Pro's and Con's of an Archer?

Tsuiho - Heavens Tear
Tsuiho - Heavens Tear Posts: 1 Arc User
edited March 2009 in Archer
So I am planning to re-roll on the new PvE server when it comes out and as of right now I intend to make an Archer as my main on that server (this archer I'm posting on is one I just made to test things out a bit at low levels).

So far from reading the forums I've picked up the following pro's and con's:

Pros:
-Very good at killing single mobs
-High dmg/crit rate/dodge
-Can grind mostly free of charms/pots if you dont skill spam and choose mobs wisely, so pretty good at making money via grinding
-Good PvP/TW class due to high spike damage capabilities

Cons:
-Weak at lower levels
-Not good at killing bosses solo (unless it is a ranged type boss?)
-Bad at taking on multiple mobs at once
-Low HP

Please let me know of other pros and cons associated with an archer, also correct me if I am mistaken on any of the ones I currently have listed.

Thanks in advance.
Post edited by Tsuiho - Heavens Tear on
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Comments

  • Dunergo - Sanctuary
    Dunergo - Sanctuary Posts: 123 Arc User
    edited February 2009
    So I am planning to re-roll on the new PvE server when it comes out and as of right now I intend to make an Archer as my main on that server (this archer I'm posting on is one I just made to test things out a bit at low levels).

    So far from reading the forums I've picked up the following pro's and con's:

    Pros:
    -Very good at killing single mobs
    -High dmg/crit rate/dodge
    -Can grind mostly free of charms/pots if you dont skill spam and choose mobs wisely, so pretty good at making money via grinding
    -Good PvP/TW class due to high spike damage capabilities

    Cons:
    -Weak at lower levels
    -Not good at killing bosses solo (unless it is a ranged type boss?)
    -Bad at taking on multiple mobs at once
    -Low HP

    Please let me know of other pros and cons associated with an archer, also correct me if I am mistaken on any of the ones I currently have listed.

    Thanks in advance.

    I think someone summed up an archer by calling it a "Glass Cannon".
  • aphetoros
    aphetoros Posts: 24 Arc User
    edited February 2009
    No that would be an arcane wizard.
  • Envy - Lost City
    Envy - Lost City Posts: 540 Arc User
    edited February 2009
    archer is a pvp class and does pretty poorly grinding.

    If you're just playing a pve server go with a wizard
  • Fumika - Lost City
    Fumika - Lost City Posts: 59 Arc User
    edited February 2009
    Ranged mobs/bosses are horrible for Archer IMO

    they dont need to be that close to you and hit... means they hit you earlier
    slow physical non ranged mobs are the best friends for archer (example: blobs)
  • Viriilink - Lost City
    Viriilink - Lost City Posts: 265 Arc User
    edited February 2009
    Another con would be the class require a lot of luck. I miss so much and it isn't cool. My aim low misses like every time, or hit 1/10 times I use itb:cry Critical hit is a luck thing toob:surrender
  • Aesthor - Heavens Tear
    Aesthor - Heavens Tear Posts: 3,845 Arc User
    edited February 2009
    I think archers are awesome but that's only because I like to PvP. They don't quite SUCK at grinding but if unless you plan to PvP, you might as well make another class. As for grinding....it's mediocre. I find it decent but not exemplary. If you want a decent xp rate though you're gonna need either HP or MP, it's hard to conserve BOTH.

    Also I should add that you won't be good at killing ANY bosses solo, ranged or not, because you're just so squishy that unless you can kill the boss in a coupel shots (which defeats the point of it being a boss) or grossly outlevel the boss, you won't solo anything with the gold frame around its name :P .
    [SIGPIC][/SIGPIC]
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  • Kishanhood - Heavens Tear
    Kishanhood - Heavens Tear Posts: 54 Arc User
    edited February 2009
    Hey.
    I have an archer, and i am quite new to the game so forgive any noobyness...
    i play on Heavens Tear, so can i still pvp?
    i mean is my character available for use on the pvp server? or will i have to make a new character like i had to when i changed from sanctuary to heavens tear?
  • Aesthor - Heavens Tear
    Aesthor - Heavens Tear Posts: 3,845 Arc User
    edited February 2009
    You can still PvP on Heaven's Tear. YOu have to be level 30+ to activate it. The easiest way to kill lots of people on carebear servers like Heaven's Tear is to join a guild that does TW. But.....if you turn on your PK mode you can kill other people who are also in PK mode. You can turn that off when you're white and have been in PK mode for 10 hours.

    You can not move your HT archer to LC.
    [SIGPIC][/SIGPIC]
    ಥ_ಥ MOAR.
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  • Prewancker - Lost City
    Prewancker - Lost City Posts: 59 Arc User
    edited February 2009
    Ranged mobs/bosses are horrible for Archer IMO

    they dont need to be that close to you and hit... means they hit you earlier
    slow physical non ranged mobs are the best friends for archer (example: blobs)

    For these types of mobs, using Winged Shell can be amazing. Your shell will absorb the majority of the damage, while they stay at a distance where you can do full damage with regular shots and recharge chi.
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited February 2009
    -Not good at killing bosses solo (unless it is a ranged type boss?)

    We can solo boss types if we can avoid their attacks -- if we can kite them.

    If they do not have ranged attacks, and you can run faster than them, and if you have enough space to run, this can be rather easy. (However, when I kite I do not kill any faster than a barbarian. And most bosses can not be solo'd. And you need to be prepared to die when you first soloing try a new boss.)

    I have been able to solo all dragon quest "bosses" (elites, actually), so far. But I can not solo any instanced bosses until I heavily outlevel them.
  • ArwenFrost - Heavens Tear
    ArwenFrost - Heavens Tear Posts: 73 Arc User
    edited February 2009
    to sum up the greatest cons of archer is it is high maintenance and does require quite a lot of money to build a good one and lvl one fast. A good bow and lvling with zhen can be very expensive (assuming you want you lvl quickly). It is also very hard for archer to make money easily and the only thing you can farm would be DQ mats and high/mid mats.

    And you can't kill any bosses solo unless they are 20-30 lvls lower.
  • Aesthor - Heavens Tear
    Aesthor - Heavens Tear Posts: 3,845 Arc User
    edited February 2009
    Archers aren't as high maintenance as wizards and clerics.

    Don't zhen. It's the lures' trick to make you spend money to level THEM up.

    Bows aren't any more expensive than staves, hammers, rocks, toothpicks, etc.

    Archers don't have veno income but they sure as hell grind more money than half the other classes. Quit zenning and learn2grind.

    Things that make archers expensive:
    -If you're stupid enough to BUY high level arrows
    -Burns both MP and HP charm, but MUCH slower than cleric's MP charm and WR/WB HP charm.
    -If you PK a lot and turn very red so you need angels to not drop your pretty bow
    -If you're a fool enough to zhen -_-
    [SIGPIC][/SIGPIC]
    ಥ_ಥ MOAR.
    SkyKoC - How long is yours?
  • Kishanhood - Heavens Tear
    Kishanhood - Heavens Tear Posts: 54 Arc User
    edited February 2009
    what does zhen mean?
  • Aesthor - Heavens Tear
    Aesthor - Heavens Tear Posts: 3,845 Arc User
    edited February 2009
    what does zhen mean?

    AoE party. The archer's party in AoE party is to use an MP charm to cast an AoE spell for 1 hr or however long the zhen goes on. At level 1, the spell (Barrage) will eat up half an MP charm per hour. It is extremely expensive and IMO not worth it (except to lures).

    A typical Zhen party consists of 3 DDs (either archers or wizards), one cleric (using the blue ball AoE heal) and two lures (who run around luring mobs into the AoE). The Cleric and DDs all burn up the MP charm. The lures get free xp + money from the drops.
    [SIGPIC][/SIGPIC]
    ಥ_ಥ MOAR.
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  • angellicdeity
    angellicdeity Posts: 641 Arc User
    edited February 2009
    Archers aren't as high maintenance as wizards and clerics.

    Don't zhen. It's the lures' trick to make you spend money to level THEM up.

    Bows aren't any more expensive than staves, hammers, rocks, toothpicks, etc.

    Archers don't have veno income but they sure as hell grind more money than half the other classes. Quit zenning and learn2grind.

    Things that make archers expensive:
    -If you're stupid enough to BUY high level arrows
    -Burns both MP and HP charm, but MUCH slower than cleric's MP charm and WR/WB HP charm.
    -If you PK a lot and turn very red so you need angels to not drop your pretty bow
    -If you're a fool enough to zhen -_-


    For the first 50 levels an archer is expensive - even with level one arrows.

    If you were a rich one - you're one of the lucky few who must've gotten everything you needed dropped - or had mountains of DQ items to sell.

    For the first 50 levels with level 1 arrows and bolts you dont deal great damage. Most monsters will reach you before you can kill them even with knock-back. This becomes prevelant early 30's and early 40's. The reason is mainly to do with the fact that your range-increase (Winged Blessing) passive skill isn't where it needs to be. Neither is your damage-increase Bow Mastery skill.


    For the first 50 levels its a skill spam after skill spam which eats mana fast (if you want to be able to kill the monster before it takes out a good chunk of your HP). If you use potions you'll be poor. If you rest and do not have MP recovery armor - then you'll be slow.


    The only way you can fix this is by owning a legendary bow/crossbow/slingshot - which doesn't last very long to be worth the investment.


    Past 50 your blazing arrow will be able to add a good amount of fire damage. At about 51 its a good 150+ damage added to each regular attack. Similarly your Winged Blessing will be high enough to give you some extra opening shots - thus saving you some mana.

    As you move further past 50 mana doesn't become an issue unless you decide to Zhen.



    But for the first 50 levels dont think for a minute an archer is a get-rich super fast grinder/leveller, and a decent PvP/PK'er.


    Archers only shine when you reach higher levels. A cleric will make more money and grind faster than an archer for the first 50 levels. For the latter - well they get pretty darn expensive when they cant wait for their mana to regenerate.
  • BloodCountes - Heavens Tear
    BloodCountes - Heavens Tear Posts: 185 Arc User
    edited February 2009
    Ranged mobs/bosses are horrible for Archer IMO

    they dont need to be that close to you and hit... means they hit you earlier
    slow physical non ranged mobs are the best friends for archer (example: blobs)

    LOL b:chuckle

    At my lvl I kill 5-7 ranged mobs +2/3 lvls above mine before ever get hit by them? Do u call this horrible? b:surrender
    It's simple. Ranged mobs have less hp and def than mele. U just start with frost arrow (maxed) and if it isn't dead before it tries to hit u just use knockback. It is so easy. And if you crit is not so high use winged shell. THERE IS NO EASIER MOBS THAN RANGED (not DOT) mobs for archers.
    For example. At lvl 65 I GRINDED at ranged air mobs lvl 68 without using any pots. Of course there are horrible ranged mobs such as spinewraith (or something). But 90 % of them r piece of cake.
    U should start grinding air ranged mobs - u'll see the difference soon.

    Good luck.

    Someone mentioned that archers are not good money maker. I am going to completely disagree on that point. At my lvl I do like 600k for 3 hours grinding. If u spend about 4 -5 hours a day in grinding u'll get about 25 -30 % (without xp scroll) and about 1.5m a day. I don't think this is bad. BMs and clerics always complain how xpensive is to buy pots and repair all the time. I don't buy pots, I repair only my wep when's nesessary. I don't buy charms...my xpenses are only for arrows from time to time.
    Finally if u think that 3m in 2 days are not very much...If you know a way to make more money - share it pls.
    My people, some of them have run away to the hills
    and have no shelter. No food, no one knows where they are,
    hear me my chiefs, I am tired. My heart is sick and sad,
    I will fight no more....
  • Chaotiic - Lost City
    Chaotiic - Lost City Posts: 498 Arc User
    edited February 2009
    Archers aren't as high maintenance as wizards and clerics.

    Don't zhen. It's the lures' trick to make you spend money to level THEM up.

    Bows aren't any more expensive than staves, hammers, rocks, toothpicks, etc.

    Archers don't have veno income but they sure as hell grind more money than half the other classes. Quit zenning and learn2grind.

    Things that make archers expensive:
    -If you're stupid enough to BUY high level arrows
    -Burns both MP and HP charm, but MUCH slower than cleric's MP charm and WR/WB HP charm.
    -If you PK a lot and turn very red so you need angels to not drop your pretty bow
    -If you're a fool enough to zhen -_-

    lol sounds like a person who has a grudge against lures.

    Pros crit/accuracy(unless ur envy)/magical and physical damge/pvp
    Cons low hp/low mp/low regen speed/generally bad in pve

    Pre-60 u cant kill anything before it touches u, hh 60 helps. This class is generally picked for its pvp not its pve.
    Official Guild History

    Conqueror->kamisama
  • Fleuri - Sanctuary
    Fleuri - Sanctuary Posts: 1,763 Arc User
    edited February 2009
    For the first 50 levels an archer is expensive - even with level one arrows.

    If you were a rich one - you're one of the lucky few who must've gotten everything you needed dropped - or had mountains of DQ items to sell.

    For the first 50 levels with level 1 arrows and bolts you dont deal great damage. Most monsters will reach you before you can kill them even with knock-back. This becomes prevelant early 30's and early 40's. The reason is mainly to do with the fact that your range-increase (Winged Blessing) passive skill isn't where it needs to be. Neither is your damage-increase Bow Mastery skill.

    I am not rich, but i usually have enough cash. I buy level one arrows/shot/bolts and skills. I give stacks of potions to friends when I do not need them. And, I fly my dragon quests.

    I do this by ignoring about half of everything i read here (including in guides), when I pick my skills I decide carefully based on my in-game experiences with my skills. I also have decent gear (I make my own weapons and ornaments). And maybe I level slowly, but I rarely meditate and all too often, I outlevel my friends :(.
  • Lastday - Heavens Tear
    Lastday - Heavens Tear Posts: 17 Arc User
    edited February 2009
    I'm just a noob, played like a week or less, but yeah...

    I think the forums have a lot of misinformation.
    People have said Frost Arrow levels aren't that important but I found them to make a huge difference, same for Blazing Arrow.

    Makes me wonder if they are wrong about leaving Knockback at lv1, too, or if I really should leave it at that.

    People also say Vicious Arrow is useless.
    I don't know about high levels, but I open my attacks with lv1 Vicious Arrow half of the time and it often makes the difference between a monster hitting me or dying just before it does.

    Makes me wonder if I can trust anybody's advice. lol

    And like half of the people are "Ooh an archer, let's give PvP advice!" while I don't give a damn about PvP, I just wanna do quests, level up and save money as much as I can.
  • mbrunestud
    mbrunestud Posts: 0 Arc User
    edited February 2009
    i don't think anyone said don't lvl frost
    sacchin's guide regarding frost arrow:
    Priority: 3 - Good skill to have, best PvE opener in the lower levels, but not necessary to have it maxed later on unless you choose Sage path.

    TL;DR Things to Note


    Good opener for the lower levels. Limited usefulness later on, so level as you feel needed.

    note you're in the lower levels.

    Annor's guide:
    Frost Arrow (Max) Slows target's movement

    also, for earlier lvls where spirit points isn't enough to level everything, leveling 1 skill often means u cant level another. in that sense, since frost arrow gives dmg and increases slow time as u lvl while knockback only increases dmg, u lvl frost and don't touch knockback.
  • hysteriumx
    hysteriumx Posts: 94 Arc User
    edited February 2009
    I'm just a noob, played like a week or less, but yeah...

    I think the forums have a lot of misinformation.
    People have said Frost Arrow levels aren't that important but I found them to make a huge difference, same for Blazing Arrow.

    Makes me wonder if they are wrong about leaving Knockback at lv1, too, or if I really should leave it at that.

    People also say Vicious Arrow is useless.
    I don't know about high levels, but I open my attacks with lv1 Vicious Arrow half of the time and it often makes the difference between a monster hitting me or dying just before it does.

    Makes me wonder if I can trust anybody's advice. lol

    And like half of the people are "Ooh an archer, let's give PvP advice!" while I don't give a damn about PvP, I just wanna do quests, level up and save money as much as I can.

    knockback arrow doesn't work in pvp, and the distance the mob gets kb'd isn't changed when it's levelled, which is why some people say leave it lv. 1
  • Lastday - Heavens Tear
    Lastday - Heavens Tear Posts: 17 Arc User
    edited February 2009
    Yet if my Frost Arrow and Knockback killed the monsters I wouldn't even need the other skills.

    Atm most monsters have like 25% of HP left.
  • mbrunestud
    mbrunestud Posts: 0 Arc User
    edited February 2009
    good for u, but do note that later on all u need is frost and normal attacks to kill a mob b4 it gets to u; i know that i barely had the sp for lvl 9 frost, guess if i lvl'd 2 lvls of knockback i wouldn't have that now

    but i hear also that as u lvl even higher, u will have an abundance of sp; so wutever floats ur boat man.

    frankly if u dont give a damn about pvp then play however the hell u want; go heavy armor archer for all anyone cares, its not like they're forcing u to adhere to their advice
  • Prewancker - Lost City
    Prewancker - Lost City Posts: 59 Arc User
    edited February 2009
    Yet if my Frost Arrow and Knockback killed the monsters I wouldn't even need the other skills.

    Atm most monsters have like 25% of HP left.

    The ONLY usefulness of the Knockback skill is the knockback. Leveling it beyond level 1 only gives you damage which your regular arrows can provide and wastes more MP than needed.

    As for Frost Arrow, I recommend maxing that. Leveling it increases the slow time as well as the damage.
  • Lastday - Heavens Tear
    Lastday - Heavens Tear Posts: 17 Arc User
    edited February 2009
    The ONLY usefulness of the Knockback skill is the knockback. Leveling it beyond level 1 only gives you damage which your regular arrows can provide and wastes more MP than needed.

    As for Frost Arrow, I recommend maxing that. Leveling it increases the slow time as well as the damage.

    Ah yeah I do run out of MP a lot more than HP or chi.
    I'll take your word on that, then. Thank you!

    I do remember seeing at least one other high lv Archer saying the same about Frost Arrows.

    Now, maybe my opinions will change once I'm higher lv and get my **** kicked an angry 10 feet monster a few times, but so far to me it seems that Frost Arrow, Knockback, the passive skills (range+damage) and Blazing Arrow are all that matters at low lv.
    ...Plus Winged Shell when fighting something tough and Knockback is still on cool down. It's MP recovery is very nice, too.

    I'm not leveling Vicious Arrow simply because the guide says so, but I wonder why not, as it deals around double the damage of Lightning Strike for lower MP cost over that 15 sec.

    Of course it's pretty much one use per fight, but it's still nice.
    Ah well.
    I'm sure things will change a lot once I get to Sparks and AoEs. :P

    So, I think I'll focus on Frost Arrow, Blaze arrow and passives and leave everything else at lv1 unless a guide says that some move is really important.

    Also, I'm sorry if I come off as rude or not thankful.
    The guides did give me a lot of direction and ideas how things work.
    I just wanted to state that so many people have differing views about how to do things in this game that nothing seems set in stone.
    There are so many ways to focus on things!

    One person always has a MP charm from the Boutique and spams high cost skills, the other kites, the third one does something completely different.

    It's a nice change, most games I've played have just few cookie cutters and very limited skill points. :)
  • mbrunestud
    mbrunestud Posts: 0 Arc User
    edited February 2009
    b/c venom arrows take 15s for its effect. u're not going to take that long to kill someone period. doing so either means u're taking a lot of hits, or u're kiting around wich u wouldn't have to do if u took another skill to high dmg (like lightning strike)
  • Lastday - Heavens Tear
    Lastday - Heavens Tear Posts: 17 Arc User
    edited February 2009
    mbrunestud wrote: »
    b/c venom arrows take 15s for its effect. u're not going to take that long to kill someone period. doing so either means u're taking a lot of hits, or u're kiting around wich u wouldn't have to do if u took another skill to high dmg (like lightning strike)

    I did some calculations where I divided the duration in half.
    7,5 seconds is a reasonable time to kill something, imo, so let's see...

    Vicious arrow lv1:
    628,7 divided by two = 314,35 Damage over 7,5 seconds.
    Mana used: 28.5
    Plus the damage of your arrow itself without a bonus.

    Lightning Strike lv1:
    Instant 330.0 damage.
    Mana used: 48.8

    Lightning Arrow loses pretty clearly here unless you kill your target in less than 7,5 seconds or use it twice.

    Now let's see at Max.

    Vicious Arrow lv10:
    3109,1 divided by two = 1554,55 Damage over 7,5 seconds. (6 sec if Demon)
    Mana used: 96.0
    (plus arrow damage)

    Lightning Strike lv10:
    Instant 2214,9 damage.
    Mana used: 218.0

    Lightning strike wins, here.
    Except MP cost vice. But nobody is gonna take 39 seconds to kill something that's not a boss...
    Nor 33 sec. lol :P

    I see!
    Lightning Strike is used because it's much better at high levels.
    Interesting.

    But at low lv there's no reason to not use that lv1 Vicious Arrow, unless you have a lot of money to burn on MP pots or have a really good weapon!

    Man, I hate math. :p
  • Mosz - Heavens Tear
    Mosz - Heavens Tear Posts: 3,181 Arc User
    edited February 2009
    blled/poison could only be used half effectively at start anyway and thats the time you're doing frost...
  • Lastday - Heavens Tear
    Lastday - Heavens Tear Posts: 17 Arc User
    edited February 2009
    I usually do either Frost Arrow -> Vicious Arrow -> Knockback
    ...or Vicious Arrow -> Frost Arrow -> Knockback.

    There's enough time to do both against most monsters, as long as you start it at your maximum range.

    Anyhow, I've completely off-topic'd this thread... Sorry.

    I'll shush. b:shutup
  • Mhikan - Heavens Tear
    Mhikan - Heavens Tear Posts: 24 Arc User
    edited February 2009
    even tho in lvl 19-100+, using damage per second skill is just a waste of mana since u can kill the mob faster even b4 they consume all the supposed to be damage of bleed etc.

    At boss, i guess its a little worth it since they got tons of hp to knockout.
    But i guess using 2 spark is more worth it than using ur stormage eaglehorn LMAO...

    Litteraly, those dps skill are supposed to be lvl 1 only to make progress to ur hp debuff skill, nothing else.......