Mhikan - Heavens Tear Arc User

Comments

  • Managing your damage rate together with your pet is a good thing. I can say this because I am an archer with decent amount of crit rate. Letting your pet hit First is a good way to start with, let it hit for a couple of times, use your VS once or twice then heal pet up to max hp, use Ironwood scarab for pet to deal more…
  • lol, 90% crit ring + with a wiz using it with -9% channeling on all of his gear...b:shocked
  • even tho in lvl 19-100+, using damage per second skill is just a waste of mana since u can kill the mob faster even b4 they consume all the supposed to be damage of bleed etc. At boss, i guess its a little worth it since they got tons of hp to knockout. But i guess using 2 spark is more worth it than using ur stormage…
  • 1% chance of drop rate (golden spirit) in 1-3 FTW! b:victory
  • pretty much a heavy type archer with mid-low dmg and crit rate. (to speak shortly, a fist bm like range one) Ill gonna make a bm if ever i will do that build though...well this is what i think about on that build.. even tho u got tons of p-def, with that hp (lets say make it about 3-4k with shards and buffs), an average bm…
  • lol, this will be my first time and last on replying on this never dying funny thread b:laugh for me..... there's actually no point on continuing this thread >.> if ur dmg suck hell, then that's the time ill call u **** even if ur a man playing a male char... make way for a tank archer b:shutupb:thanksb:victory
  • k, as long as the one who made my wepon don't try to equip it, it's still tradeable, k tnx b:victory
  • k tnx for the strategy devoted...
  • hmm, this is new to me, magical surpass wing shield of cleric?
  • i guess, since at 80 u may have that 50% added accuracy mold, which is a pain to us...
  • personal exp, if u really wanna just focus on killing mobs, the best bet are air mobs that is about the same lvl as u or 0-3 lvls lower or 0-3 lvls higher (depends on ur dmg)..since air mobs do give better exp than land ones... Water mobs do also give better exp than land mobs, but the mobility of an archer underwater is…
  • btw, additional info for those stunners out there.... even we are in stun, our evasion still takes place on it so u will still miss even we are stunned (dunno why our evasion dont go zero in stun tho) so dont get too happy when u stun us b:victory about the mold that increases ur accuracy by 50% at lvl 79, yup thats a big…
  • wizards are weak in terms of defence....all knew that.... but if u want to deal huge damage...and i mean HUGE ones, and always at the back of the party firing ur skills, u will love wiz...
  • as an archer, i can say having a bm in a squad inside fb or TT is a good thing, or may i say, A MUST... they do the very important 2nd tank in party if in a chaos.. AOE STUN ftw...specially when the bm is good, they can stun lock the 2nd pulled mob until we DD kill the mob the main tank is dealing with, giving the squad a…
  • actually later lvl barbs (sage to be exact) are almost impossible to kill by anyone in terms of 1 on 1 (pk or TW) so dont be dissapointed if archers cant kill them...cause everyone cant kill them 1 on 1....Huge load of HP + charm + the skill which makes them very tough....really impossible... but if u put it in duel, i…
  • lets say i agree with all that con to BM's, yeah they arent that needed to much in party mode (TT, FB..etc..) ill just say some of the big points of bm's in other circumstances... BM's are the MAJOR stunners in game (and stun is the highest debuff u will ever have followed by seal).. They are the FASTEST characters who u…
  • archers got the most dmg in terms of phy atk. Why? maybe you wont notice it too much at lvl 1-50 or 60, but we are known for that because of our high crit rate.... in our crits, it is almost equivalent to any norm spell of a mage (pertaining we are only using normal shot). hope that lil note gives a bit of an idea…
  • sry i think u misunderstood me, yeah i know about that hit rate and evasion rate below the monster.......but im pretty much sure that OUR* hit rate on monster (mainly 98-99%) is a little bit confusing... try to ask a cleric (same lvl as urs) to hit monster (bare hand) and ask them how much they miss on it, im pretty much…
  • about that skill compilation stun > aim low > metal debuf > lighting > aoe metal, hmmm i can say its a good thing to do if ur facing a noob BM ;p...cause normally, good BM handler always use bodhivista in whichever fight they were in ^.~ b:chuckle
  • didn't i tell in the scenario that EA also used wing of grace.... on that buff, they are also unstunable, unslowable, etc.... so pretty much the magical stun wont even be a bother to EA...
  • to tell, a decent skilled BM that can wield their marrows in a perfect timing is I can say good, and to be in a speared BM is a bit of trouble for EA's dodge rate....and got some jumpy jumpy skills... and if we look more in BM's skills, they got a skill which revives their HP, and also an anti movement debuff skill which…