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TRIBBLE Maintenance and Release Notes - June 29, 2012

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    midniteshadow7midniteshadow7 Member Posts: 787 Arc User
    edited June 2012
    I wish my broadband was faster as I want to get in and play on Tribble! :P

    And for all those who kept going on about the Devs being quiet... just look at what is out on Tribble and just been fixed and you'll see why :)

    Very good work Devs, eagerly awaiting the next lot of updates.
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    jonathanlonehawkjonathanlonehawk Member Posts: 674 Arc User
    edited June 2012
    "Night of the comet" is broken again. At the end, when you destroy the comet, it breaks after you destroy the 3 Big chunks. Instead of spawning 3 pieces, they big pieces just fade and nothing spawns. So you're stuck at Destroy Comet Fragments 3/3, Destroy Comet Shards 0/9.

    Also on the space map there's a giant white "smear" on the station.
    Formerly Known as Protector from June 2008 to June 20, 2012
    STOSIG.png
    Please enable us to buy a token with Zen to faction change a 25th Century FED to a TOS FED.
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    jimtblobjimtblob Member Posts: 8 Arc User
    edited June 2012
    BUG : Many requisition Vendors appear to have no stock.
    They do have stock, i can requisition items I just can't see any items or select which items i want.
    This seems to include Roxy for STF requisitions, the ship equipment requisition npc, the dilithium store although dilithium requisition on ESD shipyard seems to have some items.

    All a bit confusing really.

    As far as I can tell any dialogue with subtabs on the left of the items list fails to display the items on sale and fails to display items from my inventory if I try to sell.
    Dialogues without the tabs option (for example ground consumables) or the commodities broker list display fine.
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    nobscunobscu Member Posts: 136 Arc User
    edited June 2012
    the weapon holstering is epic (the omega force rifle does not seem to holster) but the others do and look good. the due pistol one is especially sweet.

    Neither to the Borg Prosthetics
    [SIGPIC][/SIGPIC]
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    captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited June 2012
    nobscu wrote: »
    Neither to the Borg Prosthetics

    Or the CRM 200, the devidian gun, or melee weapons.

    some may not be added because of their size but i hope a few others can get added.
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    eristhevortaeristhevorta Member Posts: 1,049 Bug Hunter
    edited June 2012
    This is getting interesting now with all the duff active powers, the changes to the fundry (new maps wow) and the fleet stuff to come. :)
    "Everything about the Jham'Hadar is lethal!" - Eris
    Original Join Date: January 30th, 2010
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    diogene0diogene0 Member Posts: 0 Arc User
    edited June 2012
    Nice additions to the foundry map list. The 23rd century interiors will please many authours! :D
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
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    captrayvenwingcaptrayvenwing Member Posts: 0 Arc User
    edited June 2012
    is anybody besides me having trouble transfering dilithium or boff points to any of the fleet holdings?

    I can transfere everything else but those to just seem to lag out at the transfering pop up
    The Account formally known as Rayvenwing
    Actual Join Date : Feb 2010

    [SIGPIC][/SIGPIC]
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    hrci2907hrci2907 Member Posts: 648 Media Corps
    edited June 2012
    very good changes!
    "This is your ultimate STO Youtube channel!"
    https://youtube.com/user/MyBalkanGaming
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    simeion1simeion1 Member Posts: 898 Arc User
    edited June 2012
    Now if they will only boost the diplo exp for other missions specially dailies like the Breen. Bost it to 50 or 100.
    320x240.jpg
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    nagoraknagorak Member Posts: 882 Arc User
    edited June 2012
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    zerobangzerobang Member Posts: 0 Arc User
    edited June 2012
    "Aid the Planet star cluster missions now give 1000 diplomacy xp points as a reward."

    let's also update all the other old diplomatic missions (the ones on K7, Vulcan, Bajor, Memory Alpha etc.) that still give 10 Diplo XP (which was a bad joke back then because an actual real mission only gave as much DXP as a simple random short exploration mission, and is even more of a joke now with the new DOff system scaling of DXP).


    anyway some good updates in here :)
    [SIGPIC][/SIGPIC]
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    captwilhelmcaptwilhelm Member Posts: 99 Arc User
    edited June 2012
    Lots of goof stuff in there. I liked the addition of Miranda on the ship store, new fleet action (need to test yet). However I didn't understood this:
    • Removed customization options for the first Bridge Officer received in Federation tutorial.

    Did it become uncostumizable or it is just the customise officer that will not pop up? I really hope it is just the pop up because transforming a costumizable BOff in one uncostumisable seens like a retrocess.
    Pre-forum change name: Captain Wilhelm
    Join Date: March 2009

    Thanks Cryptic for introducing the Kelvin Timeline. It remembered why I decided to never more put any money on this game.
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    superherofansuperherofan Member Posts: 342 Arc User
    edited June 2012
    How do you disable showing the weapons on your back now when it's holstered? It just looks dumb.
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    marctraiderzmarctraiderz Member Posts: 539 Arc User
    edited June 2012
    With the new turnrate debuff fix, will dampeners speccing now also properly affect turnrate while tractored and stuff?
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    superherofansuperherofan Member Posts: 342 Arc User
    edited June 2012
    I think Auxilary to Inertial Dampers should be updated to break tractor beams, like Polarize Hull and Attack Pattern Omega do.
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    starfish1701starfish1701 Member Posts: 782 Arc User
    edited June 2012
    This is a good update.

    I like the map additions to The Foundry. :)
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    marctraiderzmarctraiderz Member Posts: 539 Arc User
    edited June 2012
    So, i tested the chroniton resist stuff.


    Tested with Chroniton mine launcher aft, compared dampeners 0 with dampeners 6.

    The duration is exactly the same (per stack) 10 seconds, and i feel 0% difference in turnrate?

    In addition, APO doesnt do jack against them still, no immunity, just the same turnrate 'compensation' like we had before. but still doesnt affect it properly.

    Sorry but i think u guys forgot to enable ur new chroniton fix.
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    daveynydaveyny Member Posts: 8,227 Arc User
    edited June 2012
    hrci2907 wrote: »
    very good changes!

    heh...

    That sig is a bit of an over-kill, don't ya think? :eek:

    Also, ya might wanna re-read, the rules about signiture sizes. ;)

    <chuckle>
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
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    captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited June 2012
    [*]All 5 ground daily missions are now available at random from the Officer of the Watch.
    [*]Officer of the Watch is now consistently named.
    [*]Daily mission now rewards 5 fleet marks.

    I don't know if I'm missing something but i cant get this to start. I spoke to the officer of the watch and he had nothing for me. are these unlockable later? do you have to do something first? if so its not that clear.
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    qjuniorqjunior Member Posts: 2,023 Arc User
    edited June 2012
    I think Auxilary to Inertial Dampers should be updated to break tractor beams, like Polarize Hull and Attack Pattern Omega do.

    Yes, please. It annoys me that there is no engineering skill that helps against tractor beams. :)
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    corsair114corsair114 Member Posts: 276
    edited July 2012
    qjunior wrote: »
    Yes, please. It annoys me that there is no engineering skill that helps against tractor beams. :)

    Actually, I think it'd be better if EPtE did that. There's so very little reason to run the power, it'd be good to give more utility to it, I think. Aux2ID already makes you immune to TBR, gives a solid turn rate buff, and provides a large kinetic damage resistance buff.
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    revenisrevenis Member Posts: 37 Arc User
    edited July 2012
    Whoever had the bright idea to display holstered weapons......


    Thank you for getting it working... :)
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    edna#7310 edna Member Posts: 21 Arc User
    edited July 2012
    Yep holstered weapons is a great idea.Small things like that are great and welcomed :D
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    nyniknynik Member Posts: 1,626 Arc User
    edited July 2012
    Looking forward to this next helping of content and fixes. Particularly some long requested additions.

    om nom noms
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    superherofansuperherofan Member Posts: 342 Arc User
    edited July 2012
    I don't know if I'm missing something but i cant get this to start. I spoke to the officer of the watch and he had nothing for me. are these unlockable later? do you have to do something first? if so its not that clear.

    I've tried a few times, and nothing has happened either for me.
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    bughunter357bughunter357 Member Posts: 587 Arc User
    edited July 2012
    At Lt., who can afford the 8,000 dilithium?

    no need to spend Dilithium at Lt. cuz you already get that ship in the tutorial
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    leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited July 2012
    Foundry:
    [*]Added new maps to use as templates:
    • Ground:
      • Bajor
      • Bortas Bridge
      • Coliseum
      • Earth Spacedock -- newer version
      • Cardassian Galor Bridge
      • Defiant Bridge 02
      • Defiant Ship Interior
      • Ferengi D'Kora Bridge
      • Drozana Station -- 23rd Century
      • Facility 4028
      • Hfihar
      • Jem'Hadar Bridge
      • Nopada Desert
      • Odyssey Bridge
      • Orith
      • TOS Bridge
      • TOS Ship Interior
    • Space:
      • Mercury
      • Venus
      • Mars
      • Jupiter
      • Saturn
      • Uranus
      • Neptune
      • Pluto
      • Sol System -- newer version
    [*]Added new backdrops:
    • Bajor Ground at Sunset
    • Bortas Bridge
    • Brea Ground
    • Earth Spacedock -- newer version
    • Hfihar Ground
    • Mars
    • Nopada Desert Day
    • Nopada Desert Night
    • Orith Ground
    • Sol System -- newer version
    [*]Official feedback and bugs thread: http://sto-forum.perfectworld.com/showthread.php?p=4504581
    [/LIST]

    You and the folks tagging these assets are the awesomest of awesomesauce.
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    tomastomas Member Posts: 0 Arc User
    edited July 2012
    Looks great so far keep up the great work.
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