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The new Vesta ship. DEVS please read.

chaz200565chaz200565 Member Posts: 0 Arc User
edited December 2012 in Federation Discussion
The new vesta ship looks very good. However it is far too expensive to buy.
Do the devs think we all are loaded with lots of money? No we are not.
Please review the price of this ship and make it more affordable.

On a separate note,the projects are extortiately expensive especially in dilithium.
We do not all have pots of money to spend on this game.
If you keep pushing prices up,you will lose players.
I do understand that cryptic/pw is a business and you have to make money,but please understand we are not all rich and can afford anything you put into this game.
Prices on everything including resources on all projects needs to come right down,so us ordinary people can afford it.
In conclusion,keep putting prices up and you will lose players.
Get prices on all things and all projects right down,and that will attract more new players to STO.
Please help us have more fun,and do not penalise us.
Post edited by chaz200565 on
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Comments

  • temp3rustemp3rus Member Posts: 125 Arc User
    edited November 2012
    chaz200565 wrote: »
    The new vesta ship looks very good. However it is far too expensive to buy.
    Do the devs think we all are loaded with lots of money?

    STO's playerbase is one of the more affluent ones in MMO's, so yes they do think "we" can afford it.
  • kahless2001kahless2001 Member Posts: 130 Arc User
    edited November 2012
    Buying the bundle, and considering this is a F2P I don't think they're overpriced.

    I'm not rich. or have pots of money.

    Also, could you define what a 'ordinary' person is?

    In any case, just because I can't afford everything in the game doesn't mean that prices should drop. I pick and chose what I pay for and what I really want that will make the game enjoyable. :)
  • unangbangkayunangbangkay Member Posts: 10 Arc User
    edited November 2012
    New ship, new "OMG TOO SPENSIVE" thread.

    Look at it this way:

    STO is free to play. The effective cost to play, not counting time and internet bills or other stuff, is $0. For an F2P game, STO is surprisingly generous, and PVP aside, is quite well-balanced. Case in point: the prison-grade restrictions imposed on free players in The Old Republic (INCLUDING artificially slowed XP gain). So there's that.

    If YOU owned your own MMO or Star Trek singleplayer game (which would make your cost-to-play $0), one that had as much content as STO does now, ask yourself how much it would cost YOU to hire a programmers, artists, and other developers to design, model, program, and implement a 3 versions of the Vesta in your game.

    Sure as hell it would cost MORE than fifty dollars (or 25 dollars).

    From that perspective, it's practically a steal!

    Plus, compared to the Odyssey pack you get a lot more value, with effectively 3 ship skins, and TWO set bonuses if you have all 3 consoles equipped.

    Long story short: YES, it's expensive but NO, it's not "overpriced".
  • neohunter200neohunter200 Member Posts: 101 Arc User
    edited November 2012
    Ultimately, its all about how badly you want the ship. If you really want to add it to your growing collection of ships and/or you love the new abilities that the Vesta, then you will think it is worth it.

    If you think it is overpriced, perhaps you can wait a couple of months and see if Cryptic will have another special offer or discount for all items on the C-Store then buy it. :)
  • manwholaughsmanwholaughs Member Posts: 65 Arc User
    edited November 2012
    I gave up trying to backup topics such as this because it seems the STO community is fine with the insanely priced virtual items for sale in the Z-Store.

    I'll post the same example I posted back when the Odyssey bundle was released:
    For three virtual items, it costs about the same price as a newly released game (unless it's an independent game, then you could perhaps get two or three games for that price). I don't care who you are, that is just loopy, especially after paying for gold or a lifetime subscription.

    I mean you only have to think about it for a second to realise how deranged prices are for crumbs of additional content.

    charging non subcribers for that content seems fair, that would actually make sense, but for people who are shelling out an already borderlining price to play the game is insulting.

    Then there's lock boxes... Mhm I am not even going to waste my time explaining these because it's just that painfully insulting.

    I guess the only reason I posted this today is because it just hurts to see such wasted potential get whored out.
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited November 2012
    Well it's only 99,75

    ... days of 8k dil per day!

    But I am sure they are glad to hear you really want the ship, question now is how bad do you want it

    I am grateful they haven't released anything I HAVE to have, hell, I grinded my way to my favorite ship in a cruiser and I hated every second of it :D

    Only to find out there is a better version for free on the klingon side, gg.
  • fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    edited November 2012
    New ship, new "OMG TOO SPENSIVE" thread.

    Look at it this way:

    STO is free to play. The effective cost to play, not counting time and internet bills or other stuff, is $0. For an F2P game, STO is surprisingly generous, and PVP aside, is quite well-balanced. Case in point: the prison-grade restrictions imposed on free players in The Old Republic (INCLUDING artificially slowed XP gain). So there's that.

    If YOU owned your own MMO or Star Trek singleplayer game (which would make your cost-to-play $0), one that had as much content as STO does now, ask yourself how much it would cost YOU to hire a programmers, artists, and other developers to design, model, program, and implement a 3 versions of the Vesta in your game.

    Sure as hell it would cost MORE than fifty dollars (or 25 dollars).

    From that perspective, it's practically a steal!

    Plus, compared to the Odyssey pack you get a lot more value, with effectively 3 ship skins, and TWO set bonuses if you have all 3 consoles equipped.

    Long story short: YES, it's expensive but NO, it's not "overpriced".

    Not defending either side of this thread, just read it and like to supply my 2 cents of stating it costs $0 to mod ships into a game, case and point: http://starfleetcommand3.filefront.com/

    And there's umpteen other sites for SFC, Armada, BC, etc etc etc.
  • manwholaughsmanwholaughs Member Posts: 65 Arc User
    edited November 2012
    Not defending either side of this thread, just read it and like to supply my 2 cents of stating it costs $0 to mod ships into a game, case and point: http://starfleetcommand3.filefront.com/

    And there's umpteen other sites for SFC, Armada, BC, etc etc etc.

    *Sigh* Yup... just rubs it in even further!
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited November 2012
    And here is another perspective

    All games older than about a year or two costs 50 $ or less ! STO is from 2010...

    If each ship is worth 25 $ how much should the game cost if we say 3 ships x 4 tiers x 2 factions ?

    24 x 25 dollars ?

    Hats off to you if you feel paying the price of a full game for one pity little item is you making a bargin
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited November 2012
    *Sigh* Yup... just rubs it in even further!

    Mods like that are made by people on their free time for their own reasons, but STO and the Dev's need to get paid and keep the servers going. which is why every game compnay most of the time sells Downloadable content.

    No one needs the Vesta or any other ship....they just want it.
    GwaoHAD.png
  • temp3rustemp3rus Member Posts: 125 Arc User
    edited November 2012
    I gave up trying to backup topics such as this because it seems the STO community is fine with the insanely priced virtual items for sale in the Z-Store.

    I'll post the same example I posted back when the Odyssey bundle was released:
    For three virtual items, it costs about the same price as a newly released game (unless it's an independent game, then you could perhaps get two or three games for that price). I don't care who you are, that is just loopy, especially after paying for gold or a lifetime subscription.

    I mean you only have to think about it for a second to realise how deranged prices are for crumbs of additional content.

    charging non subcribers for that content seems fair, that would actually make sense, but for people who are shelling out an already borderlining price to play the game is insulting.

    Then there's lock boxes... Mhm I am not even going to waste my time explaining these because it's just that painfully insulting.

    I guess the only reason I posted this today is because it just hurts to see such wasted potential get whored out.

    These ships aren't made from thin air. Many man-hours are put into these three ships, man-hours that cost money.

    Artists, programmers and of course CBS and Mr Rademaker all cost money.

    I think the price is right considering its account wide, some other games its per character.
  • manwholaughsmanwholaughs Member Posts: 65 Arc User
    edited November 2012
    vestereng wrote: »
    And here is another perspective

    All games older than about a year or two costs 50 $ or less ! STO is from 2010...

    If each ship is worth 25 $ how much should the game cost if we say 3 ships x 4 tiers x 2 factions ?

    24 x 25 dollars ?

    Hats off to you if you feel paying the price of a full game for one pity little item is you making a bargin

    Tell me about it, I mean it just hurts when I see people defend these prices.
    neoakiraii wrote: »
    Mods like that are made by people on their free time for their own reasons, but STO and the Dev's need to get paid and keep the servers going. which is why every game compnay most of the time sells Downloadable content.

    No one needs the Vesta or any other ship....they just want it.
    temp3rus wrote: »
    These ships aren't made from thin air. Many man-hours are put into these three ships, man-hours that cost money.

    Artists, programmers and of course CBS and Mr Rademaker all cost money.

    I think the price is right considering its account wide, some other games its per character.

    Money which they are making from subscribers... It doesn't cost the price of a new game to make three virtual items in an already released game.

    Whatever, if you don't get it then you don't get it.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited November 2012
    Tell me about it, I mean it just hurts when I see people defend these prices.





    Money which they are making from subscribers... It doesn't cost the price of a new game to make three virtual items in an already released game.

    Whatever, if you don't get it then you don't get it.

    Welcome to the Digital age man...its how things are now...especially the game industry

    A console game costs $59 bucks....now years ago that game came with books pictures and lots of stuff inside....now a days that game just comes with the disc, hell they even print the warning labels behind the artwork now, yet the games still cost the same regardless of the costs they managed to cut. Digital games they still sell them at the same price as a psychical copy at release.

    If you're going to fight it then you have to fight the WHOLE gaming system the whole industry, you're going to need to go after the big fish if you want change. :D
    GwaoHAD.png
  • temp3rustemp3rus Member Posts: 125 Arc User
    edited November 2012
    Subscribers? Heh, that's a funny one.

    I don't personally play to collect every ship that's in the game, one character = one ship. That 2,500 Zen will be used to buy a ship and kept on one character for the next few years.

    We all play differently, that's what's makes us unique :)


    Edit; I would love to know how long it took these very talented ships artists to create all 3 versions of the Vesta (and how long it took Mark Radermaker to design the original :)
  • luxchristianluxchristian Member Posts: 0 Arc User
    edited November 2012
    temp3rus wrote: »
    These ships aren't made from thin air. Many man-hours are put into these three ships, man-hours that cost money.

    Artists, programmers and of course CBS and Mr Rademaker all cost money.

    I think the price is right considering its account wide, some other games its per character.

    F2P games need to get money too. I can live the store and crunch out every month 10$ for zen. But I still think that the Store ships costs to much. 10$ for a ship would be more reasonable.


    At least I would buy every month a new ship xD But with these prices I have over 2500Zen since early october and still didn't got a new one because I can't decide myself :-P I have 3 toons, I don't want to fly with everyone the same ship and 2500Zen are to much money just to blow them for fun xD
  • themariethemarie Member Posts: 1,055 Arc User
    edited November 2012
    Not defending either side of this thread, just read it and like to supply my 2 cents of stating it costs $0 to mod ships into a game, case and point: http://starfleetcommand3.filefront.com/

    And there's umpteen other sites for SFC, Armada, BC, etc etc etc.

    In your mind... you compare hacking a long dead game to content development for a live MMORPG?

    What is this I don't even --

    IT COSTS MONEY to pay people to develop a game. Are you willing to sit there and work FOR FREE for 8-10 hours a day on meshes and skins? Of course you are. After all you don't have bills to pay or food to by. How silly of me to even THINK that people need to be paid for their work.


    Volunteer effort to mod dead games is totally different than live MMORP development. Totally different.
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited November 2012
    Not defending either side of this thread, just read it and like to supply my 2 cents of stating it costs $0 to mod ships into a game, case and point: http://starfleetcommand3.filefront.com/

    And there's umpteen other sites for SFC, Armada, BC, etc etc etc.

    I have personally done my share of moding on those games. Particularly Armada 2. The thing is, the mod is useless in online play unless every player on line has the same assets. When you download and install them into your game, it affects ONLY your game. Just like in those games, all of the ships are stored locally on your computer. If you have the ship and another player does not, what is the point? Their computer will still need the asset localized to be able to render your ship onto their computer.
    themarie wrote: »
    In your mind... you compare hacking a long dead game to content development for a live MMORPG?

    What is this I don't even --

    IT COSTS MONEY to pay people to develop a game. Are you willing to sit there and work FOR FREE for 8-10 hours a day on meshes and skins? Of course you are. After all you don't have bills to pay or food to by. How silly of me to even THINK that people need to be paid for their work.


    Volunteer effort to mod dead games is totally different than live MMORP development. Totally different.

    To take this even further. It is not just the ship model and skin.

    In terms on Armada 2 for example, it is also the odf file (tells the game engine how the ship behaves), the hardpoints (where the weapons and abilities originate), The build buttons, the wireframe, adjusting the odf files for any parent model (shipyard that builds said ship). There is a lot of work that goes into a simple game like this.

    In terms of STO, you would have the Boff layout to program, the weapons slots, the equipment slots, and any other things that are needed to be able to use the ship in game. I hate to think of everything that would need adjusted to mod STO.
  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited November 2012
    It all depends on how bad you want this new ship. I for one do not want every new ship that is released. But you don't have to buy zen, Grind Dil (Which means you don't have to have money) also if they ever do a Cstore sale again the ship may come down in price eventually
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  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited November 2012
    reyan01 wrote: »
    Or a bonus Zen offer - I purchased the Zen required to buy the Vesta pack when the bonus offer was on a few weeks ago, so did pretty well out of it all-in-all.

    This is what I did.
    Honestly, it was a good purchase.
    ".... you're gonna have a bad time."
  • twamtwam Member Posts: 0 Arc User
    edited November 2012
    vestereng wrote: »
    And here is another perspective

    All games older than about a year or two costs 50 $ or less ! STO is from 2010...

    If each ship is worth 25 $ how much should the game cost if we say 3 ships x 4 tiers x 2 factions ?

    24 x 25 dollars ?

    Hats off to you if you feel paying the price of a full game for one pity little item is you making a bargin

    This.

    New game, 50 euro's, older game 15-25. Paid both, no problem if it's a good game.

    I've paid for dlc, fine with that.
    Small stuff, like a gun, or a car, couple of euro.
    Large stuff, like quest lines, more, up to 20 euros.

    One ship, 25, or pack of 3 times the same ship with different consoles 50, that's pushing it. Sure, it's got the flexible boff layout, and console, and can mount cannons. But does it offer quite the same content as a mission pack (often coming with gear and rewards)?

    Or, if buying the pack, will it give a similar amount of content to buying an entire game?

    For me, easy call. Buying new Hitman/AC3/CoD-BO2/[fill in other title] will give me way more value for money, in terms of enjoyment per euro spent.



    Edit: mind you, it's not that I'm cheap, per se; I'd be buying ships on a regular basis if they were like 5-10 euro's. It's just a cost/benefit analysis, for me.
  • temp3rustemp3rus Member Posts: 125 Arc User
    edited November 2012
    Ships as content... I suppose so :)

    Most missions I've played only a couple of times, the ships I've paid for I've used every week for the past 2-3 years. So definitely worth it in my gaming :)
  • trenttylertrenttyler Member Posts: 110 Arc User
    edited November 2012
    If YOU owned your own MMO or Star Trek singleplayer game (which would make your cost-to-play $0), one that had as much content as STO does now, ask yourself how much it would cost YOU to hire a programmers, artists, and other developers to design, model, program, and implement a 3 versions of the Vesta in your game.

    Sure as hell it would cost MORE than fifty dollars (or 25 dollars).


    Long story short: YES, it's expensive but NO, it's not "overpriced".

    You leave out some important data, such as?
    Record number of sales when the game launched.

    Record number of conversions into LTS within 30 days/

    And the simple fact, this game was a sub based model for almost 2 years.

    Bottom line is the IP has been handled poorly, and would be thriving if Cryptic actually did what they claim in every interview, "Listen to the Playerbase", not reacting to uproars after they ignore the playerbase.


    Just my 2cents
  • edited November 2012
    This content has been removed.
  • kimmymkimmym Member Posts: 1,317 Arc User
    edited November 2012
    vestereng wrote: »
    And here is another perspective

    All games older than about a year or two costs 50 $ or less ! STO is from 2010...

    If each ship is worth 25 $ how much should the game cost if we say 3 ships x 4 tiers x 2 factions ?

    24 x 25 dollars ?

    Hats off to you if you feel paying the price of a full game for one pity little item is you making a bargin

    Well, when buying a new game (that I'll likely play for all of a week or so) I don't get to bring any of it into this game, I don't get to support the development for this game, and I don't get to fund the non-paying F2P crowd, either.

    A $50 ship that I'm still flying months later is an infinitely better deal then $50 for some game that I've already forgotten I purchased. Maybe your playing all your other games for months on end. I'm not.
    I once again match my character. Behold the power of PINK!
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  • luxchristianluxchristian Member Posts: 0 Arc User
    edited November 2012

    Still want your cheaper ships?

    Yep. But keep the 8000 dill cap xD
  • doubleohninedoubleohnine Member Posts: 818 Arc User
    edited November 2012
    Yeah they are expensive considering the price of one whole game. But I also havnt paid a sub or put any money into the game the last three to four months, so shelling out for the 3 pack $50 Vesta line Im still coming out ahead as opposed to blindly paying a sub for zero story content like I use to. I still wish theyd increase their Z store inventory on vanity stuff that would consistently sell and drop ship prices to $15, and $35 for a 3 pack. Not being a silly ship collector, ship price doesnt hurt me as much. Counting all 3 Vestas, these last 3 are only 3 of 7 ships Ive paid for since playing STO.
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  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited November 2012
    Yeah they are expensive considering the price of one whole game. But I also havnt paid a sub or put any money into the game the last three to four months, so shelling out for the 3 pack $50 Vesta line Im still coming out ahead as opposed to blindly paying a sub for zero story content like I use to. I still wish theyd increase their Z store inventory on vanity stuff that would consistently sell and drop ship prices to $15, and $35 for a 3 pack. Not being a silly ship collector, ship price doesnt hurt me as much. Counting all 3 Vestas, these last 3 are only 3 of 7 ships Ive paid for since playing STO.

    I imagine it's hard to concoct good vanity items for this game, because of the IP itself.

    Think about it. There's very little in the way of gear that doesn't fall into the category of weapon, armor, powers kit, starship, or consumable. Gear itself is very rarely responsible for altering your physical appearance, weapons are a dime a dozen, and no one pays too much attention to consumables because of their somewhat ephemeral nature.

    However, there's a huge demand for starships. Like, the biggest, I think at least. And, while the starships in the store aren't necessarily vanity items, they aren't necessary for gameplay as a player has access to a good spread of ships for free while they progress through the game.

    Look at the few vanity items we do have:

    Off Duty outfits
    Variant uniforms
    Non-combat pets
    Starship bridges

    And that's it.

    I mean, we still get a somewhat regular infusion of these items every now and then (though new bridges has somewhat stalled recently). But the demand for these items so far has not exceeded the demand for new starships. It probably never will. When people think of Star Trek, one of the first things they think of is the ships.

    I do have thoughts, though. New trophies for a captain's ready room would be very popular, I think. In fact, any decorations for the ready room would be appreciated. Maybe even alternate furniture arrangements.
    Maybe alternate captain's quarters, too. And set up a series or display areas in there to add in nick-knacks and such.
    Another emote pack would be nice.
    Could also sell different starship interiors, a nice alternative to the basic drab "Small, Medium, Large" we have now.
    Maybe species-specific civilian outfits? Just a thought.
    More bridge packs. I'm kinda disappointed the Vesta didn't come with a unique bridge series (though in that regard, I looked around online and there doesn't seem to be an agreed-upon description of the Vesta's bridge, sooo...).
    ".... you're gonna have a bad time."
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited November 2012
    Those of you defending the high price of the ships need a reality check - maybe you've got a ton of disposable income to throw at virtual items but not everybody is that fortunate.

    My own feelings on the Vesta was that it looked pretty cool and that maybe I'd be interested in picking up the Tac variant. Except I can't - it's all three or nothing and I'm not spending that kind of money (or Dilithium/Zen) on a novelty ship that quite honestly, I don't need.

    If it were cheaper (or sold individually) then Cryptic may have gotten a sale from me but they haven't - once again they've passed up the opportunity to make a sale - not just from me but from many players I suspect.

    I'm not down on the idea of selling these ships - heck, I bought an Excelsior waaay back and if they bring out a Fleet Excel at some point I'd be seriously tempted. But the Vesta, whilst looking interesting isn't going to tangibly change my enjoyment of the game over what it is now - and if I bought it I'd still be running the same missions and the same STFs - just with a slightly different ship.

    $50 for the novelty of flying something different for a while isn't money well spent in my opinion - if you think it is, I'm genuinely happy for you but I still don't think these prices are benefiting Cryptic/PWE.
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  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited November 2012
    Those of you defending the high price of the ships need a reality check - maybe you've got a ton of disposable income to throw at virtual items but not everybody is that fortunate.

    And not everyone who is able to buy one of these ships has "a ton of disposable income". Some of us actually just saved some cash ahead of time, or got lucky with a pay check, or any number of things, to buy one.
    Am I defending the pricey nature of the ships? Not really, as I'd much like them to be somewhat cheaper.
    But I understand why they are pricey, and as you yourself pointed out, I understand that I don't need a ship from the store. Just like neither of us needs to be playing a video game.
    But that doesn't exclude the fact that some of us like getting things we don't need because they entertain us.
    And that entertainment can be a pinch in the wallet at times.
    ".... you're gonna have a bad time."
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited November 2012
    sorceror01 wrote: »
    And not everyone who is able to buy one of these ships has "a ton of disposable income". Some of us actually just saved some cash ahead of time, or got lucky with a pay check, or any number of things, to buy one.
    Am I defending the pricey nature of the ships? Not really, as I'd much like them to be somewhat cheaper.
    But I understand why they are pricey, and as you yourself pointed out, I understand that I don't need a ship from the store. Just like neither of us needs to be playing a video game.
    But that doesn't exclude the fact that some of us like getting things we don't need because they entertain us.
    And that entertainment can be a pinch in the wallet at times.

    And I'm not suggesting that there's anything wrong with that. And if you have the Vesta and you're getting a kick out of it then I'm genuinely pleased - all I'm saying is that the pricing is prohibitive to sales - at least from my own perspective.

    With something as unique as the Vesta, I think Cryptic should have priced it lower (and sold it individually) and I think they'd have gotten much more sales - one at least from me anyway.

    But I have no intention of saving for it, no intention of spending that kind of money for what's offered - it simply doesn't offer enough for me to want to spend that kind of money.

    Bioshock Infinite Collector's Edition for $160 though? Different proposition entirely...
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