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Season 6 Dev Blog #29

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  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited September 2012
    SECOND UPDATE:

    We also just noticed that the Shield Multiplier on the Krenn and Mobius is incorrectly listed as 1.2

    The actual Shield Multiplier is 1.05

    No further updates until we've gone thru these with a fine-tooth comb, at which point we'll issue a final list of changes, if necessary. I apologize for any confusion this may have caused.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited September 2012
    hurleybird wrote: »
    Is the 15 turn rate on those science ships also an error?

    BoPs are considered science ships by Cryptic and have over 20 turnrate. 15 is not that much more than the Intrepid's 12. It's in that "more than a cruiser, less than an escort range" and I suspect turnrate isn't heavily tuned for balance but is treated more as cosmetic based on size.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited September 2012
    On a side note: stick me in a Mobius and call me Batman.
  • diogene0diogene0 Member Posts: 0 Arc User
    edited September 2012
    On a side note: stick me in a Mobius and call me Batman.

    Hey it looks great. It's everything but a connie clone with nacelles!

    I really hope we can choose this costume if we get both ships. :D
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • grtiggygrtiggy Member Posts: 444 Arc User
    edited September 2012
    game5pock wrote: »
    Can we get all the game content from 5 years from now and put it in-game today?


    hey that might actually come to one full expansion worth of content :D
  • praxi5praxi5 Member Posts: 1,562 Arc User
    edited September 2012
    BoPs are considered science ships by Cryptic and have over 20 turnrate. 15 is not that much more than the Intrepid's 12. It's in that "more than a cruiser, less than an escort range" and I suspect turnrate isn't heavily tuned for balance but is treated more as cosmetic based on size.

    Those 3 points make quite the large difference.

    For reference, the Patrol Escort has a turn rate of 16.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited September 2012
    diogene0 wrote: »
    My main is. And sensor analysis means +33% dmg. Or two tac consoles. Which means this escort is a 12 console ship with 6 tac ones (including two free ones). :)

    Well, I think the D'Kora is pretty beastly when it comes to balance and that it's underrated because people mistakenly think its battle mode is an activated power and don't realize that it's an always on toggle.


    The D'Kora, in battle mode is:

    +15 weapons power, +5 Shields, +10 Engines
    +30 Energy and Projectile Weapons Damage
    10.4 turnrate
    36k base hull
    1.15 shield modifier
    Swarm Missile special ability (90 degree targeting, 649 kinetic damage x8)
    4 front, 4 aft weapons
    Can equip cannons

    Has an additional 9 consoles free.

    So the D'Kora is already capable of achieving higher forward DPS than any other ship while having high end tanking ability, and decent shields.

    I'm not sure that I see any of these ships (or any other lockbox ships) as being as insanely OP as the D'Kora is. These are a notch below the D'Kora and a notch above the bug ship, which is a notch above the Galor.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited September 2012
    diogene0 wrote: »
    Hey it looks great. It's everything but a connie clone with nacelles!

    I really hope we can choose this costume if we get both ships. :D

    I meant to say: a Mobius with Reman shields!!! Now THAT is Batman.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited September 2012
    SECOND UPDATE:

    We also just noticed that the Shield Multiplier on the Krenn and Mobius is incorrectly listed as 1.2

    The actual Shield Multiplier is 1.05

    No further updates until we've gone thru these with a fine-tooth comb, at which point we'll issue a final list of changes, if necessary. I apologize for any confusion this may have caused.

    regardless of how P2W it is, its still an escort. they shouldn't have beyond cruiser shield mods, especially with the insanely flexible station setup
  • darkenzedddarkenzedd Member Posts: 881
    edited September 2012
    Oh the incompetence lol

    In such a rush to make money, the finer details like the stats get messed up!
  • hurleybirdhurleybird Member Posts: 909
    edited September 2012
    BoPs are considered science ships by Cryptic and have over 20 turnrate. 15 is not that much more than the Intrepid's 12. It's in that "more than a cruiser, less than an escort range" and I suspect turnrate isn't heavily tuned for balance but is treated more as cosmetic based on size.

    Actually, 15 is the same turn rate as most tier 5 escorts. If it's going to turn that fast, it should pay the price in hull and shields.
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited September 2012
    Awesome.

    These look like just the right ships to help me beat the PvE in this game. Thanks! :P
    [SIGPIC][/SIGPIC]
  • redrickyredricky Member Posts: 1,004 Arc User
    edited September 2012
    Temporal Backstep and rewind time approximately 13 seconds. Your ship's position reverses, and some of your ship's hull and shield damage is restored. Additionally, the cooldown and recharge times on all your abilities are reset. The Tipler Cylinder is part of a set, and can be used on any Timeship, including the Wells, Mobius, Korath, Krenn, Aeon or Rozhenko class vessels. If you also have a Manheim Device equipped, activating the Temporal Backstep will also cause all nearby foes to freeze in time until the sequence has ended.
    Is this a 13 second hard stun?
    _______________
    CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
    Norvo Tigan@dontdrunkimshoot: hell ya, maybe
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited September 2012
    hurleybird wrote: »
    Actually, 15 is the same turn rate as most tier 5 escorts. If it's going to turn that fast, it should pay the price in hull and shields.

    thats silly, the bop is the only ship that gives something up to have an advantage. every other type of ship gets advantages stacked on advantages, you should know that by now!

    :mad::mad::mad::mad:
  • suavekssuaveks Member Posts: 1,736 Arc User
    edited September 2012
    The Korath cannot equip dual cannons? I am disappointed...
    PyKDqad.jpg
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited September 2012
    hurleybird wrote: »
    Actually, 15 is the same turn rate as most tier 5 escorts. If it's going to turn that fast, it should pay the price in hull and shields.

    The average turnrate for an escort is 16.5 and the median (most common) is 16. It's OP but 13 or 14 wouldn't seem so insane to me.
  • thlaylierahthlaylierah Member Posts: 2,985 Arc User
    edited September 2012
    Tha amazing thing about these ships is the amount of nerfing that's going to happen to them eventually to "balance" the game.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited September 2012
    darkenzedd wrote: »
    Oh the incompetence lol

    In such a rush to make money, the finer details like the stats get messed up!

    Not everyone at cryptic, has time to sit on their butts and make snarky comments. sometimes in a rush to punch the clock and go home, people make mistakes. :D
    GwaoHAD.png
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited September 2012
    Tha amazing thing about these ships is the amount of nerfing that's going to happen to them eventually to "balance" the game.

    Why do you think that balance will become an objective of the design team?
  • trek21trek21 Member Posts: 2,246 Arc User
    edited September 2012
    "Most of the 29th century tech has been stripped off, presumbly in service for the Tholian Assembly"

    Knew it :D And people worried about the logic of 29th century tech in the 25th century ;)

    And yeah, Omega 13 reference :D Especially funny if you consider Galaxy Quest to be in-between Insurrection and Nemesis (that way it keeps the movie curse intact). After all, Galaxy Quest IS an affectionate parody of Star Trek
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • hrisvalarhrisvalar Member Posts: 0 Arc User
    edited September 2012
    It's the Omega 13. :D

    Ah... I'm thinking though, Cryptic should take this and the Tholians and the fact that they still mean to do a time travel mission for the Ambassador class at some point, and try to really up-play 2409 as a front in the Temporal Cold War. Keep it in as a second major arc, alongside the Iconians, provided they're not involved in the whole mess anyway. That way, deviations from canon can be explained away (by Enterprise's rather underwhelming space TRIBBLE temporal reset button) and all the different people who adhere to different views of canon don't need to argue quite so much. We can all believe canon is whatever our favorite crappy excuse for a novel says it is, but it's just (made official) that the timeline got a little sidetracked.

    I also love the bridges. First time we got shown those in advance. Not that we didn't know what the Wells one was supposed to look like. Only disappointment for me here is possibly the Mobius. If I was to seriously consider playing this ship, I'm no fan of science ships, so it would have to be that. But then, I like the mirror universe even less, and I'm doubtful the Mobius comes with a Wells skin. It might if one gets both, but even that's not stated one way or the other in the article, and it would be a costly thing to find out isn't there. So I guess I'll just retheme a science officer alt afterall.

    When the time comes.
    [SIGPIC][/SIGPIC]
    Reave
  • direphoenixdirephoenix Member Posts: 0 Arc User
    edited September 2012
    I applaud the improving skill of the interior map designers in translating canon ship sets. Every iteration seems to markedly improve and get closer and closer to what we saw in the TV shows and movies, in size, scale, and detail.

    However...

    The Relativity's bridge is still the worst bridge set shown on TV or movies.

    Excellent detail though!
    [SIGPIC][/SIGPIC]
    Raptr profile
  • ccarmichael07ccarmichael07 Member Posts: 755 Arc User
    edited September 2012
    Tha amazing thing about these ships is the amount of nerfing that's going to happen to them eventually to "balance" the game.

    Hopefully this means T5 Connies are now on their way!

    Can't wait to blow up a few Galaxy class behemoths in the best ship ever made! :D


    "You shoot him, I shoot you, I leave both your bodies here and go out for a late night snack.
    I'm thinking maybe pancakes." ~ John Casey
  • hurleybirdhurleybird Member Posts: 909
    edited September 2012
    The average turnrate for an escort is 16.5 and the median (most common) is 16. It's OP but 13 or 14 wouldn't seem so insane to me.

    When I said tier 5, I wasn't talking about tier 5.5 too.
  • direphoenixdirephoenix Member Posts: 0 Arc User
    edited September 2012
    BoPs are considered science ships by Cryptic and have over 20 turnrate. 15 is not that much more than the Intrepid's 12. It's in that "more than a cruiser, less than an escort range" and I suspect turnrate isn't heavily tuned for balance but is treated more as cosmetic based on size.

    BoP's have always been in their own class as "Raiders" (they could put more small, quick ships with universal slots in this class if they really wanted to). They are not Science ships. They are not Escorts. The only reason *players* call them "science" ships is because the KDF didn't have any actual science ships for a long time, and if you wanted a science-heavy ship on the KDF side, the BoP was your only option because of the universal BOff stations.

    That doesn't mean it's a science ship.
    [SIGPIC][/SIGPIC]
    Raptr profile
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited September 2012
    hurleybird wrote: »
    When I said tier 5, I wasn't talking about tier 5.5 too.

    Cryptic considers them all one broad tier with leeway for the high end to outclass the others. But if you're making a distinction, this ship is supposed to be "Tier 5.5" or "Tier 5.75" so Tier 5 doesn't make sense as a comparison.

    This is supposed to be a notch above Fleet ships.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited September 2012
    BoP's have always been in their own class as "Raiders" (they could put more small, quick ships with universal slots in this class if they really wanted to). They are not Science ships. They are not Escorts. The only reason *players* call them "science" ships is because the KDF didn't have any actual science ships for a long time, and if you wanted a science-heavy ship on the KDF side, the BoP was your only option because of the universal BOff stations.

    That doesn't mean it's a science ship.

    I call them Science because when class restrictions were in place on consoles, they could equip sci ability consoles.
  • psyloafpsyloaf Member Posts: 137 Arc User
    edited September 2012
    Beryllium core and 13 seconds in the past? Omega 13 Galaxy Quest reference FTW!! :D
    Fleet Advanced Research Vessel T6
    Commander Science, Lieutenant Commander Engineering, Lieutenant Commander Universal, Lieutenant Tactical, Ensign Science
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited September 2012
    psyloaf wrote: »
    Beryllium core and 13 seconds in the past? Omega 13 Galaxy Quest reference FTW!! :D


    krubnik,krubnik,krubnik,krubnik,krubnik....rock rock rock
    GwaoHAD.png
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited September 2012
    I like the Bridges that comes with these ships. I am still wondering though, when (if ever) will we get the bridges for the NX, Vulcan, Caitian, Gorn, and Nausican ships.
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