and earn your marks, because no one else is going to do it for you.
And to be fair, if people simply banked their rewards instead of what most people did and cashing them out for dil, they'd be rolling in Marks right now. The exchange rate from the old system to the new was actually set to be favourable. I remember only running 2 Normal STFs before S7, and my conversion box gave me 500 Marks and 4 BNPs. That's the equivalent of running roughly 4 (average) Elite STFs.
Since the post S7 changes adding back dil as a reward on many tasks and STF completion, I've had no problem making back the necessary amounts, plus running other stuff to be able to continue contributing to my fleet.
The Rep system, by and large, is a success. It's needed a fair amount of rewards number tweaking thus far, and needs a bit more to be truly balanced. It's within striking distance, but should go a bit further.
And to be fair, if people simply banked their rewards instead of what most people did and cashing them out for dil, they'd be rolling in Marks right now.
Completely untrue. If you had a handful of EDCs then yeah - maybe - but you see my post above? I got 300,000 Dilithium out of cashing-in my Rare/Proto Salvage and Tech - I kept my EDCs for the Omega crate.
My crate has 4000 Omega Marks in it - know how many extra marks I'd had gotten if I'd kept that salvage? Zero. No extra Processors or Dilithium either. That's how 'favourable' the exchange mechanic was.
Completely untrue. If you had a handful of EDCs then yeah - maybe - but you see my post above? I got 300,000 Dilithium out of cashing-in my Rare/Proto Salvage and Tech - I kept my EDCs for the Omega crate.
My crate has 4000 Omega Marks in it - know how many extra marks I'd had gotten if I'd kept that salvage? Zero. No extra Processors or Dilithium either. That's how 'favourable' the exchange mechanic was.
So sounds like the system favoured very low amounts of runs. At least, that is how it looks from what I've seen from other people's experiences. Casual players who haven't played many STFs seemed to have gained more from it than veterans of many runs. The goal would seem to have been to get people who didn't play STFs into playing STFs.
The question is whether or not that seems fair or not. From the standpoint of someone who hasn't played many STFs, the goal seems worthy. Whether it's fair, of course, to experienced players of STFs is another.
In any case, I still think the Marks should be raised for Normal STFs. The system is going through growing pains, and once it becomes old news, it'll be a good system.
mandarsmash, the conversion formula was unquestionably more favorable to those with fewer runs (less EDC/salvage) than those with a lot.
Space elites give 60 Marks on completion with 15 for bonus and I believe that normals pay about 1/3 of that (ground is 50% more, in either case).
The entire reputation system takes about 2000 Marks to max out, which can be done simply enough and I do think the system in its state as of December 6 is a solid one, but the conversion process was extremely unfortunate due to Cryptic's lack of transparency and short window to actually get a sense of the formula. I hope we don't see a major currency conversion run in that way ever again.
The old system was much superior to this .....system
you could buy mk10 and 11 gear in a short time
The new system should make players complete normal stfs and get the opp before they can even do a elite stf so they have some training, This should be true of every STF you should have to complete the STF and get the opp before you can do the Elite version
soon we will have hordes of space cupcakes wearing Elite armor with never setting foot on the ground which makes it a uniform only , Those wearing the real Elite gear from getting the OPPs will be the Real Elite players and easy to tell apart from the uniform crowd
The system is unfair i agree it allows people to get ground gear with zero skill in ground combat many wont even know what the maps look like
My Boffs wear Elite gear on new romulas while i scan Bunny rabbits and pick flowers
The new system is more unfair than the old system imo
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
As in players who want to get more of that same gear, or who had gotten one high level set but now want a different one. Or even players who got part of a set and still need to complete it before Season 7.
The Rep tasks were shortened to 20 hours. The actual gear tasks are still at 40 hours. After collecting all those Marks and paying out for the rest of the requirements, does it even make sense to wait 40 hours to get a piece of gear? I'm saying no task in the Rep system should be longer than 20 hours. There's simply no point to any task taking longer than a day.
depending on luck those players who want to complete their existing set or get more sets, they might have never got their missing parts or needed longer than now or got it instantly. So i don't recognize any real setback, the system is just different. they did not lose anything or any progress. It might even have become easier for them as they don't need to run hard ground STFs anymore.
I think todays patch brought the timer on gear projects down to 2 mins, which is very drastic.
Just for the record, 254 total Elite STFs (combined space and ground) got me:
Full Mk XII KHG and Omega ground sets.
Full Mk XI KHG and Omega ground sets (now on my Boffs)
Omega Mk X ground set
Full Mk XII KHG and Omega space sets
Full Mk XI KHG and Omega space sets
3 ships worth of [Borg] Mk XII DHCs and Turrets
300,000 Dilithium from Rare and Proto Salvage/Tech exchanged before Season 7
4 x Very Rare Borg Doffs
4 x Rare Borg Doffs
2 x Full Borg space sets
+ who knows how many ECs from loot drops - multiple millions.
I also made my daily dilithium quota on all my characters and had a lot of fun running Elite STFs with some incredibly skilled people, many of who became friends.
I think that's a bargain - and considerably better than what we have now.
Nice haul, I was ontrack to surpass that but only had 3 weeks to work with, so no doffs, no mk12 ground sets, and missed my mk12 omega set by 1 piece- but got all the other stuff + 4 mk 12 sets ea (for my boffs) of armour,shields, and assorted rifles in slightly under 200 space elites.
:cool:
I miss the old ways, elite gear felt good when you got it, rather than grind then PAY for it
And what about the guys who grinded 657 STF runs (no lie - we had a Fleetmate in this situation and it became a long running good natured joke even to him) that on run 658 he FINALLY got a Prototype Tech drop.)
^^^
That's a grind.
If you were lucky, then yes, the new system sucks to a degree (hell on the 3 alts I play, to this day only one was lucky enough to get all 3 MkZXII Omega space set pieces - the other two have one piece and two pieces respectively. Yes, I have gotten duplicates of pieces IO already had (which I cashed in prior to S7 launch); and NEVER got a full MkXII ground set for any of the 3 (and I did ground runs somewhat regularly - less them space runs though.)
And with the addition of the new loot bags; you do get about as much (if not more) Dilithium then you did before - you're only now missing the 'rush' of getting lucky - AND (for good or bad) the 'Grind' is more upfront and obvious to the player than it was before - but make no mistake, the Grind WAS there before S7.
The one actual change ids that they've made more endgame content attractive by adding more rewards in the form of Marks and Dilithium; so, unless you choose to, you don't have to grind the exact same content all the time (although in the case of Omega Rep, they didn't add/reward that much more by other means so STFs are still the better choice if you want to pile up Omega Marks faster.
Again, I think the only thing players don't care for is the Grind is more obvious and in your face then before, but overall (time wise) - unless you were on a real lucky streak, (and with the latest changes and new project time reductions); there's no real overall increase in the amout you need to grind to get something good.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
we where promised by the devs that they where gonna make getting these omega task force gear more fairly to players but I dont think they have and all they did is make us grind grind grind just get to get a certin gear you want I had a look at these borg tech you could equip to your ship and it says it will cost about 500 omega marks and thats just stupid:mad:
I basically quit this game because of the reputation system.
I mean, REALLY? I spent nearly a year grinding the gd-f'in STF's to get Mk12 gear and I STILL was missing a piece and they wipe the whole thing clean, grant idiotically small amount of omega marks in 'compensation' and have me grind to tier 5 again?
...which, btw, just grinding to tier 5 gets you enough marks to buy the gear to begin with.
Comments
Unfortunetly most of NOObs starts they expirence with STFs by doing Elites without doing normals. Not because elite gives better rewards, but because they are confident being good enough and if something goes wrong it's not they foult. Changing rewards in normal STF's won't change that.
Now if you're upset that they raised the floor of getting a set from 3 runs to ~60 and the time from <1 day to 30 days, that's fine. They also reduced the ceiling of getting a set from an essentially infinite number of runs.
I find it interesting how many people attacked the system and yet hadn't gotten that needed proto tech drop after nearly a year in the old system. Give it a few months, once everyone who actively plays has hit Tier 5, and they'll be singing praises for the system.
My STOwiki page | Reachable in-game @PhyrexianHero
Fed Armada: Section 31 (level 730, 2700+ members)
KDF Armada: Klingon Intelligence (level 699, 2100+ members)
As in players who want to get more of that same gear, or who had gotten one high level set but now want a different one. Or even players who got part of a set and still need to complete it before Season 7.
The Rep tasks were shortened to 20 hours. The actual gear tasks are still at 40 hours. After collecting all those Marks and paying out for the rest of the requirements, does it even make sense to wait 40 hours to get a piece of gear? I'm saying no task in the Rep system should be longer than 20 hours. There's simply no point to any task taking longer than a day.
This new system is in fact as fair as anything else in life. You have equal opportunity to earn rewards based on your own efforts over a given length of time. Yes, it sucks for the vets who put in a ton of time and energy to buy sets of gear, to be started off with a new guy at Tier 0. But that's the way the cookie crumbles. We had over a month to prepare for the changes being made to the game, we had fair warning on Tribble.
This update is all about fairness. Now get off your rump and earn your marks, because no one else is going to do it for you.
And about the only Elite STF that that may work in is Infected (space), where you actually can't fail.
To be completely open, I barely ran STFs before Season 7 because I hated the idea of not knowing just how much I'd have to run them to get even the decent level gear. The Reputation system is great for making it clear what I have to do to get what.
However, right now there is simply no reason for anyone to run Normal STFs other than "fun," of which I can think of a number of other things that are more fun than being plasma damaged all night. The rewards are so minuscule on Normal as to not be worth running in comparison to Elite. The rewards for an Elite run are around 4 times greater than Normal not counting the higher level drops and BNPs. I honestly can't say that the difficulty is 4 times greater in Elite than in Normal. It's certainly more difficult, but I'd say it's a stretch to even say they're twice as difficult.
I simply don't see any reason to have Normal STFs give out so few rewards. When one run of ICE can net me more Marks than the rest of the STFs on Normal combined, there's something wrong with the rewards table.
To encourage people to use the Rep system, the best and easiest solution is to up the number of Marks given on Normal but keep the rest of the drops the same.
Every issue (beyond pure laziness) that people seem to have with the new system here can be alleviated simply by giving more Marks on Normal.
When players new to STFs (as I mostly was when Season 7 hit) realize that they are getting destroyed left and right in Elites, but can get half to two-thirds the rewards on Normal and survive and contribute, don't you think they would feel more inclined to play Normal for a while first?
the thing is, all the noobs are trying to do Elites right now because of the higher worth of the rewards... so it is actually easier to get a decent PUG in Normal right now. And the example I listed is just one of several instances I have had of the same situation happening over and over again... not to mention all the complaining I see in chat of noobs flooding the Elite STFs, so until that stops, I would not want to be in an elite STF, because it is very easy for one noob to cause some STFs to fail completely (a couple of the Elite Space ones come to mind), and I have seen it happen where veterans are working hard to complete an Elite STF and a noob does something like firing on a Cube and BAM! Instant fail, no marks, time completely wasted. Thhat does not happen in Normal.
and others too numerous to name...
Hey PWE time to add another 500/700 C point "repbonus" item.
There you go I solved your problems
Reality is you will get your MK XII set pieces far faster than my 300 elite runs and didnt even count normal runs. Thats just for space I have never even played a single ground. I guess now I will have to play a few grounds or find someone who is a super bomb on ground and hates the space and trade optionals, not very likely; I'll just have to not suck at a ground or two.
Just for the record, 254 total Elite STFs (combined space and ground) got me:
Full Mk XII KHG and Omega ground sets.
Full Mk XI KHG and Omega ground sets (now on my Boffs)
Omega Mk X ground set
Full Mk XII KHG and Omega space sets
Full Mk XI KHG and Omega space sets
3 ships worth of [Borg] Mk XII DHCs and Turrets
300,000 Dilithium from Rare and Proto Salvage/Tech exchanged before Season 7
4 x Very Rare Borg Doffs
4 x Rare Borg Doffs
2 x Full Borg space sets
+ who knows how many ECs from loot drops - multiple millions.
I also made my daily dilithium quota on all my characters and had a lot of fun running Elite STFs with some incredibly skilled people, many of who became friends.
I think that's a bargain - and considerably better than what we have now.
And to be fair, if people simply banked their rewards instead of what most people did and cashing them out for dil, they'd be rolling in Marks right now. The exchange rate from the old system to the new was actually set to be favourable. I remember only running 2 Normal STFs before S7, and my conversion box gave me 500 Marks and 4 BNPs. That's the equivalent of running roughly 4 (average) Elite STFs.
Since the post S7 changes adding back dil as a reward on many tasks and STF completion, I've had no problem making back the necessary amounts, plus running other stuff to be able to continue contributing to my fleet.
The Rep system, by and large, is a success. It's needed a fair amount of rewards number tweaking thus far, and needs a bit more to be truly balanced. It's within striking distance, but should go a bit further.
Completely untrue. If you had a handful of EDCs then yeah - maybe - but you see my post above? I got 300,000 Dilithium out of cashing-in my Rare/Proto Salvage and Tech - I kept my EDCs for the Omega crate.
My crate has 4000 Omega Marks in it - know how many extra marks I'd had gotten if I'd kept that salvage? Zero. No extra Processors or Dilithium either. That's how 'favourable' the exchange mechanic was.
So sounds like the system favoured very low amounts of runs. At least, that is how it looks from what I've seen from other people's experiences. Casual players who haven't played many STFs seemed to have gained more from it than veterans of many runs. The goal would seem to have been to get people who didn't play STFs into playing STFs.
The question is whether or not that seems fair or not. From the standpoint of someone who hasn't played many STFs, the goal seems worthy. Whether it's fair, of course, to experienced players of STFs is another.
In any case, I still think the Marks should be raised for Normal STFs. The system is going through growing pains, and once it becomes old news, it'll be a good system.
Space elites give 60 Marks on completion with 15 for bonus and I believe that normals pay about 1/3 of that (ground is 50% more, in either case).
The entire reputation system takes about 2000 Marks to max out, which can be done simply enough and I do think the system in its state as of December 6 is a solid one, but the conversion process was extremely unfortunate due to Cryptic's lack of transparency and short window to actually get a sense of the formula. I hope we don't see a major currency conversion run in that way ever again.
My STOwiki page | Reachable in-game @PhyrexianHero
Fed Armada: Section 31 (level 730, 2700+ members)
KDF Armada: Klingon Intelligence (level 699, 2100+ members)
you could buy mk10 and 11 gear in a short time
The new system should make players complete normal stfs and get the opp before they can even do a elite stf so they have some training, This should be true of every STF you should have to complete the STF and get the opp before you can do the Elite version
soon we will have hordes of space cupcakes wearing Elite armor with never setting foot on the ground which makes it a uniform only , Those wearing the real Elite gear from getting the OPPs will be the Real Elite players and easy to tell apart from the uniform crowd
The system is unfair i agree it allows people to get ground gear with zero skill in ground combat many wont even know what the maps look like
My Boffs wear Elite gear on new romulas while i scan Bunny rabbits and pick flowers
The new system is more unfair than the old system imo
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
depending on luck those players who want to complete their existing set or get more sets, they might have never got their missing parts or needed longer than now or got it instantly. So i don't recognize any real setback, the system is just different. they did not lose anything or any progress. It might even have become easier for them as they don't need to run hard ground STFs anymore.
I think todays patch brought the timer on gear projects down to 2 mins, which is very drastic.
Nice haul, I was ontrack to surpass that but only had 3 weeks to work with, so no doffs, no mk12 ground sets, and missed my mk12 omega set by 1 piece- but got all the other stuff + 4 mk 12 sets ea (for my boffs) of armour,shields, and assorted rifles in slightly under 200 space elites.
:cool:
Awoken Dead
Now shaddup about the queues, it's a BUG
And what about the guys who grinded 657 STF runs (no lie - we had a Fleetmate in this situation and it became a long running good natured joke even to him) that on run 658 he FINALLY got a Prototype Tech drop.)
^^^
That's a grind.
If you were lucky, then yes, the new system sucks to a degree (hell on the 3 alts I play, to this day only one was lucky enough to get all 3 MkZXII Omega space set pieces - the other two have one piece and two pieces respectively. Yes, I have gotten duplicates of pieces IO already had (which I cashed in prior to S7 launch); and NEVER got a full MkXII ground set for any of the 3 (and I did ground runs somewhat regularly - less them space runs though.)
And with the addition of the new loot bags; you do get about as much (if not more) Dilithium then you did before - you're only now missing the 'rush' of getting lucky - AND (for good or bad) the 'Grind' is more upfront and obvious to the player than it was before - but make no mistake, the Grind WAS there before S7.
The one actual change ids that they've made more endgame content attractive by adding more rewards in the form of Marks and Dilithium; so, unless you choose to, you don't have to grind the exact same content all the time (although in the case of Omega Rep, they didn't add/reward that much more by other means so STFs are still the better choice if you want to pile up Omega Marks faster.
Again, I think the only thing players don't care for is the Grind is more obvious and in your face then before, but overall (time wise) - unless you were on a real lucky streak, (and with the latest changes and new project time reductions); there's no real overall increase in the amout you need to grind to get something good.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
...450 marks, to build a single piece of equipment? Wow, I'm going to be spending a lot of time repairing turrets & collecting cortical implants.
(I know it's from earlier seasons, but it was kind of a surprise going from New Romulus to this. /shrug)
I basically quit this game because of the reputation system.
I mean, REALLY? I spent nearly a year grinding the gd-f'in STF's to get Mk12 gear and I STILL was missing a piece and they wipe the whole thing clean, grant idiotically small amount of omega marks in 'compensation' and have me grind to tier 5 again?
...which, btw, just grinding to tier 5 gets you enough marks to buy the gear to begin with.
So... I was given.. NOTHING. A placebo.