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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    Walkincrow, was that out of the queues? I have to say I'm awed at the thought that anyone would queue up for elite without knowing when you can't hurt the gate. And yet it requires deliberate effort to move into position and do purposefully dumb things and yet not doing the obvious troll things like blowing generators on both sides. I'm trying to decide if they were some kind of super-subtle-patient troll, or a special kind of stupid (or both). Some people, you just have to wonder if they can breathe and beat their hearts at the same time or if thats too complicated.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    walkincrow wrote:
    After you clear the three level node room you go to the top platform and run into that generator thing. It kills you and you unlock the assimilated accolade. After you finish the mission visit Battle Group Omega and talk to Four of Ten and you will receive a Borg science boff.

    Thanks, found it and now have my accolade and Borg BO :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    Osiri wrote:
    CSE:
    The mission started and literally it seemed like seconds later that optional failure popped up. It was the quickest optional failure I've ever experienced. The first two center BOP's hit the Kang, no one covered them. Kind of funny looking back on it but communicate with your team.

    Worst moments to date:

    CSE can be a stinker if you wind up with a team who either don't listen or have their chat windows closed. I've rarely completed a CSE as, more often than not, the aforementioned team fly off with zero regard for the Kang, and kill the cubes. They subsequently get killed by the cube's Raptor spawns, which then overwhelm the Kang and those attempting to protect it, prompting the big red letters of doom to appear.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    ReginaMala wrote: »
    Walkincrow, was that out of the queues? I have to say I'm awed at the thought that anyone would queue up for elite without knowing when you can't hurt the gate. And yet it requires deliberate effort to move into position and do purposefully dumb things and yet not doing the obvious troll things like blowing generators on both sides. I'm trying to decide if they were some kind of super-subtle-patient troll, or a special kind of stupid (or both). Some people, you just have to wonder if they can breathe and beat their hearts at the same time or if thats too complicated.

    Just regular queue. I have no idea what any of my other teammates were thinking on that run. Were they all trolls? I thought about it, maybe one or two, but all four? My best guess would be they were just a group of instant admirals with little experience in the game. I would of been happy to teach them how to beat the mission, but I honestly don't think any of them even saw what I was typing. It was painful at the time, but now is pretty funny.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    You know the elite channel is getting worse also. Seems people are moving from PUG to the channel and just starting games. ESP when IGE forms. I have no idea why that on in particular.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    I would assume folks jump on that one 'cause it's basically impossible to fail, apart from the optional.
    A chance at shield tech is great, too.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    I disagree, IGE is easy to fail. Usually when it comes to the last room. Jumping, agroing, not healing damage etc... usually about after 2-3 runs people start to drop, and once you are below 3 you can't do it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    Remember everybody to go outside Sunday around 1630 Mountain time to watch the Dragon eat the Sun. :eek:

    Sorry, didn't mean to scare everyone.

    It's not really a Dragon, actually it's Planet Nibiru that will wipe out all life on Earth in December 2012. :p

    See now, that wasn't so scary.

    On a less Scary note having to do with STO, I got a Matter Antimatter Speciallist Purple DoFF today for 1,000,000 with Stubborn and Resolve. :cool:

    That made up for my earlier OMG with the buying of the Klink that I still haven't been able to sell.

    A lot of persistance pays off. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    JoenATL wrote:
    I disagree, IGE is easy to fail. Usually when it comes to the last room. Jumping, agroing, not healing damage etc... usually about after 2-3 runs people start to drop, and once you are below 3 you can't do it.

    I profusely apologize -- I misread as ISE. That's what I get for posting while also trying to hurry out the door for a meeting.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    Oh man, I've got a million horror stories like this.

    KASE: Some hotshot in a Defiant immediately goes after the transformers on the left while the rest of the team, minus the guy who is working probe duty on the left, heads right. Apparently Defiant Boy took out both sets of the generators on the left without dealing with the cubes, then flew across the map to the right to join us in our assault. Probe defender on the left gets repeatedly owned by the resulting horde of spheres and the two cubes and rage-drops. Unchecked probes pour through the time gate. We lose.

    Infected Space Elite: I landed in this one with the German fleet. Started off good other than the glaring problem that none of them apparently spoke English. Then we got to the nanite generators. Before I could even ask "10?" they were already aggroing the generators, leaving the cubes and causing hordes of nanite probes to show up with their sphere escorts. Inexplicably, the fleet then assaulted the warp gate without first trying to take out the transformers or any of the Borg. When I finally had to log off they were still dying endlessly in space, not making a dent in the gate.

    Fun.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    Very very rarely will I ever ragequit an STF. I have done so on two occasions, both were Infected Space Elite.

    The first time, I got grouped with a couple of hotshots who thought they knew everything they were doing. They wouldn't listen to my suggestions. It's not like I was barking orders at them either. I was being very polite in suggesting how to win the event.

    But no. One starts destroying a generator one one side, and another one starts gunning the OTHER side.

    Within a couple minutes, there are two cubes spawned and all 8 generators down. Nanites are approaching both sides, and the optional is lost.


    Here I am facepalming behind the keyboard. I decide to just hit Emergency Power to Engines and Evasive Maneuvers and hightail it out of there. I fly behind the planet and watch the chaos unfold as the idiots start bickering to themselves of how they screwed up. They start barking orders at everyone to start killing this specific target... both of them on two different targets. I just laughed and warped out.



    The 2nd time was just the other day when I got paired with a few players from the Vienna fleet. Obviously they showed no signs that they could understand English and started destroying the generator right away while the rest of us were going for the 10% strategy.

    The nanites start coming, the optional is lost, and I just decide to log out.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    These all sound so familiar. One thing that really helped me was the more experienced players that gave good directions. Of course, you must be willing to pay attention. A little study on wiki and the forums helps too.

    Give directions and advice; some of us do pay heed. I manage to learn something new everyday thanks to others.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    My worst... TISE
    Hi.
    I decided running TISE with my new Bortasqu' Command Cruiser (full very MkXI or MxXII with full disruptor :) )
    At the starting, as usually. No one answer my "Hi". I'm use about.
    We started fine except me. I got aggro with spheres (It was due of my specs). By chance another klingon helped me. We went on the left side. We started shot the nodes. A badass tactical federation went on my node and he blew up it. Someone said "noob"! I asked who is the noob. Someone said "you!" I said I'm not noob. It's this badass tactical fed. He shoot my node". What he answered. I was too slow. For 8 minutes 2 bad vets and this f**king tactical fed sottped playing game to argue why I'm noob and why I'm wrong. The last player, a klingon said I can't help you and he left the STF. So then we lost optionnals and everyone left the STF.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    My worst experience so far was realizing that I screwed up an Elite STF because I didn't understand the mechanics correctly yet. I have no excuses, but if I - someone trying to be pretty well-informed about the game - have this problem, it's no surprise it happens so often. :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    I've been debating on typing in this one. Just now decided 'Ah what the heck'.

    It was the first day back to work and I had just gotten home, I was bored and couldn't sleep.

    So....

    There I was......... :p

    I went in on a Cure Normal.

    I said 'HI' like always.

    Someone said 'Hello'.

    I was shocked and had a heart attack on the spot. :eek:

    I flew off to the right and saw a Carrier and a Klink following me.

    Another Klink went left and an Oddy went to the Kang.

    I thought 'Oh Goody'.

    So I typed 'We might have troubles, someone went left'.

    The Carrier typed 'what's wrong with that?'

    I typed 'we should try to stick together in a normal.'

    No responce.

    The Carrier and I were killing the first group of nodes and i look around, no Klink and the Kang is surrounded.

    About that time the right cube died and we flew over to help the Kang.

    It was then I saw that the second Klink had flown to the left cube with the first Klink.

    We killed the all Borg around the Kang and went for the middle cube.

    Then I noticed BOTH Kilinks were gone and the left Cube was alive and well with three nodes still functioning.

    I said 'Great, they didn't kill the left cube now their back at the Kang'

    There was nothing at the Kang to kill!

    The Carrier said 'you better watch you're screen, there's still two cubes left' (Hu? Isn't that what I just said :confused:)

    Anyhow, the Carrier had suprisingly good DPS and we finished the second and third cubes by ourselves with 2 minutes to spare.

    Three ships at the Kang doing whatever it was they were doing gathered up their drops left by the Kang. (Isn't it intersting that the ships that don't do anything get all the loot?)

    It turned out well simply because the Carrier and Myself had the DPS to do the job.

    All's well that ends well I suppose :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    Jake81499 wrote: »
    I've been debating on typing in this one. Just now decided 'Ah what the heck'.

    It was the first day back to work and I had just gotten home, I was bored and couldn't sleep.

    So....

    There I was......... :p

    I went in on a Cure Normal.

    I said 'HI' like always.

    Someone said 'Hello'.

    I was shocked and had a heart attack on the spot. :eek:

    I flew off to the right and saw a Carrier and a Klink following me.

    Another Klink went left and an Oddy went to the Kang.

    I thought 'Oh Goody'.

    So I typed 'We might have troubles, someone went left'.

    The Carrier typed 'what's wrong with that?'

    I typed 'we should try to stick together in a normal.'

    No responce.

    The Carrier and I were killing the first group of nodes and i look around, no Klink and the Kang is surrounded.

    About that time the right cube died and we flew over to help the Kang.

    It was then I saw that the second Klink had flown to the left cube with the first Klink.

    We killed the all Borg around the Kang and went for the middle cube.

    Then I noticed BOTH Kilinks were gone and the left Cube was alive and well with three nodes still functioning.

    I said 'Great, they didn't kill the left cube now their back at the Kang'

    There was nothing at the Kang to kill!

    The Carrier said 'you better watch you're screen, there's still two cubes left' (Hu? Isn't that what I just said :confused:)

    Anyhow, the Carrier had suprisingly good DPS and we finished the second and third cubes by ourselves with 2 minutes to spare.

    Three ships at the Kang doing whatever it was they were doing gathered up their drops left by the Kang. (Isn't it intersting that the ships that don't do anything get all the loot?)

    It turned out well simply because the Carrier and Myself had the DPS to do the job.

    All's well that ends well I suppose :D

    Was that carrier by chance an Atrox? That might have been me. This scenario sounds familiar.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    silo935 wrote:
    Was that carrier by chance an Atrox? That might have been me. This scenario sounds familiar.

    It could have been. I was flying Rawlins IX.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    What I don't get is why, if you're closest to the probes when they come out of a gate in KA, do you then zoom away to fight, say, a cube that spawned without telling anyone the side is undefended? Losing the optional because of no communication is probably my only gripe about PuGs, as I know in general what I agreed to by PuG'ing.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    PuGs are like a box of chocolates. You never know what you're gonna get. :)

    And there's a pretty good chance you'll have to spit it out and try a different one. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    Been having a nightmare on IGE these past few days. IGE is my final bit of tech. Been having troubke getting groups toegther so been pugging it. God, the noobs (well, I say noobs, maybe idiots is more the correct word) I have had that simply won't listen to instructions. You tell them what to do for the boss fight and they still go on with their turrets, security team and shard and aggro they whole lot despite being told not too. Then there are those that agree to be jumpers and the run off as you are going around, instead killing random Borg, which slows you down and causes more respawns.

    I'm taking a break from it for 3-4 days I reckon. I've started to become grumpy and moan at these people, which is out of character for me.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    ElChup47 wrote:
    Been having a nightmare on IGE these past few days. IGE is my final bit of tech. Been having troubke getting groups toegther so been pugging it. God, the noobs (well, I say noobs, maybe idiots is more the correct word) I have had that simply won't listen to instructions. You tell them what to do for the boss fight and they still go on with their turrets, security team and shard and aggro they whole lot despite being told not too. Then there are those that agree to be jumpers and the run off as you are going around, instead killing random Borg, which slows you down and causes more respawns.

    I'm taking a break from it for 3-4 days I reckon. I've started to become grumpy and moan at these people, which is out of character for me.

    I know exactly what you mean. IGE is my final piece of tech. It's been driving me crazy. I used to be able to get a group together and run it, with the optional, easily. Now I almost never get the optional. The groups have been better in the boss room for the past week. But, there was a good month when I would do a run with a group that would get to the end and not be able to finish the final room.

    I will do IGE until I get the tech. I don't care about the optional anymore. I will do no more than two attempts in the final room. After that, I'll leave. I'm not going to spend more time trying to beat Rebecca than it took for the whole rest of the map.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    My darn laptop dies today. I really wanted to be annoying in a STF or two but I need to finish rebuilding it.

    This is my second day off and I'm stuck rebuilding a laptop. Don't ya just hate that??? :mad:

    No STF's today!!!!!!!!!!!!!!!! :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    I recall Infected Ground last night we had one weak link during the Boss fight at the end and just prolonged the entire thing actually got us killed more than once. Just aggravating to the point of hair ripping out.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    Played CSE earlier, and had one of those experiences where one bad player ruined it for everyone.
    Okay - there was myself, using my MVAE, two Galaxy classes (one using Borg everything – visuals enabled), another MVAE and an Odyssey. It started well, with someone saying "Hi" and receiving a few replies - which, I feel, is usually a good sign.

    All started fine - those of us communicating agreed to the usual tactic of dealing with the generator spheres first and then the cubes, with one person defending the Kang and a second person providing backup Kang protection if required.

    All went to plan initially - generator spheres on first two cubes were taken out, the Kang didn't drop below 96% and, aside from Borg-Galaxy going boom fairly often, it looked as if we were not only going to complete the mission, but we were going to get the optional too.

    The person who greeted us at the beginning gave a reminder to leave the cubes alone until all sphere-generators dealt with so we mopped up the BOPs and made our way over to the final cube that still had sphere-generators. However, the aforementioned Borg-Galaxy wasn't with the group - I initially assumed he was awaiting respawn, as he wasn't near the Kang and there wasn't, at that moment, anything heading toward it.

    However, it transpired that Borg-Galaxy wasn't awaiting respawn - he'd made his way toward cube 2 and started firing at it. No amount of shouting "SPHERES FIRST - LEAVE THE CUBE ALONE FOR NOW" made him stop and cube 2 went bang. The rest of us immediately turned our attention to the ships that had, obviously, spawned and to our credit managed to deal with most of them , all the time continuing attempts to get Borg-Galaxy’s attention. In the meantime the timer ticked down to zero, so that was the optional gone, and we were in pretty bad shape from defending the Kang – we’d all thrown heals etc at it and it goes without saying that if you’re throwing everything into healing the Kang, you’ve little left to use to heal yourself.

    Then cube 1 went boom, again courtesy of Borg-Galaxy (can't help but wonder why he didn't stop to think why no-one else was shooting them at the very least).

    Anyway, as mentioned, we hadn’t managed to kill all of cube 3’s spheres, so that was still vomiting BOP’s, and we had another swarm of premature cube-kill raptors/Negh’vars to contend with. We certainly gave it a good shot (aside from Borg-Galaxy – the best he did was explode too close to a Raptor) but despite our persistence the mission, with help from the stupid respawn timer increase, went Kobiyashi Maru and Borg-Galaxy vanished mere seconds after the dreaded red text of fail appeared.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    reyan01 wrote:
    Played CSE earlier, and had one of those experiences where one bad player ruined it for everyone.
    Okay - there was myself, using my MVAE, two Galaxy classes (one using Borg everything – visuals enabled), another MVAE and an Odyssey. It started well, with someone saying "Hi" and receiving a few replies - which, I feel, is usually a good sign.

    All started fine - those of us communicating agreed to the usual tactic of dealing with the generator spheres first and then the cubes, with one person defending the Kang and a second person providing backup Kang protection if required.

    All went to plan initially - generator spheres on first two cubes were taken out, the Kang didn't drop below 96% and, aside from Borg-Galaxy going boom fairly often, it looked as if we were not only going to complete the mission, but we were going to get the optional too.

    The person who greeted us at the beginning gave a reminder to leave the cubes alone until all sphere-generators dealt with so we mopped up the BOPs and made our way over to the final cube that still had sphere-generators. However, the aforementioned Borg-Galaxy wasn't with the group - I initially assumed he was awaiting respawn, as he wasn't near the Kang and there wasn't, at that moment, anything heading toward it.

    However, it transpired that Borg-Galaxy wasn't awaiting respawn - he'd made his way toward cube 2 and started firing at it. No amount of shouting "SPHERES FIRST - LEAVE THE CUBE ALONE FOR NOW" made him stop and cube 2 went bang. The rest of us immediately turned our attention to the ships that had, obviously, spawned and to our credit managed to deal with most of them , all the time continuing attempts to get Borg-Galaxy’s attention. In the meantime the timer ticked down to zero, so that was the optional gone, and we were in pretty bad shape from defending the Kang – we’d all thrown heals etc at it and it goes without saying that if you’re throwing everything into healing the Kang, you’ve little left to use to heal yourself.

    Then cube 1 went boom, again courtesy of Borg-Galaxy (can't help but wonder why he didn't stop to think why no-one else was shooting them at the very least).

    Anyway, as mentioned, we hadn’t managed to kill all of cube 3’s spheres, so that was still vomiting BOP’s, and we had another swarm of premature cube-kill raptors/Negh’vars to contend with. We certainly gave it a good shot (aside from Borg-Galaxy – the best he did was explode too close to a Raptor) but despite our persistence the mission, with help from the stupid respawn timer increase, went Kobiyashi Maru and Borg-Galaxy vanished mere seconds after the dreaded red text of fail appeared.

    Unfortunately their are some people in STFS who do not listen to team/fleetmates and just shoot at everything and have chat minimized and disabled voice chat which often results in the loss of the mission or optional if not both and a lot of pugs have poorly equipped ships. Many of the players in PUGS have never teamed with people before and decide to instantly go into Elites without playing Normal's first
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    Jake81499 wrote: »
    PuGs are like a box of chocolates. You never know what you're gonna get. :)

    And there's always a danger that they "May Contain Nuts".

    (sorry...) :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    So CSE had a fun one today.

    I'm a carrier, and this is honestly my second time doing CSE *Last time I tried guarding kang with one other, ended up fail and that was a friends group). So I mention this, and ask what setup they want my hangers to be in. 2 advanced bops, 2 syphons, or 1/1. Or even shield repair shuttles.

    Guy goes "2 bops, then for final boss swap to syphons." He then goes one of those order of kills, and I swear I see "MM" at start. Anyway, so we go smoothly, probes in middle are destroyed and I start moving off. Vo'quv's of course, take a while to turn and I end up going toward left as it's closer. My four advanced birds of prey continue attack run as I hit recall. THEY pop the cube, then everybody starts ranting about how "Some idiot popped the cube!"

    I go, kinda sarcastically "Forgive me that my birds of prey didn't retreat the second I told them to." and they still go on about how an idiot popped the middle cube.


    Best part? We still got optional without any problems. And that wasn't a pug, that was an elitestf channel group.

    Edit: Lesson I say to take from this? don't ***** at a carrier captain just cause their pets do something massively stupid. ESPECIALLY if everything remains under control. I'd accept their *****ing if let's say, they got swarmed and lost optional. But the kang NEVER took damage the entire match.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    There I was....

    The start of a ISE.

    I say 'Hi' as usual.

    No responce.

    Some guy bypasses the entry cube and nodes and heads right.

    He's screaming 'Why can't I shoot this cube?' Why does it have this shield around it?''

    Then everyone else goes left after the entry stuff is dead.

    The noobe stays right still not understanding what's going on.

    Later I see why, Technicolor Rainbow Beams on an Oddy. :eek:

    That explained it all.

    No suprise. :p

    And NOBODY said a word to him except me, 'Over Here' is all I said and only once.

    He didn't come.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    Jake81499 wrote: »
    He's screaming 'Why can't I shoot this cube?' Why does it have this shield around it?''
    He didn't come.

    Wow. That guy needs to get on the forums and read the STF guide for n00bs. Hopefully that was his first time . . .

    Anyway. I went into ISE and we literally took forty minutes. It was not fun. Luckily, at least one of my teamates was using chat and we finally got coordinated and beat it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2012
    Worst STF experience? ... Easy, anytime that I'm being told what to do by someone in an online computer game.

    I mean seriously?? ... It's an internet game for gawd's sake!
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