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Room under ESD?

vitzhvitzh Member Posts: 519
So I managed to get underneath Earth Space Dock and I found this room. Was wondering if anyone knows what it is? If I get close to it, I get transported back to the transporter pads but not before this option to "Open Door" comes up.

Here's a picture of it below. Can get more of under ESD if required.

questionkd.jpg
Post edited by vitzh on
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Comments

  • hyplhypl Member Posts: 3,719 Arc User
    edited November 2012
    That looks like the original shipyard room from launch.
  • age03age03 Member Posts: 1,664 Arc User
    edited November 2012
    No it is not as that is not the way it was in closed beta it was as you see it today.
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  • pwebranflakespwebranflakes Member Posts: 7,741
    edited November 2012
    It's the Devs Only room :cool:
    No, not really. It's the old shipyard lol
    Cheers,

    Brandon =/\=
  • icegavelicegavel Member Posts: 991 Arc User
    edited November 2012
    vitzh wrote: »
    So I managed to get underneath Earth Space Dock and I found this room. Was wondering if anyone knows what it is? If I get close to it, I get transported back to the transporter pads but not before this option to "Open Door" comes up.

    Here's a picture of it below. Can get more of under ESD if required.

    questionkd.jpg

    That's the original ESD shipyard. The crappy one. The new one is superior.
  • vitzhvitzh Member Posts: 519
    edited November 2012
    Fair do's, ah well onto next question.

    Whats up with this random door?

    fairdos.jpg
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited November 2012
    I keep telling you people to stay out of my room, but no one listens. I'm going to buy a pad lock and a Guard Tapir.
    Only YOU can prevent forum fires!
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  • rrincyrrincy Member Posts: 1,023
    edited November 2012
    is that where the tacos are ? :p
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  • kalvorax#3775 kalvorax Member Posts: 1,663 Arc User
    edited November 2012
    tacofangs wrote: »
    I keep telling you people to stay out of my room, but no one listens. I'm going to buy a pad lock and a Guard Tapir.

    rofl....i was wondering where my bridge for my shuttlecraft was :p
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited November 2012
    tacofangs wrote: »
    I keep telling you people to stay out of my room, but no one listens. I'm going to buy a pad lock and a Guard Tapir.

    I love all the multiple ways of getting underneath qo'nos but I would imagine you didn't make the 100's of glitches that lets us do that since it was before you got switched from CO to STO.
  • cptjhuntercptjhunter Member Posts: 2,288 Arc User
    edited November 2012
    Admiral Quinn assigned section 31 to find out who's been stealing his pink taffeta prom gowns.:D
    We may have a culprit.
  • age03age03 Member Posts: 1,664 Arc User
    edited November 2012
    That is where section 31 is so they sneak abroad your ship.
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  • cptjhuntercptjhunter Member Posts: 2,288 Arc User
    edited November 2012
    age03 wrote: »
    That is where section 31 is so they sneak abroad your ship.

    Noooo.I wouldn't want to deny the admiral his privacy to feel "pretty" in his dresses in the ESD basement. Besides I'm more leather than lace.;)
  • kalvorax#3775 kalvorax Member Posts: 1,663 Arc User
    edited November 2012
    cptjhunter wrote: »
    Noooo.I wouldn't want to deny the admiral his privacy to feel "pretty" in his dresses in the ESD basement. Besides I'm more leather than lace.;)

    kinky :P

    JKING lol

    but section 31 must have a hidden BoO somewhere lol
  • f8explorer#7814 f8explorer Member Posts: 1,328 Arc User
    edited November 2012
    tacofangs wrote: »
    I keep telling you people to stay out of my room, but no one listens. I'm going to buy a pad lock and a Guard Tapir.

    So THIS is where the Taco bar has been hidden!!!!
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  • edited November 2012
    This content has been removed.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited November 2012
    It's the lock box breeding room.

    Find it and Kill it.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
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  • ortsimortsim Member Posts: 89 Arc User
    edited November 2012
    From the map, it does resemble the old ship and exploration mark requisitions room. It featured holograms of various things you'd purchase at that station (the blue circles in the room, mostly I recall it being of each class of ship). I kind of miss it, but it was removed and replaced with the current one with the large bay window.

    The old lifer club might still be around too, it had turbolift access in Club 47 before the Captain's Table was introduced. Admiral Quinn's office used to be turbolift access too until they changed it (insert "Where is sulu?" gag here). Good luck on your parkour expeditions :).

    Fond memories of closed beta and the early game. I still have my STO t-shirt and collector's edition box. Never did get one of those del-taco cups though... we don't have them anywhere near where I live.

    Edit: Here is an image of the old shipyard: http://www.mobygames.com/images/shots/l/430067-star-trek-online-windows-screenshot-shipyards.jpg
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited November 2012
    ortsim wrote: »
    From the map, it does resemble the old ship and exploration mark requisitions room. It featured holograms of various things you'd purchase at that station (the blue circles in the room, mostly I recall it being of each class of ship). I kind of miss it, but it was removed and replaced with the current one with the large bay window.

    The old lifer club might still be around too, it had turbolift access in Club 47 before the Captain's Table was introduced. Admiral Quinn's office used to be turbolift access too until they changed it (insert "Where is sulu?" gag here). Good luck on your parkour expeditions :).

    Fond memories of closed beta and the early game. I still have my STO t-shirt and collector's edition box. Never did get one of those del-taco cups though... we don't have them anywhere near where I live.

    Edit: Here is an image of the old shipyard: http://www.mobygames.com/images/shots/l/430067-star-trek-online-windows-screenshot-shipyards.jpg

    Isn't that the Second Version of that room...

    Didn't They Re-model it once before the new ESD was installed?
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  • tobar26thtobar26th Member Posts: 799 Arc User
    edited November 2012
    ortsim wrote: »

    Hehe I remember that. Whoever thought that abomination was fitting for a Star Trek Shipyard has hopefully left the team now :P
  • theultimatextheultimatex Member Posts: 489 Arc User
    edited November 2012
    ortsim wrote: »

    Ah the old shipyard. I regret I never made it to Captain before having a chance to use the console that would get me my first Galaxy class cruiser(I made it to Captain after the ESD changes--thanks Mirror Universe event and Winter Wonderland).

    Was so looking forward and walking up to that NPC, and saying (to myself of course) one "Enterprise type ship please." :P


    And what's this I read about a lifer club about Club 47? When was this? That is very Earth and Beyond of them to have a secret room in the dance hall area of the starbase. How did I miss this?? Anyone have any pictures?
  • theultimatextheultimatex Member Posts: 489 Arc User
    edited November 2012
    daveyny wrote: »
    Isn't that the Second Version of that room...

    Didn't They Re-model it once before the new ESD was installed?

    Yes, that is the second version of the room. The one from the beta and launch was not as streamlined or easy to navigate. I don't have any pictures of it that I can find at the moment though. I do remember it containing a lot of blue hues though.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited November 2012
    You know, I think the Team should repurpose the Old Shipyard Room.

    Option 1: New Club 47

    Move Club 47 to here and make a REAL Club 47! Replace the old Starship Holograms and put in circular tables with some empty for players, and some full of interactable NPCs. (Perhaps one could be a smuggler with a panach of having the fastest civilian freighter on this side of the Alpha Quadrant. ;))

    Option 2: New Hospital

    Turn the area into a real Starbase Hospital than the closest that poor Doctor is currently occupying.

    Option 3: Starbase Armory

    Silly Federation sells their goods right there in the open. So why not repurpose this room as the armory.

    Since there are Turbolifts all over the place, a player could easily get to this location with ease.
  • vitzhvitzh Member Posts: 519
    edited November 2012
    ortsim wrote: »

    That is kind of what I saw from underneath the room and above it. I'll see if I can somehow find a way into it but seems each time I get close to it/fall on top of it sends me straight back to Earth Space Dock. Bit of a pity, there's a lot of places that could be opened up just for social/cosmetic purposes. Perhaps if they added little side quests to wee areas in each place it could give them a use especially with duty officer mechanics.
  • redshirtjohnson#9017 redshirtjohnson Member Posts: 136 Arc User
    edited November 2012
    it's the old ship yard, and the door to the far left is the old turbo lift doors you had to use to get there. Trust me I've tried getting there, there is an active interact button for both the door and the room itself, but your timing to click it has to be spot on less you rezone and end up back at the transporter pads.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited November 2012
    The old ESD had a weird feature where it had several small rooms that you'd switch between. That looks like it might be the door to the old transporter pad.
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  • shockwave85shockwave85 Member Posts: 1,040 Arc User
    edited November 2012
    Starfleet has numerous shipyards. While the Galaxy and Defiant classes were constructed at Utopia Planitia, we also know that the Constitution was constructed at San Francisco Fleet Yards, Earth. Though, not on the ground like in Abrams-Trek. That was just stupid. Modules would be constructed on the ground, then lifted to orbit for final assembly.

    Anyway.

    Having a shipyard at ESD does make sense and has basis in canon, since this is also where the Excelsior underwent testing and where Kirk & co. receive the Enterprise-A (and subsequently overhaul it). Freely visiting Mars and Utopia Planitia would be nice though, as well as other Terran system destinations like the lunar colonies. Pipe dream wishlist though, as I'm not sure what gameplay utility that would have.
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  • avertyoureyessavertyoureyess Member Posts: 59 Arc User
    edited November 2012
    I would like to see a "ship skin customization yard". Which can be accessed from the mystery room in ESD or Utopia Planitia. Basicly a way to completly customize your own skin for your ship. Like the hex pattern of the Remen shield? now you can get it mized with your borg set... Like the "dark tron" look of the Aegis Shield on you Vorcha, bang on! you can get that look without the Aegis. Not just changing a color here or there like the regular ship customization or the advanced version. A way of changing a scheme all together....of course it will cost dilithium or zen, but give the option im sure some people will take it.
  • ortsimortsim Member Posts: 89 Arc User
    edited November 2012
    I don't recall much, but I do think there may have been another version that was a larger rectangular area, and I don't think the stores had tabs back then so you just had to scroll down. What got me was the running duration/cooldown with such large and hard to navigate areas of ESD, and also going back to turn in missions/pick up new ones.

    Old club 47 was quite a bit less like a party club and more like a purple-lit tavern, and I do recall the "classified access codes" being used to access an upper area at the turbolift in the back. I went there once or twice and from what I recall there were large windows and a wrap-around couch and some tables.

    Mostly I remember the auto-grouping mechanic when multiple people entered the same mission, and how sometimes it made the mission crazy hard by upping the spawns (and the competition for anomalies). Also, the pink phasers from using the beam color command. I think there was also this stolen science ship in the Kingon arc that gave me a pretty good challenge compared to most missions today. The old Starbase 24 fleet action was fun too, and the ground section was pretty crazy with everyone running around through the corridors, now its sub-par compared to the new stuff and they nixed the ground portion.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited November 2012
    ortsim wrote: »
    Old club 47 was quite a bit less like a party club and more like a purple-lit tavern, and I do recall the "classified access codes" being used to access an upper area at the turbolift in the back. I went there once or twice and from what I recall there were large windows and a wrap-around couch and some tables.


    The room you are refering to was the old Officer's Lounge. The Classified Access Codes is for accessing the Captain's Table.

    BTW, you can still visit the room in the Old ESD model that's saved in the Foundry, along with the old Shipyard area.
    Starfleet has numerous shipyards. While the Galaxy and Defiant classes were constructed at Utopia Planitia, we also know that the Constitution was constructed at San Francisco Fleet Yards, Earth. Though, not on the ground like in Abrams-Trek. That was just stupid. Modules would be constructed on the ground, then lifted to orbit for final assembly.

    Anyway.

    Having a shipyard at ESD does make sense and has basis in canon, since this is also where the Excelsior underwent testing and where Kirk & co. receive the Enterprise-A (and subsequently overhaul it). Freely visiting Mars and Utopia Planitia would be nice though, as well as other Terran system destinations like the lunar colonies. Pipe dream wishlist though, as I'm not sure what gameplay utility that would have.

    The Galaxy-class was built on the surface of Mars.

    And the Original Consitution was said to be constructed on Earth as well (like in JJ Trek, but at San Fransico).


    As for Utopia Planitia and visiting other sites, I agree. UP be great for Ship Customization (if further elaborated), Jupiter Station for Research, and Titan be a great spot for EVA and Shuttle Training (Tutorial?)
  • eksell1eksell1 Member Posts: 14 Arc User
    edited November 2012
    Tacofangs !! go fix some bugs!
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