we where promised by the devs that they where gonna make getting these omega task force gear more fairly to players but I dont think they have and all they did is make us grind grind grind just get to get a certin gear you want I had a look at these borg tech you could equip to your ship and it says it will cost about 500 omega marks and thats just stupid:mad:
we where promised by the devs that they where gonna make getting these omega task force gear more fairly to players but I dont think they have and all they did is make us grind grind grind just get to get a certin gear you want I had a look at these borg tech you could equip to your ship and it says it will cost about 500 omega marks and thats just stupid:mad:
well they see fairness in the fact that now you know how much you need to grind for the gear, because before it was total luck.
however I dare say with the amount of STFs you have to run so you would get enough marks and whatnot, you are pretty much screwed over. with that many stfs played in the previous system, you would have gotten the gear anyway (yeah, there is a chance you wouldnt have, but then your name is Brian, and you are a famous meme)
still this system doesnt really bother me, however it is unfair towards new characters and players, because they are pretty much locked out from the gear for quite sometime (and indirectly this makes the system unfair against other players, because they will perform worse than they would otherwise)
I'll admit, my first gut reaction to the title was "now what?".
In what way is it unfair, pray tell?
Are the restrictions or demands lower for some people than others?
Do some people luck out and get their sets in 5 stf's, while others take forever?
Really, 500 omega marks isn't all that shocking... I just converted some 800 of them to dilithium, because I'm already getting swamped by them. On one character I was up to 2500 marks, and I'm not even a big-time player, spreading my time across 4 characters.
The time it takes to reach the required reputation levels is also pretty well-struck, now, if you ask me. When has season 7 launched? Many people already have access to the mk XI versions of these sets. The input requirements to progress surely aren't the problem, I'd say, particularly after the recent patches.
I actually start to think the system is very beneficial to players, as it is now, guaranteeing easy access to gear and (after the most recent patch) providing way more dilithium than previously.
But please, do explain where you see the unfairness, I have been known to concede my errors of judgement, when confronted with solid arguments.
it is unfair towards new characters and players, because they are pretty much locked out from the gear for quite sometime (and indirectly this makes the system unfair against other players, because they will perform worse than they would otherwise)
The Omega gear should be ISSUED as you reach the level
Mk X omega set in a box the day you hit level 45
then no one can complain about people coming to stfs under equipped
You know what? To some extent I'm inclined to agree.
But only if they find a different reason to play STF's, other than gear.
Sure, blowing up Borg is fun, but after you've blown up the same set of Borg 20 times, for no particular reason other than blowing them up, it gets old real quick.
Do you see the problem inherent in the MMO endgame system/concept?
As far as I'm concerned, all mk XI/XII equipment should be roughly equal (yes, even non-set parts), but with different bonusses, so people can mix and match to their heart's content, rather than be forced to use one of 2/3 sets. Except, when getting the optimum gear is the only goal beyond a certain point, and getting that gear is easy, what do you do?
I was hoping this was going to NOT happen. I played Star Wars Galaxies: the Jedi nerf was fatal to my relationship with the game devs/proprietors. I played World of
W*rCr*ft: The Pandoria nerf was fatal to my relationship with Blizzard. And now Perfect
World has nerfed the last MMORPG i will ever play. I am disgusted with the need for changing the games just to pretend to have something new to offer.
There was NOTHING wrong with the old system. Sure, it took me about 2.5 months to get my full Omega Mk XII set, but so what? I generated at least 250K unrefined dilithium in just Rare/Prototype Borg salvages, which was instrumental in feeding the currency requirements in buffing fleet projects, and allowing me to get the Advanced Fleet weapons for my ships. Not to mention the EDCs that allowed me to populate my
Active Space and Active Ground Duty Officers slots with awesome Purple Borgs...
Now? That ride is over, and the insipidly glossed-over "Grind" for the gear has had absolutely any other motivating factor(salvage drops, EDCs) removed. I had even gotten
over the endless stream of under-geared, under-experienced free to play players that
rarely failed to appear on the Elite Space or Ground STFs. But what the devs have done with this update is the last nail for the coffin. Good luck PWE, and to think i'm in a minority of paying players is the gamble they have chosen to take. Peace.
its fair in the sense that everyone knows what to do.
there is grinding involved but there was grinding before, and it was totally based on luck. someone people had gone the whole year without getting what they wanted. this way people can get their gear in months and know they are getting their gear. before it was just praying it would be your turn.
there is an element of luck brought back in as you can now win extra BNP's and omega marks and they can greatly help.
Ive had 10 extra BNP's drop in a match, so there are some decent rewards on offer.
once people are at tier 5, which wont take that long, it will feel much better as you can work towards what you want and ignore what you dont.
still this system doesnt really bother me, however it is unfair towards new characters and players, because they are pretty much locked out from the gear for quite sometime (and indirectly this makes the system unfair against other players, because they will perform worse than they would otherwise)
They are locked out of a handful of Mk XII pieces for a bit over a month. It's hardly devastating. They can get stuff thats 90% as effective within a week, and 95% within 2. Not to mention all the cheap XI purples weapons on the exchange.
I will never understand why everyone should have the most elite stuffs in game when not everyone is the most elite player.This has to be 25th century communism lol
I'm going to have to disagree with you. I did one STF yesterday- ISE- and got 115 OM and 1 BNP. Some of my fleetmates have received as many as 11 BNPs and hundreds of marks from the loot bag at the end of an ESTF.
At that rate, it's really not all that many runs to get stuff. If you have to have every item from every store, sure, you're looking at Too Many Marks, but there's no reason to do that. Maybe 50 runs on elite to fill the rep system and get most of the desirable items? That's five a day for ten days.
Likewise, on the Romulan front, you just have to do the daily and raise a few Epohhs. You'll be swimming in marks in no time.
I gave up on Elites after putting up with one too many bad pugs. I don't why, but I still like kicking Borg TRIBBLE, and in normal's there's much less drama, as such, much of what I'm about to say comes from my prospective as a normal STF player.
With the old system Mark X & XI could be received with both EDC & Tech drops, at the same time you were grinding for EDC's/Tech you could easily pick up enough salvage for a full set of Mk XI weapons & cash in 15 EDC's for the full Borg set. If you were amazingly unlucky you might have to run 60 normal's for a Maco/Omega/HG Mk X set, but with half a dozen characters I never had to do more then 40 runs, and the majority of my toon's had a full set before they hit 30 runs. One toon had a full set before I had enough EDC's for the Borg set.
The Mk XI sets required a little more time due to a lower tech drop rate (in normal's) & higher EDC conversion rate, but it was still quite easy to pick up a set. Also keep in mind that a good portion of players would be half way to a full set of Mk XI by the time they finished their grind for MK X, or would have multiple Mk X sets due to tech drops. A good portion of my toon's had all the Mk X sets & at least one Mk XI set plus the Borg set & full Borg Mk XI gear well before they hit 100 runs...
Now compare that to The "New" system.
When you compare it to what we had before the new system simply puts everything behind a grind & pay wall with out any extra benefits to the player. Mk X Borg gear is going to take 70 runs & the better part of a week of dilithium grinding, while Mk X Omega/Maco/HG is closer to 80 runs & a full week of Dilithium grind. Who the hell is going to gear up with normal's now ? You are far better off just jumping into Elite infected & praying that your team can carry you.
The only benefit of the new system is to those players who were grinding for Mk XII & were unlucky with tech drops, for those players this system gives them a solid goal to chase, of course Cryptic could have simply added a EDC conversion system like they had for Mk X & XI gear, but that would have been too easy. In summery, people are only playing normal's for fun at this point. Alt gear grinds are much more painful & the system is pretty much entirely designed around people running Elite STF's from the start. I'm sure some people will love that, but I can't help but feel a little sad for the new players getting into the game. Normal's are much more forgiving & a much friendlier environment to get started with.
the reputation system is a well though, much needed stuff.
previously, some would get their sets in first 5 runs, some didn't get them in years.
now you have to work to grind the rep system for some 3-4 weeks, then you'll grind some dill and marks and BUY the equipment..
THEN YOU CONVERT marks to Dill and GET RICH
It looks snazzy, that's about all I can say for it. The old system is still miles better, at least for normal STF players, for the reasons I listed above.
The problem with S7 is not the cost but the pay-off for time expended. I focus on the normal STFs the give a pitence of a reward even with the optional. This is where the grindfest makes many frustrated. I know that elite is the goal for STF, but give norm players a better reward for acquiring gear.
what is the problem? I had a toon that had no STF Ground Set Gear. He got enough from the Conversion Crate to buy the Mk X MACO Armor and PSG... during the time he was waiting for the patch to open the crate he ran Cure Space Normal to earn what he needed for the MMk X MACO Rifle... so he has an entire Mk X ground set. I have another toon that has had the enitre Mk X Omega Ground Set, and he has no problem in Elite Ground STFs as long as the rest of the team knows what is going on, so it is really not hard to get gear, and it is easy to get Marks to do projects... not to mention the Omega Rep Projects now GIVE us DI instead of needing it to complete, and it is easy to tell what you need to do you advance and get gear.
Vice Admiral Ross
and others too numerous to name...
Before the marks were too hard to get and there was no DIL.
Now they flood you with marks and DIL, and it's still not enough.
Maybe everyone should simply be issued MK XIII purple gear for installing the game? You don't even need to create an account. It's UPS'd to you on an SD card.
[SIGPIC][/SIGPIC]
500 years in the future and we still look like schmucks when getting our ID photos taken...
500 Omega marks is low, very easy to get compared to randomness of drops before, its only like 6 or 7 elite STFs with optional.
No, if you do ground (and I would love to see people forced to do ground STFs) you can get 112 Marks for a single run on Khitomere Accord Ground Elite (please, I dislike those new names!).
That means: You could be done in just 5 good runs.
[SIGPIC][/SIGPIC]
If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.
How is the reputation system unfair? Doing hundreds of elite STFs without a single Tech drop when someone you play with gets every Mk XII STF set in less than 50 runs is extremely unfair. With the rep system and those that got burned with the old system, they have a few pieces of Mk XII STF gear waiting for them when they get to Tier 5. Assuming they didn't convert everything to dilithium. With the current changes to STF rewards, it makes it 1000x better than the old system.
No, if you do ground (and I would love to see people forced to do ground STFs) you can get 112 Marks for a single run on Khitomere Accord Ground Elite (please, I dislike those new names!).
That means: You could be done in just 5 good runs.
but ISE is way faster than anything, you can do it in 10 mins no sweat.
I also dont like the new names, dont rly understand the need for it
Conversion Crate.... :rolleyes: Yes all new people will get those, I'm quite sure
Elite STF's? still doesn't solve the alt problem.
Just don't complain when undergeared noobs jump into Elite STF's to get their gear. The new system encourages it, so you're just going to have to deal with even "moar" rainbow love.
How is the reputation system unfair? Doing hundreds of elite STFs without a single Tech drop when someone you play with gets every Mk XII STF set in less than 50 runs is extremely unfair. With the rep system and those that got burned with the old system, they have a few pieces of Mk XII STF gear waiting for them when they get to Tier 5. Assuming they didn't convert everything to dilithium. With the current changes to STF rewards, it makes it 1000x better than the old system.
All they needed was an EDC conversion system like the had with MK X & MK XI gear (20-40-60), instead they screwed everyone over for the benefit of people chasing Mk XII gear, GG Cryptic.
Ultimately, the only thing wrong with the new system is how little normal STF runs give out compared to Elites. If you (somehow) got teams every time that could handle Elite STF runs, you would never have problems with Omega marks and get the BNPs you need to get XII gear while you do it.
While Normal difficulty should still pay out less than Elites, closing the gap (upwards, please. Don't go lowering Elite's Mark payout) should help with the monotony of the grind. Normal should maintain a very rare chance to get BNPs at mission end. This would allow more casual players to get to the point where they can run more Elites without being as underpowered while still pushing Elite STFs for getting Mark XII gear.
The push up the Rep levels should be relatively comfortable for everyone, but getting the Mark XII gear should be tougher and promote Elite play.
The point is: There are people, who can do Elite STFs with normal Mk X gear, while others can't do them, even if they had the Mk XII gear.
You could lock everybody who hasn't got a full Mk XI ground set (Omega/MACO/KHG, not Jem'hadar) out of Elite STFs and as a result of this the people who think they could do Elite STFs would complain.
Gear doesn't replace skill and beeing geared for something doesn't mean that you are ready for it.
If you want a good team, then you may not use public queues, you've got to do private matches.
[SIGPIC][/SIGPIC]
If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.
Frankly I have done all the old Stfs (not since new rep system and changes)
And I never wore a single item of maco KHG or Omega gear for any of them (and I never had a ground team member complain about my abilities either had one complain he didn't like my HAIRCUT however)
Maco gear does not make you any better at your job
it just makes you look a bit like an armoured spacesuit
OP, players like you disgust me. Too lazy to get even 500 simple marks, and no dedication to wait the time out to get to a high enough tier to get your gear. Why don't you try adapting yourself to the system instead of just complaining about it?
Wimp.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Comments
well they see fairness in the fact that now you know how much you need to grind for the gear, because before it was total luck.
however I dare say with the amount of STFs you have to run so you would get enough marks and whatnot, you are pretty much screwed over. with that many stfs played in the previous system, you would have gotten the gear anyway (yeah, there is a chance you wouldnt have, but then your name is Brian, and you are a famous meme)
still this system doesnt really bother me, however it is unfair towards new characters and players, because they are pretty much locked out from the gear for quite sometime (and indirectly this makes the system unfair against other players, because they will perform worse than they would otherwise)
10k DPS Vesta threads: 1; 2
In what way is it unfair, pray tell?
Are the restrictions or demands lower for some people than others?
Do some people luck out and get their sets in 5 stf's, while others take forever?
Really, 500 omega marks isn't all that shocking... I just converted some 800 of them to dilithium, because I'm already getting swamped by them. On one character I was up to 2500 marks, and I'm not even a big-time player, spreading my time across 4 characters.
The time it takes to reach the required reputation levels is also pretty well-struck, now, if you ask me. When has season 7 launched? Many people already have access to the mk XI versions of these sets. The input requirements to progress surely aren't the problem, I'd say, particularly after the recent patches.
I actually start to think the system is very beneficial to players, as it is now, guaranteeing easy access to gear and (after the most recent patch) providing way more dilithium than previously.
But please, do explain where you see the unfairness, I have been known to concede my errors of judgement, when confronted with solid arguments.
Mk X omega set in a box the day you hit level 45
then no one can complain about people coming to stfs under equipped
Some players whined about the RNG nature of the endgame. Now we're all screwed.
You know what? To some extent I'm inclined to agree.
But only if they find a different reason to play STF's, other than gear.
Sure, blowing up Borg is fun, but after you've blown up the same set of Borg 20 times, for no particular reason other than blowing them up, it gets old real quick.
Do you see the problem inherent in the MMO endgame system/concept?
As far as I'm concerned, all mk XI/XII equipment should be roughly equal (yes, even non-set parts), but with different bonusses, so people can mix and match to their heart's content, rather than be forced to use one of 2/3 sets. Except, when getting the optimum gear is the only goal beyond a certain point, and getting that gear is easy, what do you do?
W*rCr*ft: The Pandoria nerf was fatal to my relationship with Blizzard. And now Perfect
World has nerfed the last MMORPG i will ever play. I am disgusted with the need for changing the games just to pretend to have something new to offer.
There was NOTHING wrong with the old system. Sure, it took me about 2.5 months to get my full Omega Mk XII set, but so what? I generated at least 250K unrefined dilithium in just Rare/Prototype Borg salvages, which was instrumental in feeding the currency requirements in buffing fleet projects, and allowing me to get the Advanced Fleet weapons for my ships. Not to mention the EDCs that allowed me to populate my
Active Space and Active Ground Duty Officers slots with awesome Purple Borgs...
Now? That ride is over, and the insipidly glossed-over "Grind" for the gear has had absolutely any other motivating factor(salvage drops, EDCs) removed. I had even gotten
over the endless stream of under-geared, under-experienced free to play players that
rarely failed to appear on the Elite Space or Ground STFs. But what the devs have done with this update is the last nail for the coffin. Good luck PWE, and to think i'm in a minority of paying players is the gamble they have chosen to take. Peace.
Yeah... right... I have better idea, just gave every one 50lv, all gear they will ever need and "press-here-to-win" button.
You don't need omega gear to play and win STFs. All you need is using your brain.
500 OM? It's 4-6 simple ISE , especially now with bonus Marks as drop.
there is grinding involved but there was grinding before, and it was totally based on luck. someone people had gone the whole year without getting what they wanted. this way people can get their gear in months and know they are getting their gear. before it was just praying it would be your turn.
there is an element of luck brought back in as you can now win extra BNP's and omega marks and they can greatly help.
Ive had 10 extra BNP's drop in a match, so there are some decent rewards on offer.
once people are at tier 5, which wont take that long, it will feel much better as you can work towards what you want and ignore what you dont.
They are locked out of a handful of Mk XII pieces for a bit over a month. It's hardly devastating. They can get stuff thats 90% as effective within a week, and 95% within 2. Not to mention all the cheap XI purples weapons on the exchange.
At that rate, it's really not all that many runs to get stuff. If you have to have every item from every store, sure, you're looking at Too Many Marks, but there's no reason to do that. Maybe 50 runs on elite to fill the rep system and get most of the desirable items? That's five a day for ten days.
Likewise, on the Romulan front, you just have to do the daily and raise a few Epohhs. You'll be swimming in marks in no time.
I miss the old ways, elite gear felt good when you got it, rather than grind then PAY for it
With the old system Mark X & XI could be received with both EDC & Tech drops, at the same time you were grinding for EDC's/Tech you could easily pick up enough salvage for a full set of Mk XI weapons & cash in 15 EDC's for the full Borg set. If you were amazingly unlucky you might have to run 60 normal's for a Maco/Omega/HG Mk X set, but with half a dozen characters I never had to do more then 40 runs, and the majority of my toon's had a full set before they hit 30 runs. One toon had a full set before I had enough EDC's for the Borg set.
The Mk XI sets required a little more time due to a lower tech drop rate (in normal's) & higher EDC conversion rate, but it was still quite easy to pick up a set. Also keep in mind that a good portion of players would be half way to a full set of Mk XI by the time they finished their grind for MK X, or would have multiple Mk X sets due to tech drops. A good portion of my toon's had all the Mk X sets & at least one Mk XI set plus the Borg set & full Borg Mk XI gear well before they hit 100 runs...
Now compare that to The "New" system.
When you compare it to what we had before the new system simply puts everything behind a grind & pay wall with out any extra benefits to the player. Mk X Borg gear is going to take 70 runs & the better part of a week of dilithium grinding, while Mk X Omega/Maco/HG is closer to 80 runs & a full week of Dilithium grind. Who the hell is going to gear up with normal's now ? You are far better off just jumping into Elite infected & praying that your team can carry you.
The only benefit of the new system is to those players who were grinding for Mk XII & were unlucky with tech drops, for those players this system gives them a solid goal to chase, of course Cryptic could have simply added a EDC conversion system like they had for Mk X & XI gear, but that would have been too easy. In summery, people are only playing normal's for fun at this point. Alt gear grinds are much more painful & the system is pretty much entirely designed around people running Elite STF's from the start. I'm sure some people will love that, but I can't help but feel a little sad for the new players getting into the game. Normal's are much more forgiving & a much friendlier environment to get started with.
previously, some would get their sets in first 5 runs, some didn't get them in years.
now you have to work to grind the rep system for some 3-4 weeks, then you'll grind some dill and marks and BUY the equipment..
THEN YOU CONVERT marks to Dill and GET RICH
what is there not to like?
and others too numerous to name...
Now they flood you with marks and DIL, and it's still not enough.
Maybe everyone should simply be issued MK XIII purple gear for installing the game? You don't even need to create an account. It's UPS'd to you on an SD card.
500 years in the future and we still look like schmucks when getting our ID photos taken...
No, if you do ground (and I would love to see people forced to do ground STFs) you can get 112 Marks for a single run on Khitomere Accord Ground Elite (please, I dislike those new names!).
That means: You could be done in just 5 good runs.
If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.
but ISE is way faster than anything, you can do it in 10 mins no sweat.
I also dont like the new names, dont rly understand the need for it
10k DPS Vesta threads: 1; 2
Elite STF's? still doesn't solve the alt problem.
Just don't complain when undergeared noobs jump into Elite STF's to get their gear. The new system encourages it, so you're just going to have to deal with even "moar" rainbow love.
All they needed was an EDC conversion system like the had with MK X & MK XI gear (20-40-60), instead they screwed everyone over for the benefit of people chasing Mk XII gear, GG Cryptic.
While Normal difficulty should still pay out less than Elites, closing the gap (upwards, please. Don't go lowering Elite's Mark payout) should help with the monotony of the grind. Normal should maintain a very rare chance to get BNPs at mission end. This would allow more casual players to get to the point where they can run more Elites without being as underpowered while still pushing Elite STFs for getting Mark XII gear.
The push up the Rep levels should be relatively comfortable for everyone, but getting the Mark XII gear should be tougher and promote Elite play.
Simply to keep people OUT of elite
You could lock everybody who hasn't got a full Mk XI ground set (Omega/MACO/KHG, not Jem'hadar) out of Elite STFs and as a result of this the people who think they could do Elite STFs would complain.
Gear doesn't replace skill and beeing geared for something doesn't mean that you are ready for it.
If you want a good team, then you may not use public queues, you've got to do private matches.
If Star Trek Online was an Open-Source (GPL) Game, we would have a low-grind fork.
And I never wore a single item of maco KHG or Omega gear for any of them (and I never had a ground team member complain about my abilities either had one complain he didn't like my HAIRCUT however)
Maco gear does not make you any better at your job
it just makes you look a bit like an armoured spacesuit
/this
elite should be purely optional. reward would be only a title, perhaps a costume at 100 runs..
Wimp.