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Let's talk AFK Players

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  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited July 2013
    matrix0 wrote: »
    Indeed... Hardly run into afkers... my biggest problem is TRIBBLE noobs. Wish we don't have a penalty timer for leaving... 'cause we can just leave and let arses and afkers play with each other.

    I would leave if there were too many arses 'cause staying meant wasting more time than the timer.

    Noobs are to be expected every game has people that qualify as a noob and they are not a TRIBBLE but your sounding like one with this post. Only leechers qualify and you as a TRIBBLE.
  • pyryckpyryck Member Posts: 6 Arc User
    edited July 2013
    gremmer wrote: »
    AFK players on STFs is commonplace - it's the norm. I believe I'm seeing players run automated scripts that re-spawn when needed and leave the mission when it's over. These scripts probably automatically queue as well

    Having five, active players is the exception and something that now surprises me.

    Given that the devs or GMs are ignoring the issue, I was thinking: What is missing here to get a solution in place from Cryptic?

    Would you open your wallet and give Cryptic money for an item or service that deals with AFK players on missions?

    Why do you need some new different system put in place when you already have a system available and usable to you now to deal with the AFKers?

    You have a friends list for a reason, please learn to use this tool so that you can run the STFs with only the players that you want to run it with. It really is that simple to deal with AFKers. :)
  • artanisenartanisen Member Posts: 431 Arc User
    edited July 2013
    this is a bit of a stretch but here

    "21. Acknowledgements

    You hereby acknowledge and agree that:
    (a) WHEN USING THE SERVICES, THE SOFTWARE MAY MONITOR YOUR COMPUTER'S RANDOM ACCESS MEMORY (RAM) AND/OR CPU PROCESSES FOR UNAUTHORIZED THIRD PARTY PROGRAMS RUNNING CONCURRENTLY WITH THE SOFTWARE. AN "UNAUTHORIZED THIRD PARTY PROGRAM" AS USED HEREIN SHALL BE DEFINED AS ANY THIRD PARTY SOFTWARE, INCLUDING WITHOUT LIMITATION ANY "ADD-ON" OR "MOD," THAT IN PWE'S SOLE DETERMINATION: (i) ENABLES OR FACILITATES CHEATING OF ANY TYPE; (ii) ALLOWS USERS TO MODIFY OR HACK THE SOFTWARE INTERFACE, ENVIRONMENT, AND/OR EXPERIENCE IN ANY WAY NOT EXPRESSLY AUTHORIZED BY PWE; OR (iii) INTERCEPTS, "MINES," OR OTHERWISE COLLECTS INFORMATION FROM OR THROUGH THE SOFTWARE. IN THE EVENT THAT THE SOFTWARE DETECTS AN UNAUTHORIZED THIRD PARTY PROGRAM, IT MAY COMMUNICATE INFORMATION BACK TO PWE, INCLUDING WITHOUT LIMITATION YOUR ACCOUNT NAME, DETAILS ABOUT THE UNAUTHORIZED THIRD PARTY PROGRAM DETECTED, AND THE TIME AND DATE THE UNAUTHORIZED THIRD PARTY PROGRAM WAS DETECTED; AND/OR AND PERFECT WORLD ENTERTAINMNET MAY EXERCISE ANY OR ALL OF ITS RIGHTS UNDER THIS SECTION OF THE AGREEMENT, WITH OR WITHOUT PRIOR NOTICE TO THE USER.
    (b) PWE MAY MONITOR OR RECORD YOUR CHAT SESSIONS AND OTHER ELECTRONIC COMMUNICATION TRANSMITTED OR RECEIVED THROUGH THE GAME OR THE SERVICE AND YOU CONSENT TO SUCH MONITORING OR RECORDING."

    Going afk isn't against the rules, but using third party programs is against the rules.
  • erraberrab Member Posts: 1,434 Arc User
    edited July 2013
    gremmer wrote: »
    AFK players on STFs is commonplace - it's the norm. I believe I'm seeing players run automated scripts that re-spawn when needed and leave the mission when it's over. These scripts probably automatically queue as well

    Having five, active players is the exception and something that now surprises me.

    Given that the devs or GMs are ignoring the issue, I was thinking: What is missing here to get a solution in place from Cryptic?

    Would you open your wallet and give Cryptic money for an item or service that deals with AFK players on missions?

    I'm sorry but if you are obsessing over AFK players to the point that you are willing to pay to have them dealt with then perhaps it's time for you to find a fleet to team with or maybe just step away from the game for a bit and try to get things in perspective.

    AFK players can be a problem true but it's not the end of the world and if you are running into problems with AFK players a lot then it may be time to rethink your stance on Pugging.

    Good luck with that
    [SIGPIC][/SIGPIC]
  • collegepark2151collegepark2151 Member Posts: 0 Arc User
    edited July 2013
    All I run are pugs and I've never run into AFK'ers. A few idiots, but no AFK'ers.

    I did go AFK once when I was a noob by accident because I thought I had left the queue but when I got back to my computer after walking around a bit I had evidently entered the STF. I left the match post-haste once I realized what had happened.
    [SIGPIC][/SIGPIC]

    Porthos is not amused.
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited July 2013
    No. I play with fleetmates and members of a good chat channel. Consequently I've never had a problem. You could easily do the same, and avoid any problems.
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited July 2013
    Something like team up with fleetmates or friends is said a lot.

    Not everyone is in a fleet.

    Even if in a fleet their might not be enough online for private games at the time.

    Not everyone has real life friends to team with.

    Not everyone want to spend time adding strangers and trying to get a private game going especially if they have a short amount of free time to play. People just want to play as much as possible in their limited time.

    Even in private games their is always the chance of someone leeching it only reduces the odds so it does not solve anything.

    They really do need to fix leeching and anyone who says otherwise I am thinking either they leech themselves sometimes or have people they know who leeches sometimes and don't want leeching to no longer give them rewards. Their is absolutely no good reason that they should not address the leeching problems.
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited July 2013
    gremmer wrote: »

    Would you open your wallet and give Cryptic money for an item or service that deals with AFK players on missions?

    Why should I pay to remove lawbreakers?
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
    My List of Useful Links, Recently Updated November 25 2017!
  • askrayaskray Member Posts: 3,329 Arc User
    edited July 2013
    Something like team up with fleetmates or friends is said a lot.

    Not everyone is in a fleet.

    Even if in a fleet their might not be enough online for private games at the time.

    Not everyone has real life friends to team with.

    Not everyone want to spend time adding strangers and trying to get a private game going especially if they have a short amount of free time to play. People just want to play as much as possible in their limited time.

    Even in private games their is always the chance of someone leeching it only reduces the odds so it does not solve anything.

    They really do need to fix leeching and anyone who says otherwise I am thinking either they leech themselves sometimes or have people they know who leeches sometimes and don't want leeching to no longer give them rewards. Their is absolutely no good reason that they should not address the leeching problems.
    Unless a GM starts monitoring every single STF run (and I'm sure there are thousands a day) it's virtually impossible to monitor for afkers that are leeching. I've run pugs (it's the primary way I do STF's) and only have met up with maybe 3 AFKers since STF's came into existence. They could put in vote kick systems (which would be abused A LOT), damage based rewards (which would suck) and so on but in the end it'll only hurt players not help them. There are quite a few STF channels that run them almost constantly. While yes, you can possibly have a leecher jump in it's more rare. I have like 2 real life friends I play STO with and yet I never have problems getting a team together to run an STF :)
    Yes, I'm that Askray@Batbayer in game. Yes, I still play. No, I don't care.
    Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker.
    Tiktok: @Askray Facebook: Askray113


  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited July 2013
    askray wrote: »
    Unless a GM starts monitoring every single STF run (and I'm sure there are thousands a day) it's virtually impossible to monitor for afkers that are leeching. I've run pugs (it's the primary way I do STF's) and only have met up with maybe 3 AFKers since STF's came into existence. They could put in vote kick systems (which would be abused A LOT), damage based rewards (which would suck) and so on but in the end it'll only hurt players not help them. There are quite a few STF channels that run them almost constantly. While yes, you can possibly have a leecher jump in it's more rare. I have like 2 real life friends I play STO with and yet I never have problems getting a team together to run an STF :)

    Have a flag system. If someone is leeching someone else can flag them as a leecher the game then auto monitors them and if they don't do anything to help complete the mission after a period of time they are booted.

    It still takes time to get those private games going and people with shorter amount of time to play don't want to spend their limited time trying to get a private game going.
  • artanisenartanisen Member Posts: 431 Arc User
    edited July 2013
    askray wrote: »
    Unless a GM starts monitoring every single STF run (and I'm sure there are thousands a day) it's virtually impossible to monitor for afkers that are leeching. I've run pugs (it's the primary way I do STF's) and only have met up with maybe 3 AFKers since STF's came into existence. They could put in vote kick systems (which would be abused A LOT), damage based rewards (which would suck) and so on but in the end it'll only hurt players not help them. There are quite a few STF channels that run them almost constantly. While yes, you can possibly have a leecher jump in it's more rare. I have like 2 real life friends I play STO with and yet I never have problems getting a team together to run an STF :)

    i mention some where in another post, about a new vote kick system.
    i know its a stretch though.

    Moderator license is what i call it. lol
    have an item called Moderator license and if a player has it and is team leader
    he will have the ability to vote kick. and the results of each vote kick will
    determine if your a good team leader or not. and if the person is a bad team leader
    he wont be a team leader unless he gos in private queue.

    but its just a thought, if they decide to add the vote kicking.
  • johnny111971johnny111971 Member Posts: 1,300 Arc User
    edited July 2013
    It amazes me how many of these threads get started... for really a minor annoyance. Although I see it more often in Fleet Events then I do STF"s.

    If it is that bad for you don't pug... period. Problem solved... not a single line of code, and you can do it RIGHT now.

    Run with fleet first, not enough fleeties online (or you don't belong to a fleet), join a STF channel (PublicEliteSTF - For STF's, or FleetEvent for other stuff are two examples... there are more, but you get the idea)

    Before you hit reply, and go off about not wanting o take the time to form teams, manage a friends list, etc etc... then understand you CHOOSE to use the Queues, and you accept that at times there are going to be leechers, afk'ers, griefers, trolls, etc etc etc

    The game already provides you a tool to not deal with this... you are choosing not to use it.

    Star Trek Online, Now with out the Trek....
  • artanisenartanisen Member Posts: 431 Arc User
    edited July 2013
    It amazes me how many of these threads get started... for really a minor annoyance. Although I see it more often in Fleet Events then I do STF"s.

    If it is that bad for you don't pug... period. Problem solved... not a single line of code, and you can do it RIGHT now.

    Run with fleet first, not enough fleeties online (or you don't belong to a fleet), join a STF channel (PublicEliteSTF - For STF's, or FleetEvent for other stuff are two examples... there are more, but you get the idea)

    Before you hit reply, and go off about not wanting o take the time to form teams, manage a friends list, etc etc... then understand you CHOOSE to use the Queues, and you accept that at times there are going to be leechers, afk'ers, griefers, trolls, etc etc etc

    The game already provides you a tool to not deal with this... you are choosing not to use it.

    thats avoiding the problem, not a solution
  • johnny111971johnny111971 Member Posts: 1,300 Arc User
    edited July 2013
    the net effect (no afk'ers) is the same... therefore it does solve the problem.

    Free, already in place... whats not to love?

    Star Trek Online, Now with out the Trek....
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited July 2013
    the net effect (no afk'ers) is the same... therefore it does solve the problem.

    Free, already in place... whats not to love?

    Can you say that their will never ever be a leecher in such a game?

    The only way to make sure their will never ever be a leecher is if they do something about it.
  • aexraelaexrael Member Posts: 0 Arc User
    edited July 2013
    gremmer wrote: »
    Would you open your wallet and give Cryptic money for an item or service that deals with AFK players on missions?

    Unless this involves hiring Hirogen Hunters to track them down and kill them the answer is No.
  • johnny111971johnny111971 Member Posts: 1,300 Arc User
    edited July 2013
    Can you say that their will never ever be a leecher in such a game?

    The only way to make sure their will never ever be a leecher is if they do something about it.

    I can say that, playing since launch, I have can honestly say t hat I've never had a problem with a leech/afker in pugmade... and here's why... once a team identifies a leech, that person makes your ignore list (right click and ignore player)... next time you advetise a mission you want to run, you never even see them respond or request to join your team... period.

    In a very short period of time, the few bad apples are weeded out, and your game play experience will improve. As you, and other members of the channel, add afk'ers and leechers to your ignore lists... they can scream LFG until they are blue in the face and still never hit a team.

    Star Trek Online, Now with out the Trek....
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited July 2013
    aexrael wrote: »
    Unless this involves hiring Hirogen Hunters to track them down and kill them the answer is No.

    Ooh, can I pay for those? I hear they're very efficient at finding people's homes and families. ;)
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
    My List of Useful Links, Recently Updated November 25 2017!
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited July 2013
    In a very short period of time, the few bad apples are weeded out

    That says that their are still some people that leech in private games because their is no weeding out if it never ever happens.
  • artanisenartanisen Member Posts: 431 Arc User
    edited July 2013
    aexrael wrote: »
    Unless this involves hiring Hirogen Hunters to track them down and kill them the answer is No.


    thats actually not a bad idea,
    if a person stays in spot for a long period of time
    that person should generate tons of threat
    and start spawning AI assassins to kill the AFker.

    or have some sorta enemy scouting party that kills
    players at the spawn site.
  • gremmergremmer Member Posts: 0 Arc User
    edited July 2013
    aarons9 wrote: »
    being AFK is not against the TOS..

    so what exactly are these gms going to do?

    OP chiming in.


    This is not a topic about whether or not AFK is allowed or not.

    Cryptic's passiveness on AFK already tells us it is allowed, or even encouraged (to increase challenge?)

    I'm trying to see if there's interest in buying something to help deal with it.

    Thanks anyway.
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited July 2013
    I really don't get the moaning about afkers in stf. I've been playing this game a year now and NEVER encountered one.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • artanisenartanisen Member Posts: 431 Arc User
    edited July 2013
    I really don't get the moaning about afkers in stf. I've been playing this game a year now and NEVER encountered one.

    since the begining i've seen maybe 20 or so, i have to check my ignore list
    and reported each one on the spot after that they seem to vanish
    and never see them again.

    side note: afk isn't against the rules but using a program to bot/afk bot
    is against the rules.
  • pyryckpyryck Member Posts: 6 Arc User
    edited July 2013
    artanisen wrote: »
    thats avoiding the problem, not a solution

    The "problem" that most of these topics keep bringing up is a minor annoyance that goes away completely when you actually take responsibility for your own gaming enjoyment and use the tools already available to you.

    If everyone makes friends or plays with fleet mates only, then the leechers/AFKers/Griefers/Trolls/etc etc etc are left to only group with themselves. :D
  • gremmergremmer Member Posts: 0 Arc User
    edited July 2013
    askray wrote: »
    Unless a GM starts monitoring every single STF run (and I'm sure there are thousands a day) it's virtually impossible to monitor for afkers that are leeching. I've run pugs (it's the primary way I do STF's) and only have met up with maybe 3 AFKers since STF's came into existence. They could put in vote kick systems (which would be abused A LOT), damage based rewards (which would suck) and so on but in the end it'll only hurt players not help them. There are quite a few STF channels that run them almost constantly. While yes, you can possibly have a leecher jump in it's more rare. I have like 2 real life friends I play STO with and yet I never have problems getting a team together to run an STF :)

    (1) You don't need to have GMs monitoring every single STF - that was never suggested in any post in this topic, so I don't know why your position argues from that point.

    But a discussion on GM role is worthwhile. A bit of enforcement could go a long way. If Cryptic changed their position on AFKers, then all you would need is for GMs to bring the hammer down, on occasion, and let word spread.

    (2) Alternatively, I would think its trivial for the server to detect a ship has not fired a weapon, cast a heal, or cast a CC over some period of time and automatically remove them from the STF. Or leave them in the STF but don't award them anything if they failed to "do" anything in the STF.

    (3) I believe other MMOs have successfully implemented vote-kick systems; this is not an impossible problem to solve.

    (4) I probably will migrate to STF channels, so thank you for that suggestion. Cryptic should either do something about AFKer, or drop the PUG queues if they are not committed to doing it right.


    Thanks.
  • contrarydecisioncontrarydecision Member Posts: 274 Arc User
    edited July 2013
    Nothing is quite as fun as seeing a bunch of impotent, angry people gnash their teeth once again for a vote-kick system when anyone with experience in online games knows that vote kick systems are more frequently used to TRIBBLE over others rather than prevent being screwed over.

    People are, frankly, idiots. 9 times out of 10 if you put a shiny button in front of them saying "kick (player)?" they're going to hit it no matter what because its in the way of them doing something else or they just don't care to ask why.
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited July 2013
    I am starting to think people are saying do private game because they want more people to do private games so it is easier/quicker for them to do private games.

    Private games don't make it so you will never ever see a leecher in a game it will only reduce the chances. I have heard people talk about people leeching in private games so I know it happens.

    Only way to make it so no one will ever see someone leech is if they do something about it until then their will always be some leeching going on.
  • gremmergremmer Member Posts: 0 Arc User
    edited July 2013
    pyryck wrote: »
    The "problem" that most of these topics keep bringing up is a minor annoyance that goes away completely when you actually take responsibility for your own gaming enjoyment and use the tools already available to you.

    If everyone makes friends or plays with fleet mates only, then the leechers/AFKers/Griefers/Trolls/etc etc etc are left to only group with themselves. :D

    I'm not in a fleet and I don't think I should have to be to get a good STF going. I have a friends list, but it's rare to find 5 willing friends ready to do a STF at the moment I want to.

    Early on, I did 'use the tools' and left a STF that was plagued with an AFKer. I got the hour-long "leaver" penalty and the AFKer got Dil and Marks. To suggest that's the way to handle this problem is a weak position.

    If you are annoyed by this topic, it is your "problem" that you just don't ignore it and contribute to elsewhere, right?
  • reconalpha1reconalpha1 Member Posts: 59 Arc User
    edited July 2013
    What I would pay to see is the reaction of all 5 AFK players when they come back some 10 to 15 min later only to realize that they were all teamed with AFKers.
    :eek:
    :confused:
    :mad:
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