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  • piwright42piwright42 Member Posts: 0 Arc User
    edited June 2012
    sollvax wrote: »
    Well happily PVP is about to go the way of the Organian (die out)

    Never played an actual PWE developed MMO game before eh?
    If you are a pickle in a pickle jar you know every pickle's different, sort of, but really they're all just pickles...
    They taste the same.
  • bludaggerbludagger Member Posts: 118 Arc User
    edited June 2012
    piwright42 wrote: »
    Never played an actual PWE developed MMO game before eh?

    Yeah they will not let PVP die out. It might fade a bit, but they will get it back on track even if it has to have a complete redo. Most of their games are founded on that.
    [SIGPIC][/SIGPIC]
  • piwright42piwright42 Member Posts: 0 Arc User
    edited June 2012
    See Mongo knows.

    It is a hallmark of Asain MMOs to use PvP as endgame content. Cheap and easy to produce, (once a good foundation is set up that is), with endless return on investment. Much more cost effective than FEs and in depth story content that folk play through once and demand more of. PvP done right is the gift that keeps on giving. If the game Perfect World is any indication, PWE knows this and capitalizes on it.
    If you are a pickle in a pickle jar you know every pickle's different, sort of, but really they're all just pickles...
    They taste the same.
  • sollvaxsollvax Member Posts: 4 Arc User
    edited June 2012
    What makes you think PWE wants an empty game here ??

    PVP has failed in many games
    and its killed more than a few

    Besides PWE will eventually wind up selling this Game to someone else and then FINALLY the sight of federation ships blowing up other federation ships for MONEY will go away


    And actually PVP in games at all is on the way out
    Live long and Prosper
  • bludaggerbludagger Member Posts: 118 Arc User
    edited June 2012
    sollvax wrote: »
    What makes you think PWE wants an empty game here ??

    PVP has failed in many games
    and its killed more than a few

    Besides PWE will eventually wind up selling this Game to someone else and then FINALLY the sight of federation ships blowing up other federation ships for MONEY will go away


    And actually PVP in games at all is on the way out

    While I have seen pvp centric games fail, PWE is not one of the company's who has had failing PVP titles. Most all of their current games are all pvp end game setups which are successful.

    and PVP in games on the way out? says who?
    [SIGPIC][/SIGPIC]
  • sollvaxsollvax Member Posts: 4 Arc User
    edited June 2012
    Mostly CHINA

    Basically they are considered to "promote anti social and individualistic violence"
    Damage "social conditioning "

    And "Damage the social development of the future worker"

    But law suits in several countries are pending regarding people who blame PVP in WOW and other games for the criminal behaviour of socially low end youths (Ie the hoodies )
    Live long and Prosper
  • bludaggerbludagger Member Posts: 118 Arc User
    edited June 2012
    sollvax wrote: »
    Mostly CHINA

    Basically they are considered to "promote anti social and individualistic violence"
    Damage "social conditioning "

    And "Damage the social development of the future worker"

    But law suits in several countries are pending regarding people who blame PVP in WOW and other games for the criminal behaviour of socially low end youths (Ie the hoodies )

    Wonder if they realize how incredibly silly that sounds....

    ...probably not. Should be interesting to watch however, i will go search the news links for updates. thanks for that :smile:
    [SIGPIC][/SIGPIC]
  • sollvaxsollvax Member Posts: 4 Arc User
    edited June 2012
    They also want to ban google and twitter

    The Chinese government can be a little over reactive
    Live long and Prosper
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited June 2012
    tfomega wrote: »
    3x neutronium armor will not stack. I use 1 diburnium (most common weapon types), 1 electroceramic for all the other non-common weapon types (switchable with monotanium for torpers) and 1 neutronium for the exta uuummmph

    3 Neutronium Consoles stack just fine. The question is do you really need neutronium or isn't Phaser/Disruptor Resists sufficient, considering that phasers are really popular thanks to their procs?
    If I might make a suggestion, post your build on the PVP forums, and ask for advice. I have found that most PVPers are interested in improving the experience for themselves as well... if you are dying a lot, they can help. It also is not as fun for them rushing through 15 kills.
    But if you do this, avoid calling for nerfs. Genuinely ask for advice. Everything else will just lead to initial hostilities. PvPers dislike it when an unknown face comes in and believes it must be all the game's fault, instead of trying to seek for advice on how to improve his own build and tactics first. But if you ask for that advice, you'll get a lot of helpful post. Also note that there is a Cruiser build advice thread already in the PvP forums.

    PvP isn't well balanced. But the survivability of a well-played Cruiser is not the problem. The problem is more that the balance is very fragile - Escorts deal incredible amounts of damage, but Cruisers can provide incredible amounts of healing to counter the damage - If everyone is doing things right. But if one side is doing it wrong, you get exploding Cruisers or Escorts that can't kill anything.
    There is no APO3 console that is a BO, (Bridge Officer), ability. Only escorts tend to to have the tac BO stations high enough to use that skill. Still APO1 is not impossible for a cruiser.
    Cruisers tmust have a Lt.Cmdr Tactical or Universal Slot or higher to use Attack Pattern Omega. That means either Excelsior or Odysee.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    tfomega wrote: »
    cruisers can tank if the pilot understands the game.

    Ya, but still no matter how much power you use and if you have the strongest shields in the game, escorts still are overpowered and pvpers in there escorts can tank just as good or better than cruiser and still do better damage in mini seconds which is ridiculous.
  • thisslerthissler Member Posts: 2,055 Arc User
    edited June 2012
    sollvax wrote: »
    Mostly CHINA

    Basically they are considered to "promote anti social and individualistic violence"
    Damage "social conditioning "

    And "Damage the social development of the future worker"

    But law suits in several countries are pending regarding people who blame PVP in WOW and other games for the criminal behaviour of socially low end youths (Ie the hoodies )

    I think you may need to get a little more background information. Okay much more. It is an interesting subject. It isn't a simplistic one.

    A good place to start would be in understanding what the cultures of the west and the east consider to be constructive social conditioning and the expectations of the individual to the group and then to view how that translates to the culture of online behavior in general by both of those groups.

    At first it seems startling, and then after a bit you're like 'of course it is'.


    PVP will never go away.
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    sophlogimo wrote: »
    That's not quite true. Most escorts are just shameless built in shield tanking. If you use weapons and attacks that circumvent the shields, they are rather fragile.

    umm it is true, escorts can tank just as good as a cruiser in pvp from my expereince I have tried so many builds and changing my boff layout and going one on one can just about manage but still my shields get ripped through with easy no matter how much power I pump into the shields or how fast im moving how how much power I have in weapons. I agree escorts should be dealing high damage as yes they are battleships but they should have poor defence minus the speed.
  • piwright42piwright42 Member Posts: 0 Arc User
    edited June 2012
    sollvax wrote: »
    Mostly CHINA

    Basically they are considered to "promote anti social and individualistic violence"
    Damage "social conditioning "

    And "Damage the social development of the future worker"

    But law suits in several countries are pending regarding people who blame PVP in WOW and other games for the criminal behaviour of socially low end youths (Ie the hoodies )

    When I was a kid it was heavy metal that was subverting kids into satanistic serial killers. In the 50s soda was cited as subverting youth, (lead to the invention of the ice cream sundae).

    Considering the music I listened to then and now I am surprised that am not being sought as the most prolific serial killer since H.H. Holmes. If there was any actual substance to the early 80s belief that fast music produces violence.
    If you are a pickle in a pickle jar you know every pickle's different, sort of, but really they're all just pickles...
    They taste the same.
  • blkdemonknightblkdemonknight Member Posts: 1 Arc User
    edited June 2012
    People who are complaining about how op escorts are, should jump into one and fly it for a while. I wish I could see the expression on your faces as your escort is torn apart in seconds. What excuse will you have then?
  • sollvaxsollvax Member Posts: 4 Arc User
    edited June 2012
    Well it is proven fact that people with Tattoos are more likely to be arrested on suspicion

    Also its a well known and proven fact that any youth culture will offend the generation above it
    Example Hippies hate their kids for being materialistic
    But were hated by their parents for being long haired dopped up drop outs
    Live long and Prosper
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited June 2012
    raj011 wrote: »
    Ya, but still no matter how much power you use and if you have the strongest shields in the game, escorts still are overpowered and pvpers in there escorts can tank just as good or better than cruiser and still do better damage in mini seconds which is ridiculous.

    Your shield choice is not near as important as knowing how to survive.
    Its always the knowledge of Shield Resist stacking, damage mitigation, Hull resists and the timing of when to do it all.
    Those escorts you see tanking are running several BOff abilities backed by DOff procs and suplemented by equipment that all work together in a timed series of events to maximize survival.

    For every account you see escorts being over powered and too tanky, there is another escort that dies likes targ flop on the highway.
    So whats the difference between the two that makes this so?

    Build design and the skill to use it properly.

    Sophlogimo is correct. Escorts tend to be shield tankers and once you get inside the shields and break the tank, they go squish.
    You are doing something wrong if your cruiser can not survive a single escort attack and eventually kill it.
    Only escorts in groups should be a threat to a well played cruiser.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • sollvaxsollvax Member Posts: 4 Arc User
    edited June 2012
    People who are complaining about how op escorts are, should jump into one and fly it for a while. I wish I could see the expression on your faces as your escort is torn apart in seconds. What excuse will you have then?

    I have for almost two weeks now been test flying escorts

    they are not over powered
    they are to me at least pretty damn useless
    many missions can't be completed by an all escort team

    they can however take a close assault role very well (as long as they NEVER stop moving and mount at least one torp launcher)

    Tried both free and c store escorts (thunderchild)
    I will not be continuing the experiment once the four test pilots are next promoted (everyone going back to Cruisers)
    Live long and Prosper
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited June 2012
    I've bought 8 ships from the C store since I started playing 3 months ago.

    3 Different Toons, 2 Feds, 1 Klink.

    All 3 now fly an escort.

    The prob is lets ignore PVP since sadly its a side thing in STO.

    In PVE, when an escort can tank enough for an Elite STF. What good is a cruiser, etc?

    Specced either Full into threat or nothing into Threat I rarely die in Elite STF"s. Normal Missions are a joke. So yeah I agree Escorts are to powerful.
    I feel it was a waste to buy 5 of the 8 Ships I bought. Flying a cruiser or Carrier simply means your gimping yourself in how much damage you can do.

    Escorts shouldn't have the survivability that they do thats for sure. But since they do there is NO NEED for a tank in a group.
    Same could be said for PVP.

    While I dont get the Cruiser dying to an Escort in 1 vs 1. I played plenty of 1 vs 1's in several different Ships, both as an Engie and a Tac, and EVERY single fight always ended in a stalemate. I couldnt kill them, they couldnt kill me.
    First I saw that as good balance. But, still an Escort has too much survivability negating the reason to fly ANYTHING but an escort. EXCEPT for persnal fun value.
    I signed up to play Star Trek, and I do miss Broadsiding with Beams, but Since you spend sooooo much time grinding STF's in endgame, it felt like wasted time in a Cruiser.
    Escorts and Cruisers have the "right" amount of healing/damage/survivability to counter each other. The problem is that the NPCs are too weak to deal with it.

    If it weren't for invisible critical hits, Cruisers were utterly indestructable in STFs. And Escorts last far too long so it's inevitable that the NPC will die before the player ship does.

    If the NPCs had a higher level of survivability and damage output, then Cruisers could become more viable - Escorts would be driven off regularly from their attack runs due to the sustained damge, or require the Cruiser healing to be able to stay longer. An all Cruiser team may take a bit tlonger to take down an enemy, but not feel forced to retreat, while an all Escort team would make the occassional retreat.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • xceptionalzeroxceptionalzero Member Posts: 76 Arc User
    edited June 2012
    lol, to those crying nerf on the defiant.

    So yes you got blown up by a good player in a well kitted out ship, get over it.
  • bawj4wsbawj4ws Member Posts: 102 Arc User
    edited June 2012
    sophlogimo wrote: »
    [...]
    I haven't experimented much with Directed Energy Modulation, have you tried it against those shield tanker escorts?

    Its good if you have the beams. Don't bother if its cannons you are using. You get the odd nice crit through rsp also.
    Dork - I.K.S. WeeBugger
  • quiscustodietquiscustodiet Member Posts: 350
    edited June 2012
    If anything, Escorts are underpowered.

    A good Cruiser can tank several good Escorts in PvP... that, to me, doesn't paint a picture of OP Escorts at all.

    Before someone chimes in with "PvP isn't balanced for 1vs1"; well, then, PvP isn't balanced. If Ship X>Ship Y, 5*X>5*Y.
  • marctraiderzmarctraiderz Member Posts: 539 Arc User
    edited June 2012
    This thread is funny.

    My opinion on a long term Tac escort vs Engineer cruisers:

    1. Bad Cruisers will pop fairly easy.

    2. The bieber/era kinda cruisers are really hard to take down, not impossible though because that reason is simple; they are teamplayers and have teamhealing. For bad escort setups with a DBB and a Torp its not really doable in a 1v1 perspective.

    3. The Emergency Power to Shields 3 (times 2) cruisers, combined with 2 times Rotate Shield Polarity (The selfish tank builds) with 3 Brace for Impact doffs, Transfer Shield Strength II, 2 times Tactical Team, are the ones that are about invincible especially if they are a long term experienced PvPer, they are just indestructible. Good thing is, hardly any experienced PvP'er runs such a build because thats just basically boring. Luckily I never really found a top of the line PvP'er which made such a build in 1v1 against me, and so far even the most selfish cruisers have been blown to smithereens quite often. But I'm sure there are enough good PvP'ers which could pull this off. (I think)

    Only with some really good timing and observation on the targets buff rotations you might get tru this scenario, this counts for the best of escorts in this game (PvP wise), and will most likely require a very good and provoked Go Down Fighting. And this basically depends on how selfish the cruiser tank is, if hes not even damaging or firing his weapons.. you know where im getting at.

    So all in all, it totally depends how you set up that Cruiser. On a selfish perspective from the Tactical escort vs the Engineering cruiser, where the Escort has (Obviously) the selfish directed damage, and where the engineer cruiser has all of the selfish buffs, and assuming both ships have the same experienced PVPer at the top, the cruiser will win because it will be a draw.

    And again, for a cruiser with teamheals on it, not using double or triple RSP's and high ranked emergency power to shields stuff in a 1v1 perspective vs a Tacscort will most likely also be a draw. But a proper skilled and specced Tacscort can outtank any Engineer cruiser without trouble so it would either be a draw, or the escort does some really nice spike dmg on a specific time where the cruiser is at its weakest.
  • raj011raj011 Member Posts: 987 Arc User
    edited June 2012
    well we all agree that this game is unbalanced in pvp. can't wait for season 6.
  • tanith1989tanith1989 Member Posts: 109 Arc User
    edited June 2012
    i find that they are very powerful in the right hands when buffed to the max it is a challenge to keep my cruiser alive but i can manage it most of the time and then its my turn. if you cant keep your cruiser around long enough to get some shots off then your doing something wrong.
    I am a tactical running a cruiser and i can keep my ship around for a long long while. the problem with escorts is that they are glass cannons. they are good in the opening but get them in any long battle against a ship that can outlast them then the only thing they can do is run which i have seen a lot do or blow up its all about running the right ship and having the right skills at the right time
    Ketan Merious
    Captain, U.S.S Transcendent
    Explorers Fleet, Senior Member
    We want an Odyssey variant give us it
  • crusty8maccrusty8mac Member Posts: 1,381 Arc User
    edited June 2012
    I wasn't going to post, but was just flying my carrier. It takes an exceptional escort pilot to melt my shields by themselves. OP, post your build and get some help.
    __________________________________
    STO Forum member since before February 2010.
    STO Academy's excellent skill planner here: Link
    I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
  • crusty8maccrusty8mac Member Posts: 1,381 Arc User
    edited June 2012
    sollvax wrote: »
    I have for almost two weeks now been test flying escorts

    they are not over powered
    they are to me at least pretty damn useless
    many missions can't be completed by an all escort team

    What missions are you talking about? I can't think of even one mission in the game that escorts aren't the best choices.
    __________________________________
    STO Forum member since before February 2010.
    STO Academy's excellent skill planner here: Link
    I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
  • erraberrab Member Posts: 1,434 Arc User
    edited June 2012
    dantrainor wrote: »
    If 1 cruiser is dying to 1 escort in 5 seconds the cruiser pilot is doing it wrong.

    http://sto-forum.perfectworld.com/showthread.php?t=280501

    Agreed,

    I love when I get matched up 1 on 1 vs. an Escort when I?m in my Vo?Quv.

    To the OP:

    It?s all about build and working your strengths and being able to deal with the Escorts initial strike.

    To try to say that Escorts are OP because you don?t know how to deal with them is just wrong.

    If you?re getting popped that quickly in 1 vs. 1 by an Escort while flying a Cruiser then your build is greatly lacking or you?re not using it right.

    I?m not saying that Escorts should not be able to take you out in 1 on 1?s, there are many players out there that fly Escorts and just know how to pick you apart and sometimes the best that you can do is to try to just slow them down and hope that help arrives.

    Sometimes it?s just being out played not Overpowered
    [SIGPIC][/SIGPIC]
  • robertcrayvenrobertcrayven Member Posts: 355 Arc User
    edited June 2012
    raj011 wrote: »
    I bet this is for and escort. Have you ever tried flying a cruiser. I have tried every way with my cruiser there are times when I can hang in there but at the end boom. Escorts are overpowered and pvp is unbalanced. Even 1v1 i still lost. Alot of players fly escorts in pvp why because it is the only way to win.

    I agree with this, and I do have a very solid understanding of the game. In PVP if you're not flying an escort, you're not killing anything. Sitting around tanking while not getting kills is not fun.
  • drudgydrudgy Member Posts: 367 Arc User
    edited June 2012
    My primary ship type of choice are the cruisers. I have more Engineering captains than any other. I've got one in just about every cruiser available in game, and they each have their own strengths and weaknesses. With a cruiser it's not always about damage, as with escorts, it's usually about survival. Cruisers are slow, and don't turn very fast, so you have to have the right kind of skills, and weapon setups to get your shot at killing stuff.

    Take for instance a few examples...

    The great and powerful Galaxy-X. (Of Doomz)
    It's basically a Galaxy-R without saucer sep. However you gain cloak, a Phaser Lance, and can use heavy cannons. (I for one have my own thoughts on this, but you can use them)

    My tactic with this ship is to drop shields, get close, and phaser lance them to death, then tank like a boss while team mates take out everyone else.

    The Escort Cruiser (Aka the Excelsior)

    This cruiser is an excellent DPS cruiser that has way better turning radius, and bridge officer load outs for extreme damage. (Aka Bob from Podcast UGC. :) lol )

    If you set this cruiser up right, it can be a real pain in pvp for most players. Load it out with some Disruptor Beams and dual beam banks with HY and some Quantums = face roll cruiser. :)

    You also have the Oddy. This is an interesting ship, and especially if you have all 3 variants you can add all three consoles to it and have some fun. You also have the benefit of having 3 different load outs and can set one up for how you want it. It's probably one of the more versatile cruisers available. Any captain could fly it and be successful. I use it as my healer cruiser and tanking. Borg aint got S*** on this thing. :)

    Along the same lines, I also picked up the Klingon variant, the Bortasqu'.. Pretty much the same thing but personally I find it more tactical than anything. It turns like a dead hippo, with another dead hippo on it's foot, but you use your skills right, and select the right weapons for it, and boom! It's just sick.

    Really, you can fly whatever ship you want in PVP, and it's all going to boil down to team work. I've been in PVP matches with 3 escorts focus firing on me, and managed to take it all, (Like a BOSS). Eventually you are going to die, but teamwork is key. Stay with groups of people. (It's like they say, don't wander off in the woods alone... you never know when Jason Voorhee's is behind you with a machete.) It takes time to find out the right setup for the ships, and I've personally redone several of my cruisers over time. Play style and dedication are the only thing that really work to your benefits.

    Don't quit just because you purchased a ship, took it into PVP once and got rolled. I did that for months, but eventually you figure it out, and you end up writing a huge long reply to someone like this!

    I'm more than happy to help out, just send me an in game PM and I can offer you up a few ideas that work for me. Could honestly be worth a shot. :)
    f3wrLS.jpg
  • synthiasuicidesynthiasuicide Member Posts: 458 Arc User
    edited June 2012
    crusty8mac wrote: »
    What missions are you talking about? I can't think of even one mission in the game that escorts aren't the best choices.

    Yeah, I wanna know too. lol

    I love cruisers but after a few PUG's where the whole team was Cruisers in an STF and how long that match takes. Forget the Optional lets just hope we get done sometime tonight. lol

    Where as in an escort if the whole team is Cruisers and you in an escort at least the games gonna end. With Time limits and the fact the faster you can get it done the better loot you get, Optionals, etc.
    Its just better to be in an escort for all dailies. Grinding out your 8k Dilith, yada yada.
    [SIGPIC][/SIGPIC]
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