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If this game didnt hav the startrek licence would u still b playing it?

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  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited October 2012
    lillithiae wrote: »
    Yeah, I've seen people say this before. And thats probably true. But there is no way to know whether you would play a completely different game without a specific explanation of what the differences would be. So the only way you can actually answer the question the OP is asking is if you assume that the game would work the same basic way(actual mechanics and systems) except without the Trek skin. And it seems that the majority of people are saying they would not want to play that. So regardless of how you try to explain it, it would appear that they are not happy with the basic mechanics of the game, which Cryptic designed.

    I don't think Cryptic would have used the same mechanics if they made a different game.
  • lillithiaelillithiae Member Posts: 0 Arc User
    edited October 2012
    I don't think Cryptic would have used the same mechanics if they made a different game.

    Maybe, but that just leads me back to everything I just said:
    But there is no way to know whether you would play a completely different game without a specific explanation of what the differences would be. So the only way you can actually answer the question the OP is asking is if you assume that the game would work the same basic way(actual mechanics and systems) except without the Trek skin. And it seems that the majority of people are saying they would not want to play that. So regardless of how you try to explain it, it would appear that they are not happy with the basic mechanics of the game, which Cryptic designed.

    If you want to assume that the game would be completely different if it werent Trek, thats fine. But in that case you have no way to answer the OP's question. And regardless of whether the mechanics would be different without the IP or not, the fact is Cryptic designed the mechanics we have now and apparently they arent fun enough in and of themselves that most people in this thread would play without the IP attached to them.
  • lillithiaelillithiae Member Posts: 0 Arc User
    edited November 2012
    It is also worth noting that there are literally hundreds of sci-fi novels that have been written over the years which you could plug into the very same mechanics that this game uses. Anything with capital space ships and opposing factions would work with every single mechanic this game has. Also, the IP does not excuse the terrible PvP design this game has, or the complete lack of development it has received since launch.

    And things like the new fleet system that is really just a big currency sink really have nothing to do with the Trek IP. Those are complete Cryptic inventions and any fun or lack thereof associated with them is completely at Cryptic's feet. So with all of that in mind, I dont see any real reason to assume that Cryptic would have broken any molds or done anything extremely innovative if the game didnt have the Trek skin on it and was just a generic sci-fi capital ship game.
  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited November 2012
  • denizenvidenizenvi Member Posts: 0 Arc User
    edited November 2012
    You can't have the game we have now without the IP.

    Sure, if a game was made with the same mechanics by the same team and had the same features, I might still play it. But it would depend very much on whether the game universe had appeal to it. I think it's certainly possible that the STO team could have made a fun sci-fi game with similar features, but it would have gone in different directions.

    I was certainly drawn to the game because of the Star Trek IP and the ability to customize ships. If I had given this 'alternate' sci-fi starship game a good try, it's certainly conceivable that I might have found it enjoyable enough to keep playing. But as I said, it would have had to have a compelling universe.


    I certainly wouldn't want to play this game with the 'Trek-ness' stripped away. But the same could be said about many games. Without the atmosphere, a game loses a lot of appeal to me. But that's not to say that Star Trek is the only atmosphere that could have given these mechanics the appeal they have now.
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  • theindefatigabletheindefatigable Member Posts: 351 Arc User
    edited November 2012
    I think that it would continue to be a wonderful game, but I wouldn't know as I would never have started playing it in the first place if it weren't Star Trek. Followed the game's development for a long time before release...pre-ordered as soon as possible...blah blah...would never have done that if it weren't Trek. I do think it is a great game though. Only MMO to have space and ground combat at launch, right?
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  • lucianazetalucianazeta Member Posts: 740 Arc User
    edited November 2012
    lillithiae wrote: »
    Yeah, I've seen people say this before. And thats probably true. But there is no way to know whether you would play a completely different game without a specific explanation of what the differences would be. So the only way you can actually answer the question the OP is asking is if you assume that the game would work the same basic way(actual mechanics and systems) except without the Trek skin. And it seems that the majority of people are saying they would not want to play that. So regardless of how you try to explain it, it would appear that they are not happy with the basic mechanics of the game, which Cryptic designed.

    Your reasoning is flawed.

    All of these people are saying no for only one reason: They are Trekkies.

    They really don't care about anything more then the skin and thus wouldn't play without it.
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  • duaths1duaths1 Member Posts: 1,232 Arc User
    edited November 2012
    without the IP, i wouldn't probably even try it back at launch. after the f2p conversion?

    yes, i would play it because i find the space combat fun and i like the space PVP.

    but looking on the tech side - without ST label - what do we get?
    - some awesome missions, some not so good, both boring after 2nd replay

    - many many unfinished ships with too big interiors - without the label uninteresting, and you still have nothing to do inside (no real customization)

    - grinding missions for acquiring better gear - yeah, this is OK, just the grind is way heavier than in every other MMO i played, there is no way to earn good gear in PVP (which is what i mainly enjoy here) - so i would not care doing the grind without the IP

    - trek community - love this aspect of the game

    - PVP - as said i love the space PVP, way too bad there are no tournaments and rankings, no PVP only gear... this could have gone BIG, if cryptic would care..
    ......................................................................................................


    the problem with the IP is IMHO
    - very bad to non existent exploration
    - grind grind grind
    - no real character evolvement, your toon does not matter, there are NO CHOICES to make
    - there is only federation :D
    - it tries to look as sandbox now, but it is NOT really sandbox..

    i think adding romulans, free explorable clusters, bases on explored planets, missions to take DAYS without the ability to get back to DS9 with one click, more types of exploration missions.. etc.. would help a lot - simply put

    MAKE THE SPACE WASTE, give us 3 FACTIONS to compete one with each other in terms of PVP and PVE, let us do our own sandbox story, build more than one base, let us control space, give us ranked PVP with PVP gear..
  • stark2kstark2k Member Posts: 1,467 Arc User
    edited November 2012
    Your reasoning is flawed.

    All of these people are saying no for only one reason: They are Trekkies.

    They really don't care about anything more then the skin and thus wouldn't play without it.

    I concur with your statement, its obvious that the Trek theme is the primary anchor that holds this game. The mechanics and gameplay would only be slightly different if it was its own sci fi entity.

    The question is: Would it be an excellent Sci Fi MMO outside the Trek theme? Which is the focal point of this thread. I believe the mechanics would be different and the game itself would be an average sci fi game.

    1) Pretty, but lacking in depth
    2) Arcade mode gameplay would make it a user friendly sci fi experience
    3) I would imagine its focus would be in the PvP aspect / They would improve on that. Especially since the game itself would have to be F2P in order for it to survive in a highly competitive market.
    4) Ship designs would be total original design (Thats a Good thing)
    5) ingame store will be very different
    6) They may have balancing issues, since they cannot get it right as we speak, that will probably carry over to their orginal sci fi title.
    7) P2W, I am sorry but that will probably still be around.

    I don't see myself playing a Cryptic Sci Fi Original Title - The history of the company is a bit lacking in my eyes, and the way they treat their products, lack of true customer support, and for that matter it being a smaller company - I feel they cannot keep up with consumer demands. Thats my opinion of course.

    CRYPTIC Studios, to me, is a company that resembles a stepping stone for a much larger company like PWE. Milk the company as best as they can to fund more of the Parent company larger projects, which seems to be the case as we speak.
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  • chikahirochikahiro Member Posts: 35 Arc User
    edited November 2012
    stark2k wrote: »
    Milk the company as best as they can to fund more of the Parent company larger projects, which seems to be the case as we speak.

    One could argue that's Cryptic's MO.

    COH languished while MUO/CO was in development; after the sale to NCSoft, COH's development went up significantly.

    I've heard, allegedly, CO took a back-burner when STO was in the works, but I'm not familiar with that.

    I've heard, allegedly, that Neverwinter's development is siphoning folks off of CO and STO (even before PWE came into the picture), but again, I'm not overly familiar with it.

    That said, it takes far, far more people to start an MMO than it takes to continue or maintain one. That's why most MMO studios have layoffs after the game launches.

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  • jellico1jellico1 Member Posts: 2,719
    edited November 2012
    No

    I most likely would not have even checked
    It out at all
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

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  • thratch1thratch1 Member Posts: 0 Arc User
    edited November 2012
    I honestly think this game would be much better if it wasn't chained to the Star Trek license.

    One of the biggest and most vocal criticisms of the game is that it doesn't "feel like Star Trek", which it really doesn't.

    If Cryptic had just made "Space Action Adventure MMO", with a lot of the same gameplay, we probably wouldn't really question a lot of what goes on, and the ships wouldn't feel so awkwardly shuffled around into tiers. Escorts would be Escorts because Cryptic designed them to be escorts; we wouldn't be wondering why the Voyager got stuffed arbitrarily into the Science class.

    I love the space fights in my Escort, although I wish there were a lot more environmental variables and stuff to fight around. Shooter mode is pretty fun too, although it could definitely still use some polish and AI improvements. I would honestly not mind one bit if shooter mode played exactly like Mass Effect.

    Class and ship abilities wouldn't have to tie into any pre-existing canon, either, so they could do whatever they wanted. Now, whether or not you really have faith in Cryptic to produce a solid original IP around Space Action Adventure MMO is another story, but I feel like the Star Trek license has only chained them. I'm not saying there wouldn't be C-Store p2w ships and lockboxes, though... so the amount of improvement is quite debatable. Also is the consideration that they assuredly have earned a lot more money with a recognizable license than if they'd gone with an original one.

    Still, though... the possibilities...
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  • kirksplatkirksplat Member Posts: 0 Arc User
    edited November 2012
    NO. I would have unsubbed after 3 days. The IP is the only aspect of the game that keeps me clinging to the game, despite a complete loss of confidence in this game developer.

    I don't know why I still play anything besides foundry fan fiction. It has never felt like Star Trek, and it probably never will, beyond the stories of the folks out there who understand and love the show enough to tell their own stories, despite the fact that the game is now one big slot machine.

    Every MMO I've played is dumb and pointless. This one is especially dumb, pointless, and rather insulting to the intelligence of a Star Trek fan.

    I imagine that a farmville version of Star Wars would be equally insulting to Star Wars fans out there. Yet, still, they might cling on to whatever is left of their IP.
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  • thratch1thratch1 Member Posts: 0 Arc User
    edited November 2012
    kirksplat wrote: »
    Every MMO I've played is dumb and pointless.

    Maybe you should be doing something else, instead of playing MMOs then.
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  • vesolcvesolc Member Posts: 244 Arc User
    edited November 2012
    Definitely not.
  • talzerotwotalzerotwo Member Posts: 0 Arc User
    edited November 2012
    If this game didn't have star trek in the name?


    No. I would have thrown it away a long time ago.
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  • baudlbaudl Member Posts: 4,060 Arc User
    edited November 2012
    100% NO, wouldn't even have considered it to start. But same goes for SWTOR, which is better, but standard MMO diet, wrapped in pretty paper.

    the only thing that is even remotly good in STO, is space combat...
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  • shockwave85shockwave85 Member Posts: 1,040 Arc User
    edited November 2012
    Nope. I'm not big on MMOs, I don't even like PC games. I prefer consoles, less BS to deal with, don't have time for it anymore. I didn't even have a PC when I started. I tested it out by dual-booting a Mac Mini, then cobbled together a lowish end PC that's dedicated just to STO. Like, $150 off eBay for the PC and $175 worth of GPU and RAM.

    I'm a Trekkie, since I was about 10. Grew up on TNG, DS9, VOY, adored it, wished I could live on the Enterprise-D. I don't mind grind. I play Pokemon too, which is the reigning king of grind, but I wouldn't be here if not for the IP. I just want to play in Gene Roddenberry's sandbox. For all its faults, this is the closest we've gotten to a proper Star Trek experience. I'd love for more exploration and diplomacy like they had in the show, but that's where the other Trek games fall apart. I can deal with it being combat focused unless they really find a way for that other stuff to work well and stay interesting.
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  • thlaylierahthlaylierah Member Posts: 2,987 Arc User
    edited November 2012
    Maybe Disney will pick up the Star Trek IP as well.
  • thisisoverlordthisisoverlord Member Posts: 949 Arc User
    edited November 2012
    What I've summed up from this thread.

    Is people love Star Trek, This game seems to be filled with Trek Fans and Trek fans who like MMO's and hardly anyone who likes it purely as an MMO without the IP.

    So for cryptic this should read.

    If you want make long term sustainable profit, please the Trek fans, if you want to ride the game into the dirt for a quick buck carry on what your doing :)
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  • theultimatextheultimatex Member Posts: 489 Arc User
    edited November 2012
    Not a CHANCE I would still be playing and investing in this game without the Star Trek tie-in.
  • chikahirochikahiro Member Posts: 35 Arc User
    edited November 2012
    You know, one trick I just thought of? Without the IP? Cryptic would have a lot more freedom to do things the way they wanted to since they don't have to keep CBS happy. I'd imagine that would have a profound impact on development.

    Seriously: if they lost the license today, they could go *anywhere* with the game.

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  • verazetaverazeta Member Posts: 12 Arc User
    edited November 2012
    Would I play this game with out star trek..well considering that it is called Star Trek online no..i would say not.

    if i was looking for an orginal space game eve online is my ticket..

    IMHO far superior to sto, but sto is star trek and trek wins
  • lillithiaelillithiae Member Posts: 0 Arc User
    edited November 2012
    chikahiro wrote: »
    You know, one trick I just thought of? Without the IP? Cryptic would have a lot more freedom to do things the way they wanted to since they don't have to keep CBS happy. I'd imagine that would have a profound impact on development.

    Seriously: if they lost the license today, they could go *anywhere* with the game.

    With the story, sure. But nothing about how this game actually works is inherently Trek. Like I said in an earlier post, there are literally hundreds of sci-fi novels that have been written over the years which you could plug into the very same mechanics that this game uses. Anything with capital space ships and opposing factions would work with every single mechanic this game has. Also, the IP does not excuse the terrible PvP design this game has, or the complete lack of development it has received since launch.

    And things like the new fleet system that is really just a big currency sink really have nothing to do with the Trek IP. Those are complete Cryptic inventions and any fun or lack thereof associated with them is completely at Cryptic's feet. So with all of that in mind, I dont see any real reason to assume that Cryptic would have broken any molds or done anything extremely innovative if the game didnt have the Trek skin on it and was just a generic sci-fi capital ship game.
  • daharmasterklagdaharmasterklag Member Posts: 0 Arc User
    edited November 2012
    No way would I be playing this game if it lost the Trek license, I'd be saying "Goodbye!".
  • chikahirochikahiro Member Posts: 35 Arc User
    edited November 2012
    lillithiae wrote: »
    With the story, sure. But nothing about how this game actually works is inherently Trek. Like I said in an earlier post, there are literally hundreds of sci-fi novels that have been written over the years which you could plug into the very same mechanics that this game uses. Anything with capital space ships and opposing factions would work with every single mechanic this game has. Also, the IP does not excuse the terrible PvP design this game has, or the complete lack of development it has received since launch.

    And things like the new fleet system that is really just a big currency sink really have nothing to do with the Trek IP. Those are complete Cryptic inventions and any fun or lack thereof associated with them is completely at Cryptic's feet. So with all of that in mind, I dont see any real reason to assume that Cryptic would have broken any molds or done anything extremely innovative if the game didnt have the Trek skin on it and was just a generic sci-fi capital ship game.

    Which is true, but again, not having someone looking over your shoulder to approve everything is a not small boon.

    I'd love a Babylon 5 MMO, myself. Sadly, STO doesn't come close to scratching that itch.

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  • jellico1jellico1 Member Posts: 2,719
    edited November 2012
    Without startrek

    I would close my wallet leave and not look
    Back.
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • lucianazetalucianazeta Member Posts: 740 Arc User
    edited November 2012
    So for cryptic this should read.

    If you want make long term sustainable profit, please the Trek fans, if you want to ride the game into the dirt for a quick buck carry on what your doing :)

    I feel the need to quote myself again, read the bold/red part especially.
    Even without the Trek name I would still be playing it, even though indeed, it wouldn't even exist without the license.

    Simply because I am into Sci-Fi MMOs.

    Always remember as well, forum users are only a vocal minority, if CBS were to strip this game of it's right to call itself Star Trek, I don't think it would die unless CBS demands shutdown, though sure, all the Trekkies would ragequit.

    I'm not sure if that's a bad thing tbh since they do tend to be too demanding of something that is primarily still a Sci-Fi MMO, you can't make it ''feel more trek'' then it does already, the kind of exploration people are demanding is something that Cryptic shouldn't even want to do.

    I've played another third person game called Global Agenda, that game litterally died because the devs listened too much to what the community wanted, losing any and all focus and resulting in half assed functions it shouldn't have had like open zones, they themselves even admitted that they lost focus on a specific direction for the game because everyone wanted something different and they listened.

    So yes, I much rather have Cryptic stick to their plans and take community opinion into consideration at best.


    Never forget, the moment a game stops being profitable, updates stop and player base diminishes, again, Global Agenda is a perfect example, it was no longer considered salvageable and the company pulled the plug on it's devs, causing updates to stop and in a period of probably not even 4 months, the entire game to die.

    They are speaking of a sequel in which they'll do things as they originally intended to with a focus on PvP, no open world and minimum PvE, if they stick to that it'll probably go better then the first game ever went.
    STO%20Sig.png~original
  • dman1701nccdman1701ncc Member Posts: 4 Arc User
    edited November 2012
    Ehh yeah, I do conclude from your post that MMO's are not for you.

    MMO's are exactly what Cryptic is providing us with, grind like content, STF's are fun to me, because I am an MMO oriented player, they likely aren't for you.

    The new Tholian stuff on Nukara (which I admit I barely played) and the new Romulan stuff as well are things MMO players look forward to because it's new stuff to do, that is also the downside for STO I guess.

    STO hasn't really attracted the real MMO players as much as it attracted Trekkies looking to fill their daily Trek needs, those same Trekkies are the ones constantly talking about ''it needs to feel more Trek''.

    For me, I am an MMO player who always had a mild interest in Star Trek, I never really avidly followed it myself but saw it every once in a while when the rest of the family was watching it, so for me as both it made sense to play this game when it went F2P.


    First off thank you for your polite reply. In addition to playing STO I also played The Lord of the Rings MMO while I was waiting for STO to come out for several months. One aspect of my comments that I'd like to rehash is the matter of bugs and glitches and long standing issues with player mission content. While I understand that you enjoy MMOs and you are oriented towards them, one of the glaring issues with STO is bugs and glitches. Namely the exact same ones that existed in BETA and the initial roll out. I never encountered a single bug issue with the Rings MMO, not to say that there are none. But I never encountered any and the group I played with still plays that game today and report that has not changed. It is a source of some discussion that STO continues to have many of the same technical issues it had when it was released. Plus some new ones! Which brings me back to the money grab issue. Fix the basic issues that have been here since roll out, as you ask for me to spend more money than I already have. As a reminder, I am not only an early LTS member but one that had bought almost everything released in the C-Store prior to last Christmas. I find it offensive that as of this very week as we quickly approach the 3rd anniversary of this game and the release of the 7th season, I'm still beaming down to planets without my away team and being attacked by unseen enemies that I can neither defend against or attack in return. Just like three years ago. About the only difference being that at least back then, when I beamed down I would watch my away team "fall" through the floor of the map! Which explained why they were not available to assist me as I was attacked by hills and mounds of grass that killed me repeatedly. Since the game was released I have also noticed numerous graphical issues which have been noted by many, but were not present when I started playing. I have upgraded my system twice since then, I run a top of the line gaming PC with a high end graphics card! In fact I recently upgraded it again! As I noticed about a year or so ago, and have noticed I am not alone here, now I get all manner of graphical glitches. Like what? Like the flickering triangular backgrounds when I am in planetary systems and nebulae. In fact, I just noticed recently that now planet surfaces as well as my ship surface are in flux and flickering, no matter what I do with my graphics settings! This is another aspect of this game that is particularly annoying. I spent good money to have the best graphics and yet with this game and this one alone, I have those issues. And it hardly pushes the limits of my card or PC capabilities! Likewise I have always had "mouse controller" issues with STO, and STO only. And I have a very high speed gaming modem and connection to the internet! So while this game seeks to make more money and monitzises virtually everything in it, these kinds of long standing and much reported issues go unfixed and unaddressed! Which I find offensive.

    I'd be much more likely to spend money on lockboxes and dilithium if basic issues that have been around since the game started, had been addressed and fixed. That has not been the focus of the game, and I understand the convoluted history of the game and the various owners. But that is no excuse at this point IMO! So while I keep playing my new toon, which is quickly about to reach the top level of the game, I can't help but notice the same old same old techincal issues over and over. IMO there really is no excuse for this at this point in development and this is the only MMO I know of (and I have researched the matter) that is comfortable operating in such a manner, while asking for more money at each turn!

    I appreciate you are a MMO fan, but you are a fan of MMO games that can't be bothered to fix issues that have been around since roll out? And not only noticed and reported, but reported on again and again by just about every source of gaming review on the internet?
  • perfectself82perfectself82 Member Posts: 56 Arc User
    edited November 2012
    I'm only here because I'm a Trek fan.

    If the IP was not involved, and this was just a random space game, and the ships didn't look like ships from Trek I would most likely not be here.
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