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STF Quitters

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    JoenATL wrote:
    The problem is people ignore chat.

    I was doing KA space, four of us went right, one went left. This person had an open mic going so we could all hear the local news they were watching. We assume they are going to patrol probes. Well they stop the 2 probes, then start on the generators, while the rest of us were working on the other side. We were all yelling at them to stop that they were going to Spam probes and spheres, but there was NO RESPONSE. We ended up finishing it (I won't even start on the optional) but it was horrible. The amount of probes and spheres was out of control.

    I just started doing the ground (have about 225 space under my belt) and I am upfront that I am not 100% sure, and I tell people to give me direction and I will follow. I've never had anyone go off on me for that. We even had one KA ground where 4/5 of us had not done it before. the 5th lead us through it and everyone came away happy.

    Yeah, you need at least two guys on a gate in KA if you want to attack it. If you are all by yourself you need to just sit in front of the gate and stop the probes.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Sakarak wrote:
    Yeah, you need at least two guys on a gate in KA if you want to attack it. If you are all by yourself you need to just sit in front of the gate and stop the probes.

    That's not true, but you do need to be able to handle the spheres. I manage to solo my own side in KA regularly in my raptor, and can have one transformer completely down and the other going down by the time the rest of the team finishes the first gate, with all spheres dead and no probes getting to the gate.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Foxrocks wrote:
    That's not true, but you do need to be able to handle the spheres. I manage to solo my own side in KA regularly in my raptor, and can have one transformer completely down and the other going down by the time the rest of the team finishes the first gate, with all spheres dead and no probes getting to the gate.

    Same here but in Defiant Retrofit, usually have one transformer down by the time the team get across. That is of course on normal. The way to do it is to stay as far away from the gate as you can whilst knocking out the transformers, too close to the gate and it'll fry you, it certainly has a nasty bite nowadays LOL
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    John_pain wrote:
    I have to say i really hate the new leavers Penalty when your kicked by the lead so his freind can join. it means i spend a hour not being able to do anything. because someone wants there mate to join them

    This has happened to me as well !:mad:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Ummm ... You might have quoted the wrong person as I tend not to bail on STFs.

    Also, I stated you *are* a fine example for the Empire. :D

    Go back up and read it again. ;)

    Gah! Sorry Path I did quote the wrong person. I appologize for that, sometimes my mind isn't where it should be.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    I manage to solo my own side in KA regularly in my raptor, and can have one transformer completely down and the other going down by the time the rest of the team finishes the first gate, with all spheres dead and no probes getting to the gate.
    How do you manage to kill the Cube that warps in while simultaneously stopping probes? Even in my Prometheus class with CSV 2 & 3, Gravity Well 1, and Torpedo Spread 2 x2, it is almost all I can do to stop the probes from left gate. I can usually do an extra 10% to the gate once my team leaves it at 15% to switch to the other side so I can kill it quickly, but no way could I take down a transformer.

    If you attack the cube, you'll probably die a few times, letting probes leak. If you attack the probes, the cube will kill you with its lovely 1-shot heavy plasma torpedoes eventually.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Ok here is another scenario. The Cure Space, we all start out, one goes for the Kang, the other 4 go for the bay to the right. The person on the Kang starts calling us morons for not protecting the Kang and that we "are going to loose." This person starts to bully the rest into going to the Kang leaving me to solo the cube. Screaming the whole time I am a moron and we're going to loose. I tried to correct them that one, maybe 2 are needed for the Kang and the rest can knock out the cubes. That on normal the Kang is pretty strong. They got paranoid we would loose the optional then. Needless to say the other came around and it was completed with 5 minutes and the Kang ok. At that point I asked politely since they were right there if they would not mind hailing the Kang so we could get the optional. That's when they blew their stack.

    My point, if you don't know what you are doing don't boss others around. And don't call someone with over 300 STF under their belt one either.

    sorry had to vent, what were we talking about?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Have to admit but I left an STF before it finished for the first time today..

    Why did I do it?

    Simple, the game client crashed and booted me straight to desktop. After a few minutes I did manage to get the client to run again and return to the fray and fortunately I didnt get a mouthful of abuse as we still finished it off nicely. Had we had more firepower there though it could have been over before I could reconnect and nobody would have known better.

    The moral:

    Maybe not all folks bailing is actually intended and some may be accidental like mine was.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Dirlettia wrote:
    Have to admit but I left an STF before it finished for the first time today..

    Why did I do it?

    Simple, the game client crashed and booted me straight to desktop. After a few minutes I did manage to get the client to run again and return to the fray and fortunately I didnt get a mouthful of abuse as we still finished it off nicely. Had we had more firepower there though it could have been over before I could reconnect and nobody would have known better.

    The moral:

    Maybe not all folks bailing is actually intended and some may be accidental like mine was.

    I have had this happen to me as well so I am inclined to give folks the benefit of the doubt. I only classify quiiters as those who declare this is their intent before they leave the game I.E. > "$%^& this I'm outta here!" In the case of the mamby pamby quittters or "You guys are a bunch of @#$^ losers goodbye!" which Dinks use in different variations before quitting. I believe a good way to tell one from the other is by paying attention to their portrait in the team bar, if their portrait goes dark and says something like vega colony or something similiar then it is an indication they have left the game voluntarily. If all of a sudden their portrait is no longer there and they are gone from the match then more than likely they have disconnected.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Ok so I admit it, I quit infected ground this morning. The reason was the team I was with was a free for all and didn't operate as a team. They didn't heal, in fact I was the only one who asked for help. They didn't communicate at all. We had to respawn to the start each time. They screwed the optional by no planning at all after I had got the first 4 crewmen on my own. The last time I died I was the last to go down fighting, so I had to respawn back to the start. By the time I got to the mini boss room they had all gone in and i was locked out. I asked "why didn't you wait", someone said" just grab a soda and watch". At this point I was really ****ed off with them and said "ok you want to do it alone then so be it" and I quit.

    Maybe I should have stuck it out, I doubt we'd have finished anyway but I just didn't like the atitude and after all this is just a game and I think if you're not enjoying it then leave. Was I wrong, I don't know and I've never done it before, I usually try to fight on when people leave and usually finish but this morning it was too much.

    Interestingly, and I know this will cause some provocation, but the rest were all Klinks, indeed whenever I do a pug with Klinks, especially Cure space, they all go off in different directions and despite me telling them I'd baby sit the Kang the rest go right etc, they totally ignore me and one goes off to the cube on the right, one to the middle and the one on the left with another hovering around in the middle. It is not always Klinks that do this but most of the time when Klinks are in the pug it goes wrong. Does this say something about people's characters who play Klinks? I don't know, I have a klink toon myself although I don't play him much and of course I have been in pugs with some brilliant Klinks, but it just seems that in general they tend to just run around shooting like crazy and don't give a toss about the rest of the team.

    Just my observations, I could be wrong, flame me if you like, agree with me if you've experienced the same, if the latter I'd like to know why you think that would be the case.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    You probably would not like it being in a PUG with me then for Cure space, as I as you complain about go left when everybody else goes right as I always think priority one is to get the first wave of incoming. I kill the BoP's coming from left then centre and continue on to the hangar where everybody else is. After that roughly every second or third nanite probe I break ranks and go intercept BoP's and raptors on the way to the Kang. By this time my hull is normally about 50% from the cube attacks anyhow.

    As an Escort with forward firing power I should in my opinion be constantly on the move adapting to new targets as they emerge and the person defending the middle usually has no time to call for help. It is rare for teams I am on not to get the optional. When I fly my Kar'fi on the other hand I do not try to intercept as I dont have the weapons to handle the Raptors quickly enough so stay with the cube.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Dirlettia wrote:
    You probably would not like it being in a PUG with me then for Cure space, as I as you complain about go left when everybody else goes right as I always think priority one is to get the first wave of incoming. I kill the BoP's coming from left then centre and continue on to the hangar where everybody else is. After that roughly every second or third nanite probe I break ranks and go intercept BoP's and raptors on the way to the Kang. By this time my hull is normally about 50% from the cube attacks anyhow.

    As an Escort with forward firing power I should in my opinion be constantly on the move adapting to new targets as they emerge and the person defending the middle usually has no time to call for help. It is rare for teams I am on not to get the optional. When I fly my Kar'fi on the other hand I do not try to intercept as I dont have the weapons to handle the Raptors quickly enough so stay with the cube.

    As long as people follow a plan I have no problem with where you go. However in my Defiant Retrofit I can always handle all the BOPs and the Raptors, the BOPs pop like balloons, the secret with the raptors is to hit the rear one and take down shields then switch to the lead and fully take it down to about 30% then hit that with Torpedo Spread 3, it explodes and by the time it's warp core breaches it takes the following raptor with it. So when I baby sit the Kang I usually need no help and can usually survive. I'm bombing around from left to right and if people follow the plan I know where the spawns will come from. We can easily get the option with at least 5 min to spare, sometimes much more.

    That's how I do it and it is guaranteed to work every time.

    On Elite of course it's a little different, you take down each cube to 10% and move to the next, once they are all damaged it's easy to finish them off and requires little in the way of spawn coverage, however trying to explain that to most pugs is way beyond my abilities obviously because they never listen, hence I never do Elites with Pugs unless on infected space which even on Elite is easy (although the optional is probably harder to get than cure if cure is done right).

    Have fun
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Ok so I admit it, I quit infected ground this morning. The reason was the team I was with was a free for all and didn't operate as a team. They didn't heal, in fact I was the only one who asked for help. They didn't communicate at all. We had to respawn to the start each time. They screwed the optional by no planning at all after I had got the first 4 crewmen on my own. The last time I died I was the last to go down fighting, so I had to respawn back to the start. By the time I got to the mini boss room they had all gone in and i was locked out. I asked "why didn't you wait", someone said" just grab a soda and watch". At this point I was really ****ed off with them and said "ok you want to do it alone then so be it" and I quit.

    I had this happen to a guy the other day but he wasn't entirely blameless nor was he justified in quitting. The 1st thing he did wrong was rush the Borg without waiting for the team to grab the aggro, so he stirred up the entire room before the team was ready or all us of were there and got mowed down in seconds at the 1st room. A few seconds later so did the whole team. He did this at every room and got himself and the team wiped because he wouldnt wait on team so they came to each room full of ****ed off Borg and a hail of plasma fire. Although he did manage to rescue the civilians in each room. At the 4th room he respawned and I halted team at mini boss door, I opened my map and watched him make his way to the team and when he caught up I told everyone to enter. For some unknown reason he must have stopped, to pick his nose or scratch himself possibly, whatever the reason he got left on the wrong side of the shield. He complained we left him then a few minutes later he quit. His quitting diid effect the outcome of the STF, it went smoother after that. He was the 2nd Klink Dink I have ran into doing these STF's.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Three fleet mates and myself pugged KA ground with a person named kate picard who falls uder the 2nd type of quitter. Funny thing is, I've seen them many times at DS9 still fighting with ppl saying how great they are and how stupid everyone else is. My fleetmates and I will surround her then do the "exile" emote whenever we see her. It quite funny actually when there's a large group of us! Hehe
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    STEWIE1701 wrote: »
    Three fleet mates and myself pugged KA ground with a person named kate_luc_picard who falls uder the 2nd type of quitter. Funny thing is, I've seen them many times at DS9 still fighting with ppl saying how great they are and how stupid everyone else is. My fleetmates and I will surround her then do the "exile" emote whenever we see her. It quite funny actually when there's a large group of us! Hehe

    Yes I too have had a run in with that DInk. They were the one who I described in one the posts above that refused to help with the last infected room becuase team would not do it the way she wanted. She said good luck with doing it without me then went to the bottom of the ramp and pouted. At the last when we had the boss almost finished she finally stepped in and fired a couple shots.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    heyy now! I run most KDF's on my klinks, either Tac or Eng and I do not go crazy shooting up random things and ignoring all haha. More than once have I been in a group of 4 Feds, and I had to lead us around telling them what to do. ( Most times they are just a group of lazies and no one wants to lead and get shot at first )


    It doesnt matter what you're playing as, it's the idiot behind the screen!

    As for the main topic.. intentional quitters suck.
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