Comments
-
What I meant is if you stat your human form Veno as if it were a Blademaster instead of an actual Venomancer, and equip it as if it were a Blademaster. Then you would be receiving physical attack bonuses as if you were a blademaster even in human form. The only difference is that if you were to switch into fox form you…
-
correction, bonuses to melee damage do not only apply in fox form. Rather the fox form is the only form of a Venomancer that has skills that are modified by their melee damage. The human form Venomancer's skills are almost categorically modified by magic damage. As such having a human form APS build that uses Claws or…
-
actually defense and defence are the same word, its just that one is the British Spelling while the other is the North American spelling. And generally I would agree that having substantial magic attack is vitally important, but also reducing one's channeling speed to as low as possible is necessary to be in any way…
-
fair enough, though atm I am using a Vitality build so that I don't have to refine items as highly in order to get Hit Points as much. I know that I will have a lower overall magic attack rate and thus lower pet heals, but at the same time I also will have higher over all defense scores and higher base hit points this way.…
-
fortunately the wraithgate capes are account stashable :D Although they are not tradable.
-
thank you, this looks really helpful b:thanks EDIT: I suppose I should ask, if I have [Calm Robe: Wraithgate] already due to having gotten it on another character on the same account... does the reference to [Wild Mane Mantle] & [Cape of Elite Leather] still apply? In otherwords, should I still be aiming for those two…
-
even the veno's with 2 tails?
-
I don't suppose maybe we could get some PWCalc example builds going here? Or is that too much to ask?
-
so when exactly is this update scheduled to take place tonight? The OP didn't specify. All it did was ask a question and state that the maintenance was tonight.
-
No, what it means is that you missed the point entirely of what a Role Playing Video Game actually is. I am about to mention a Video Game that is older than all MMORPG's combined and as such is no longer in mass production. As such it is not a viable threat to the profits of Perfect World Entertainment or it's parent…
-
first off, if I did that, and did it properly, instead of half assing it by power-leveling the way so many people do these days... and I did it with the full intention of actually going in and proving that I can make money while doing it. I would not make level 60 within a week by any standards. Rather it would be more…
-
I would like to suggest doing the Cube of Fate on a daily basis for those players who are level 40 and above as a means of supplementary income. Afterall there is a possibility of getting items that can be sold to merchants for as much as 1,000,000 to 5,000,000 coins from the Cube of Fate. So it is really worthwhile to be…
-
Unless you are incredibly foolish and ditch the quest to obtain MP and HP Charms prior to level 60, then you really don't need to be using Potions to stay alive prior to level 60, and as such you can be depositing those potions into NPC's to obtain coin as with the gear drops. Additionally, just because something is only…
-
I outlined 5 perfectly valid ways to make coin without having to charge RL money. How am I missing the point? This simply demonstrates the fact that even veteran players are so ingrained in the belief that you require DQ Items in order to make money that they can't comprehend the fact that there are alternative methods of…
-
oh and lets not forget "Some of the OP Rank 9 Squads are obviously throwing the match because they got sorted into the wrong nation, lulz"
-
Taking away the sole reason to actually participate in Nation Wars in the first place, just so you can punish a few people that actually figured out a way to win without straining themselves too harshly? Yeah that seems reasonable. If your that concerned about it, get out of the Vortexes as soon as you see them, either by…
-
so if people are setting up seekers at spawn points in order to utilize Vortex to kill the freshly spawned people... why are those self same people who are under Spawn Protection (and thereby invincible I might add) not moving outside of the Seeker's Radius of Effect so as to prevent themselves from getting K.O.'ed as soon…
-
I have so far only attended a single Nation Wars, but I frequently look at the gear that the members of the Top-Tier Factions on my server are wearing (as well as the gear of several other people), and I can honestly say that while many of the top-tier faction members do in fact have Rank 9 gear, and even Rank 9 Recast...…
-
granted, that is true. But the fact remains that the random numbers generator does still exist. Therefore making mass strategic decisions on a scale exceeding the Squad size outside of Nation Wars with the intent to carry them out inside of Nation Wars is an effort in futility if you ask me.
-
This is really the biggest flaw with this entire rant. The entire rant as a whole assumes that there is not a random numbers generator that determines what Nations people end up in. Unfortunately there is such a random numbers generator. And unless Squad's have increased in size from less than 10 people MAX up to around…
-
how is it not helpful? It explains what happened to your APS doesn't it? I mean I admit that its probably not the answer you wanted to hear, but it does answer your question, right? Oh and yes, it is entirely possible to go 5.0 Sage now.
-
Oh, I see what your talking about. That is one of the set bonuses for the Assassin Rank 8 Recast Armor. The -0.1 Interval that appears after the words "Armor of the Ocean (4)" only applies once, regardless of how many pieces of Armor it appears on. It is just like any other Set Bonus, you have to have a certain number of…
-
You do realize that there is a percentile chance to get any of the mods on any of the Rank 8 Recast items regardless of which part of the body slots it goes on? Basically you can get the -0.05 INT mod on the dagger up to 3 times, and each time it occurs at exactly a 0.13% chance. That's 3 separate rolls with a 99.87%…
-
Mobs in this game (even high level mobs) aren't all that difficult to defeat. A group of properly geared level 75's can kill every single mob except the last 3 bosses inside of Frostcovered City aka Forgotten Frostlands aka FF. Additionally a properly geared Venomancer at level 60 with a Hercules can solo Twilight Temple's…
-
I am confused as to how that works exactly. Does that mean that these "upgrades" will alter the Herc and Nix that currently reside in my Pet Bag... or does it simply mean that they are additional pets that I must find room for in my pet bag?
-
"How do Seekers who aren't over level 101 and thereby wearing Rank 9 or better gear make money?" I believe is what the question was supposed to be asking.
-
why do we have 3 threads about this topic?
-
Out of curiousity, how does updating the files on your old laptop manage to simultaneously update the files on your desktop? Unless you have a very advanced network between the two where you can update the game on one from the other, I don't see that working... That said, it is a viable idea that could arguably work, but…
-
why isn't this stickied anymore? have all the changes/bugs/complaints that the players dislike either been explained or fixed? If not I feel this should still be stickied until they are amended in some fashion.
-
yeah I suppose it is true that for Max Tiger Form and Fox Form that flyers (especially the base Flyer's) would be a bit on the slow side. But for most races they are among the fastest modes of travel. Not to mention the safest. Not being forced to aggro mobs whenever you want to go somewhere is actually quite a nice…