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New Tric Mine aka iWin button

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  • dassemstodassemsto Member Posts: 792 Arc User
    edited August 2012
    corsair114 wrote: »
    Maybe Cruiser mine layers(...)

    nah, you need Dispersal pattern3 + the tac console slots of an escort :)
  • seraphantillesseraphantilles Member Posts: 97 Arc User
    edited August 2012
    Hi.


    [8:22] [Combat (Self)] Leethia's officer Tricobalt Mine deals 79981 (79317) Kinetic Damage(Critical) to you with Mine Explosion.

    [8:22] [Combat (Self)] Leethia's officer Tricobalt Mine deals 108789 (95000) Kinetic Damage(Critical) to you with Mine Explosion.




    I was fully shielded with a few shield buffs (TSS + Tact team at least).

    Go ahead and tell me I have no skills, and I dont know how to PvP, but how am I supposed to counter 150k of instant damage... puhlease.

    Quit whining. So you flew into some mines, and died. They are slow mines. You hit them. It's your own fault. Try destroying mines with a scatter volley, defense turret, FAW, or pets. Don't act like the game is broken, just because you don't know how to play it...

    It is fun to catch people off-guard with mines. By "off-guard" I mean, they are being typical PVP griefers and not paying attention, thinking they can just sit on my TRIBBLE and CRF me to death with no consequence. Sorry bub.
  • marctraiderzmarctraiderz Member Posts: 539 Arc User
    edited August 2012
    Quit whining. So you flew into some mines, and died. It's
    Your own fault. They are slow mines. You hit them. It's your own fault. Try destroying mines with a scatter volley, defense turret, FAW, or pets. Don't act like the game is broken, just because you don't know how to play it...

    LOL

    /10char
  • aetam1aetam1 Member Posts: 228 Arc User
    edited August 2012
    I managed to hit a panda in the arena with a tric mine... well it didnt do much but it hit.

    True story Bro.

    Damn I shouldnt be here drunk.

    My stomach is clear and my mind is full of bacon!
  • toeofdoomtoeofdoom Member Posts: 13 Arc User
    edited August 2012
    I ran into a bird of prey seemingly built around tricobalt mines a couple of times and it got me a couple of times - but it really wasn't that hard to adapt, it just made saving APO and HE more important to get out of EWP plus tractor. Once that happened I was able to protect teammates even more easily by watching for the player and firing a scatter volley or GW when mines were dropped. Plus being an engineer I could just tank it once I expected the hit if all the above failed.

    Anyway, it doesn't go through shields for me, it looks like the numbers in the op are just that it took out the entire shield face then hit hull pretty hard?
  • doomiciledoomicile Member Posts: 3 Arc User
    edited August 2012
    Yeah, they're easily avoidable/destroyable and you have to build for them to make the mines effective, meaning you sacrifice a lot of dps for massive spike dmg on a long CD.

    My biggest problem is that they outshine Tric Torpedos in dmg with no friendly dmg as a consequence. Tric Torps need a buff.
    [SIGPIC][/SIGPIC]
  • dassemstodassemsto Member Posts: 792 Arc User
    edited August 2012
    doomicile wrote: »
    Yeah, they're easily avoidable/destroyable and you have to build for them to make the mines effective, meaning you sacrifice a lot of dps for massive spike dmg on a long CD.

    My biggest problem is that they outshine Tric Torpedos in dmg with no friendly dmg as a consequence. Tric Torps need a buff.

    Tric torps are still more dangerous. HYT3 tric fired at 0.0 range is a almost guaranteed hit for 40k (non-critical)
  • doomiciledoomicile Member Posts: 3 Arc User
    edited August 2012
    dassemsto wrote: »
    Tric torps are still more dangerous. HYT3 tric fired at 0.0 range is a almost guaranteed hit for 40k (non-critical)

    Only if their shields are down and you risk blowing yourself up in the process.
    [SIGPIC][/SIGPIC]
  • dassemstodassemsto Member Posts: 792 Arc User
    edited August 2012
    doomicile wrote: »
    Only if their shields are down and you risk blowing yourself up in the process.

    That's part of the attraction! :)

    (and if their shields are up, you may still wipe them with a good crit ;) )
  • kimmymkimmym Member Posts: 1,317 Arc User
    edited August 2012
    Huge thread. I skimmed it, but some of this may have been said before.

    Mines need to pack serious punch, because they have so many downsides. I run mines (Quantums, and sometimes Concentrated Tachyon) and most of the time they just don't hit. Warp core breaches are the primary offenders, but any AE effect renders them useless.

    The math on them is frankly insane, but if it wasn't, I'd replace them with 2x torps in the rear and never look back. I'm still new around here and don't have the best grip on the finer points of balance, but if mines don't far surpass torps when they actually do manage to connect, there will never be a reason to use them. Hell, even with the numbers how they are most of the time I consider replacing them with some rear torps.
    I once again match my character. Behold the power of PINK!
    kimmym_5664.jpg
    Fleet Admiral Space Orphidian Possiblities Wizard
  • dassemstodassemsto Member Posts: 792 Arc User
    edited August 2012
    Now, with a lot of tric escort/raptor arenas behind me, I can conclude with the following:

    In 2 of 3 matches I have gimped myself seriously, and does not get back anything for my investment in weapons/boff slots.

    In the third match, against n00bs that don't know what a tric mine can do, it's absolutely an absolute lmao experience.
  • moronwmachinegunmoronwmachinegun Member Posts: 0 Arc User
    edited August 2012
    Is it effective at all against the Subspace Jump console?
  • corsair114corsair114 Member Posts: 276
    edited August 2012
    Is it effective at all against the Subspace Jump console?

    Only if your opponent is blind, or you've maneuvered into a position that puts your mines exactly 5km off your stern. If you drop them after, your opponent has 5 seconds an 5 km to maneuver out of their way. If they're setup ahead of time, they'll only be around for about a minute, and keeping them exactly 5 km from your TRIBBLE is probably not a viable tactic.
  • paratusinparatusin Member Posts: 2 Arc User
    edited August 2012
    yeah, i've been hit by a few of these one-hit kill mines recently. it's just another way to take skill out of the game. who needs skill when u have a one-hit kill button. I consider it's use the sign of a coward.
  • corsair114corsair114 Member Posts: 276
    edited August 2012
    paratusin wrote: »
    yeah, i've been hit by a few of these one-hit kill mines recently. it's just another way to take skill out of the game. who needs skill when u have a one-hit kill button. I consider it's use the sign of a coward.

    Three won't one-hit KO a Cruiser with any kind of reliability.

    Four can crush you, but an escort maximizing to do that... is such a one-trick pony it's stupid. Like really, amazingly, horribly stupid. As, at most, it can launch mines every 30 seconds... when it could probably have killed many more people in that time with guns alone.

    Tric mines are nice (IME, Tac/Cruiser) for augmenting the damage dealing and control abilities of cruisers. You can knock of TT and extends, and they have nice synergy with Warp Plasma and the new (if not, being frank, overly impressive) Metreon Console.

    BoP's with mines, well, they're BoP's. Asymetrical, outside-the-box, warfare is their entire life. Mine bombing isn't that effective (kudos to Husanak on blowing up my RSV and an Odyssey I was tucked in next to last night, I tractored one mine, got blown up by the other three, lol) by itself, and as long as the enemy team/player is not asleep at the wheel (yes, I Tractored a Tric mine, d'oh) then you'll probably not get too many good connections.

    In cap'n'hold mining a captured point is a very good strategy, as anyone blindly rushing over to take it will probably blow up (caught a couple sneaky BoP's out with that).
  • husanakxhusanakx Member Posts: 1,607 Arc User
    edited August 2012
    In your defense, I stay cloaked with a KHG shield and super high aux setting. You did mean to tractor me... I don't remember and likely wasn't paying attention but you may have triggered the KHG placate. Also I think its the cruiser I landed them on you where just nice and close for the AOE....

    Ya honesty though I run around with em kerrat now and then... honestly I mostly just run that brel in STFs where it cleans up... seriously me and Hammel and Thales got stranded in a fail STF last night and 3 maned infected with about 7 min on the cloak at the end. lol

    Anyway ya point is... it is hardly an IWIN button... even in my brel with always on cloak bonus dmg... dispersal 3 and 3 subspace units... it only kills people that are not paying attention... are not loaded right.... or I just happen to fake out with other bop tricks... most of which work once, and then people adjust. Fun... hardly OP.
  • corsair114corsair114 Member Posts: 276
    edited August 2012
    husanakx wrote: »
    In your defense, I stay cloaked with a KHG shield and super high aux setting. You did mean to tractor me... I don't remember and likely wasn't paying attention but you may have triggered the KHG placate. Also I think its the cruiser I landed them on you where just nice and close for the AOE....

    Ya honesty though I run around with em kerrat now and then... honestly I mostly just run that brel in STFs where it cleans up... seriously me and Hammel and Thales got stranded in a fail STF last night and 3 maned infected with about 7 min on the cloak at the end. lol

    Anyway ya point is... it is hardly an IWIN button... even in my brel with always on cloak bonus dmg... dispersal 3 and 3 subspace units... it only kills people that are not paying attention... are not loaded right.... or I just happen to fake out with other bop tricks... most of which work once, and then people adjust. Fun... hardly OP.

    Actually, I caught the idiot ball. I seen the mine and went "Oh! Mine! Tractor will insta-zap it!" and by the time logic dictated there'd be three more with it, well, there were three tric mines blowing me up, lol.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited August 2012
    they arent reliable enough, and thier cooldown is to long for them to be i win buttons. but if your viral'ed or plasma'ed or AMS'ed and a dispersal pattern worth is heading toward you, your dead.
  • doomiciledoomicile Member Posts: 3 Arc User
    edited August 2012
    They're tricky to pull off in PvP, as other posters have said and requires a great sacrifice in general dps and survivability to make them potent.

    PvE, on the other hand, is simply laid to waste with this things.
    [SIGPIC][/SIGPIC]
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